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[REBOL] Re: reb sites - Zork! thoughts

From: carl:cybercraft at: 10-Jan-2001 16:42

On 06-Jan-01, <[norsepower--uswest--net]> wrote:
> I'm thinking of a world where the laws of physics adhere more to a > cartoon, looney tune-like set of standards. Otherwise, the game > engine becomes too bogged-down. Keep it fun, not realistic.
I agree - at least until REBOL has 3D support. (: You also need to consider that non-programmers would want to create rooms, which would mean a room-designer program for them so they don't have to play with the XML.
>> Game physics would be interesting. How many whacks does it take to >> chop down >> a tree? What if your the size of an ant? Which way will it fall. >> When you come back a year later will it still be there? If your the >> size of ant and you fall from space, will you get hurt when you >> land. Can a bird fly in a weightless space station? Will a giant's >> knife work as normal mans sword?
-- Carl Read [carl--cybercraft--co--nz]