[REBOL] Re: [native-UI] What's native?
From: greggirwin:mindspring at: 22-Jun-2004 14:52
KR> At least HTML widgets act like native widgets. There are some major 'feel'
KR> issues with REBOL widgets. The worst is the fact that popup menus are drawn
KR> in the view window and are not separate. I have had to increase the size of
KR> my main window because the popup menu for my application was being cut off at
KR> the window edge and menu items were unreachable! Another is lack of X11
KR> clipboard support for text widgets. Usability issues, not look, is what
KR> keeps me from using REBOL/View for anything but the most basic GUIs.
Clipboard support is, indeed, very important IMO. OTOH, the biggest
problem I see is not what widgets don't do today, but the lack of
low-level VID/View docs that will make it easier for all of us to
write better ones when we need to. It's possible to do, as evidenced
by Cyphre, Romano, Gabriele, Etienne, and others, but it's not easy
enough for the rest of us. I think most, if not all, the pieces we
need to do that are in our hands, so we're to blame as much as RT IMO.
Another thing to consider. If you use native widgets in your UI,
you're probably going to lose use of things like the EFFECT block. In
most cases that's not an issue, but for skinned UIs it will be