World: r3wp
[!REBOL3-OLD1]
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Henrik 23-May-2007 [2271x2] | yes |
that was before I hated Microsoft, but I couldn't understand quite, why my old C64 had a faster Basic | |
sqlab 23-May-2007 [2273] | If 95% of rebol user are really former Amigans, then it is sad. This looks as if they have chosen Rebol just because of the merits of Carl S for the Amiga and his popularity under the Amiga users . |
Pekr 23-May-2007 [2274] | sqlab - maybe that is why REBOL did not get popular enough - the Amiga curse :-) |
Gregg 23-May-2007 [2275] | I'm not an Amigan, though I do have one book on 3D graphics programming in Amiga BASIC, and I have a good friend who had an Amiga and a Video Toaster. I didn't know who Carl was until I found REBOL. |
sqlab 23-May-2007 [2276] | That's the same for me. I came to Rebol looking for an easy solution to a communication project. |
btiffin 23-May-2007 [2277] | Ditto on Greggs statement, almost exactly, (except for the book part) |
Maxim 23-May-2007 [2278] | I was just joking btw :-) REBOL just attracts a lot of Amigans, on its own merits. Most of these are FORMER amigans, who liked the simplicity of amiga's design. |
BrianH 23-May-2007 [2279] | Never did get the chance to use the Amiga. Admired it from afar, mostly based on magazine articles about its internals. |
BrianW 23-May-2007 [2280] | My story is about the same as BrianH's. Really wanted an Amiga, read up on it a lot. By the time I could afford one (busboys don't make a lot of money) the Amiga was obviously done for. |
Geomol 23-May-2007 [2281] | I understand, that REBOL3 won't be 100% compatible with earlier versions, so some scripts will eventually crash. I also understand the reasons for this decision, the urge to get everything as 'right' as possible, that the language concept for REBOL is so inventing as it is, etc. But for larger projects, developers making libraries etc., this is not a good thing. Are there any plans around this problem for the future? Maybe compatibility modules is a possibility? Or will that be very hard to do, because it might lead to a mixture of old and new code? |
BrianW 23-May-2007 [2282] | I imagine combatibility libraries would have to come from 3rd parties. RT is distracted enough as it is |
Pekr 23-May-2007 [2283x3] | Geomol - let's really forget the compatibility for now ... |
and - I would like to see proposed improvements to library interfacing. Once interface is convenient, why should it change? | |
Or do you mean rebol code library? Not external dlls? | |
Geomol 23-May-2007 [2286] | REBOL code libraries, pure REBOL projects, etc. |
btiffin 23-May-2007 [2287] | Geomol. The library team will do its best to screen (perhaps retrofit) library entries. This is coming Real Soon Now. And I'm one of the volunteers for grunt work. |
Geomol 23-May-2007 [2288x2] | If Carl can deliver of the things, I see in his presentations, I could image me starting bigger projects in REBOL, building libraries, etc. I would like to know, if those things will run, when REBOL4 is out. |
*deliver on the things* | |
Pekr 23-May-2007 [2290] | R4 :-) |
Geomol 23-May-2007 [2291x3] | A solution to the problem could be to make a kind of cross-compiler between versions of REBOL. Maybe that isn't possible in all situations with this avanced language, I'm not sure. |
*advanced* | |
One of the things, I really don't like as a developer, is to get code to work again, which I've already tested and had running in an earlier version (of the language or OS or library or whatever). (A lot of this is going on, when developing for the Windows platform.) | |
btiffin 23-May-2007 [2294] | Ideas are in the works to alleviate as much of this as possible. Stay tuned. It is not a non-issue, and will be thought through. Opinions, complaints, suggestions appreciated. I think the Libary Team forum is good for that, but so is this one, as well as Core. |
BrianH 23-May-2007 [2295x3] | Geomol, the planned strategy for backwards compatibility with REBOL 2 is to not have REBOL 2 cease to exist when REBOL 3 comes out. |
If you choose to upgrade to 3, then cool. Otherwise, 2 will still be there. Still, conversion shouldn't be too difficult, even automatically. You'd be surprised at how similar R2 and R3 are on the surface language level. | |
I do hope they get parallel versions working right, and then update 2 to fit. That would make it easier to work with multiple versions. | |
Pekr 23-May-2007 [2298] | Brian - are you in 1.June group of early release developers? |
BrianH 23-May-2007 [2299x2] | How would I know? Noone has told me either way. |
I couldn't make it to DevCon, even remotely. I'm still waiting for the material from the talks, though Carl's seems cool. | |
btiffin 23-May-2007 [2301] | Brian. Check the DevCon group. Videos are posted. |
Geomol 23-May-2007 [2302] | And Carl's presentations are online as REBOL script aswell. (The slides.) |
BrianH 23-May-2007 [2303] | Those I've seen. R3 looks interesting. Hopefully I can figure out how to download the streams, as my download manager's RTSP support seems to be more specific to RealPlayer streams. I can't hear them right now - I'm in a server room - so I must download them for later. |
Joe 23-May-2007 [2304x2] | can anybody send a ponter to the video streams ? thxs |
ponter -> pointer | |
Geomol 23-May-2007 [2306] | http://www.sahores-conseil.com/?q=node/2 |
Rod 23-May-2007 [2307] | Second try, sorry if this repeats. Has RT given out any more details on the database or indexed files mentioned in one of Carl's blog entries about R3? |
BrianH 23-May-2007 [2308] | Yes: They say they aren't done with them, and may not be by the first release of R3. |
Rod 23-May-2007 [2309] | thanks, any idea what approach or features they are aiming at? |
BrianH 23-May-2007 [2310] | Take a look at Carl's presentations from the DevCon - between that and the blogs, they pretty much lay things out. For more, wait and see. |
Rod 23-May-2007 [2311] | I meant specific to the database indexed files part, have read the presentation and many of the blog posts already. Waiting is tough :-) but was just checking. |
btiffin 23-May-2007 [2312] | I think Ladislav has been given responsibilty for RIF. afaik. If that is the case, expect a simple to grok, but powerful little engine. :) |
Gabriele 24-May-2007 [2313] | Geomol, the changes in R3 are being done so that there should be no need to change in incompatible ways later. but of course we don't know the future so it's impossible to tell. if we get to the point where there are many useful libraries and many users, compatibility will be given more importance than "doing things right". |
Oldes 24-May-2007 [2314] | Geomol, I have a few quite complex scripts (~300kB) and I'm looking forward to rewrite them for R3. If it will speed up, why not, it will not be difficult imho. And if you don't want to use new features of R3 you can still use R2 as mentioned Brian. |
Chris 24-May-2007 [2315] | sqlab: I did find REBOL through an Amiga magazine (Amiga Format), but it is not the Amiga connection (or Carl) that drives my interest in Rebol. |
BrianH 24-May-2007 [2316x2] | In order to continue using R2 once R3 comes out, three things must happen: - View installation needs to be changed to allow multiple versions to be installed in parallel. - These installation changes need to be backported to R2. - Any changes to REBOL/Services that come with R3 need to be backported to R2, at least those that affect the line protocol. |
That last one is for mixed version projects. | |
Sunanda 24-May-2007 [2318] | And, even then you need to tidy your code up so projects are "pure R2" or "pure R3". You cannot go to R3 until all third party components have been converted. Yet it may be hard to stay on R2 if a crucial component has been converted to R3 and the developer no longer offers R2 support. |
BrianH 24-May-2007 [2319] | Or break up the projects into R2 and R3 modules, not so easy with GUI widgets. |
Sunanda 24-May-2007 [2320] | You'd then need to somehow run both scripts under separate versions of View.exe, and have the interacting in the way they did under a single image. Perhaps by reengineering the components talk across third-party port. Could be tricky! |
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