[REBOL] Re: Multimedia REBOL... yes or no?
From: g:santilli:tiscalinet:it at: 11-Jul-2003 10:31
Hi Maxim,
On Friday, July 11, 2003, 2:31:53 AM, you wrote:
MOA> the only problem I see with rebol is the alpha channel... is
MOA> it standard to store the alpha at the end of the datablock,
MOA> or do other dev tools usually store alpha channel data as the
MOA> fourth byte of every pixel?
Actually, REBOL stores the image data as 32 bit BGRA or ARGB
depending on platform endianess.
Regards,
Gabriele.
--
Gabriele Santilli <[g--santilli--tiscalinet--it]> -- REBOL Programmer
Amigan -- AGI L'Aquila -- REB: http://web.tiscali.it/rebol/index.r