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World: r3wp

[!AltME] Discussion about AltME

Reichart
24-May-2009
[3598]
Hmmm, interesting...   Well, I'm not sure, but would also be interested 
in a proof of max....
Graham
24-May-2009
[3599]
well, need 1000 pcs with altme
Reichart
24-May-2009
[3600]
Yup...or 51... : )
Maxim
24-May-2009
[3601]
can launch several altme on the same client, if they are differnt 
worlds or user installs, I think there is not issues.
Graham
24-May-2009
[3602x2]
one user can login under the same nick more than once .. true
ok, just need one PC with 1000 altme's running then.
Robert
25-May-2009
[3604]
I sometimes have a redraw problem on OSX. Anyone else having the 
same effect?
Chris
25-May-2009
[3605]
Yes, specifically when I inadvertantly maximize or minimize the window.
Henrik
25-May-2009
[3606]
This is always the case for non-cocoa programs, it seems.
Maxim
25-May-2009
[3607]
probably just a question of having to refresh some object to allow 
bigger rasters when window resizes.
Graham
25-May-2009
[3608x2]
If anyone wants to play with IRC in a safe environment, they can 
connect to my experimental server at www.compkarori.co.nz
you can use Oldes' Rebol client as listed above
Paul
25-May-2009
[3610x2]
Did you get the bot features so that it logs yet?
ahhh web-public again.
Graham
25-May-2009
[3612x2]
not yet ...
I don't know the commands or whether I need to install some module
amacleod
25-May-2009
[3614x2]
Should I take this 50 user limit myth seriously?

I was going to use Altme for chat for a large group that could easily 
have hundreds online at onetime.
And is it an Altme problem or rebol based...Graham, does Synapse 
chat have the same limit?
Graham
25-May-2009
[3616]
how many users were you thinking of having online concurrently?
Sunanda
26-May-2009
[3617]
Carl wrote (jan-2005): <AltME is great for private messaging in small 
(<100) closed groups.>
http://www.rebol.com/article/0089.html
amacleod
26-May-2009
[3618]
It could be well above the 50 limit. Maybe 100-200
Maxim
26-May-2009
[3619]
actually, its easy to figure out if rebol really has a 50 connection 
limit, just open a listener port and call a one line connection rebol 
script more than 50 times.
Graham
26-May-2009
[3620x4]
I guess no one has ever got round to stressing it.
there's about 10 users logged in here at present .. and the lag time 
is significant
but could be just internet routing
I never saw more than 15 users online with IOS messenger
Maxim
26-May-2009
[3624x2]
I've never traced user count to lag.
we've been two and it was 10 sec lag, and 15-20 and 1 sec lag.
Graham
26-May-2009
[3626x3]
inverse relationship?
lol
anyway, someone should do some testing to see what the limits are 
for concurrent viable connections for  a rebol based chat server
Maxim
26-May-2009
[3629]
hum... wouldn't you, like, be the best person to do those tests  
 ;-)
Graham
26-May-2009
[3630x3]
Lots of people could do it.
Max ... you got disco'd !!!
we found the limit.
Maxim
26-May-2009
[3633x2]
hahahaha
I actually pressed the close button by accident  ;-)
Graham
26-May-2009
[3635]
awwww....
Maxim
26-May-2009
[3636]
but don't you actually have a chat server software against which 
you can implement a client-side test connection loop?  ;-D
Graham
26-May-2009
[3637x2]
Yes.
but it uses BEER so it might reach a BEER limitation
Maxim
26-May-2009
[3639]
well if we can reach 100 connections to beer..  we definitely will 
have a party (or a brawl)  ;-)
Graham
26-May-2009
[3640]
well, the source is there .. just modify it to login automatically 
and start sending serial numbers to see if they are returned.
sqlab
26-May-2009
[3641]
If I remember right, once I had around 250 or 127 connections at 
the same time. Don't remember the right number, just that I thought, 
that's the limit to one port number.
amacleod
26-May-2009
[3642]
What happens if the limit is exceeded? Does the whole thing fail 
or does it just refuse the connection to the those beyond limit?
Maxim
26-May-2009
[3643]
it melts your computer and spams alll the people in your contact 
list  ;-)
ddharing
26-May-2009
[3644x2]
Some have asked questions in the past about the file size limit in 
AltMe. It appears to be 6 megs.
It's disappointingly small. I wonder if there is a technical reason.
Brock
26-May-2009
[3646]
I think it was more a practical reason so users of dial-up or slower 
connections weren't forced to sit through extremely long downloads. 
 I thought this limit was adjustable per AltME server, but I haven't 
been able to find a setting, so maybe I was wrong.
ddharing
26-May-2009
[3647]
If that is the case then I wonder if there is also a limit to the 
number of files per world; otherwise, it was not a well thought out 
limitation because 100, 6-megs files is still a lot of waiting on 
slow connections.