games
[1/5] from: dividenot::yahoo::com at: 31-Dec-2003 16:29
is it recomended to create games with rebol or would
it be much easier to do it in a different language and
only use rebol for what its best at (programming the internet).
[2/5] from: atruter:labyrinth:au at: 1-Jan-2004 13:09
Hi Anthony,
> is it recomended to create games with rebol or would
> it be much easier to do it in a different language and
> only use rebol for what its best at (programming the internet).
While REBOL's graphics capabilities are adequate for simple 2D displays,
writing a 1st person 3D shoot-em up type of game with dolby 5.1 quality
sound is probably going to require something more low-level [like C or
assembler]. ;)
On the other hand, using REBOL's draw, effects and sound facilities is
probaby sufficient for anything less demanding (a 3D chess program is well
within reach). The REBOL script library has a number of simple game
scripts (http://www.rebol.org/cgi-bin/cgiwrap/rebol/search.r?filter=games)
which lets you see what can be done.
Regards,
Ashley<
[3/5] from: dividenot:yah:oo at: 31-Dec-2003 18:31
thanks!!:))))))))))))))))))
--- Ashley_Trüter <[atruter--labyrinth--net--au]> wrote:
[4/5] from: cybarite:sympatico:ca at: 1-Jan-2004 8:56
Some of the better REBOL games aren't in the script library
Doc Kimbel's reBOX
Frank Sievertsen's Tetris
Alan's card games
(or at least I couldn't find them there).
<
[5/5] from: greggirwin:mindspring at: 1-Jan-2004 10:01
AR> Some of the better REBOL games aren't in the script library
AR> Doc Kimbel's reBOX
AR> Frank Sievertsen's Tetris
AR> Alan's card games
Cyphre's Arcadia demo, and Oldes's(?) ReBOX with a scrolling world.
So, yes, REBOL is great for games that don't require a high refresh
rate on the display.
-- Gregg