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[REBOL] Re: Killer App in REBOL

From: jelinem1:nationwide at: 13-Aug-2001 10:56

Are any of these games net-aware? REBOL naturally makes net applications easy, and IMO there's no excuse why any multi-player game written in Rebol shouldn't be. Multi-player net-aware games - even little ones - will be alot more popular than single-machine games! - Michael Jelinek Petr Krenzelok <[Petr--Krenzelok--trz--cz]> Sent by: [rebol-bounce--rebol--com] 08/09/01 11:16 PM Please respond to rebol-list T To: [rebol-list--rebol--com] cc: bcc: Subject: [REBOL] Re: Killer App in REBOL Graham Chiu wrote:
> On Thu, 09 Aug 2001 12:11:29 -0700 > David Vydra <[dvydra--orion-it--com]> wrote: > > > I would like to invite everyone to brainstorm about a > > killer application to > > be written in Rebol, one that would be widely used and > > easily recognizable. > > > > I don't think it is necessarily a killer app, but rewriting > the java game clients used by Lycos/Playsite would be a > excellent demonstration.
Heh, even Amiga Inc. negotiated with Sharp it's support on their Zaurus PDAs. Have you seen their games? Simple ones, but probably nice. So what about creating Rebol games suite? :-) Hmm, we should add games category into library definitely. We currently have: Rebtris, several card games, Sokoban, simple chess game, Ryan is soon gonna announce another game ;-), Jeff has his unfinished strategy game ... we need one shoot 'em up one :-) Have you seen following? I AM sure Cyphre will bring some game to Rebol, IF: - RT frees sound capabilities ... - View engine gets a little bit updated - draw capabilities are good, just stopped 5 min before midnight (as I remember what Holger said was planned) - rotation effect is added - whatever (e.g. convolve for various new fast effects - heh, my favorite one broken record :-)) But even nowadays, some games can be brought to Rebol. I think it will help even /Express, as ppl at companies like to play sometimes too ;-) .... Cheers, -pekr-