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PhilB: 30-Jun-2007 | do we have any news on whether viewand/or vid will be included with the Beta? | |
Pekr: 30-Jun-2007 | I think that View is part of the release .... not much was said about VID prototype. Last time I asked it was not done yet ... | |
Gabriele: 30-Jun-2007 | vid will be there, so we'll be a bit late. | |
Pekr: 19-Jul-2007 | Gabriele - including VID prototype? :-) | |
Henrik: 19-Jul-2007 | I think the main focus will be to make a good .dll core for now with a VID prototype. Getting that right first will make plugins, rif and all that easier. | |
Pekr: 19-Jul-2007 | I would like View to become new cross platform gui toolkit, as Qt is, GTK is, etc., and if ppl would find it easy to use, especially to create non-traditional UIs, then actually we will have something nice in hadns ... it all depends upon VID completness. I hope it reaches at least state of RebGUI .... | |
Gabriele: 25-Jul-2007 | i'm secretly using it in vid proto so to make the chances of it being in higher ;) | |
Pekr: 25-Jul-2007 | Gabriele - how goes VID prototyping? What is its status? :-) | |
Henrik: 25-Jul-2007 | well, some layouts can be used, but things like ACROSS, BELOW, PAD are not in VID 3 (yet?). | |
Graham: 25-Jul-2007 | an evolution of Vid rather than a revolutionary product | |
Henrik: 25-Jul-2007 | Graham, I don't think I FEEL quite up to it yet. :-) I don't even know yet how to code with GOBs properly, as they are a bit harder to manage than faces. There will hopefully be a solution to that. There is a much better text list already in VID3 than in the old VID. It even has columns. :-) | |
Pekr: 25-Jul-2007 | I just really hope that new VID will be fully featured GUI system, and that it will support most things needed to do larger business apps .... | |
Henrik: 25-Jul-2007 | Pekr, the prototype feels a lot more feature scalable, if it's any comfort. No real dead ends as in R2 VID. | |
Graham: 25-Jul-2007 | My understanding is that Vid will be incomplete again | |
Henrik: 25-Jul-2007 | Gentlemen, please remember, this is a prototype, so don't get too upset. I don't know how far it will be done when the beta comes out, but already now it feels far, far more capable than R2 VID. | |
Pekr: 25-Jul-2007 | Graham - but we can complete it. But only if basic subsystems are flexible. I hope those will be. I will not accept any "you can code your own VID" excuses. If there are going to be any, we are really doomed. | |
Pekr: 25-Jul-2007 | Graham - so far you can use RebGUI, no? If it needs year, then let it be one year. But I want to be able to comment on things like focusing etc. I don't want R3 VID being limited in any aspect .... | |
Pekr: 25-Jul-2007 | Henrik - is there a concept of window in new VID? As I said - I would like to have one. We should decide upon what will view/new do. I am not sure I want it to open new OS level window. That will make plug-in apps suck big time. I would welcome the choice - for desktop apps let it be e.g. OS window, for plug-in, VID windowing .... | |
Graham: 25-Jul-2007 | a way to render a browser window inside a vid window, or mpeg inside | |
Pekr: 25-Jul-2007 | Think of ViewTop for e.g. It is like desktop. Why not to have VID level windowing? Not as a default, but as an option? | |
Gabriele: 25-Jul-2007 | give me one single reason to have vid level windowing (it's just a style away to be possible - the system does not care at all about how "windows" are implemented) | |
Pekr: 25-Jul-2007 | ok, but if you think about your app, you need dialog box, right? And what did currently R2 plug-in did? It popped-up in front of your browser ... that is not good. So to avoid this, you need something like windowing styles directly in VID level .... | |
Gabriele: 25-Jul-2007 | VID does not even need to know about it. | |
Anton: 25-Jul-2007 | Pekr, in the plugin, you specify an initial window which appears in the browser. You are not allowed to open new OS-level windows, therefore if you want to open new windows they must be VID-level windows. How do you do that ? You add faces to the first face's PANE, start calling them "windows", and use code such as Cyphre's SWIS system to implement it. Simple as that. | |
Pekr: 25-Jul-2007 | Anton - that is exactly what I am saying - VID level windowing. But what Gabriele suggests sounds like something else. | |
Gabriele: 30-Jul-2007 | skinning is completely abstracted and you can have whatever look for the styles. currently we only use draw, not images, but some styles may require images. anyway it depends on the skin, vid does not care at all what you do. | |
Gabriele: 30-Jul-2007 | (i personally prefer parse, but the new one is more efficient and so better for simpler dialects like vid etc.) | |
Pekr: 30-Jul-2007 | Henrik - you know me and you know what I fear - pekr coming to final r3 VID, playing with it for few minutes, asking - how would I do that? And getting the answer, that it was not inteded to do such a thing and that it would require VID rewriting :-)) | |
Pekr: 30-Jul-2007 | Henrik - re VID - currently simple apps, because of incomplete style-set, no? But foundation is stronger than VID2, isn't it? | |
Pekr: 30-Jul-2007 | I would like to first see new View with rich-text, VID, ability to embed externall windows (e.g. video player, etc.), decent sound, really good VID, tools like screen painter, debugger, cross platform rebgui to give initial boost to apps, and then further fine-tuning using DirectX or View plug-ins (access to buffers etc.) | |
Pekr: 31-Jul-2007 | You could steal them to REBOL though. Starting with some wrappers, doing similar screens as VID skin, etc. :-) That could be good commercial enterprise REBOL start :-) | |
Pekr: 1-Aug-2007 | So, very very theoretically, today is the day? :-) If there is no release for another let's say 2 - 3 weeks, maybe at least preliminary access to docs could be allowed? well, or another VID screenshot? :-) | |
Henrik: 10-Aug-2007 | latest R3 alpha, which came a few hours ago has: - built in VID - built in HTTP - more undocumented features - about the same amount of documented features as last alpha - dll file is 262 kb - exe file is 336 kb There are 225 bugreports in our database, of which perhaps half are fixed. Two reports were added today. That's my status update for now. :-) | |
Pekr: 10-Aug-2007 | I hope VID is shaping well :-) I was quite worried, when I read your "quirks document" :-) | |
Pekr: 11-Aug-2007 | btw - I had an idea, nothing concrete, but - could it be possible to build styles in complete visual style, almost without coding? Imagine visual style builder. You basically would have container and you would be able to place gobs there. You would have also available palette of handlers, which you could kind of plug into your container. Then you would have available testing methods for dragging, mouse moving, and test how your style reacts. It would kind of remind Photoshop work with layers. It would create tree structure and then it would compose a style for you as a resul, with minimal coding effort. Just not sure it would be possible. But - for new VID, you guys should thought in such an abstract way to make it possible :-) | |
Pekr: 12-Aug-2007 | I think it is more View kernel related than VID related? | |
Pekr: 12-Aug-2007 | So, Henrik - are you familiar with new VID to that extent, so you can start porting your grid? :-) | |
Geomol: 17-Aug-2007 | A little update from Alpha testing. Since last time, this happened: - POWER can now handle negative number and exponent - Some bugs fixed regarding: money!, path, VID crash, change/part, read, function and closure recursion crash, compose/deep - New dictionary! datatype (replacing hash!) - A lot is going on in the graphics, VID and DRAW groups - Ongoing work to get the test methods to perfection We're now on Alpha 49. | |
Pekr: 21-Aug-2007 | When will we be able to comment on new VID? I have found out link to docs. But I also don't want to open some discussion here, when other ppl might not be informed. The trouble is, that just because we are not let in in the early state of development, we might miss the influence on what the new VID will all be about .... | |
Pekr: 21-Aug-2007 | I read every VID related doc more than 5 times, and I am only slowly starting to get the idea behind it :-) So I wonder - is new VID conceptually so complicated, or there is still not enough docs to get the idea? :-) There are already things I like a lot, but there are also some worries, although those migh show as minor. Maybe some better explanation (more docs) will help the situation ... | |
Henrik: 21-Aug-2007 | The trouble is, that just because we are not let in in the early state of development, we might miss the influence on what the new VID will all be about .... Do you really, really want that? The only thing you'll get is "design by commitee" and slowing things down. | |
Henrik: 21-Aug-2007 | you asked at one point how much the docs correspond to the state of VID, and I think they are revealing probably 60-70% of what is there now. | |
Henrik: 21-Aug-2007 | having used VID3 for a bit now, I can tell you, it's SO EASY. it's amazingly simple, compared to the R2 VID. it's possible to do things in 10 lines of code that would require 500 lines of R2 VID code. | |
Pekr: 21-Aug-2007 | btw - looking at RebGUI docs, and thinking about VID2, I found out, that I like keywords very much (effect, font-size .... , on-click etc. in RebGUI). I hope that concept lives and is not replaced by awful with/options aproach, which burns you deep inside VID internals ... | |
Pekr: 21-Aug-2007 | E.g. - let's look into some VID reference Introduction. Some may find it vague, and saying nothing: By their nature, graphical user interfaces (GUI) are more descriptive than they are functional. In REBOL, the Visual Interface Dialect (VID) provides an efficient method of describing GUIs. VID is implemented as a layer that rides on top of the REBOL/View graphical compositing system. VID provides shortcut expressions that are automatically translated into View objects and functions. You can seamlessly combine VID and View code and data for great power and flexibility. Whereas for me, it s real jewel, as it introduces me into concept of relation of View and VID. | |
Pekr: 21-Aug-2007 | and as for VID3 kicking ass - I hope so, as I like my little fights with Bobik between VID and PythonCard, so I really hope I have some new fresh blood in my veins for my new round of evening tea talks ;-) | |
Pekr: 21-Aug-2007 | I am a new programmer - how it connects? I want to have some imagination about it. btw - that was the most difficult part of VID vs View. At least when I taught Bobik VID. Once you needed to go deeper, non skilled View guru would get lost ... | |
Henrik: 21-Aug-2007 | there's a lot more interconnection between words in VID now. | |
Gabriele: 21-Aug-2007 | Petr, then you should not complain about VID, but about the docs. Problem is, we don't have anyone to write them. Brian is doing his best, but I don't expect him to be able to just do *everything* (user.r, testing, writing docs...) | |
Pekr: 21-Aug-2007 | Maybe I could help with docs, but not sure if I would be able to understand new VID to that extent, to be able to write one ... | |
Gabriele: 21-Aug-2007 | (btw i started doing easy-vid3 using easy-vid text as reference to make it "similar" in how it reads etc. but i don't have enough time.) | |
Gabriele: 21-Aug-2007 | been working on the vid docs for a few days already. | |
Pekr: 23-Aug-2007 | Brian - I exactly understand what you mean. The bad thing is, that when you feel you have something to say to the design itself, you can't, or you don't want to, to not spoil the chefs. But - I will write docs only to desing I have 100% trust into. So far I have some worries. Those are more philosophical ones. E.g. worst part I read so far was 'tight command, which imo has bad influence on how VID code "feels". So - at first run, I will try to read most past discussions and try to understand new design philosophy. There surely are differences to VID2, mostly that styles seem to be organised in groups (columns). I can't e.g. see VID2 keywords like 'at, 'across, 'below, 'return, etc. - so, how I said - I first need to study the design. Then I will have some questions. I will ask those questions to Gabriele privately, to not flood the group, and because he is master designer. I think that guys managed to create strange atmosphere here. Since when is the design a closed effort to those who are interested in the design process? I don't remember it happening even with View 1.0 - ally mailing list. Everybody interested could reply at least on mailing list - no wait and see mode. That is exactly why I asked for the design docs first, althought I understand Gabriele's point of rather coding first. But the aproach of "watch, but don't spoil" excludes others from the design. So once again - if I find new design unpleasant to use, difficult to use and explain in the docs, I may also departure from the effort. | |
Gabriele: 23-Aug-2007 | Petr, well, there must be one designer. since we already had like 7 years of feedback on the design of vid, i'm not really sure much more is necessary, but we're always listening for comments. your problem is that you always make assumptions and then complain based on your assumptions. please stick to facts. the fact is, that i've been in the rebol community since 1999, and I have implemented many VID apps. I read the ML, I read here every day, I read reboltalk.com, I read every ticket in RAMBO. i'm not really sure you know what vid should be that much better than me or anyone else here. | |
Pekr: 23-Aug-2007 | Gabriele - lol. I accept your pov. But how is something I don't necessarily like being an assumption? I of course agree with you, that you are pretty much skilled person, based upon your REBOL experience, but apparently also by using (coding for) MUI on Amiga, LaTex, etc. My issues come from different perspective. I have no assumption how VID works internally, but that does not prevent me from seeing single syntax of some commands for e.g. | |
Pekr: 23-Aug-2007 | Now back to VID and syntax. It is now for you Gabriele, you surely will understand my reasoning. I don't mind if you don't agree with me. We are here not to necessarily have identical opinions .... | |
Pekr: 23-Aug-2007 | Let's say I am very average rebol coder, and that I also had one person, which I taught REBOL, VID specifically. I saw various VID code in the past, some was pretty and self explanatory, some was more messy. I e.g. liked simplicity in most of IOS reblets. The ugliest design in VID2 is a list for me. Thru all those years, I catched several ppl, to not really get it. It is kind of "usage pattern", and if it repeats, then we should think, if the aproach is best for the user. E.g. list style assumed cnt word in its block, and it was really confusing. | |
Pekr: 23-Aug-2007 | When teaching VID, my basic understanding was, that Bobik generally liked it very much, unless he had to touch its internals. The last escape was 'with. Creating new style was mostly a show stopper. What I and even him really liked, were facets. It is like the last easy chance of how to move upon the surface (VID), without the need to go under (View). | |
Pekr: 23-Aug-2007 | What I speak about here is mostly feelings. But sometimes how we feel about the code for the first time also might mean, that we either stick with the tool, or we leave it. If I can see few lines of VID code and not being able to understand what it does, unless there are comments or the need to go to the docs, then it is not good for the tool. It should be mostly obvious at first sight .... | |
Pekr: 23-Aug-2007 | To better understand my very general concern, not concrete complaint. Let's talk simply command usage, e.g. zip: zip.exe what -a param1 -b param2 param3 -c param 4 zip.exe/a/b/c what param1 param2 param3 param4 As you can see, in REBOL there is much more emphasis put onto user remembering the order of the paramteres, whereas in the first example, user simply takes desired parameter, and in THAT context, specifies the parameter value. It is shorter path, and user does not need to follow long patterns. VID, in relation to above exple, might or might not be similar. We've got facets, which too, allow immediate context modification of particular parameter. For me facets are one of the strongest aspects of VID semantics and how it relates to lower layers. | |
Pekr: 23-Aug-2007 | Then we've got keywords for VID, which I like less. They are somewhere in your VID code, and mostly are as switches - 'at, 'pad, 'tab, 'across, 'below, 'return. They are more difficult to follow, because they somehow "fly" in your code, and you have to look for them, to know actual state, when writing your code. And now to styles - I don't like too much, if something outside my style, influences my style. So, how self-explanatory is "tight right off left 50% top 100%"? There are few possibilites, well, yes, based upon my assumptions: 1) the design, from my pov, is not right, and 'tight should be a facet to the style. We reach philosophical difference of object.show() or rebolish show object (or more objects). 2) 'tight does not affect real/internal margin of particular style, it stretches spacers used in group column model 3) the name is not self explanatory. Even first sentence description talks about margins. So why not 'margin or 'set-margin, which would be much more obvious at first sight ... | |
Pekr: 23-Aug-2007 | And you see, those issues might look as absolutly minor, for most of guys here. I am not language purist. I don't care much how you cook VID inside, but how will VID level code attract the eye of newcomers. We want to have millions of them, right? | |
Pekr: 23-Aug-2007 | Those aspects are nearly psychological, but judging upon my experience, when trying new stuff, I mostly follow following pattern - see screenshots, download product, install, try to run it with some examples, look at sources. Only if I am interested at first sight, I consult docs. I think that might be pattern of most newcomers .... if VID code will be obvious, they will stay and go eventually deeper. There is why I care so much for the "surface" of the things .... | |
Henrik: 23-Aug-2007 | There was a time, just when VID3 discussions had started last year that it was proposed to make VID3 way more scalable and powerful at a slight cost in ease of use. It certainly is way more powerful now. I can't see any dead ends or impossibilities where I'm sitting, like you can with R2 VID, but the ease of use never went away. It's a lot easier to use than R2 VID. I'm also betting that implementing new features will be a breeze compared to the wrestling you had to do for R2 VID. | |
Graham: 23-Aug-2007 | Any reason why the new vid dialect can't be back ported to r2? | |
Henrik: 24-Aug-2007 | graham, there are way too many dependencies on R3 to backport R3 VID to R2. It would probably also take as long time to port it as it has taken to write it. | |
Gabriele: 5-Oct-2007 | petr, what would having pop or imap change? (btw, ftp... that's a mess of a protocol. find someone wanting to write that one :P) i really don't understand the point. pop and imap are "trivial". VID is the focus. i can't wast time on pop now. that can be done later on. i must spend my time on what's important - VID. having an R2-like R3 is just crazy. R2 is already here. | |
Pekr: 5-Oct-2007 | Gabriele - I really don't understand your aproach. I don't believe you are able to finish VID sooner than in few months of work. You seem not to be able to understand fundamental reason behind what I say. I dare to say, that developers should not be allowed to talk how to aproach product strategies, sorry ;-) | |
Henrik: 5-Oct-2007 | Pekr, you can say that about many things. There are many protocols. Which one should go in first? HTTP was logical here. Now which one goes next? If Gabriele spends time on FTP and not on VID, I can't work on skinning. It could be other things, but VID is far more important right now than FTP, because FTP is probably fairly trivial to do, but still a one-man project that should be done when Gabriele can be free to do that. | |
Pekr: 5-Oct-2007 | We talk two complety separated issues here. First is my proposal to AT LEAST release Core like products. You talk about current development aproach. Of course VID is more important. But you still describe model which is happening here, which is like without any strategy being defined. | |
Henrik: 5-Oct-2007 | yes, that would be a good argument, but Carl wants VID out as quickly as possible. | |
Gabriele: 6-Oct-2007 | petr: no matter how much time does vid take, either we release in whatever state it is, or we wait until it's finished. inventing something unrelated like adding pop just takes time from the end goal of R3, and does not help anyone. people want a toy to play it? so, let's just release early and often, no matter how badly it crashes or how much it destroys your hd - we put a warning in there. people want a finished product? then, just wait until it is there, and don't tell me you want a date for it, because noone in the world is able to give you one. | |
Pekr: 6-Oct-2007 | Ingo - but Gabriele is coding VID, which is too only a rebol level code, not C one ... | |
Graham: 6-Oct-2007 | Now imagine that most developers use core and web servers, they will want http(s) before they want VID | |
Graham: 6-Oct-2007 | Now Gabriele says he wants to concentrate on VID ( which was only going to take a few days ) because it was hard and pop was easy. | |
Graham: 6-Oct-2007 | we did have the previous vid debacle where it seemed egos got in the way, and we had a proliferation of resizing schemes | |
Ashley: 6-Oct-2007 | VID is much more visible than pop. For some people, the fact that REBOL has a simple declarative GUI is the *only* reason they noticed and subsequently use REBOL. I think the focus on VID is the right call. | |
Graham: 6-Oct-2007 | excepting VID is still incomplete after how many years?? | |
Chris: 8-Oct-2007 | Waiting for VID (a feature I'm not waiting for) is at the expense of getting paws on all the new language features (which I am most certainly looking forward to). | |
Gabriele: 8-Oct-2007 | what you guys seem to not want to understand is that delaying VID may be good for you but it *hurts* RT. so, well, it ends up hurting you too in the end. talking does not change that simple fact. | |
Chris: 9-Oct-2007 | I, for one, am not suggesting to delay VID, I (and others) just want to know what is possible with the new iteration of the core language (and no, I don't mean the bullet-point feature list). If there's bugs or no VID at this point, so be it -- the perfectionism seems to be alienating the 'have-nots' here. | |
Pekr: 10-Oct-2007 | I can see new View in web-browser plug-in along with new VID as a killer app in itself .... | |
Pekr: 10-Oct-2007 | Graham - yes, he was - his FireSide (aka DevBase) R2 VID based tool. It is not created from scratch, as it was already used in the past, but Carl wanted to do some small changes, to better fit R3 model. It was supposed to be done yesterday or today. We will see. | |
Henrik: 10-Oct-2007 | there is an effects lab written in VID3 that would be impossible to make in VID or at least very difficult. would probably require 2-3000 lines of VID code. | |
Henrik: 10-Oct-2007 | I admit I hadn't thought of that. I actually have a project on hold for VID->HTML forms in R2. | |
Pekr: 10-Oct-2007 | I thought about VID3-2-Flash converter, but I am not sure those things are possible, without REBOL. Remember - VID is being parsed, 'parse is evaluated in REBOL. REBOL is everywhere in the equation. The trick is - show Flash, Ruby, Python guys, that View is nice and runs in the browser. Then they will try to copy it. Then they will find out, they need REBOL anyway. Then they will find out, that REBOL is actually smaller, than most of their libraries. Then they will drop Ruby, Python etc. :-) | |
DaveC: 11-Oct-2007 | Henrik: Is your VID-LIST going to be built into VID3? | |
Maarten: 12-Oct-2007 | Use CSS 2.1 styles on widgets. Create widgets ("classes") in VID-the-sequel and render them to Rebol or XHTML + Javascript. That way you can mobilize the entire web community to get a UI that renders both to a RIA and to the web. | |
Pekr: 12-Oct-2007 | How you do such thing as drag & drop of an icon, where icon look during the drag period, if it animates, screams at you, whatever :-), is dependant upon VID stylesheet? | |
Chris: 12-Oct-2007 | http://www.ross-gill.com/r/vid-css.html | |
Chris: 12-Oct-2007 | HTML is also designed for documents, yet is being used for many of the applications that the new VID is designed for, no? | |
Maarten: 12-Oct-2007 | Chris: my point exactly. VID should map to the DOM with CSS and use REBOL instead of Javascript (or alongw ith....) | |
Pekr: 12-Oct-2007 | Chris - if CSS does not control behavior, nor should it, - as you say - then - screw it. You guys should decide - if you want web, go web. But don't try to degrade VID3 to CSS model, because it would ease your life - your web life. You are not in VID land anymore. | |
Pekr: 12-Oct-2007 | If you want to build your web apps, then you have everything you probably need, no? html, js, css. Where's the place for VID there? Why the translator? Because some JAVA monkeys do that? Yes, because noone is going to tolerate monstrose JAVA web browser plug-in, which badly failed. Why don't you ask Flash guys for Flash to xhtml + css translator? I am against andy degradation of possible VID advancement. | |
Steeve: 12-Oct-2007 | they had a good semantic model for VID purposes | |
Chris: 13-Oct-2007 | If we are to, as you say 'screw', separating visual from function, then why bother when we still have VID 2? | |
Chris: 13-Oct-2007 | Where I have designed VID interfaces, I (or someone else) have had to implement my designs in lower level code, and still there are portions beyond my control. And a change in the visual may change the functionality of the application.. | |
Chris: 13-Oct-2007 | Though don't misunderstand me -- I am not suggesting VID 3 should be an HTML/CSS/JS layout engine. All I'm saying is learn from the good, proven concepts that exist in their design. | |
Pekr: 13-Oct-2007 | Chris - I know, I remember your position. Was it REBOL2 or REBOL1 world we were discussing that? VID 1.3 time. I too, asked Henrik/Gabriele about CSS. Because it would be cool, if we would be close to standards. Not because of standards themselves, but because of easy of deployment. But, as far as I understand the situation - Gabriele understands CSS, and so far, VID3 seems more flexible. If it would be upon to him, he would even more separate (completly) app logic and user interface. | |
Pekr: 13-Nov-2007 | For those not being on r3-alpha world. R3 development was "resumed". Not that it was halted, but I hade private chat with Carl for few days, and we got into agreement into how to proceed. I wonder, if I am working as an marketing RT guy already? :-) Well, it was nice and realistic chat. We identified, that priorities have to be sorted. And I suggested Carl to blog about it. Developers were polled for the priorities, and we found out, that there are mostly two groups: - one that prefers View/VID plus schemes being done, so that ppl can continue with their app development - and the other group, who would like to have surrounding infrastructure implemented. You probably will not be surprised I belong to this group :-) As for infrastructure, I simply asked Carl, if we get any improvement to dll component, and he admitted, that that might be task for us, using plug-in API - simply a cleaner and abstracted aproach. But - in order for plug-ins to work, we need modules. So - the next focus is to get module system working. It is a logical step imo. RT working on modules does not mean VID should be halted. VID (whole View) will be most probably fully open source, so it is more of a community aproach. Ah, and we were scared a bit by consideration of dropping of R3. Due to architecture changes for R3, Rebcode might not be so fast as in R2, but developers said their NOOOOOO, so I hope Rebcode will come too in some form :-) Ah, and as developers complained a bit about rebol console, Carl said well then, as you wish, and uploaded C source code for stdio device into DevBase. Guys, my belief is, that things will start to move faster and faster with DevBase and cooperation. Disclaimer: none of above is direct quote from my talks with Carl. It is just my understanding of current situation .... |
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