World: r3wp
[Tech News] Interesting technology
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Maxim 19-May-2010 [4979] | a viable example is the tilting to slide a list. on the iphone, the tilting is VERY slow to react cause its trying to guess the tilt based on acceleration and must be filtered. so the lag is annoying. Full body Motion capture has the same kind of problems with accelerator sensors. with a gyro, the tilt isn't "guessed" its actual, so you can easily make it precise. |
AdrianS 19-May-2010 [4980] | currently (and I keep emphasizing this), you can't even measure some of things this will allow |
Maxim 19-May-2010 [4981x4] | I agree with yout point Henrik, but I also think that most people use gestures as gimicks and haven't yet understood how to use them efectively. I hate having to use two hands to quickly browse through contacts and pics. I'd rather just tilt my phone and shake up& down slightly, like if I was letting sand (or cardboard cards) trickle down on a flat surface. the gestures have to mimick real life or be very obvious (like turning the phone upside down). |
yout = your | |
by "most people" I mean developpers | |
one of the stupid gestures shown is using the tilt to select things... like a ball tilt game... does the guy remember that ball tilting is quite hard in real-life? that shoudn't be used at all. | |
Henrik 19-May-2010 [4985x2] | Maxim, maybe it depends on the size of your hand and possibly a thicker iPhone, but I can browse photos, make calendar appointments, browse webpages, select music and type with one hand easily on the iPod. No gestures needed. I'd think I have average size hands. |
Pinching is harder, though. | |
AdrianS 19-May-2010 [4987] | yeah, or more than one point touching |
Maxim 19-May-2010 [4988] | I have rather long fingers... I'm not saying I can't ... just that its awkwards to use one handed. naturally, I'll always end up using it with the phone in my left hand and my right hand touching the surface. |
Henrik 19-May-2010 [4989] | I was wrong about pinching. It's actually quite easy if you practice. Just trying it now. |
AdrianS 19-May-2010 [4990x2] | the other thing that it seems you're not seeing Henrik is that this would be particularly useful for handling actions across multiple apps where there is no simple cross app touch only interface defined |
you can pinch one handed an iPod/iPhone? - gotta see that | |
Maxim 19-May-2010 [4992] | thumbs don't have near the same mobility and speed as the other fingers, unless you only use rotation of the first knuckle. the momet you have to flex the thumb, it becomes slow. which is why we'll naturall hold the phone laterally and browse using thumbs sideways... but doing so vertically isn't nearly as ergonomic. |
Henrik 19-May-2010 [4993] | AdrianS, and I think you're underestimating what it takes to learn and do these things in practice. |
Maxim 19-May-2010 [4994x3] | pinching one handed isn't hard... just not very ergonomic. |
(even with large hands) | |
usually the thumb will stay put and only the index will move around, for example. | |
AdrianS 19-May-2010 [4997] | pinching while holding (not resting) the phone in one hand? |
Maxim 19-May-2010 [4998] | yes. |
AdrianS 19-May-2010 [4999] | not resting on a table, I meant |
Maxim 19-May-2010 [5000] | yep. |
Henrik 19-May-2010 [5001] | Maxim, yes, when not moving the thumb it's easier. |
AdrianS 19-May-2010 [5002] | talking about lousy UI |
Henrik 19-May-2010 [5003] | Adrian, have you ever used an iPhone? |
Maxim 19-May-2010 [5004] | its not about the UI, its about how the fingers work.... people implementing gestures often don't even look at their hands to realize how each finger has its own specific optimized movements. |
AdrianS 19-May-2010 [5005] | use an iPod |
Henrik 19-May-2010 [5006] | the touch UI is quite fantastic. maybe that's why I fail to see how gestures will improve things. |
AdrianS 19-May-2010 [5007x3] | what this tech offers is complementary to touch |
just as this has only certain practical applications, so does touch | |
use the most appropriate UI for any context | |
Henrik 19-May-2010 [5010] | right. the guy in the video chose really poor applications for gyro-based UI control. |
AdrianS 19-May-2010 [5011x3] | for example, voice could be used to augment the motion sensing |
I agree, some of the things shown were not very practical | |
but for myself, I see some real cool possibilities | |
Henrik 19-May-2010 [5014] | voice for me could be useful as a replacement for typing, but not much else. you again have to remember a set of commands to manipulate a user interface. the intelligence here is still not Star Trek level, and I don't think it can be useful for more than dictation generally, before we get to that level. |
AdrianS 19-May-2010 [5015x3] | I would think that you could do some pretty accurate distance measurements using a combination motion tracking and camera |
one or two word voice commands (i.e. a limited grammar) is not hard to do and would just add to the kind of gesture filtering that can be done | |
what I meant by distance measurement is to calculate how far away something is | |
Maxim 19-May-2010 [5018] | the iphone has usefull voice driven interface. play "song tile" call "contact name" etc. |
Henrik 19-May-2010 [5019] | maxim, yeah, it doesn't work very well for me. |
Maxim 19-May-2010 [5020] | you do have to speak "computer" well ;-) |
Pekr 19-May-2010 [5021x2] | http://www.osnews.com/story/23322/BREAKING_Google_Opens_VP8_Codec_Enables_it_on_YouTube |
bye bye, H.264. This is how patent parazites as MPEG-LA loose their future oportunities ... | |
Maxim 19-May-2010 [5023] | oh don't count this as done... H.264 is a better codec, and MPEG-LA will surely try to go to court with some patent infringement. but hey, we've got google fighting it (which has some cash), so court case could be lost by MPEG-LA. |
Henrik 19-May-2010 [5024] | if they don't, they at least deserve a kick in the groin. |
Ladislav 19-May-2010 [5025] | H.264 is a better codec - which criteria did you use to find this out? |
Maxim 19-May-2010 [5026] | its the latest codec to be standardized, and its the basis for all high-quality compression on DVDs and Blue-Ray. |
Henrik 19-May-2010 [5027] | http://x264dev.multimedia.cx/?p=377 A comparison. |
Maxim 19-May-2010 [5028] | overall conclusion of that very detailed analysis: VP8, as a spec, should be a bit better than H.264 Baseline Profile and VC-1. It’s not even close to competitive with H.264 Main or High Profile. If Google is willing to revise the spec, this can probably be improved. |
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