[REBOL] Re: reb sites - Zork! thoughts
From: carl:cybercraft at: 6-Jan-2001 14:25
On 06-Jan-01, [sterling--rebol--com] wrote:
> I think the hard part of making it so distributed would be keeping
> the game continuity. Two different people may design adjacent rooms,
> one being a very futuristic space capsule while the other is some
> bizarre, surreal room with chairs on the walls and 3 legged people
> drinking soda through their fingertips.
You say that like it's a bad thing. (:
--
Carl Read
[carl--cybercraft--co--nz]