World: r3wp
[!REBOL3-OLD1]
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BrianH 24-May-2007 [2321x2] | It's a lot easier for me - I almost never do GUI code with REBOL. |
No dis on REBOL - it's just rare that I need to do GUIs at all. No interface is easier to use than no interface. | |
Henrik 24-May-2007 [2323] | I don't plan to mix R2 and R3 projects. I do have prototypes of things written in R2 that will be rewritten for R3. |
Anton 24-May-2007 [2324] | It will be interesting to see how much compatibility can be achieved, if anyone bothers. I think all those fundamental changes will make it hard to do. I'm not expecting to be able to stay backwards compatible, either. |
BrianH 24-May-2007 [2325] | I think most of my scripts will be mostly compatible. A lot of current REBOL code would still run on R1, and that was based on a different execution model. Internal changes don't have to mean surface changes - the dialects we write in are just skins. |
Anton 24-May-2007 [2326] | I live mostly in View/VID land.. |
Maxim 24-May-2007 [2327x9] | I decided not to use anything of VID for elixir and instead base the whole architecture on liquids. |
that allows me to replace the underlying engine at will, with no effect on the top level view of the engine. | |
you see only simple little nodes and have pretty much no clue what changing the cursor node of a field will have as effect. | |
you only know that the cursor will have (possibly) moved by one.. but it might actually refuse to advance if your at the end :-) so you cannot break the cursor. | |
the other pov of this is that the underlying engine does not have to be aware why its changing or where that occured... it only knows that the cursor really DID change. so it has to reflect itself. | |
so for elixir, I am thinking of building an OpenGL interface AND an AGG view based one using the same software. in fact, we could even have two simultaneous symmetric windows running and 0% code to add in the software :-) | |
(one in AGG and one in OpenGL, to compare them) | |
that is in R3. | |
part of what I am hoping will be possible anyways. | |
BrianH 24-May-2007 [2336] | I've been interested in your Liquid developments. Can it handle non-graphical data flow? |
Maxim 24-May-2007 [2337x2] | liquid is not graphical. elixir is an attempt at adding a high-level editor to liquid, but its actually adding some limitations to what can be done with nodes, in order to add structure and reloadability. |
but in reality, elixir is not really a *liquid* graph editor. its a graph editor which *USES* liquid. | |
BrianH 24-May-2007 [2339] | Can you map nodes to physical world objects? |
Maxim 24-May-2007 [2340] | hum... move to !liquid group? |
Pekr 25-May-2007 [2341x4] | I don't like how RT will cook new VID behind close doors, period. |
That was the whole RAMBO group chat made short :-) Now the longer version .... | |
Gabriele - I EXACTLY expected, you will mention 1.3 open project. And I can tell you, why it particularly failed. Not that group could not come to some consensus, but also because of Carl himself. Because - Carl disappeared from IOS for nearly 3 months, and it was frustrating ... no reactions to private messages etc. That is not how things should work. | |
And hence - I will never take ANY position, if things are not outlined the way I need them to be ... one of the most important thing is - communication channel. | |
btiffin 25-May-2007 [2345] | Pekr; The User Group will follow Bob's Rules. The name is Item 1 on the agenda. Open for debate and then (a possibly unfortunate side effect of democracy) the vote of the assembly is the final word. I'm suggesting [RIG], but lots of names will hit the floor before the vote. :) |
Pekr 25-May-2007 [2346x5] | But - 1.3 project was about concrete implementation ... we wer loosing time with things like arguing over button's border thickness etc., not starting with bigger picture. But - for new View, there was promissed to be SMALL group (so small, that it fits Carl's idea of closed team working on new stuff), which will create bigger picture. |
but what I can see is, that you have your own ideas of how to cook new VID, and I suspect you will do it, propose it, and let us stay in the strange position of "take it, or go away". | |
I repeatedly asked here, if such group works in other altme Worlds, etc., and was assured, that once there is a time, it will be formed. And I could also see, that guys as Henrik, Anton, would very much appreciate being in such group. | |
As for me, I don't need to, as far as Henrik assured me, that fundamental UI things like visual focus representation, proper tabbing, accelerator keys, etc., are being cared for .... | |
btiffin - does it need to be three letter acronym? :-) and btw - we should also follow the praxe, which means - maybe such a thing needs some spontaneous way to form itself. Currently we are few, and we kind of for user group here on altme, working closer together. I will reread your post towards the topic, to find out what is the purpose of the initiative ... | |
btiffin 25-May-2007 [2351] | Nope on the TLA. R-Space will work. It'll be a free vote. But it'll have to formal for authority . I'll look into praxe. Bob's Rules are also on the agenda. A 100 year old set of rules will need to be updated for the Internet, global nature of the debates that will ensue. |
Pekr 25-May-2007 [2352x2] | what is Bob's Rules? :-) |
ok, post me privately some links etc., so I could look at some things at the end of the weekend | |
btiffin 25-May-2007 [2354] | Sorry, Bob's rules are my take on Robert's Rules of Order. Links coming... |
Gabriele 25-May-2007 [2355x3] | Petr, Carl does not believe in design by committee. (neither do I, actually). So a design group for VID won't happen. But, this does not mean that feedback is ignored, or that you just take it or go away. |
about 1.3 project - exactly, so why do the same thing? you can say it was Carl's fault, Carl can say it was the community's fault, but the result is that the project did not end up in a view 1.3 release. | |
do we want to end up without a vid 3 release? i don't think so, so Carl's fault or not, we just make it happen his way. | |
Volker 25-May-2007 [2358] | RIG - how about REB? Rebol excited/extending/ebetterword buddies?^^ |
Rebolek 25-May-2007 [2359] | R-Types |
Pekr 25-May-2007 [2360x7] | Gabriele - sorry, but it seems to me, that your pov is misleading, because you try to base it on incorrect presumption. There were some rules set. The rules were - Carl decides, I coordinate, write down. Sorry, but if someone disappears for 2 - 3 months, then morale of group can't be kept high. I am not blaming Carl for anything here, that was not my point, but I have to point to the reason of failure ... |
in fact, "design by steering commitee" is kind of broken record from RT's side. It would be better to admit, that someone is not used to work in real team. That is still fact, but it should be admited, or false presumptions are accepted then ... | |
the truth is, that it si you, who started to talk about commiteee. And it is not imo fair to this group, because it was RT, who first outlined VID 2 group, as closed group of VERY FEW developers. And some of us, remembering Henrik, Anton, expressed their will to accept such group invitation ... | |
so, do you call 3 - 5 ppl group to be a commitee? Besides that, the intention of the group was planned just to outline what new VID should be, actual implementation could be done by even less ppl. | |
What I actually see is you collecting ideas, e.g. from Maxim, discussing some things, but admitting you will choose only some parts of eventual data-flow aproach, maybe without understanding whole Maxim's engine purpose? I don't really mind new VID being your or Carl's only decision, but what I would regard as being fair is - create some document about planned architecture, and let it run via 1 or 2 round of comments here. Actually, you prepared your original ideas in such form too IIRC. | |
... because, I would not like to see following happen - you design some quick solution, which will not cover past VID missing part, which will not be easilly addable, and surely you will not feel comfort, if ppl will complain. We were there, and the response was - well, VID was written in about a week, and why you don't write your own one GUI engine upon View? | |
well, re-reading my posts - it can sound quite assertive, while I don't regard it being so. In fact I try to voice my opinion loudly, to prevent some past mistakes. | |
Ashley 25-May-2007 [2367] | why you don't write your own one GUI engine upon View? ... a valid question, considering a "one size fits all" GUI is hard, if not impossible, to do. I think [small] domain-specific GUI's built on View are the way to go. |
Pekr 25-May-2007 [2368] | Ashley, I might know what you mean, but there should be one more complete/robust one, which will serve for "general" app development - simply put - most common styles behaving in OS compatible way, so that developer might feel safe to push rebol based apps around. Of course I can imagine specialised dialected UIs for presentations, multimedia, etc. |
Gabriele 25-May-2007 [2369] | RT outlined VID 2 group - frankly I have never heard of such a thing from Carl. |
Henrik 25-May-2007 [2370] | well, who started the GUI Design group? |
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