Nim engine |
nim-engine.r documentation | v:0.0.0 12.7 KB 19 Jul 2005 | Calculate the best move in a game of NIM author: Sunanda |
Space Game |
space-game.r | v:0.0.2 262.4 KB 13 Oct 2005 | A space shooting game.
Objective: Using your cannon, destroy meteors to avoid colliding with them and earn points
Controls (keyboard): To shoot, press SPACE key. To rotate your cannon and aim, use the RIGHT and LEFT keys author: Ayrris Aunario |
VID Shooter |
vid-shooter.r | 1.9 KB 6 Mar 2010 | A simple shooter game to demonstrate timer events and offsets in VID.
Taken from the tutorial at http://re-bol.com author: nick |
Hunt the Wumpus |
wumpus.r | v:1.0.1 9.7 KB 20 Jul 2003 | A REBOL version of a retro text game. Just for fun. author: Gregg Irwin |
Chess moves generator |
chessmoves.r discussion documentation | v:0.1.2 59.2 KB 29 Aug 2012 | Generate all legitimate moves in any position. author: Arnold van Hofwegen |
Mine-Sweeper |
mines.r discussion | v:1.0.5 13.9 KB 2 Feb 2006 | Mine-sweeper game author: Allen Kamp |
Tic Tac Toe |
tictactoe.r | v:1.0.3 4.2 KB 6 May 2003 | No known purpose. author: Ryan S. Cole |
Mirrorgame |
mirror.r documentation | v:1.07 18.2 KB 29 Aug 2012 | A nice logical puzzle game. author: arnold van hofwegen |
Supermastermind |
supermastermind.r | v:2.0.5 11.9 KB 4 Oct 2012 | The old clasic game Mastermind author: Massimiliano Vessi |
Reversi |
reversi.r documentation | v:2.3.0 31.3 KB 27 Mar 2006 | Reversi / Othello author: Vincent Ecuyer |
Little 3D Game |
3d-game.r | 3.8 KB 2 Jan 2017 | Try to click the bouncing REBOLs as many times as possible in 30 seconds.
The speed increases with each click! The 3D logic and calculations in this
script were taken directly from Gregory Pecheret's ebuc-cube script, at:
http://www.rebol.net/demos/download.html
This script can also be found in the tutorial at http://re-bol.com [...] author: nick |
Chess board handler |
cbh.r documentation | v:0.1.0 12.1 KB 28 Aug 2012 | Function as a chess board interface.
Support playing a game of chess according to the rules of the game of chess. author: Arnold van Hofwegen |
A Variation on Conway's Game of Life |
game-of-life-variation.r | v:0.0.4 5.3 KB 21 Sep 2005 | A GUI implementation of a modified version of the popular cellular automaton system.
The rules: 1) Each cell (square) on the grid is either alive (blue) or dead (white)
2) For every iteration, each cell's next state depends on current state and # of live neighbors
a) if cell is alive, it stays alive <=> 2 or 3 neighbors are alive
b) if cell is dead, [...] author: Ayrris Aunario |
Mirror languages module |
mirror-lang.r | 19.5 KB 18 Jul 2012 | [no purpose header found] author: Arnold van Hofwegen |
Demo |
demo.r | 4.1 KB 14 Sep 2009 | Amazingly small REBOL demo app: 10 useful programs in only 2.5k
(LESS THAN HALF A PRINTED PAGE OF CODE!):
1 - FREEHAND PAINT: draw and save graphic images
2 - SNAKE GAME: eat food, avoid hitting the walls and yourself
3 - TILE PUZZLE, 15 : arrange the tiles into alphabetical order
4 - CALENDAR: save [...] author: nick |
Guess the number |
guess-the-number.r | 1.7 KB 12 Oct 2014 | This game will ask you to enter a number
and will then say if it is more or less than a predefined random number
with best ability and worst luck
you will need (log in base 2 of MAX) tries to guess the number
(if you are interested in this google Binary search [...] author: Caridorc |
Herd The Sheep Game |
herd-the-sheep.r | 3.7 KB 10 Feb 2013 | Inspired by the LiveCode Sheep Herder game (advertised because it
was conceived and completed within 3 hours, 18 minutes). This quick
implementation took 17 minutes to create, using REBOL :) Also available
at:
http://re-bol.com/examples.txt author: Nick Antonaccio |
Half-life log parser |
hllogparser.r | 5.8 KB 4 Mar 2004 | Allows a rebol script to parse server logs from the game: Half-life author: Cal Dixon |
Jeopardy |
jeopardy.r | 19.5 KB 7 Oct 2009 | A GUI game reminiscent of the popular TV show. Click on the header image
to create and save config files which contain questions and answers to
separate games. Change the sizer variable to resize the entire layout to
fit different screens.
Taken from the tutorial at http://musiclessonz.com/rebol.html author: [unknown] |
Add post-effects with shaders |
post-processor.r | v:0.4.0 12.2 KB 3 May 2020 | Example use of %gles-egl-h.r author: Marco Antoniazzi |