Script Library: 1247 scripts
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

Archive version of: simple-vid-resizing.r ... version: 1 ... luce80 15-Aug-2013

Amendment note: new script || Publicly available? Yes

REBOL [
	Title: "Simplified VID resizing"
	Date: 15-08-2013
	Version: 1.0.0
	File: %simple-vid-resizing.r
	Author: "Marco Antoniazzi"
	Rights: "Copyright (C) 2013 Marco Antoniazzi"
	Purpose: "Helps create resizing VID guis"
	eMail: [luce80 AT libero DOT it]
	History: [
		1.0.0 [15-08-2013 "First version"]
	]
	Help: { I have noticed that in many of my resizable guis there are only a few widgets that move or change size
		when the window is resized and they move or change size only to "follow" the window borders.
		In this situations the resizing algorithm is very simple and so I have created this "patch" to
		let you create resizable guis in a very simple way.

		Use the words: move-x, move-y, move-xy, resize-x, resize-y, resize-xy in a layout block to let a
		widget movement or dimensioning "follow" the window borders.
		Use: resize [<offset/x> <offset/y> <size/x> <size/y>] to set multiple values. Note that you
		can use any number inside the block
	}
	Category: [util vid view]
	library: [
		level: 'intermediate
		platform: 'all
		type: 'how-to
		domain: [gui vid]
		tested-under: [View 2.7.8.3.1]
		support: none
		license: 'BSD
		see-also: none
	]
	comment: "2-Sep-2012 GUI automatically generated by VID_build. Author: Marco Antoniazzi"
]

resizer-ctx: context [
	set 'view func [
		"Displays a window face."
		view-face [object!]
		/new "Creates a new window and returns immediately"
		/offset xy [pair!] "Offset of window on screen"
		/options opts [block! word!] "Window options [no-title no-border resize]"
		/title text [string!] "Window bar title"
		/local scr-face
		][
		scr-face: system/view/screen-face  ; reduces path overhead
		if find scr-face/pane view-face [return view-face] ; should bring to top !!!
		either any [new empty? scr-face/pane][
			view-face/text: any [
				view-face/text
				all [system/script/header system/script/title]
				copy ""
			]
			new: all [not new empty? scr-face/pane]
			append scr-face/pane view-face
		][change scr-face/pane view-face]
		; Use window-feel, not default feel, unless the user
		; has set their own feel (keep user's feel)
		if all [
			system/view/vid
			view-face/feel = system/view/vid/vid-face/feel
		][
			view-face/feel: system/view/window-feel
		]
		if offset [view-face/offset: xy]
		if options [view-face/options: opts]
		if title [view-face/text: text]
		;;;;;;;;;;;; patch
		view-face/user-data: reduce ['size view-face/size]
		;;;;;;;;;;;;
		show scr-face
		;show view-face
		if new [do-events]
		view-face
	]
	;
	resize-deep: func [face [object!] siz [pair!]] [
		either block? get in face 'pane [
			foreach face face/pane [resize-deep face siz]
		][
			if attempt [face/feel/resizer][
				face/offset: face/offset + as-pair (siz/x * face/feel/resizer/1) (siz/y * face/feel/resizer/2)
				either in face 'resize [
					face/resize face/size + as-pair (siz/x * face/feel/resizer/3) (siz/y * face/feel/resizer/4)
				][
					face/size: face/size + as-pair (siz/x * face/feel/resizer/3) (siz/y * face/feel/resizer/4)
				]
			]
		]
	]
	;
	insert-event-func func [face event /local siz][
		if event/type = 'resize [
			face: event/face
			siz: face/size - face/user-data/size     ; compute size difference
			face/user-data/size: face/size          ; store new size

			resize-deep face siz
			show face
		]
		event
	]
	; VID new facets
	insert tail svv/facet-words reduce [
		'move-x 'move-y 'move-xy 'resize-x 'resize-y 'resize-xy func [new args][
			if none? new/feel [new/feel: make face/feel [resizer: copy [0 0 0 0]]]
			if not in new/feel 'resizer [new/feel: make new/feel [resizer: copy [0 0 0 0]]]
			case/all [
				'move-x = first args [new/feel/resizer/1: 1]
				'move-y = first args [new/feel/resizer/2: 1]
				'move-xy = first args [new/feel/resizer/1: 1 new/feel/resizer/2: 1]
				'resize-x = first args [new/feel/resizer/3: 1]
				'resize-y = first args [new/feel/resizer/4: 1]
				'resize-xy = first args [new/feel/resizer/3: 1 new/feel/resizer/4: 1]
			]
			args
		]
		'resize func [new args][
			if none? new/feel [new/feel: make face/feel [resizer: none]]
			if not in new/feel 'resizer [new/feel: make new/feel [resizer: none]]
			new/feel/resizer: copy second args
			next args
		]
	]
]

do ; just comment this line to avoid executing examples
[
	req-win: layout [
		do [sp: 4x4] origin sp space sp 
		Across 
		style text text black feel none
		style btn btn 24x24 
		btn "<"
		btn ">"
		btn "^^"
		field 365 resize-x
		pad (sp * -1x0)
		arrow down white 24x24 move-x
		btn "+" 252.223.44 move-x
		return 
		text-list 500x200 resize-xy
		return
		field 336 resize [0 1 1 0]
		pad 0x2 
		text "Filter:" move-xy
		pad 0x-2 
		choice "All files (*.*)" "Rebol files (*.r)" 120 move-xy
		return 
		pad 0x10 
		check-line "Show hidden files" move-y
		pad 172x0 
		btn "Select" 100 resize [0 1 .5 0]
		btn "Cancel" 100 resize [.5 1 .5 0] #"^(esc)" [unview]
	]

	view/options req-win 'resize
	
	; A final note: this patch gives the opportunity to think about an other kind of sizing behaviour for guis.
	; Normally in complex gui frameworks the widgets have: min-size, def-size, max-size and sometimes even
	; hard-min-size and hard-max-size. These covers almost 100% of situations.
	; But we could have a different situation (that I already use in many of my scripts)
	; You build the gui in its minimum size, then you open the window in some default size (there is not a max size).
	; This, with a resizing algorithm as the one presented here, covers 80% of situations.
]
Notes