[REBOL] Re: reb sites - Zork! thoughts
From: carl:cybercraft at: 10-Jan-2001 16:42
On 06-Jan-01, <[norsepower--uswest--net]> wrote:
> I'm thinking of a world where the laws of physics adhere more to a
> cartoon, looney tune-like set of standards. Otherwise, the game
> engine becomes too bogged-down. Keep it fun, not realistic.
I agree - at least until REBOL has 3D support. (:
You also need to consider that non-programmers would want to create
rooms, which would mean a room-designer program for them so they
don't have to play with the XML.
>> Game physics would be interesting. How many whacks does it take to
>> chop down
>> a tree? What if your the size of an ant? Which way will it fall.
>> When you come back a year later will it still be there? If your the
>> size of ant and you fall from space, will you get hurt when you
>> land. Can a bird fly in a weightless space station? Will a giant's
>> knife work as normal mans sword?