[REBOL] Re: Social Networks...
From: moliad::gmail::com at: 28-Mar-2008 6:31
I can see liquid being a part of such an engine, handling implicit
messaging, doing so lazilly to save a lot of processing. although it would
have to be profiled/optimised for that specific useage, in order to scale
properly (by this I mean in the hundreds of billions of nodes). it already
scales to millions, but rebol becomes slow at around 400MB of RAM (~1
million nodes, last time I tried).
I actually have some concept of networked nodes under design within elixir.
but this is closer to peer to peer socializing, not client/server engine
like what is described within that doc, in reference to current systems.
its funny, as I write this little mail, my brain is suddenly sparked with
many ideas... aaahhh if only I had time for new projects... I'm already
working hard on some (top secret :-) stuff which is pending release (under
alpha testing, by end users) , then I've got remark v2, revault and elixir
in the pipe...
I guess rebolizing cyber society will have to be your endeavour, but I'd be
glad to help if any of my Libs where usefull ;-)
On Fri, Mar 28, 2008 at 5:05 AM, Carl Read <carl-cybercraft.co.nz> wrote: