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[REBOL] Re: multi-Thread

From: rotenca::telvia::it at: 29-Nov-2002 20:58

Hi, Cyphre
> You don't need multithreading for chcker game IMO.You can use Rebol/View's > event system (using RATE, making own event-handler etc.) for doing > "background tasks"...I know, it is not the real multi-threading but in such > application like checkers it should be sufficient enough so the user(player) > cannot notice it.
How do you resolve the problem that Wait cannot be called by a event driven routine?
> P.S. I think it is possible to make(at some level) pre-emptive multitasking > in current Rebol but it would need some more experimeting and I think there > would be sure some performance problems...but this is just my speculation
But how do you think to resolve the problem that rebol functions are not reentrants, because of words binding? --- Ciao Romano