[REBOL] Re: [ANN] Rebol/AGG
From: petr:krenzelok:trz:cz at: 25-Jun-2004 7:42
>Tuesday, June 22, 2004, 3:50:53 PM, you wrote:
>C> ...and what's next? I'd like to enhance the library for lot of stuff like:
>C> fast image trasformations, splines, vector gradients, vector text rendering,
>C> interpolators, strokes and others. so the package could beat current Flash
>C> gfx engine without problems ;-)
>First of all I would like to say that I very appreciate your work (and
>it's more important to see some progress in these times when it looks
>that Carl is more working on his farm brewing his own beer and vine
>than working on Rebol) but I can't help myself and must say that you
>cannot beat Flash without Carl's help. For animations your agg-draw is
>still pretty slow (but great for static rendering).
>I did this Rebol/Flash script in 10 minutes to show you, that Flash is
>still much more faster in animations:
hmm, then try to download native demos from antigrain.com site. The good
thing you are probably missing from AltME discussions is - Carl really
thinks of integrating AGG into rebol kernel and replacing Draw dialect.
What Cyphre did was just example to show the potential ...