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[REBOL] Re: Question and comment about randomizing a block of values

From: agem:crosswinds at: 19-Jun-2001 4:51

RE: [REBOL] Re: Question and comment about randomizing a block of values [joel--neely--fedex--com] wrote:
> Hi, Volker, > > [agem--crosswinds--net] wrote: > > > > > > usualy i shuffle like this: > > [rebol [] > > n-cards: 20 > > deck: copy [] > > repeat i n-cards [append deck i] > > probe deck > > > > random/seed now > > shuffled-deck: copy [] > > loop n-cards [ > > card-no: random length? deck > > append shuffled-deck pick deck card-no > > remove at deck card-no > > ] > > probe shuffled-deck > > ] > > > > It probably doesn't matter for small blocks, but I suspect the > overhead of plucking a value out of the middle of a block > (presuming that the following elements are scooted over to fill > the gap) might add up for larger blocks. That's one of the > reasons I proposed building a result without modifying the > original. Some benchmarking is probably in order to see whether > my suspicions are valid or total nonsense (both have been known > to happen ;-). >
its in my trick-bag now. :) but card-games, ~50? performance-hint for great blocks: don't use remove. poke deck card-no (last deck) clear back tail deck random is random i hope? ;-) ;clear can be ommitted with downcounting loop.. -Volker