World: r3wp
[Rebol/Flash dialect] content related to Rebol/Flash dialect
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WuJian 13-Apr-2011 [594] | REBOL/Flash , the killer app in REBOL? :-) |
Ted 13-Apr-2011 [595] | ++ |
Oldes 16-Jun-2011 [596x4] | As you maybe know, when you want to get your app to iOS, all code must be compiled into single IPA file (from ActionScript bytecode to native bytecode), which you can make out of one SWF only. I was not able to even load all sources of our game (>GB) into Flash Pro to be able create the only one SWF. But I've found a solution (I hope, because it's still not tested on real iPad). The solution is: REBOL [ title: "Machinarium for iPad" type: 10 file: %Machinarium_iPad.swf background: 0.0.0 rate: 25 size: 1024x721 compressed: false ] background 0.0.0 FileAttributes 2#{000 01000000000000000000000000000} import-swf %levels/00_intro.swf no show import-swf %levels/01_skladka.swf no show import-swf %levels/02_brana.swf no show import-swf %levels/03_dno.swf no show import-swf %levels/04_pec.swf no show import-swf %levels/05_mafodoupe.swf no show import-swf %levels/06_vezeni.swf no show import-swf %levels/07_bachar.swf no show import-swf %levels/08_venek1.swf no show import-swf %levels/09_venek2.swf no show import-swf %levels/10_ulicka.swf no show import-swf %levels/11_namesti.swf no show import-swf %levels/12_predhernou.swf no show import-swf %levels/13_herna.swf no show import-swf %levels/14_vodarna.swf no show import-swf %levels/15_bar.swf no show import-swf %levels/16_zed1.swf no show import-swf %levels/17_zed2.swf no show import-swf %levels/18_zed3.swf no show import-swf %levels/19_sklenik.swf no show import-swf %levels/20_pata_veze.swf no show import-swf %levels/21_mezilevel.swf no show import-swf %levels/22_vytah.swf no show import-swf %levels/23_foyer.swf no show import-swf %levels/23_foyer_wc.swf no show import-swf %levels/24_bomba.swf no show import-swf %levels/25_mozkovna.swf no show import-swf %levels/26_strecha.swf no show import-swf %levels/27_outro.swf no show import-swf %Machinarium.swf no show showFrame end |
(the above require REBOL/Flash dialect version, which is not public yet) | |
Also iPad require AVM2 bytecode, which is not supported with RSWF. I use above script just to merge code together. | |
(AIR SDK which is used to get IPA file requires AVM2 bytecode, iOS requires native code) | |
NickA 22-Jun-2011 [600] | Thank you Oldes - any updates and links to current versions are appreciated! |
Geomol 4-Aug-2011 [601] | Funny! I'm talking with a guild, that will play Star Wars: The Old Republic, when it comes out, and they just had a thread about Machinarium today. It's sold on Steam for 2.12 Euro atm. it seems. Good to know, REBOL is being used in such success applications. I guess, we can call Machinarium a success? :) |
onetom 4-Aug-2011 [602] | Definitely! I also bought it 2 xmases ago and the singaporean hackerspace bought it too (or i bought it for it?... cant recall) |
Oldes 3-Feb-2012 [603] | I should recover my old RSWF pages as it's being popularised: http://www.flashrealtime.com/how-to-join-swf-files-air-ios/ |
james_nak 3-Feb-2012 [604] | Oldes, very cool. And you should keep those rswf pages alive. They were good stuff. |
Oldes 3-Feb-2012 [605] | Maybe. But they are quite obsolete these days when everybody is interested mainly in Stage3D. |
james_nak 3-Feb-2012 [606:last] | Well, you never know, even "old" stuff can be useful. |
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