[REBOL] ANN: 3D game engine
From: roland:hadinger:arcor at: 11-May-2004 11:06
http://www.errru.net/rebol/fun/rdm.r
Right now, this is just a nonviolent and incomplete demo, which needs
the latest view beta.
Some features:
- everything 100% REBOL
- no texturing (no OpenGL), but changing the wall drawing code is easy.
- 3 DOF with fast hidden line removal (front to back occlusion test)
- adaptive time step physics
- can be rewritten for 4 DOF (no up/down or tilting rotations)
- can be rewritten for rooms with arbitrary, but convex 2D outlines
- can be rewritten for graph-like room topology (right now it's a grid)
- can be rewritten for OpenGL rendering
- no room-over-room capability
It will still take a lot of time to make a fun game out of this :/
It would be interesting to see if REBOL can do real-time
streaming of game state over networks.
PS: REBOL/view rendering speed isn't so slow, is it?
--
R.