World: r3wp
[!REBOL3-OLD1]
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shadwolf 15-Jul-2008 [6518] | the oneliner VID will not be possible anymore that's sad ... |
BrianH 15-Jul-2008 [6519] | I'm not sure about that. I expect that the one-liners will be more powerful. |
Pekr 15-Jul-2008 [6520] | Shadwolf - I suggest you to download R3 public alpha and study VID3 from Gabriele. New VID3.4 from Carl will use different methods (frames, scenes), but flexibility of VID3 from Gabriele will be there ... |
shadwolf 15-Jul-2008 [6521x4] | I have it |
and i have heart beat and 1000 cows with 70 fps on my computer that's great would be even greater If gob could get a transparent background ^^ | |
but the way gob are writen I don't like it that's my taste ... | |
I saw vID 3 use filler to organize the widgets | |
Pekr 15-Jul-2008 [6525] | so why do you think REBOL would loose in originality? What is original on VID2? Missing features? :-) VID3 is supposed to be next-gen VID. With all good, fixed bad, plus new stuff. If we lend some aspects from CSS (syntax will be block or dialect based, so still REBOL), I can see nothing wrong about it ... |
BrianH 15-Jul-2008 [6526] | Isn't there supposed to be transparency support in gobs? Just not in windows (yet). |
Pekr 15-Jul-2008 [6527] | well, Cyphre is trying to fix basic bugs for few months already, but it seems to me he is really busy, or RT is not willing to put him under contract, I don't know. The only thing I know is - we are very slow .... |
shadwolf 15-Jul-2008 [6528x2] | Perk because organising a widget content in a CSS way is yes more readable but get more line of codes than VID2 way wich is not seen anywhere else |
in opera widgets applet you have a CSS whay to setup the widget and in destop google applet you have a XML way to setup the widget | |
BrianH 15-Jul-2008 [6530] | I prefer "otherwise occupied" to "slow", but even that I am dealing with now (in my case at least). |
shadwolf 15-Jul-2008 [6531] | that's lot of code for less efficiency but that's my point of view i prefere spend little time on the GUI and more time on what does the GUI ... |
Pekr 15-Jul-2008 [6532] | Shadwolf - then you might not understand VID3 layering as it was done. It was separated to three layers. CSS like one was kind of skin, allowing to set basic parameters. Who said it will be exactly like CSS? |
shadwolf 15-Jul-2008 [6533x3] | less efficiency hum not sure you get the right though .... hum efficiency here is related to coding scheme and not to performance wich are obviously stonich better with VID3 |
well that's my personal taste the only way to get me spend hours on a GUI is when I write a brand new widget ^^ | |
other while I like the short GUI code provided in VID2 | |
BrianH 15-Jul-2008 [6536] | In general, how often do you write new widgets, and how often do you just use them? |
shadwolf 15-Jul-2008 [6537] | hum depend with VID2 most of my work was doing widgets lol |
BrianH 15-Jul-2008 [6538] | With the exception of the resize code (my real biggest VID2 project), most of my VID work was just using them :) |
shadwolf 15-Jul-2008 [6539x3] | but anyway that's another way to organise the code maybe the most of ppl will like it and I still can do a bridge dialect VID2-> VID3 to keep my habits in GUI coding hihihihi |
I will label that bridge MakeVID2 lol | |
like a makedoc but for VID2 -> VID3 | |
BrianH 15-Jul-2008 [6542] | I did notice that you have to create new widgets in VID2 a lot more than seemed necessary to me. I hope that most people can get away with just using widgets in their code, and leave the widget creation to the GUI designers (which I am not). |
shadwolf 15-Jul-2008 [6543] | yeah but hum with VID2 If you wanted something hum looking a little bit pro (before rebGUI) you was obligated to build your own widgets or customize the existing ones ... |
BrianH 15-Jul-2008 [6544] | Yup, that is definitely the case with VID2. With VID3, you are supposed to just be able to download a professional looking skin made by someone like Henrik and get back to the work of doing your aplication :) |
shadwolf 15-Jul-2008 [6545] | but hum .... I like to play with widgets ^^ |
BrianH 15-Jul-2008 [6546] | Then you will be someone I will call upon when I need to do an application :) |
shadwolf 15-Jul-2008 [6547x2] | lol |
if i can use my makeVID2 we get a deal lol | |
BrianH 15-Jul-2008 [6549] | (check private) |
Kaj 15-Jul-2008 [6550x2] | Oscar is in real world use even now, as part of Syllable. |
No, it's ORCA | |
BrianH 15-Jul-2008 [6552x2] | Sorry :) |
I mistyped. How is ORCA doing? | |
Kaj 15-Jul-2008 [6554] | Indeed it's being in active use in Syllable, both Desktop and Server. Regarding development, it's currently in maintenance mode |
shadwolf 16-Jul-2008 [6555x11] | Orca is a REBOL-like interpreter which can be used under the terms of either the GPL or LGPL. The interpreter is a C library so that C/C++ applications can use Orca as an embedded scripting system. |
Hum integrated in a C library that reminds me something .... | |
ORCA THERE --> http://trac.geekisp.com/orca/wiki | |
I'm looking of what can be done and how it can be done with orca hum compare to rebol that's a short version. | |
on language structure i realy don't see why it revendicates to be a rebol like VM .... | |
it's more like a shell ... than rebol | |
no block structure and rebol is all about the block !! | |
ORCA code example: | |
last: := " "; line :=" " ; i:= 1; line := item [i] ++ " " number[i]; if i > n then do do last := item[i]; i := i + 1etc .... | |
hum this orca wiki is inactive since 2 years | |
hum i make a mistake the code samle igived is thune | |
Chris 16-Jul-2008 [6566] | http://trac.geekisp.com/orca/wiki/OrcaProject<- seems like a better start point... |
Henrik 21-Jul-2008 [6567] | So Carl is back for a bit. We're having a little chat. Will post a summary when we're done. |
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