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World: r3wp

[!AltME] Discussion about AltME

Sunanda
6-Feb-2010
[4488]
SQL is likely to be overkill for AltME data -- especially as some 
posts are very short (LOL) so the meta data and keys are several 
times the length of the primary content.

We picked a different data structure to all-or-nothing in the REBOL.org 
archive (more of a balanced tree), but then we had a different set 
of priorities and operating conditions:
  http://www.rebol.org/aga-display-posts.r?post=r3wp151x4488
Graham
6-Feb-2010
[4489x2]
Ok
I wonder if it would be better to cache messages only as you read 
them ... and pull only unread messages when you want to read them 
.. so we wouldn't have this issue of new users syncing 50 mb of messages
Sunanda
6-Feb-2010
[4491]
And that might fix the resync bug too!
BrianH
6-Feb-2010
[4492]
Perhaps the space for the unsynced messages could be allocated and 
the messages themselves could be initially synced in the background, 
with on-demand messages (the ones visible to the user) being given 
priority.
Graham
6-Feb-2010
[4493x2]
That might cause issues if you want to allow users to edit sent message 
though if they are now cached on client machines.
sparse matrix
BrianH
6-Feb-2010
[4495]
But we don't allow users to edit sent messages.
Graham
6-Feb-2010
[4496]
*if* ...
BrianH
6-Feb-2010
[4497]
And such edits would be new messages (though backdated) even if we 
allowed that.
Graham
6-Feb-2010
[4498]
And it's *they* and not *we* unless you're now working on Altme!
BrianH
6-Feb-2010
[4499]
Heck, I can barely keep up with the R3 and R2 mezzanines :(
Robert
7-Feb-2010
[4500x3]
To state it differently, the cache size is what I can see on screen.
When I start scrolling, the visislbe range needs to slide over the 
whole messages available.
And, I don't care if using SQLite adds 50% overhead as long is it's 
instant when I click. Time is valuable, not space.
Gregg
7-Feb-2010
[4503]
I think the all-or-nothing issue is based on the UI, not the data 
store. It works like IOS Messenger, creating all faces in the pane 
when a group loads.
Brock
7-Feb-2010
[4504]
Reichart, the computer was used by others while AltME was having 
it's issue responding.  I left AltME running to see if it would recover. 
 It never did..  My history was set to 100 messages.
Reichart
9-Feb-2010
[4505]
When leaving AltME I got an error I have never seen before "Server 
reported error in unknown-request because of: őtatus"
Graham
9-Feb-2010
[4506]
seen that before several times ...never managed to copy it though
Henrik
9-Feb-2010
[4507]
I've seen it once, shortly after Carl began making updates to AltME.
MikeL
11-Feb-2010
[4508]
Does Altme have any way of excluding specified groups so I don't 
see them at all?  There are many groups  that Ilike to watch and 
a few that I want to make invisible (but just until the end of time)?
Sunanda
11-Feb-2010
[4509]
Only mechanism is to set a group as private, and then opt out of 
it.
(a couple of dozen are already private).


If the groups you want to watch are [web-public] then you could bookmark 
them in a browser instead:
   http://www.rebol.org/aga-groups-index.r?world=r3wp
Chris
12-Feb-2010
[4510]
There's also custom dividers...
Sunanda
12-Feb-2010
[4511]
Good point, Chris.

They never worked for me when I tried them, but that was years ago. 
info here:
    http://www.altme.com/guide/chat.html#sect0.8.
Andreas
12-Feb-2010
[4512x2]
this rebol3 altme world is extremely slow for me at the moment. is 
it only me?
3-4 seconds of a grayed out message box ...
Geomol
12-Feb-2010
[4514]
Seems ok speed here.
Graham
16-Feb-2010
[4515]
This is pretty bizarre ... I was connected here for the last few 
hours.... but no messages were showing up.  So, I restarted and all 
the messages appeared.  Only happens in this build as far as I can 
recall.
Henrik
16-Feb-2010
[4516]
I've seen this pretty often on the old server.
Pekr
22-Feb-2010
[4517]
So I thought I will put an end to "your world has expired" nonsense 
(which is technologically done in totally dumb way - your worlds 
are running, and yet they expire, and it totally contradicts what 
is communicated on the web - your world expires, if not used for 
more than 10 days) ....


... but unfortunatelly, following registration link does not work 
- http://www.altme.com/cgi-bin/orders/cart.r?cmd=buy&prod=100-1&
Graham
22-Feb-2010
[4518]
Good luck with the email ...


Please contact the server administrator, [root-:-localhost] and inform 
them of the time the error occurred, and anything you might have 
done that may have caused the error.
amacleod
22-Feb-2010
[4519]
Pekr, Lost my worlds too. First time since we thought we had figured 
out the problem...
Graham
25-Feb-2010
[4520x3]
If you run your own AltME world that you start with a script or other 
method, the AltME name server has been improved to keep your worldname 
reserved as long as users login to your world a minimum of once every 
ten days.
http://www.rebol.com/article/0463.html
So does this mean if you remain continuously connected you can lose 
the name?
Graham
26-Feb-2010
[4523]
What we need is a way to search the group names instead of being 
forced to scroll thru them ...
Graham
11-Mar-2010
[4524]
Disconnected now and got this message


Server reported error in unknown-request because of: fstatus

where 
the f is italic
Carl
18-Mar-2010
[4525x3]
Quite odd. I was seeing altme problems today as well.  Checked the 
traceroute to discover the connection to this server was routing 
from here in California, to NY, to Washington DC, then to Frankfurt 
Germany... nice.  This server is just south of Washington DC.
Tried to use AltME on Win7 today. Wow, don't try to share files. 
What a horrible OS experience Win7 is, along the lines of "where 
are my files?"
I've got to imagine this is a problem for R2 as well, no?  Anyone 
have a fix for the installer?
Graham
18-Mar-2010
[4528]
Change OS ?
BrianH
19-Mar-2010
[4529]
Put the files somewhere other than in the program files directory; 
stop acting like a Win9x progeram.
Henrik
26-Mar-2010
[4530x2]
Right now I have an issue with AltME not loading new messages after 
the initial refresh after logging in.
And the activity line says "Chat: <groupname>" and sticks there instead 
of saying "On-line". Refreshing requires logging out and back in.
Carl
26-Mar-2010
[4532x2]
Yes, I've looked a that a bit... it's a strange one.
I thought that TCP isn't allowed to drop packets, but it sure seems 
to do so. Perhaps REBOL simply is not detecting that error condition.
Henrik
26-Mar-2010
[4534]
Running two other worlds right now and no problems there.
Carl
26-Mar-2010
[4535x3]
A couple days ago, in one of our main worlds we use here, the checklists 
did not sync.
So, I think the algorithm for sync verification must change. Right 
now it's notification based, but I think it needs to reverify on 
a regular basis.  This wasn't a problem when TCP/IP was reliable.
But, I see dropped packets even in web browsers these days... often 
leading to some strange looking pages (because for example, the CSS 
never loaded.)