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Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Terry: 25-Mar-2006 | To the tune of "Battle Hymn of the Republic".. So, it has come time for us to shift into high gear. It's time to unite our community, power up the REBOL 3.0 laser, and burn a hole in those weaker approaches. It's time to lead the way. The REBOL way. Vive la REBOLution! | |
Terry: 31-Mar-2006 | And here I thought you guys only had time for Rebol ;) | |
Gabriele: 19-Sep-2006 | Louis, if you use now/precise instead of now/time/precise, and then difference end-time start-time instead of end-time - start-time, it will also work across midnight. | |
Oldes: 19-Sep-2006 | What's the less time interval you can get? I have record 0:00:00.031:-) | |
MikeL: 5-Oct-2006 | It's harvest time in Ukiah. | |
Anton: 11-Oct-2006 | Well, all styles which use scroller obviously inherit the behaviour. I just tested my scroll-area and scroll-table styles (- it's so cool. I didn't think it would have this effect on me after all this time.) | |
Anton: 27-Nov-2006 | Brock, yes, however it will be a while before I will have time to work on it. | |
Maxim: 3-Jan-2007 | liquid makes the real time management of this easier, because of all of the implicit processing going on.. but the actual technology behind it is quite sneaky ;-) | |
Maxim: 3-Jan-2007 | not even :-) that would make it less than real time. | |
xavier: 3-Jan-2007 | ok i ll be there ... if any need for beta testers i m ok, i got time | |
Anton: 1-Feb-2007 | I don't think the gradient is a problem. There was a time when I shunned the extra complication. | |
Anton: 1-Feb-2007 | Ok, TOOLBAR is based on VID-FACE, so let's first check if it has a words dialect. >> print mold svv/vid-styles/face/words none Good, so we can set our own without breaking anything. toolbar: FACE with [ ; define DATA function in the style-specific dialect words: compose [data (func [new args][new/data: args/2 next args])] ] All this does is allow a slightly easier spec. Your example from the blog: view layout [button-bar with [data: [ok-btn cancel-btn]]] can now be: view layout [button-bar data:[ok-btn cancel-btn]] Ok, it doesn't save you much in this one example, but over time, it will. | |
DideC: 1-Jun-2007 | Ah. Thanks. Too much communication channel to check, I have dropped ML a long time ago. | |
DideC: 1-Jun-2007 | Did you do that ? I had an attempt to do one, in the time where it was lived in Rebol.net as HTML. But parsing HTML is not funny, so drop it without going too far. | |
Gregg: 1-Jun-2007 | Haven't spent much time, but not even close so far. My brain messes with the key mapping, which I guess is part of the point. | |
Dockimbel: 9-Jul-2007 | ICarii: Rebtower is eating 100% CPU while waiting for player's actions (WinXP). Is this a time-limit game feature : beat your opponent before your CPU melts ? ;-) | |
Dockimbel: 9-Jul-2007 | The fix is working well. Time to wipe out that tower masking my view of the mountains ! ;-) | |
Dockimbel: 8-Apr-2008 | It's not, but most of the time (at least, here in France), corporates allow only HTTP/HTTPs traffic (and sometimes FTP). | |
PeterWood: 11-Oct-2008 | Thanks. Just one chapter to go. I hope that it can be published in two to three weeks time (the basic translation is finished but needs editing).. The complete book should be ready about three to four weeks after that. | |
PeterWood: 29-Dec-2008 | I haven't got a physical copy of the book yet, they take a long time to get ot my part of the workd.. I have a copy of another booked printed by Lulu.com, the binding seems no different from most books oyu buy in a bookstore. Does anybody else have any experience with Lulu.com books? | |
Maxim: 7-Mar-2009 | yep... all done, simple but gives an initial idea. I am just finishing the module download requestors part and it will be online in very short time. (under an hour) | |
Maxim: 7-Mar-2009 | I have grown elixir to 6000 nodes. and it was still reacting in real time with less than 100 of ram useage... most of which is gfx data from the AGG gui. | |
PeterWood: 7-Mar-2009 | Time's up MAx ;-) | |
Brock: 7-Mar-2009 | 3:49 am completion time in Montreal. I guess the kids kept you busy during the day, and you got on a roll during the night. Good stuff Max. | |
Group: View ... discuss view related issues [web-public] | ||
Anton: 4-Feb-2005 | I will publish at some time... earlier if someone is interested. | |
Allen: 24-Feb-2005 | ;-- working example lay: layout [ size 500x200 button "Change Title" [ lay/text: join "Time: " now lay/changes: 'text show lay ] ] view lay | |
Ashley: 26-Feb-2005 | Does anyone here use later betas on an ongoing basis REBOL/View 1.2.10.3.1 30-May-2003, as it's a good match for the latest [working] SDK (REBOL/Encap 1.2.0.3.1). It is frustrating how REBOL has become more and more "write once, test everywhere" over time - hopefully /Platform will provide a unified base so we don't have as many of these "which version(s) of View does this work" on type issues in the future. | |
Anton: 28-Feb-2005 | By the way, the words in a face object are not "facets", as I fell into believing some time ago. Facets are a style's dialect words which follow the style word in the layout block. eg. layout [BUTTON "hello" red [print "pressed"] ] BUTTON is the style word, the rest that follow are the facets. These may or may not translate nicely into attributes in the new face object created for this button. A single facet could affect several attributes inside the button face. | |
Vincent: 2-Mar-2005 | for the CHANGES facet, there is the TEXT flag too. It's for changing a window title without unview-ing the window. ie (from %analog-clock.r): l/text: mold now/time l/changes: 'text show l | |
shadwolf: 2-Mar-2005 | Vincent I yet do it on resize event completion but it's during the completion of the resize event I need to have the refreshing to polish the UI eatch time the mouse pointeur is moved .. | |
Gregg: 2-Mar-2005 | VID is great for prototyping, and for apps where saving a little memory and speed aren't critical. So, I think VID is still a valid prototyping tool because you don't know what you want to build the first time out (in many cases) and it allows you to play around more, with less effort. Now, there's no good reason you couldn't use the VID dialect, limit yourself to what REBGui can do, and use the VID spec to generate REBGui code. Best of both worlds. | |
james_nak: 4-Mar-2005 | Hello, Long time no talk. Is there a way to tell the request-file to open up in a specific directory? | |
Robert: 14-Mar-2005 | I have a text-list in a layout and I have a simple log-function: log: func [message [string! block!]][ append log-list/data rejoin [now/date "/" now/time " " message] show log-list ] | |
Robert: 14-Mar-2005 | If MESSAGE is longer than the width of the text-list MESSAGE isn't shown. Why this? The first two parts NOW/DATE and NOW/TIME are shown. | |
[unknown: 10]: 23-Mar-2005 | is was searching for that one for a long time... | |
[unknown: 10]: 31-Mar-2005 | Or do i need to create an event per face ? actualy i want to Roam over the main face an select the face i am moving over ta that time...uable to comply currently ;-) | |
Pekr: 12-Apr-2005 | has anyone already submitted bug to RAMBO, where View apps crash each time you change your desktop resolution? | |
Group: AGG ... to discus new Rebol/View with AGG [web-public] | ||
Graham: 22-Jun-2005 | I can see that Gateway demo took time ... | |
Carl: 22-Jun-2005 | Actually, Gateway demo GUI took no time at all. | |
Henrik: 22-Jun-2005 | If an editor lags all the time, just by typing simple code, it almost makes me knock the monitor off the table | |
shadwolf: 27-Jun-2005 | personally I would prefer the AGG doc to be release in the mean time of the VM. | |
Bo: 28-Jun-2005 | fovsz: 450x450 layout compose [starfield: image (fovsz) black] starfield: to-image starfield loop 1000 [ col: random 255 starcol: to-tuple reduce [col col col] poke starfield random fovsz/x * fovsz/y starcol ] view/new layout compose [ b: image starfield ] hvector: func [x y v][ (fovsz/x / fov) * (fov / 2 + either zero? pos/2 - y [90][arctangent (pos/1 - x) / (pos/2 - y)]) ] vvector: func [y z v][ (fovsz/y / fov) * (fov / 4 + either zero? pos/2 - y [90][arctangent (pos/3 - z) / (pos/2 - y)]) ] map: [ "A New Beginning" "" "Rebol HQ, led by their jedi leader," "Carl Sassenrath, has begun" "preparations to strike back against" "Darth Gates at the Redmond system" "during a time of growing unrest" "among the netizens of the Empire." "" "As the Empire works to complete" "construction of their hailed" "planetary domination device, code" {named "Longhorn Death Star", small} "centers of resistance continue to" "gain support among the" "oppressed masses." "" "Even with mounting support, only" "One is powerful enough to overcome" "the dark side of the Force --" "" "Rebol/View 1.3" ] mapimg: copy [] foreach line map [ b1: layout/origin compose/deep [text (line) 840 center font-size 48 sky black (either any [line = map/1 line = last map]['bold][])] 0x0 append mapimg to-image b1 ] pos: [0 30 20] dir: [0 0] fov: 45 for l pos/2 200 .1 [ agg: copy [] x: 0 y: 0 foreach item mapimg [ y: y + 5 if y < pos/2 [ append agg compose [ image (item) (to-pair reduce [hvector x + 15 y dir/1 vvector y 0 dir/2]) (to-pair reduce [hvector x - 15 y dir/1 vvector y 0 dir/2]) (to-pair reduce [hvector x - 15 y + 5 dir/1 vvector y + 5 0 dir/2]) (to-pair reduce [hvector x + 15 y + 5 dir/1 vvector y + 5 0 dir/2]) black ] ] ] b/effect: compose/deep [draw [(agg)]] show b pos/2: l ] | |
Anton: 30-Jun-2005 | Bo, I sent you a version which updates on time events. | |
shadwolf: 2-Jul-2005 | I'm still waiting dor an answer to my matrix problem ... In the mean time I rewriting the whole code to make it recusrsif ans easier to understand and upgrade | |
shadwolf: 14-Jul-2005 | Cyphre Great !!!! I'm happy to have found a difficult bug regarding MATRIX in AGG/DRAW :) I hope this will be solved as soon as possible. I all cases tahnk you to have take the time to scout my problems :) | |
Rebolek: 1-Sep-2005 | It's 1:04AM here, not a time for serious work, so I'm fiddling little bit with some eye-candies in new DRAW and I must say it's SO powerful. I'm just starting to see the potential...whooo! Thanks | |
Pekr: 6-Sep-2005 | I found it being really excellent ... but - it is based upon old-good 'parse itself of course :-) anyway - way much more usefull than xml-parse, which is imo absolutly insufficient for real work - but it is long time I looked into it ... | |
Geomol: 7-Sep-2005 | Okay! :-) I'll contact you privately. I got some questions, if you have a little time. | |
Cyphre: 18-Sep-2005 | Regarding the gradients: Thanks for the examples. Anyway, I've already known that you are missing the gradient color ratios so it is just a matter of time and priorities when this will be added so please be patient ;-) | |
Pekr: 25-Oct-2005 | direct rendering modes were promissed some time ago, who knows when we get those :-) | |
Henrik: 25-Oct-2005 | it's probably depending on the graphics driver, but it doesn't really matter what I do, whether its rebcode, AGG or VID, things slow down to a crawl when going full screen. I did some time profiling which showed that SHOW takes up probably more than 75-90% of a drawing cycle, much depending on resolution. removing that obstacle or making SHOW more intelligent will speed animation up a lot. | |
JaimeVargas: 4-Nov-2005 | Ask your leader to leave you some time to play outside the task. ;-) | |
BrianH: 4-Nov-2005 | Most of the time that info is put in a ReadMe file or an About dialog, but since View has that info online, online docs are where it needs to be. And the online docs related to Draw do mention AGG (I think). That clause is less restrictive than you think. | |
Ashley: 5-Nov-2005 | The following code demonstrates this. Comment / uncomment the draw effect line to see the difference a simple draw command makes. count: 100 do-test: func [label info /local img-size start end] [ img-size: to-pair label/text img: to image! layout [ origin 0 box img-size blue reform ["Testing" img-size ". . ."] font [size: 24] ] view/new/options center-face layout [ origin 0 i: image img img/size ;effect [draw [circle 100x100 100]] ] [no-title no-border] ; test loop start: now/time/precise loop count [show i] end: now/time/precise ; display result info/text: form to-integer count / (to-decimal end - start) show info unview ] view layout [ title "Resolutions" across la: label 100 "800x600" ia: info 100 center return lb: label 100 "1024x768" ib: info 100 center return lc: label 100 "1280x1024" ic: info 100 center return btn "Run" [do-test la ia do-test lb ib do-test lc ic] ] | |
shadwolf: 5-Dec-2005 | Shadwolf -> Drunk Coder ..... hum not all the time but this time yes .. | |
shadwolf: 5-Dec-2005 | i have looked long time ago at rebconsole code ... but without understanding it mutch ... | |
Cyphre: 2-Feb-2006 | If you don't need it in realtime the why not ;) Those HQ filters are much more time consuming. | |
Henrik: 3-Feb-2006 | a workaround is to blur the image a few times before scaling it down. A little time consuming, but if you need HQ thumbnails right now... :-) | |
Volker: 18-May-2006 | Then we need an action-script-<rebol converter. Which is javascript at the same time. And thanks to google we can then run java in rebol. hehe :) | |
Pekr: 18-May-2006 | Cyphre - can you talk about new View internals? Gabriele sheds some light on some topics here from time to time, but very little was said about View. The only thing we know from blog is, that even system was replaced .... | |
Group: Rebol/Flash dialect ... content related to Rebol/Flash dialect [web-public] | ||
Rebolek: 13-Jan-2010 | Nick, it's exactly what's supposed to be there :) It's a personal server and has no main page. There's only a picture that cahnges from time to time. | |
Oldes: 18-Jan-2010 | I have another site where I can host it, but not so much time to move it now. | |
Oldes: 20-Apr-2010 | Unfortunately at this moment I don't have much free time available. It depends when you would like it to happen. | |
Oldes: 4-May-2010 | I don't have much time for my /flash dialect itself. And there is still many things to improve. | |
Oldes: 13-Apr-2011 | The site is outdated for a long time... I had not time to make any docs and don't have it now as well.. I hope I will have some this year :/ But you I can build the above example with this version: >> do http://rebol.desajn.net/rswf_latest.r >> make-swf http://box.lebeda.ws/~hmm/rswf/examples/swf4/swf-button.rswf == #{ 46575304AC01000070000C80000096000028010043026400003F0C0E00000001 00100005417269616C000002007F09220000000200680011300000B4000D... | |
Group: !Liquid ... any questions about liquid dataflow core. [web-public] | ||
Ammon: 14-Mar-2009 | Ah, what wonders a few hours of rest can work. I just need to produce a plug that takes a series of inputs and converts it into an object. I was overcomplicating things (again...) When I get back from work I'll take another shot at it and this time I think I'll go with a dialected approach. | |
Maxim: 14-Mar-2009 | pekr: yes using liquid interactively is one of its mandates. the liquid editor, will be used in this way, changes will be viewable in real-time, so the first set of nodes that are going to be integreated are globs, which allows a graphic package to be built within a day. | |
Ammon: 16-Mar-2009 | Liquid rocks! I'm getting very close to my goal here and when I run into a bug 90% of the time it's because I didn't plug everything together properly. It's pretty sweet. | |
Maxim: 16-Mar-2009 | I turn round and round and wonder why nothing is being printed on the console... then after a very long time... hehe I realised I never asked it to perform its task... hahaha | |
Maxim: 16-Mar-2009 | it already is :-) its run-time switcheable... and its how I always find my stuff. its even indented | |
Maxim: 16-Mar-2009 | also note that it was the first time I tried to do this using liquid. its not like an old code sample I refurbished... | |
Maxim: 16-Mar-2009 | I also use liquid to build vast networks of AGG graphics for real-time interface creation... we are talking several thousand lines of AGG commands. | |
Maxim: 16-Mar-2009 | btw, the reason liquid-vid is taking some time, is that the whole layout is built using dataflow ! :-) | |
Maxim: 16-Mar-2009 | I looked at it a long time ago, but realised that its basically easier to start from scratch... cause if you remove the processing aspect of nano-sheets... there's not much left. | |
Maxim: 28-Mar-2009 | also, liquid-vid project has been dropped, officialy, in favor of putting time on GLASS and GLOB v2 instead. | |
Maxim: 18-Apr-2009 | most of the time was spent with non liquid related things... like vid. | |
Maxim: 18-Apr-2009 | most of the time will be spent by me cursing after view trying to get the list to work. | |
Maxim: 5-May-2009 | we have tried to run liquid within R3 an it crashes rebol... but I didn't have time to figure out why, its a pretty complex object. but I will have to look at in sometime this summer... the simple 10X speed gain of AGG is enough to make it worth, especially since gobs provide internally of what paint simulates in R2. | |
Maxim: 5-May-2009 | now if Carl is interested in working with me on making this a reality, I will definitely give some time to the effort. even if we only use liquid for some part of VID it would make a lot of stufff SOOOO much simpler to write afterwards in application, and lazy programming really pays off in terms of economies of processing. in my application, rendering 1 graphic or 100 cause no more processing in most circumstances! only the AGG aspect of things slow down. | |
Maxim: 6-May-2009 | liquid is so low-level, that it could replace the basic datatypes themselves, I we could code accessors like in python. using python, I can build a liquid which replaces the core datatypes and makes it completely invisible. this is not possible in R2 and I'm not sure accessors will be as open as they could in R3, time will tell... at least brian seems to be on the same page as me wrt this. | |
Maxim: 24-Jan-2010 | The engine will use liquid's flexible interpreted messaging overlayed on the other graph engine which I will use for scalability in sheer volume of connections and nodes I can allocate. just a portion of the tree usually needs to be in RAM at any given time, and in fact, parts of processing tree can now reside on different computers since the graph engine is refered to... it should be quite fun to use. this will be tied in to the OpenGL and scream core scene-description engine as one cohesive toolset. in this system, the binary nodes will actually be optional and should be invisible when used from the rebol application's point of view. | |
Group: !CureCode ... web-based bugtracking tool [web-public] | ||
BrianH: 24-May-2009 | Well, I would need to be able to work on more than one project at the same time so I can copy tickets that apply to more than one product, like R2 and R3. The advantage for using CureCode would hopefully be to reduce work. | |
Maxim: 24-May-2009 | the use of the external tables can probably be replaced by some SQL, but for some reason I find it simpler to let mysql handle autoincrementing and retreiving last insert id, it seems easier to support when many threads are inserting at the same time on the same table. | |
Maxim: 14-Jun-2009 | I think a new bug type or severity which indicates a ticket being reference for documentation could be usefull. some tickets start out as bugs and become examples of use or help in detailing non-obvious cases of some features. setting a ticket as dismissed and not a bug, clearly means that it will be ignored in the long run, and rememebering what tickets are usefull and can be included in reference documentation when such a time occurs would be usefull... it could even allow us to search the bug database directly for strange reactions we might consider bugs but were pointed out as features or gotchas. the "not a bug" severity is similar, but doesn't relate if the post is usefull or not. bug#928 is an example where this could be applied. I am sure there are others. | |
Pekr: 30-Jun-2009 | I miss very simple graph on the main page, exactly the one showing what RT's blog shows - showing completed, opened and waiting tickets. Current graphs are nice, but it takes longer time for me to understand it. E.g. why are not dismissed tickets part of completed tickets? I know that it would mean double categorisation, but then I propose dividing table into 3 sections, waiting, opened, closed, or at least two sections - opened, closed ... and part of the closed would be - complete, dismissed, tested, and their subtotal. What do you think? | |
Dockimbel: 27-Jul-2009 | Thanks to the new CSS, the look is now consistent across Chrome / FF / IE7, but I gave up on trying to hack the CSS to make IE8 render pages as the others. The time spent in making all browser render the same way is quite insane. | |
Dockimbel: 6-Aug-2009 | I didn't had the time yet to update the picture. | |
Henrik: 30-Aug-2009 | the captcha appears not to be working, but there is no DRAW error this time. | |
Dockimbel: 30-Aug-2009 | Try with an absolute path for root-dir. I remember having hit the same issue once a long time ago, but can't remember the fix. | |
Henrik: 30-Aug-2009 | BTW, I spotted another error with the captcha: URL = /bugs/captcha.rsp File = /home/henrikmk/serve/www/bugs/captcha.rsp ** Access Error : Port none not open ** Where: confirm ** Near: [save/png img: make binary! 25000] At that time I noticed the image was not displayed in the browser, but it only happened once. | |
Henrik: 30-Aug-2009 | no difference. it still reports tcp error. it must be coming some time before that function. | |
BrianH: 8-Sep-2009 | I had a lot of trouble with comments in CureCode today being hex-decoded, when I was just trying to refer to a filename %bar.r. I had to write it as %25bar.r, every time, even during revisions. Comments shouldn't be hex-decoded. | |
Dockimbel: 28-Oct-2009 | Looks like Cheyenne is trying to create a new form of ASCII art :-). First time I see that on Cheyenne. Will reset the server at once. | |
Maxim: 28-Oct-2009 | seems there is a copy "" missing somewhere... I could see the last page viewed on cheyenne.org just above the curecode page last time I visited it. | |
Dockimbel: 29-Oct-2009 | Upgrading also PHP to v5.2.11 on the same server...takes a bit more time. | |
Dockimbel: 29-Oct-2009 | It's amazing how much time it takes to compile PHP... | |
Dockimbel: 19-Dec-2009 | The gap between CureCode and solutions like Remedy is huge in terms of features. Trying to compete with them would require a large funding and a lot of time that I both lack. | |
Dockimbel: 21-Dec-2009 | There was several accounts not activated, I've switched them all on. I guess that the activation email didn't make it (using an old extension of SEND mezz command). It's time to upgrade CC to the new builtin email support API and MTA... | |
BrianH: 28-Dec-2009 | Doc, we'll need a RAMBO migration to a new CureCode project some time next month, after the new R2 release. Open tickets only should be fine. Afaict we won't need to delay the first R2 release until the migration happens. The first release should be emergencies (like installation) and low-hanging fruit only. | |
Dockimbel: 29-Dec-2009 | Didn't have time yet to upgrade CC for that. I'm planning to do that this week with other improvements to CC. |
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