[REBOL] Re: multi-Thread
From: rotenca::telvia::it at: 29-Nov-2002 20:58
> You don't need multithreading for chcker game IMO.You can use Rebol/View's
> event system (using RATE, making own event-handler etc.) for doing
> "background tasks"...I know, it is not the real multi-threading but in such
> application like checkers it should be sufficient enough so the user(player)
> cannot notice it.
How do you resolve the problem that Wait cannot be called by a event driven
> P.S. I think it is possible to make(at some level) pre-emptive multitasking
> in current Rebol but it would need some more experimeting and I think there
> would be sure some performance problems...but this is just my speculation
But how do you think to resolve the problem that rebol functions are not
reentrants, because of words binding?