Script Library: 1213 scripts
 

vid-shooter.r

REBOL [ title: "VID Shooter" date: 6-Mar-2010 file: %vid-shooter.r author: Nick Antonaccio purpose: { A simple shooter game to demonstrate timer events and offsets in VID. Taken from the tutorial at http://re-bol.com } ] score: 0 speed: 10 lives: 5 fire: false random/seed now/time alert "[SPACE BAR: fire] | [K: move left] | [L: move right]" do game: [ view center-face layout [ size 600x440 backdrop black at 246x0 info: text tan rejoin ["Score: " score " Lives: " lives] at 280x440 x: box 2x20 yellow at (as-pair -50 (random 300) + 30) y: btn 50x20 orange at 280x420 z: btn 50x20 blue box 0x0 #"l" [z/offset: z/offset + 10x0 show z] box 0x0 #"k" [z/offset: z/offset + -10x0 show z] box 0x0 #" " [ if fire = false [ fire: true x/offset: as-pair (z/offset/1 + 25) 440 ] ] box 0x0 rate speed feel [ engage: func [f a e] [ if a = 'time [ if fire = true [x/offset: x/offset + 0x-30] if x/offset/2 < 0 [x/offset/2: 440 fire: false] show x y/offset: y/offset + as-pair ((random 20) - 5) ((random 10) - 5) if y/offset/1 > 600 [ lives: lives - 1 if lives = 0 [ alert join "GAME OVER!!! Final Score: " score quit ] alert "-1 Life!" unview do game ] show y if within? x/offset (y/offset - 5x5) 60x30 [ alert "Ka-blammmm!!!" score: score + 1 speed: speed + 5 fire: false unview do game ] ] ] ] ] ]
halt ;; to terminate script if DO'ne from webpage