World: r3wp
[Tech News] Interesting technology
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AdrianS 19-May-2010 [4921] | any extreme action triggered by motion could be confirmed by having to input a password within a certain amount of time |
Maxim 19-May-2010 [4922] | I really like some of the gestures, like holding your phone upside down and it closes the curent ap, tilting it to slide the view, etc. |
AdrianS 19-May-2010 [4923] | one of the points of this processor is that you don't have to be very jerky in performing the motion |
Maxim 19-May-2010 [4924] | yep since itas a gyroscope, the orientation is perfect and accessible in real time, much better than an accelerometer. |
AdrianS 19-May-2010 [4925x2] | my "ultimate" wish is to have the touch sensitive areas on the device extended to the body - everything should be touch and pressure sensitive |
then you could use a combination of motion, pressure, touch points, camera input, mic input to invoke all kinds of complex actions with combination "hotkeys" | |
Pekr 19-May-2010 [4927] | I miss one VERY practical usability. Imagine you have met some accident situation, and you call emergency. Now most smart phones have A-GPS chip. I would like to just press one button, to send my GPS location - so no starting of GPS related app, writing it down, and telling it to 911 .... |
AdrianS 19-May-2010 [4928x4] | we're pretty good at motion and position memory |
I think I've already seen this kind of app, Petr | |
or heard of one | |
that can probably be done with the current accelerometers | |
Pekr 19-May-2010 [4932] | this should be built-in in all phones. Imagine giving someone an assistance, holding your phone, and now operator asks - where exactly are you? I want just one button press, and the info would be sent to predefined email, sms, or voice read to the phone operator ... |
Maxim 19-May-2010 [4933] | I'd like the back plate (casing) to be like apple's mighty mouse so you can squeeze the phone and its a different effect than just touching the screen. |
AdrianS 19-May-2010 [4934x2] | you just trigger of a constant motion followed by a great increase in acceleration |
yeah, squeezing, even a slight twisting motion should be usable for controlling things | |
Pekr 19-May-2010 [4936] | yes ... well, now I want to program that app using REBOL :-) So hopefully at least Android allows 3rd party dev tools :-) |
AdrianS 19-May-2010 [4937] | what's the latest word on REBOL with Android? |
Pekr 19-May-2010 [4938] | none ... ditto for ARM in general. We are waiting for the HostKit. Carl today blogged, that he is looking for HostKit maintainers for certain platforms ... |
AdrianS 19-May-2010 [4939] | you said you were going to get an Android phone - do you want to take on the ARM hostkit? |
Pekr 19-May-2010 [4940] | no, because I am not fluent with C :-( .... although I bought two books, and I succesfully set-up Extension and try loading SQLite DLL in C :-) So - I should be at least ready to test .... |
Henrik 19-May-2010 [4941] | I guess you have to have used a device with motion sensing or accelerometer to see how terrible an idea this is. |
Maxim 19-May-2010 [4942x2] | I have... (iPhone) and I do wish more things where gesture driven I'd love to do more things one handed. with the iphone, you are just about forced to use it two handed-for anything... the touch screen is quite awkward to use with thumbs I find. but these gestures have to be user controlable.... cause for example, itunes allows me to shake the phone and it randomizes to a new track... well when the phone is jacked into my car... hehehe, it can be *interesting* ;-) |
you start swerving out of pot holes... not for the sake of the car... but just cause you don't want to change tracks ;-) | |
AdrianS 19-May-2010 [4944] | Henrik, it's the limited info you get with just the bare accelerometer that makes it's use not always so great - this motion processor should change that |
Henrik 19-May-2010 [4945] | I would love to have *fewer* things to be gesture driven, and it's not very often that I invoke a gesture on purpose, simply because I'm shifting in the seat or getting up from a chair or moving around, because I can't see the display for sun light. There are just too many ways to accidentally invoke a gesture with a handheld device, when the state you are changing is on the device itself. This only works if you are changing simple states, like a pedometer, but not with a "complex" UI as on a phone. You have two conflicting requirements of precision levels for performing adjustments to a user interface, comparable to playing chess on a trampoline. It doesn't work. |
AdrianS 19-May-2010 [4946] | I think you're not giving it a chance. The trigerring can be complex enough that it should just go off with random movement. Say a 45% tilt, followed by a double shake, followed by a lateral motion, to trigger some task |
Henrik 19-May-2010 [4947] | I have already given it a chance. It doesn't work. |
AdrianS 19-May-2010 [4948] | this doesn't exist yet in current devices, so what do you mean by this? |
Henrik 19-May-2010 [4949x2] | Say a 45% tilt, followed by a double shake, followed by a lateral motion, to trigger some task - so how I'm I supposed to remember that? what if I'm lying on the couch and not standing up? |
the iPhone can already do most of this stuff. it just doesn't exist for android phones yet, it seems. | |
AdrianS 19-May-2010 [4951] | no, they have accelerometers too - with this processor it's all about the precision and the ability to follow relative motion to a much finer degree - there is quite a bit more here than just a simple accelerometer |
Henrik 19-May-2010 [4952] | it doesn't matter how accurate it is or even how intelligent it is. it's the basic principle of using gestures to change states on the device itself that doesn't work. |
AdrianS 19-May-2010 [4953x2] | as for the actions to trigger various things, you could create aliases for various situations - as I said earlier, the human body is pretty good at memorizing motion patterns |
I beg to disagree - I want this! :-) | |
Henrik 19-May-2010 [4955] | actually no, because: 1. the actions are 3 dimensional and you have to have a 3-dimensional frame of reference to perform the motion. 2. you have no force feedback, so you have to observe the screen while performing the motion. this is not like pouring a glass of water. |
AdrianS 19-May-2010 [4956x2] | having more (better) sensors is never a bad thing - they can always be combined with other ones to achieve your intent |
motions don't have to be 3d - they can be filtered for 2 | |
Henrik 19-May-2010 [4958] | as said, it doesn't matter if the sensors can sense 1/10th degree and milimeter precision. it's the basic principle that fails. |
AdrianS 19-May-2010 [4959] | and I don't have feedback on my mouse gestures either - yet I use them all the time |
Henrik 19-May-2010 [4960] | your mouse gestures don't alter the state of the mouse, but the screen you are looking at. |
AdrianS 19-May-2010 [4961] | huh - they alter the state of my browser |
Henrik 19-May-2010 [4962] | yes, the screen is not on your mouse. |
AdrianS 19-May-2010 [4963x2] | no, it's not - the point is that it's a memorized gesture that can invoke useful functionality |
but whatever - it's not for everyone | |
Henrik 19-May-2010 [4965] | on the screen yes, not on the mouse. I already said this is quite a significant difference. |
AdrianS 19-May-2010 [4966] | same with my motion sensing ps3 controllers - I love them in the games that use them well, but other people prefer the joysticks |
Henrik 19-May-2010 [4967] | yes, your PS3 games probably work well, because the display is not on the controller, but a still-standing TV in your livingroom. :-) |
Maxim 19-May-2010 [4968x2] | henrik, each application has to be logical in gestures it uses. the "shake" gesture is almost always a bad idea. but tilting especially should be used MUCH more. |
the acceleration metrics of the movement can usually indicate intent on some more obscure gestures. | |
AdrianS 19-May-2010 [4970] | gestures can use combinations of actions - to reduce accidental triggering, and to be appropriate or maybe mimic abstractly the action to be performed |
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