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[REBOL] Re: Multimedia REBOL... yes or no?

From: g:santilli:tiscalinet:it at: 11-Jul-2003 10:31

Hi Maxim, On Friday, July 11, 2003, 2:31:53 AM, you wrote: MOA> the only problem I see with rebol is the alpha channel... is MOA> it standard to store the alpha at the end of the datablock, MOA> or do other dev tools usually store alpha channel data as the MOA> fourth byte of every pixel? Actually, REBOL stores the image data as 32 bit BGRA or ARGB depending on platform endianess. Regards, Gabriele. -- Gabriele Santilli <[g--santilli--tiscalinet--it]> -- REBOL Programmer Amigan -- AGI L'Aquila -- REB: