[REBOL] Re: reb sites - Zork! thoughts
From: norsepower:uswest at: 5-Jan-2001 20:14
>Apart from being a tourist in this world, what other possible goals
>would visitors to it have?
In the Zork! world, every "room" had a riddle to solve.
>Hmmm. To handle "objects" and the like that could be picked up and
>moved around, a central server would probably be needed...
This could be handled client-side with a user.r file keeping track of things.
>And if visitors are to be able to view each-other, how is that to be
>handled? When someone goes offline, do they just "vanish into thin
>air", or what?
The "interaction" part of the game comes from adding your own pieces to the
world. I don't see real-time interaction being easy, except for conversation,