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[REBOL] Re: Multimedia REBOL... yes or no?

From: maximo:meteorstudios at: 10-Jul-2003 20:31

> (http://www.xnview.com ) 300+ image formats. The problem we > reached was > that described of inability to have pointer for binary data > of certain > size for xnview buffer direct display ...
Yes it would be nice if view/pro had a raw-image! datatype which is a static pointer to a raw chunky mode image block of data. on amiga this would be a planar mode image, I guess. the only problem I see with rebol is the alpha channel... is it standard to store the alpha at the end of the datablock, or do other dev tools usually store alpha channel data as the fourth byte of every pixel? Xnview is a nice library... if only it had alias wavefront maya (iff) format... its always missing, although it might only be because of a licensing issue... are you successfully using knview.dll to read/save out images in other formats, even if slow as hell? Image magic is a complete 16 bit per channel compositing api. its built from people in/around the film industry. If my memory serves me well its a spin off of an old sgi project. -Max