[REBOL] Re: [ANN] Rebol/AGG
From: antonr:lexicon at: 25-Jun-2004 17:11
> >First of all I would like to say that I very appreciate your work (and
> >it's more important to see some progress in these times when it looks
> >that Carl is more working on his farm brewing his own beer and vine
> >than working on Rebol) but I can't help myself and must say that you
> >cannot beat Flash without Carl's help. For animations your agg-draw is
> >still pretty slow (but great for static rendering).
> >I did this Rebol/Flash script in 10 minutes to show you, that Flash is
> >still much more faster in animations:
> hmm, then try to download native demos from antigrain.com site. The good
> thing you are probably missing from AltME discussions is - Carl really
> thinks of integrating AGG into rebol kernel and replacing Draw dialect.
> What Cyphre did was just example to show the potential ...
That's right. Cyphre did say that it's slow because of all the
dll calls. If it's integrated directly in rebol then of course
it will be faster. Cyphre is just making it easier to integrate
by porting the draw dialect and showing proof of concept.
Carl will have less work to do later as a result.
Mmm, nice demo.
I wonder if you can do more with the individual points ?
Bulge the image or something ?