[REBOL] Re: multi-Thread
From: cyphre:seznam:cz at: 29-Nov-2002 19:32
You don't need multithreading for chcker game IMO.You can use Rebol/View's
event system (using RATE, making own event-handler etc.) for doing
...I know, it is not the real multi-threading but in such
application like checkers it should be sufficient enough so the user(player)
cannot notice it.
If you have any questions just contact me directly, maybe I could help you
with the game.
P.S. I think it is possible to make(at some level) pre-emptive multitasking
in current Rebol but it would need some more experimeting and I think there
would be sure some performance problems...but this is just my speculation
and I could be absolutely wrong. Would be cool if some threading guru step
into this discussion. Carl? ;-)