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[REBOL] Re: reb sites - Zork! thoughts

From: carl:cybercraft at: 6-Jan-2001 14:25

On 06-Jan-01, [sterling--rebol--com] wrote:
> I think the hard part of making it so distributed would be keeping > the game continuity. Two different people may design adjacent rooms, > one being a very futuristic space capsule while the other is some > bizarre, surreal room with chairs on the walls and 3 legged people > drinking soda through their fingertips.
You say that like it's a bad thing. (: -- Carl Read [carl--cybercraft--co--nz]