[REBOL] Re: [ANN] Rebol/AGG
From: rebol-list2:seznam:cz at: 28-Jun-2004 23:32
Friday, June 25, 2004, 7:42:37 AM, you wrote:
PK> rebOldes wrote:
>>Tuesday, June 22, 2004, 3:50:53 PM, you wrote:
>>C> ...and what's next? I'd like to enhance the library for lot of stuff like:
>>C> fast image trasformations, splines, vector gradients, vector text rendering,
>>C> interpolators, strokes and others. so the package could beat current Flash
>>C> gfx engine without problems ;-)
>>First of all I would like to say that I very appreciate your work (and
>>it's more important to see some progress in these times when it looks
>>that Carl is more working on his farm brewing his own beer and vine
>>than working on Rebol) but I can't help myself and must say that you
>>cannot beat Flash without Carl's help. For animations your agg-draw is
>>still pretty slow (but great for static rendering).
>>I did this Rebol/Flash script in 10 minutes to show you, that Flash is
>>still much more faster in animations:
PK> hmm, then try to download native demos from antigrain.com site. The good
PK> thing you are probably missing from AltME discussions is - Carl really
PK> thinks of integrating AGG into rebol kernel and replacing Draw dialect.
PK> What Cyphre did was just example to show the potential ...
ok than... and add native functions for rotation as well.
rebOldes -----------------[ http://oldes.multimedia.cz/ ]