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[REBOL] Re: [ANN] Rebol/AGG

From: rebol-list2:seznam:cz at: 24-Jun-2004 23:54

Hello Cyphre, Tuesday, June 22, 2004, 3:50:53 PM, you wrote: C> ...and what's next? I'd like to enhance the library for lot of stuff like: C> fast image trasformations, splines, vector gradients, vector text rendering, C> interpolators, strokes and others. so the package could beat current Flash C> gfx engine without problems ;-) First of all I would like to say that I very appreciate your work (and it's more important to see some progress in these times when it looks that Carl is more working on his farm brewing his own beer and vine than working on Rebol) but I can't help myself and must say that you cannot beat Flash without Carl's help. For animations your agg-draw is still pretty slow (but great for static rendering). I did this Rebol/Flash script in 10 minutes to show you, that Flash is still much more faster in animations: Next thing is, that it requires Rebol license to run your script so you cannot use it as a plugin (which is still available only for M$!( And I really don't like encaped scripts as other people cannot see the source to learn something new - encaping kills the rebolution. And last thing: you should list that the AGG DLL is not your work - in your zip file there is no message that it's originally Maxim's work (and I'm sure he will not like it!) And as his project is free, I think that you could provide your modified DLL source as well. I know that you are now on holiday so enjoy, I'm looking forward to seeing you again to discuss your work:) Oldes -- Best regards, rebOldes -----------------[ ]