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[Rebol/Flash dialect] content related to Rebol/Flash dialect
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Robert 23-Sep-2008 [474] | Doing online apps etc. requires a non-rebol client technology as discussed in full-length in all kind of groups. And, I don't want to mess around with 100s of different technologies. |
Oldes 23-Sep-2008 [475x2] | Writing Haxe code to get Rebol is useless. At least for me. I don't want to write Haxe, I want to write my own dialect. |
As I use my dialect because I don't want to write AS. | |
Robert 23-Sep-2008 [477] | Yes, I know. I would like to write Rebol as well but I can't reinvent the world all the time. And Haxe is c-ish enough to get it into my brain :-) |
Oldes 23-Sep-2008 [478] | It would have more sense to write Rebol dialect to get Haxe or AS code. I was already thinking about it in the past but I never found enough motives and time to do it. |
BrianH 23-Sep-2008 [479] | The entire Haxe project is basically doing a REBOL-style web dialect in Neko instead of REBOL. |
Robert 24-Sep-2008 [480x3] | Oldes, it might be the right time to start with such a thing. I need to play around with Haxe but it might really make sense. |
Brian, sorry don't get it. Can you be more specific? I thought Haxe is an abstraction that can be compiled into Neko. | |
BTW: What is this Neko stuff about? Never heard about it. What's the USP of it? | |
Oldes 24-Sep-2008 [483x2] | Neko is another Nicolas Cannasse's (author of mtasc and haxe) project http://nekovm.org/ |
Maybe it's right time for you, but not for me as I really don't have a time for it at this moment. And it doesn't make too much practical sense to me. Especially if I'm able to get the bytecode myself. | |
BrianH 24-Sep-2008 [485x2] | More specific: Haxe is based on Neko and even the Flash and other web target code is generated by internal Neko code, even if the target is not more Neko code. The web dialect that Haxe implements is similar to the kind of dialect that you would implement to do the same thing in REBOL, though the syntax is different because the language underlying Haxe is Neko, not REBOL. |
The Haxe dialect (to use REBOL terms) can be compiled to Neko (or Flash, ...) but the dialect processor is implemented in Neko, and the surface syntax resembles Neko (last time I checked). | |
Oldes 8-Oct-2008 [487] | First demo with just 3 levels of game Machinarium, which I'm working on using my Rebol/Flash dialect, was presented on E for All festival. Here is one recension: http://www.destructoid.com/machinarium-the-best-game-you-most-likely-have-never-heard-of-106669.phtml |
Pekr 8-Oct-2008 [488] | cool gfx! |
Henrik 8-Oct-2008 [489] | Would love to get more info on that game, how it's done, Oldes. |
Oldes 8-Oct-2008 [490] | Hand painted, scaned, finalized in photoshop, then prepared animations in Flash and done interactivity in my dialect. http://www.machinarium.com/ I'm also using my dialect to get scaled versions as the original is 1250x790 - Flash can scale on runtime, but that would slow down the rendering, so I scale all graphics during compile time. |
Rebolek 8-Oct-2008 [491] | Nice |
Robert 8-Oct-2008 [492] | Oldes, did you draw the stuff? |
Geomol 8-Oct-2008 [493] | That's really cool! :-) |
Graham 8-Oct-2008 [494] | Do you have a annotation program that can load up a png that one can draw on? the png will be on the server. |
Oldes 8-Oct-2008 [495] | no, it should not be difficult, but I don't have a time at all now. |
Graham 8-Oct-2008 [496] | I guess I should use rebol plugin in instead. |
Anton 8-Oct-2008 [497] | Looks really nice, Oldes. |
Will 9-Oct-2008 [498] | love it! 8-) |
Sunanda 10-Oct-2008 [499] | Looks great, Oldes! |
Robert 10-Oct-2008 [500] | Oldes, what do you use for the hand painting? Do you use crayons? |
Rebolek 10-Oct-2008 [501] | AFAIK, Oldes didn't draw it. |
Robert 10-Oct-2008 [502] | From his statement above I read it as he did. |
Henrik 10-Oct-2008 [503] | No, there are multiple people involved in the game. They are also behind the Samorost 1 and 2 games, which you can play here: http://amanita-design.net/samorost-1/ |
Oldes 11-Oct-2008 [504] | Yes. I think there are 4 or 5 people involved. The hand painting is currenty by Adolf Lachman http://www.adolflachman.cz/(according Jabub's propositions) |
Gabriele 13-Oct-2008 [505] | will this be multiplatform or windows only? or do you play in the browser like samorost? (from the review it seemed like it's a standalone game rather than one you can play in the browser) |
Oldes 13-Oct-2008 [506x2] | It's just a Flash so it can (will) be in browser as well, if you have a plugin. |
It could be probably in Rebol as well. It depends how far is Cyphre with the Flash plugin integration into Rebol's face and if Pekr's friend will give the rights for Rebol community to use it. | |
amacleod 13-Oct-2008 [508] | Flash inbedded in a rebol face? |
Graham 13-Oct-2008 [509] | apparently |
Gabriele 14-Oct-2008 [510] | Cool, then keep us posted about the release, I'll buy it for sure. |
Pekr 18-Jan-2009 [511] | Oldes - have you tried doing any application using Adobe AIR? I would like to know your eventual experience ... |
Oldes 18-Jan-2009 [512x5] | not yet |
I think you need a valid AIR certificate to sign your apps. http://www.peterelst.com/blog/2008/06/18/getting-an-air-certificate/ | |
I'm not a big fun of these wanna be desktop apps. If I look at the AIR apps list here: http://store1.adobe.com/cfusion/exchange/index.cfm?from=1&o=desc&event=productHome&s=3&exc=24 .. there is almost nothing I would like to even try. And if you will have to pay 300$ per year to sign such an apps... I'm not much interested at all. | |
(stupid Altme URL bug) I wonder if Reichart will ever fix it | |
And it must be so easy to fix it! | |
Graham 18-Jan-2009 [517] | Carl AFAIK writes Altme ... ask him |
Chris 18-Jan-2009 [518] | The URL ovelay code goes back to IOS iirc - it should be open to fix... |
BrianH 18-Jan-2009 [519] | SafeWorlds writes AltME - they are partnered with RT, but it's not the same company. |
Graham 18-Jan-2009 [520] | Carl is maintaining Altme. |
Reichart 18-Jan-2009 [521] | It is easier if you just blame me... |
Oldes 18-Jan-2009 [522] | of course.. you are the big task master:) |
RobertS 22-May-2009 [523] | . |
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