[REBOL] Re: reb sites - Zork! thoughts
From: carl:cybercraft at: 6-Jan-2001 14:29
On 06-Jan-01, Ryan C. Christiansen wrote:
> One thought comes to mind: creating a massively distributed,
> Internet-based role-playing game the likes of Zork! where the world
> is created by anyone and everyone.
Lovely idea.
> Persons help to create their
> little pieces of the world by uploading a valid XML file to a
> central server.
Why would it need a central server? The XML file could be on any
website, with the XML validation check within the View script people
use to wander round this world. (RebWorld?) Then when someone adds
a room, they'd just have to persuade someone who already has a room
in this world to provide a doorway to it.
Or perhaps their could be streets with addresses? Cities of streets,
countries of cities, etc, etc...
> The XML file defines a specific "room" or "tile" and
> also the creatures, objects, actions, and dialog within each room.
> You could even create a room Editor using the Reb interface.
Apart from being a tourist in this world, what other possible goals
would visitors to it have?
Hmmm. To handle "objects" and the like that could be picked up and
moved around, a central server would probably be needed...
And if visitors are to be able to view each-other, how is that to be
handled? When someone goes offline, do they just "vanish into thin
air", or what?
--
Carl Read
[carl--cybercraft--co--nz]