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worldhits
r4wp32
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world-name: r3wp

Group: All ... except covered in other channels [web-public]
JaimeVargas:
3-Feb-2005
Graham: Here are the basic funcs. Enjoy. I had used and tested it 
on unix platforms only.

browser-pid: none
browser-path: %/home/mbaki/MozillaFirebird/
default-url: http://www.linkspot.com/
current-url: none

start-browser: has [command result] [

 command: rejoin [ {./MozillaFirebird -fullscreen -url } default-url 
 { &}]
	result: call/info command
	browser-pid: result/id + 7
	current-url: copy default-url
]

stop-browser: has [command] [
	command: rejoin [ {kill -9 } browser-pid]
	call/info command
	browser-pid: none
	current-url: none
]

visit-site: func [
	"Sets the site displayed by the browser."
	site [url!] 
	/local command result
][
	current-url: copy site

 command: rejoin [ {./MozillaFirebird -remote "openurl(} site {)"} 
 ]
	call/info command
]

active-site?: does [ current-url ]

browser-pid?: does [ browser-pid ]

change-dir browser-path
start-browser
Reichart:
3-Jan-2012
In Maui everyone sets off their own pretty heavy grade fireworks. 
 Enough that I found about 20+ "shell casings (paper) around my property, 
and tey were all over the streetss.
Group: Ann-Reply ... Reply to Announce group [web-public]
Maxim:
9-Jun-2010
The styling mechanism is all up to you.  currently, the site is a 
mix of CSS, images and run-time html generation.


As I start adding dynamic content tags, I might start using some 
remark code within the CSS to keep the style programmable.


things like colors, texture-names, could all be resolved from remark. 
 Where and how that information is stored is totally separate from 
the engine.


remark tags are little dialects which are created & parsed dynamically, 
stored as sets, which are called document models.   Using a smart 
caching system and a feature I call "dialect Learning" you can *merge* 
different document models together and leverage code from a variety 
of sources.


In the above the <main-menu!> might generate markup containing remark 
tags which you define before or later, the menu will adapt its style 
for your needs.   so the same menu, will in fact generate different 
html output based on what mix of document models you are using.  
 one might build animated javascript, the other might be only static 
HTML.


the style is much more than just "looks" its actual content, but 
the nice thing is that your source HTML is totally unchanged, and 
there is no "Code" in your pages, only markup.
Maxim:
10-Jun-2010
the styles might also be rtags and the sets of tags too.    all is 
parsed as text within the engine, which you can load as data or as 
text within your rtags.
Group: !AltME ... Discussion about AltME [web-public]
Graham:
7-Apr-2009
But presumably you could just look at the dates on the file sets 
and publish just those.
Group: RAMBO ... The REBOL bug and enhancement database [web-public]
Gabriele:
12-Jan-2007
ok, so it's not really a bug; it's just that when you have a default 
network server, rebol uses that for any protocol. (set net does not 
actually set the smtp server; it sets the default server. since the 
send function does not specify any server, the default server is 
used to send email; that's why the default server is normally set 
to the smtp server)
Oldes:
10-Jun-2007
why this is not working?

>> remove charset "abc" "a"
** Script Error: Invalid argument: none
** Near: remove charset "abc" "a"

when in doc is:

Character sets can also be modified with the insert and remove functions, 
or combinations of sets can be created with the union and intersect 
functions.
Group: Core ... Discuss core issues [web-public]
Gordon:
5-Nov-2005
This traverses the datablock and sets each of the 9 values and prints 
them as a record.
Anton:
24-Nov-2005
Pekr, you can do it by binding your 'date-lay to the 'date-lay that 
is already in the function body.

 insert second :request-date bind [probe date-lay] pick pick second 
 :request-date 10 2

(Mmm... request-date is quite an ill-behaved function. It sets 5 
words in the global context.)
MichaelB:
12-Dec-2005
Yes, I'm right now just a little bit confused with the numbers anyway. 
I have to sets of icons, alphas and official and used the alphas 
for testing funcs and the like and thought they're at least as new/fixed 
as the official releases, but maybe my alpha isn't completely up-to-date 
either.
Graham:
29-Dec-2005
set object none ; sets all the members of an object to none

set object [ "first" ] ; sets the first member of the object to "first"


how to set another member of the object only knowing the name of 
the member ?
Is there a quick way?
BrianH:
23-Feb-2006
I'm thinking more like keeping track of a few things:
- Proper behavior, and version when such behavior was achieved
- Changes in expected behavior

So there would be two sets of versions, the versions of REBOL and 
the versions of the tests. Over time, both REBOL will be fixed and 
the tests will be fixed, refined or altered. This could get pretty 
big pretty quickly I suppose - it could use a database to store the 
tests or some such.
Sunanda:
24-Mar-2006
it's a strange hack -- difference was originally for sets. So making 
it work for time is seriously non-orthogonal.
Maxim:
25-Apr-2006
each cell is a store of associations this cell has with other things 
in the db.  being bi-directional nodes, I can create sets or groups 
of nodes and nodes can backtrack them to query related informations.
Anton:
22-May-2006
make-template-context: func [
	template
	/local words spec
][
	words: remove-each val to-block template [tag? val]

	spec: words
	forall spec [spec/1: to-set-word spec/1]
	append spec none

	context spec	
]

eval-template: func [
	template-ctx
	code
	/local err
][

 unset bind next first template-ctx template-ctx  ; unset all words 
 in the context
	do bind code template-ctx  ; do the code

	; Check if any tags were not set

 if find next second template-ctx unset! [ ; were any tags not set 
 ?
		print "Some tags were not set!"
		foreach word next first template-ctx [
			if not value? in template-ctx word [
				print [word "is unset!"]
			]
		]
	]
]

; now test


template: "<html><head><title> title </title></head><body>tag1 tag2 
tag3</body></html>"

template-context: make-template-context template

eval-tags: [
	title: "web page"
	tag1: "tag1"
	tag2: "tag2"
	tag3: "tag3"
]


eval-template template-context eval-tags  ; <- this sets all expected 
tags and is ok

eval-template template-context [] ; <- this doesn't set any tags 
so will complain and show all unset tags
PeterWood:
4-Nov-2006
The calculation of the cutoff is not quite correct as on checking 
I found that Rebol sets the 50 year window at the start of the current 
year not from the current date.
Ladislav:
25-Nov-2006
I think, that it really needs an explanation.

* The 7x2 evaluation can work as follows: 

1) the interpreter first sets its Path-start variable to 1x2 and 
its Path-variable to 'a

2) the evaluation of the paren changes the A variable, but that does 
not influence the interpreter Path-start variable, so the path will 
be evaluated as Path-start/1:

3) the argument is evaluated, which changes the A variable again, 
but not the Path-start. The argument value is 7
4) Path-start/1: 7 is evaluated, which yields Path-start = 7x2

5) The variable A is set to the new value of the Path-start variable


The same algorithm can be used for longer paths too and we do not 
have to remember the complete path - it always suffices to remember 
"where we are".


The 7x6 evaluation cannot work like that, since we never know "where 
we are" - the Path start can change anytime, so we cannot "traverse" 
the path when evaluating parens. We need to "rebuild the path" evaluating 
all parens and remembering all intermediate results. Only when done 
and when the argument is evaluated, we can start to traverse the 
rebuilt path knowing the Path start.
btiffin:
12-May-2007
Chris; :)  I was using the remove-each for it's nativeness.

Terry;  Parse has proven itself to be very fast.  It may be faster 
than
remove-each [key item] copy n [not key = 'one] for large sets

Otherwise foreach [key item] n [if key = 'one [insert tail out reduce 
[key item]]

But I'll bet the parse is faster (assuming it works...that is one 
of my first parse's)
Sunanda:
20-May-2007
For compact representation of large integer sets, I often uses the 
format:
    [10x4 50 76x1000] 
ir REBOL pairs! (each taking 1 value slot) meaning
     [10 11 12 13  50  76 77 78 ..... 1076]
This works for me for large blocks of semi-sparse integers.

There is a script for handling this format at REBOL.org -- look for 
rse-ids.r
btiffin:
14-Nov-2007
It's on the discussion plate.  Gabriele mentioned that unicode will 
help REBOL open up in Asia, so it's a topic at the high levels.  
A couple of rebols have done some very nice work on fonts and character 
sets.  Jerry Tsai comes to mind ... check the Unicode group for some 
of his links.  Oldes has also pulled off some nice translators...again 
links in the Unicode group.  To name but two.  Even Bi-Di is being 
discussed.
Graham:
27-Dec-2007
So, I have two pairs initially, specifying a top left and bottom 
right.
eg. 4x26 => 38x729, and 234x355 => 600x62

So, I need a function that works like this

remap 4x26 38x729 234x355 600x62 n1xn2
=> n3xn4


that is, it takes the 2 sets of pairs as argument, and a new pair, 
and returns the value of the new pair mapped to the new coordinates.
Graham:
27-Dec-2007
What I am doing is taking two sets of pairs on a PNG image, and trying 
to map to the EPS image as postscript coordinates.
Anton:
1-Apr-2008
It sets 'ret global. Check this by running the script then probe 
ret in the console.
RobertS:
1-Apr-2008
Diss'ing IDE's might alienate some Smalltalk folk.  I cannot imagine 
maintaining an application suite such as I deal with everyday without 
an IDE.  I just wish it was not eclipse ...  Of course only wimps 
used a Disk Operating System and real men code in machine codes only 
... and real pro's dictated their SNOBOL punch cards to lovely assistants 
...  and ANT scripts are for sissies.  Some must have ridiculed Tcl, 
Expect and TK in their day ... but if my IDE can facilitate my efforts 
to systematically (key word there) shrirnk company''s codebase as 
it becomes more reliable with better test coverage then maybe a refactoring 
browser would be a good tool after all.  Even better if it is an 
integrated part of the IDE, as in Dolphin Smalltalk or Squeak Smalltalk 
or Smalltalk/X or Cincom Visual Smalltalk.  Not that I couldn't survive 
on grep and diff's.  But once the codebase is too large for any one 
person to author or maintain on their lonesome, a tool that remebers 
what you did last and where can be a god-send.  If you want to know 
hell without an IDE join an actuarial department working in APL. 
 There you don't even know if they have talent: you just hope most 
of it works as each quarter rolls around and try to survive year-end. 
 But you know they're smart, cuz after all, they're actuaries - and 
look at all that APL code in all those files ... of course a few 
of them look back wistfully at their student days in C with Borland's 
decent IDE.  REBOL [
    File: %vid-usage.r
    Date: 09-Jan-2004   
    Title: "VID Usage"
    Purpose: "VID Usage Tutorial with Runnable Examples"
    Version: 1.2.1
    Author: "Cybarite"
    Edits: RobertS
    Source: {
        Based on %easy-vid.r by Carl Sassenrath.

        Clips from various sites including email that are attributed in the 
        section
        }
    library: [
        level: 'intermediate
        platform: 'all
        type: [tutorial]
        domain: [gui]
        tested-under: [view 1.2.8.3.1 on W2K]
        support: none
        license: none
        see-also: none
    ]
]
 
flash "Fetching image..."
read-thru/to http://www.rebol.com/view/demos/palms.jpg%palms.jpg

read-thru/to http://www.rebol.com/graphics/reb-logo.gif%rebo-logo.gif
read-thru/to http://www.rebol.com/view/bay.jpg%bay.jpg
pic: %palms.jpg
unview

customer: make object! [  ; this sets a default customer object in 
case the user does not push the samples in order
        name: "Rosetta Stone"
        date-of-birth: 14-March-1959        
]

stylize/master [text-note: txt maroon bold]         ; this sets a 
default for users who run the samples out of order
; polished is an image that is embedded in this script file
; so that no outside files need to be loaded.
; This technique is used in many of the REBOL samples

polished: load #{      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}
content: {VID Usage - REBOL Visual Interfaces


===Updates

--01-Apr-2008


* Fixed oddity with last item on stylesheets which was locking up 
some versions of VIEW

---09-Jan-2004

* Fixed slider initialize. 

* Focus section was not parsed out. --- fixed

* Fixed some text errors for the parsing of ===


---07-Jan-2004

* Revived vid-usage.r 

* added more examples from the script library

* manage source as vid-usage.leo an outliner file

---12-August-2001

Added supply examples. See:

!List/Supply

!List With Supplied Data

!Supply List With Scroll

---13-August-2001

!Add Subpanel example ported by Anton

===Caveats

---Work In Progress


This is a work in progress. Whether the progress will continue depends 
on the feedback.

---All Rights Reserved


The work is based on the documentation of REBOL View provided by 
REBOL Technology and its mailing list.

All rights to this documentation remain the property of REBOL Technology.

---Plagiarized Examples


Things are shamelessly plagiarized.  There are many experts on the 
mailing list whose work is included here; most notably the examples 
from the REBOL documentation.

---Approach


The approach that this document uses is to use REBOL/View/VID to 
demonstrate its abilities and give a visual tutorial. To enable this 
some changes have been made to the core %easyvid.r program from Carl 
Sassenrath. A scoll bar was added to the right pane because it was 
just too difficult to constrain the examples to the screen real estate 
that was available.

---Order Order


The order of the items needs some work. The easyvid presentation 
approach today does not allow for the drilling down and expansion 
of an outline tree which is needed for a large amount of documentation.


The preferred approach is to put a multi-level tree for navigation 
purposes and then allow navigation up and down the tree. 


===To Do

* make this a true outline tree

* re-organize it better


* update as requested and as possible by suggestions on AltME's REBOL 
world under group EasyVID

* correct numerous flaws


* better scrolling implementation using the updates that have been 
used in other examples such as Didier's %delete-email.r


* allow clipping to clipboard like AltME does on a row for the source 
examples




===Introduction to VID

With REBOL/View it's easy and quick to create your own user
interfaces. The purpose of this tutorial is to teach you the
basic concepts or REBOL/View interfaces in about 20 minutes.

VID is REBOL's Visual Interface Dialect.  A dialect is an
extension of the REBOL language that makes it easier to express
or describe information, actions, or interfaces.  VID is a
dialect that provides a powerful method of describing user
interfaces.

VID is simple to learn and provides a smooth learning curve from
basic user interfaces to sophisticated distributed computing
applications.


---Creating VID Interfaces

VID interfaces are written in plain text. You can use any text
editor to create and edit your VID script. Save your script
as a text file, and run it with REBOL/View.

!Note: Using a word processor like Word or Wordpad is not
recommended because files are not normally saved as text.
If you use a word processor, be sure to save the output
file as text, not as a document (.doc) file.


Recommendation: Look at TextPad from http://www.textpad.com




===Minimal VID Example

Here is a minimal VID example.  It creates a window that
displays a short text message.  Only one line of code
is required:

    view layout [text "Hello REBOL World!"]

You can type this line at the REBOL console prompt, or save
it in a text file and run it with REBOL.  If you save it
as a file, the script will also need a REBOL header. The
header tells REBOL that the file contains a script. Here
is an example of the script file with a header:

    REBOL [Title: "Example VID Script"]

    view layout [text "VID Example!"]

You can also add buttons and other gadgets to the script. The
example below displays a text, list of files, and a button:

    view layout [
        h2 "File List:"
        text-list data read %.
        button "Great!"
    ]

!Click on the examples above to see how they will appear on your
screen.  Click on their close box to remove them.  All of the
examples that follow can be viewed this way.


===Window Management


The code that displays the examples also shows how to manage the 
number of windows that are open.


Look at the show-example block in the code near the end of this script.


The location of the example window is also managed here by keeping 
track of the co-ordinates for the sample. After the sample window 
is moved, the next use will open at the same location.



===Pre-loaded Images


For this script, the image which represented a Portable Network Graphic
definition of an image is held in the script and loaded.


For a small number of graphics, this can achieve some packaging and
performance benefits.


The image "polished" is used through the script to achieve the polished 
steel
look that is one the outer frame.

    backtile polished orange
    button 200x50 "Polished Steel Look" polished 


===Two Basic Functions

Two functions are used to create graphical user interfaces
in REBOL: VIEW and LAYOUT.

The LAYOUT function creates a set of graphical objects.  These
objects are called faces.  You describe faces with words and

values that are put into a block and passed to the LAYOUT function.

The VIEW function displays faces that were previously created by
LAYOUT. The example below shows how the result of
the LAYOUT function is passed to the VIEW function, and the
interface is displayed.

    view layout [
        text "Layout passes its result to View for display."
        button "Ok"
    ]

Click on the above example to view it.

!Note: the block provided to a layout is not normal REBOL code,
it is a dialect of REBOL.  Using a dialect makes it much easier
to express user interfaces.



===Styles

Styles describe faces.  The examples above use the text and
button styles to specify a text line and a button. REBOL has
40 predefined face styles. You can also create your own custom
styles.  Here are a few example styles:

    view layout [
        h1 "Style Examples"
        box brick 240x2
        vtext bold "There are 40 styles built into REBOL."
        button "Great"
        toggle "Press" "Down"
        rotary "Click" "Several" "Times"
        choice "Choose" "Multiple" "Items"
        text-list 120x80 "this is" "a list" "of text"
        across
        check
        radio radio
        led
        arrow
        below
        field "Text Entry"
    ]


The words like backdrop, banner, box, text, and button are styles.

===Facets

Facets let you modify a style.  For instance, you can change the
color, size, text, font, image, edge, background, special
effects, and many other facets of a style.

Facets follow the style name.  Here is an example that shows
how you modify the text style to be bold and navy blue:

    view layout [txt bold navy "Facets are easy to use."]

The words bold and navy are not styles.  They are facets that
modify a style. Facets can appear in any order so you don't
have to remember which goes first.  For example, the line
above could be written as:

    view layout [txt "Facets are easy to use." navy bold]

Many facets that can be specified.  Here is an example that
creates bold red text centered in a black box.

    view layout [txt 300 bold red black center "Red Text"]

You can create facets that produce special effects, such
as a gradient colored backdrop behind the text:

    view layout [
        vtext bold "Wild Thing" effect [gradient 200.0.0 0.0.200]
    ]

===Custom Styles

Custom styles are shortcuts that save time.  When you define a
custom style, the facets you need go into the new style.  This
reduces what you need to specify each time you use the style,
and it allows you to modify the look of your interface by
changing the style definitions.

For example, here is a layout that defines a style for red
buttons.  The style word defines the new style, followed by
the old style name and its facets.

    view layout [
        style red-btn button red
        text "Testing red button style:"
        red-btn "Test"
        red-btn "Red"
    ]

So, if you wanted to create a text style for big, bold,
underlined, yellow, typewriter text:

    view layout [
        style yell tt 220 bold underline yellow font-size 16
        yell "Hello"
        yell "This is big old text."
        yell "Goodbye"
    ]


===Master Stylesheet 

REBOL holds its styles in a master stylesheet. When you are
sure that you want to share them without having to add the
style sheet line then do it as follows:

First add the style to the master sheet:

    button 200x50 "Define text-note as maroon bold text" [stylize/master 
    [
        text-note: txt maroon bold      
    ]]

    button 200x50 "Define text-note as white italic text" [stylize/master 
    [
        text-note: txt white italic     
    ]]

Then invoke it:

    view layout [
        across
        size 200x200

        return text-note "This shows a master stylesheet style in use." 

        return text-note "This shows another usage of the same style."

        return text-note "If you want to see the other style displayed, click 
        the Add Style section again and then use the other button"
    ]
    
    
===Note About Examples

!From this point forward, all examples will assume that
the view and layout functions are provided.  Only the layout
block contents will be shown.  To use these examples in your
scripts, you will need to put them in a layout block, as was
shown earlier.

For example, code that is written as:

    view layout [button red "Test it"]

will now appear as:

    button red "Test it"


===Face Sizes

The size of a face depends on its style.  Most styles, such as
buttons, toggles, boxes, checks, text-lists, and fields, have a
convenient default size.  Here are some examples.

    button "Button"
    toggle "Toggle"
    box blue
    field
    text-list

If no size is given, text will automatically compute its size,
and images will use whatever their source size is:

    text "Short text line"
    text "This is a much longer line of text than that above."
    image %palms.jpg

You can change the size of any face by providing a size facet.
The size can be an integer or a pair.  An integer specifies
the width of the face.  A pair specifies both width and height.
Images will be stretched to fit the size.

    button 200 "Big Button"
    button 200x100 "Huge Button"
    image %palms.jpg 50x50
    image %palms.jpg 150x50

===Color Facets

Most styles have a default color.  For example the body of
buttons will default to a teal color.  To modify the color of
a face, provide a color facet:

    button blue "Blue Button"
    h2 red "Red Heading"
    image %palms.jpg orange

Colors can also be specifed as tuples. Each tuple contains three
numbers: the red, green, and blue components of the color. Each
component can range from 0 to 255. For example:

    button 200.0.200 "Red + Blue = Magenta" 200
    image %palms.jpg 0.200.200 "Green + Blue"

Some face styles also allow more than one color.  The effect of
the color depends on the style.  For text styles the first color
will be used for the text and the second color for the background
of the text:

    txt "Yellow on red background" yellow red
    banner "White on Navy Blue" white navy

For other styles, the body of the face is the first color, and
the second color will be used as its alternate.

    button "Multicolor" olive red
    toggle "Multicolor" blue orange
===Layout Commands


To drop user interface elements on the canvas according to VIDs 
directional layout controls 

---Across

You are placing elements in a row orientation
    
    across 
    return button "A" button "B" button "C"
    return button "D" button "E" button "F"
    

---Below

You are placing elements in a column orientation

    below 
    return button "A" button "B" button "C"
    return button "D" button "E" button "F"

---Mix

You can mix the directional controls 

    across 
    return button "A" button "B" 
    below button "C" 
    across button "D" button "E" button "F"


---Padding


The pad keyword creates extra padding between styles. It uses a pair 
or integer value. When it is an integer, spacing is created either 
horizontally (across) or vertically (below). When it is a pair, the 
spacing will be created both horizontal and vertically. The following 
example illustrates both uses. First, the buttons "one" and "two" 
are padded with an integer representing 40 pixels in one direction. 
Then the buttons "three" and "four" are padded with a pair representing 
40x40 pixels. 

    across 
    button "one" pad 40 button "two" return 
    button "three" pad 40x40 button "four" 


Padding can be negative.
    
        backtile polished orange
        pad 200x200 button "A"
        pad -100x-100 button "B"
        
---Guide

A guide is a virtual alignment control

      title "Buttons Without A Guide" 
    button "one"   button "two"  return 
    button "three" button "four" return 
    button" five" button "six" 

With an implicit guide location

    title "Buttons With An Implicit Guide Location" 
    guide 
    button "one"   button "two"  return 
    button "three" button "four" return 
    button" five" button "six" 

With an explicit guide location

    across title "Buttons With An Explicit Guide Location"
    guide 55x100 
    button "one"   button "two"  return 
    button "three" button "four" return 
    button" five" button "six" 
    
===Tabstops

Tabs can be used for alignment.

---Across

    tabs 200 ; sets tabs every 200 pixels   
    across button 20 "A" tab button 20 "B" tab button 20 "C" 
    tabs 100 ; sets tabs every 100 pixels   
    return button 20 "D" tab button 20 "E" tab button 20 "F"
    
---Below

    tabs 200 ; sets tabs every 200 pixels   
    below button 20 "A" tab button 20 "B" tab button 20 "C" 
    tabs 100 ; sets tabs every 100 pixels   
    return button 20 "D" tab button 20 "E" tab button 20 "F"

---Explicit Settings

Tabstops can be set at explicit values 

    tabs [100 124  166 212 300]

    across tab button 20 "A" tab button 20 "B" tab button 20 "C" tab 
    button 20 "D"
    
===Color Facets

Most styles have a default color.  For example the body of
buttons will default to a teal color.  To modify the color of
a face, provide a color facet:

    button 200 blue "Blue Button"
    h2 red "Red Heading"
    image polished orange

Colors can also be specifed as tuples. Each tuple contains three
numbers: the red, green, and blue components of the color. Each
component can range from 0 to 255. For example:

    button 200.0.200 "Red + Blue = Magenta" 200
    image polished 0.200.200 "Green + Blue"


Some face styles also allow more than one color.  The effect of the 
color depends on the style.  For text styles the first color will 
be used for the text and the second color for the background of the 
text:

    txt "Yellow on red background" yellow red
    title "White on Navy Blue" white navy


For other styles, the body of the face is the first color, and the 
second color will be used as its alternate.

    button 200 "Multicolor" olive red
    toggle 200 "Multicolor" blue orange


From the mailing list, there was a problem reported in changing button 
color:

    view layout [
        b: button "New color" [
            b/color: random 255.255.255 
            show b
        ]
    ]
    

And the answer was that the gradient of the color was preventing 
this change from working:


    style color-changing-button button 0.0.0        ; new style overwrites 
    gradient effect
    b: color-changing-button "New color" [
        b/color: random 255.255.255 
        show b
    ]

===Text Facets


Most faces will accept text to be displayed.  Even graphical faces 
can display text.  For example, the box and image faces will display 
text if it is provided:

    box blue "Box Face"
    image polished "Image Face"


Most button faces will accept more than one text string. The strings 
will be shown as alternates as the face is selected.

    button 200 "Up" "Down"
    toggle 200 "Off" "On"
    rotary 200 "Red" "Green" "Blue" "Yellow"
    choice 200 "Monday" "Tuesday" "Wednesday" "Thursday" "Friday"

    text-list 200 "Monday" "Tuesday" "Wednesday" "Thursday" "Friday"


When other datatypes need to be displayed as text, use the form function 
to convert them first:

    button 250 form now
    field form first read %.
    
===Normal Text Style


Normal text is light on dark and can include a number of facets to 
set the font, style, color, shadow, spacing, tabbing, and other attributes.

    text "Normal"
    text "Bold" bold
    text "Italic" italic
    text "Underline" underline
    text "Bold italic underline" bold italic underline
    text "Big" font-size 32
    text "Serif style text" font-name font-serif
    text "Spaced text" font [space: 5x0]

Text also includes these predefined styles:

    title "Title" 200
    vh1 "vh1"
    vh2 "vh2"
    vh3 "vh3"
    vh4 "vh4"
    label "Label"
    
    
===Document Text Style


Document text is dark on light and can also include a number of facets 
to set the font, style, color, shadow, spacing, tabbing, and other 
attributes.

    txt "Normal"
    txt "Bold" bold
    txt "Italic" italic
    txt "Underline" underline
    txt "Bold italic underline" bold italic underline
    txt "Big" font-size 32
    txt "Serif style text" font-name font-serif
    txt "Spaced text" font [space: 5x0]

Document text also includes these predefined styles:

    title "Centered title" 200
    h1 "Heading 1"
    h2 "Heading 2"
    h3 "Heading 3"
    h4 "Heading 4"
    tt "Typewriter text"
===Text Entry Fields


Text input fields accept text until the enter or tab key is pressed. 
 A text input field can be created with:

    field

To make the field larger or smaller, provide a width:

    field 30
    field 300

Fields will scroll when necessary.


Larger amounts of text can be entered in an area.  Areas also accept 
an enter key and will break lines.

    area

You can also specify the area size:

    area 160x200


To force the text in an area to wrap rather than scroll horizontally, 
provide the wrap option:

    area wrap
===Text Setting


To set the value of a text field under program control, use /text: 
e.g.

    across backtile polished
    return t1: txt      200 "This is some original text"
    return f1: field    200 "Some field text"   
    return a1: area  {Some original area text.} wrap 200x80
    return button 200 "Change Text" [
        t1/text: "Some different text" 
        f1/text: "Some new field text"

        a1/text: {Some wrapping text in the^/ area field to^/ show that this^/ 
        is supported}
        show [t1 f1 a1]
    ]
    
===Text Lists

Text lists are easy to create.  Here is an example.

    text-list "Eureka" "Ukiah" "Mendocino"

You can also provide it as a block:

    text-list data ["Eureka" "Ukiah" "Mendocino"]


Almost any type of block can be provided. Here is a list of all the 
files in your current directory:

    text-list data read %.

Here is a list of all the words REBOL has scanned:

    text-list data first system/words
===Scrolling Text List


A style to allow maintenance of lists from Brett Handley on the REBOL 
list:

        style updatable-text-list text-list
        with [
            update-slider: does [
                sld/redrag lc / max 1 length? head lines
            ]
        ]

        tl: updatable-text-list 300x100 data copy system/locale/months
        button  300x20 "Delete first entry on the list" [
            remove tl/data tl/update-slider show tl
        ]
        button 300x20 "Append the 'now' timestamp to list" [
            append tl/data mold now tl/update-slider show tl
        ]
===Text List Picked Values

    list-of-letters: text-list "a" "b" "c" "d" "e" 
    button 200  "Pick Item 3" [
        clear list-of-letters/picked 

        append list-of-letters/picked pick list-of-letters/data 3 
        show list-of-letters
    ]
===Images

By default an image will be scaled to fit within a face.

    image 60x60 polished
    image polished red

Images can be framed in a number of ways:

    image 100x100 polished frame blue 5x5
    image 100x100 polished bevel
    image 100x100 polished ibevel 6x6

Most other faces can accept an image as well as text:

    box 100x100 polished
    button "Button" polished purple
    toggle "Toggle" polished blue red
    field bold  "This is a field." polished effect [emboss tile]

    field bold "This is another field." polished effect [brighten 100]

The image can be provided as a filename, URL, or image data.



===Backdrops

A backdrop can be a color, an effect, an image, or a combination
of the three.  For example a backdrop color would be written as:

    backdrop navy
    title "Color Backdrop" gold

To create a backdrop effect provide it on the line:

    backdrop effect [gradient 1x1 0.0.100 100.0.0]
    title "Gradient Backdrop" gold

A backdrop image can be a file, URL, or image data:

    backdrop polished
    title "Image Backdrop" red

The backdrop image can be colorized:

    size 400x500 
    backdrop polished blue
    title "Blue Image Backdrop"

The image can include an effect:

    backdrop polished effect [fit gradcol 1x1 100.0.0 0.0.250]
    title "Gradient Image Backdrop"
    
===Backtile

To make a backdrop use a tile effect there are two options:

    backdrop polished effect [tile]
    banner "This shows a backdrop with a tile effect"
    
or

    backtile polished
    banner "This demonstrates backtile"


Note the difference between:

    size 400x500 
    backdrop polished
    banner "Here one image is stretched to cover the canvas"

and

    size 400x500 
    backtile polished
    banner "Here one image is repeated to cover the canvas"
    
===Effect Facets


A range of effects are supported for faces.  All of these effects 
are performed directly on the face when it is rendered. Here are 
examples of a few possible effects in top to bottom then left to 
right order:

    style polished-steel image 80x60 polished 
    polished-steel effect [flip 1x1]
    polished-steel effect [rotate 90]
    polished-steel effect [reflect 1x1]
    polished-steel effect [crop 0x50 120x60 fit]
    polished-steel effect [grayscale]
    polished-steel effect [invert]
    polished-steel effect [difference 200.0.0]
    polished-steel effect [tint 80]
    return
    polished-steel effect [contrast 50]
    polished-steel effect [brighten 50]
    polished-steel effect [sharpen]
    polished-steel effect [blur]
    polished-steel effect [colorize 204.0.0]
    polished-steel effect [gradcol 1x1 150.0.0 0.0.150]
    polished-steel effect [gradmul 0x1 0.100.0]
    polished-steel effect [grayscale emboss]


Effects can be used in combination to create other interesting results. 
 However, keep in mind that the computations are performed in real 
time.  If complex combinations are required, a temporary image should 
be created with the to-image function.


===Actions


An action can be associated with almost any face. To do so, follow 
the face style with a block:

    button "Test" [alert "test"]


The block is used as the body of a function that is passed the face 
and the current value (if the face has one).  For example:

    toggle "Toggle" [alert form value] 
    rotary "A" "B" "C" [alert form value]
    text "Click Here" [alert  face/text]

If a second block is provide, it is used for the alternate
actions (right key):


    button "Click Here" [view/new layout [txt "action"]] [view/new layout 
    [txt "alt-action"]]


Use variables to modify the contents or state of other faces. For 
example, the slider will update the progress bar:

    slider 200x16 [p1/data: value show p1]
    p1: progress

!More action on actions needed...

===Show


After the state is changed for a user interface element, it must 
be re-drawn to be reflected on the user interface canvas.

Accomplish this with the show message.

    backtile polished
    across 
    toggle "Toggle State"  
            [   cybernetics?/data: not cybernetics?/data
                show cybernetics?]  

    return  label "Are you interested in cybernetics?" cybernetics?: 
    check 

One show command can be used for multiple user interface elements

        backtile polished orange
        across
        b1: check label "Red" return
        b2: check label "Green" return

        button 200 "Change State But No Refresh" [b1/data: not b1/data b2/data: 
        not b2/data] return
        button "Show" [show [b1 b2]]
===Hide

A user interface element can also be hidden.

        backtile polished orange
        across
        c1: check 
        hide-button: button "Hide" [hide c1] return
        show-button: button "Show" [show [c1 d2]]


The show-button action tries to show a user interface element 'd2' 
that does not exist.
REBOL/View ignores these.
===Invisible Faces


To make a button invisible when the view is opened, you can define 
an invisible button style

This approach sets the show? value to false when the user interface 
element is initialized.

    across

    style invisible-button button with [append init [show?: false]]
    late-shower: invisible-button "I'm Here" return
    return button 200 "Show Invisible Button" [show late-shower]
    
This works for the other visible user interface element.

===Focus

A user interface element can programmatically be given the focus.

    across backtile polished 
    button 200 "Set focus to Phone Field" [focus f2] 
    return label "Name: "   f1: field 100 
    return label "Phone: " f2: field 100 

    return button 200 "Remove focus from Phone Field" [unfocus f2] 
    return button 200 "Hide the Phone Field" [hide f2] return

---Focus Defect


!Note that the tab function shows a hidden field. I have assumed 
that this is a defect. If a field is hidden, the tab button should 
not make it visible. This has been previously sent to feedback.

===Radio Buttons


A radio button is used to make a choice between mutually exclusive 
values. Your preferred programming language is REBOL or C++ or PL/1 
or APL but it is only one of those.

            across backtile polished

            radio of 'programming-language pad 0x-4 label "REBOL" return

            radio of 'programming-language pad 0x-4 label "C++" return

            radio of 'programming-language pad 0x-4 label "PL/1" return

            radio of 'programming-language pad 0x-4 label "APL" return


To mix two groups of radio buttons on one screen, associate them 
with their groups using the "of 'word". In the above, the grouping 
is 'programming-language.

            across backtile polished

            radio of 'programming-language pad 0x-4 label "Language: REBOL" return

            radio of 'programming-language pad 0x-4 label "Language: C++" return

            radio of 'editor pad 0x-4 label "Editor: TextPad" return

            radio of 'editor pad 0x-4 label "Editor: Notepad" return


The padding in the above is needed to keep the label aligned with 
the radio button.

            across backtile polished orange

            radio of 'programming-language pad 0x-4 label "REBOL" return

            radio of 'programming-language          label "APL" return
            
            
            
            

===Radio Button Settings


A radio button is not very useful unless you can find out what its 
setting is and change that setting under program control.


            across backtile polished orange

            rebol-radio:    radio of 'programming-language  [programming-language: 
            'rebol] pad 0x-4 label "REBOL" return

            apl-radio:      radio of 'programming-language  [programming-language: 
            'apl]         label "APL" return
            button 200 "Toggle radio button" [

                    apl-radio/data: not rebol-radio/data: not rebol-radio/data
                    show [rebol-radio apl-radio]
            ]
            
===Check Box

---Purpose


A check box is used to allow user interface choices where the choices 
are not mutually exclusive.

        across backtile polished orange
        c1: check label "Likes animals" return
        c2: check label "Like Monkees" return
        c3: check label "Like The Animals"
        
---State


A check box is not much good if you can't get and set its state (on 
or off).

        across backtile polished orange
        c1: check label "Likes animals" return
        c2: check label "Like Monkees" return
        
    button "Set State" [
        c1/data: true 
        show c1
        c2/data: false
        show c2
    ]
 
 
===Sensor

---Purpose


A sensor is an invisible user interface element. Using a sensor only 
makes sense in a few instances. 


If you want a keycode action where there is no visible user interface 
element to link the action to then a sensor can be used.


This sensor code adds an Escape or Back or Enter action that will 
close the window. 

    sensor 1x1 keycode [#"^M" #" " #"^(back)" #"^(ESC)"] [unview]


Or if you want to make portions of an image 'hot' instead of putting 
buttons on top of the image, then a sensor will achieve this.

        across backtile polished orange

        txt "Click on the upper left section of the gray image to invoke 
        the sensor action"

        return animage: image 100x100 polished      ; here the image is just 
        the polished area

        at animage/offset sensor 50x50 [alert "You pushed over the sensor"]
        
===Displaying Script Values


If the script has a standard format headings, including custom ones, 
these can be used in the application by picking them from the system/script/header.

        backtile polished
        across banner "About"

        return text font-size 16    rejoin ["Title: "           form system/script/header/title]

        return text font-size 16  rejoin ["Originator: "    form system/script/header/author] 
              

        return text font-size 16  rejoin ["Modifier: "      form system/script/header/modifier]

        return text font-size 16  rejoin ["Version: "       form system/script/header/version]

        return text font-size 16  rejoin ["Updated: "       form system/script/header/date]
        return button "OK" [unview] 

===Toggle


A toggle button represents boolean state - either on or off. The 
button stays down until toggled again.
Colors and text can be paired for "on" and "off" state.

    toggle "Up" "Down" red blue

To set the state via program control, use:

        across backtile polished
        return t1: toggle "Up" "Down" red blue
        return button polished 204.0.0 100 "Toggle State" [
            t1/state: not t1/state
            show t1
        ]


===Rotary Buttons


Rotary buttons are a different sort of user interface device. They 
can cause some challenges because the state is what's showing so 
you have to blindly "toggle" to get to a state that you want.  But 
for quick and easy uses where the user is familiar with the options, 
they can be handy.  If you plan to use them for a long list of items 
such as shown  below, they might give you some usability concerns.


---Example

        across backtile polished
        rotary data ["First" "Second" "Third"]

---Setting State

        across backtile polished

        return r1: rotary data (my-options: ["First" "Second" "Third"])
        return button 200 "Change Rotary State" [
            r1/data: next r1/data
            if tail? r1/data [r1/data: head r1/data]
            show r1
        ]

---Example - Usability For Unfamiliar List Contents


The rotary button demonstrated here contains some information unfamiliar 
to most (Saturn's satellites). Use it to to set the state so that 
"Calypso" is set. Doable but without knowing the order each re-paint 
has to be checked to ensure that it is not "Calypso" before clicking 
again.  If you do click past the choice that you want, there is no 
back function so you have to cycle through again.

        return rotary data [

            "Pan" "Atlas" "Prometheus" "Pandora" "Epimetheus" "Janus" "Mimas" 
            "Enceladus" "Tethys" "Telesto" "Calypso" "Dione" "Helene" "Rhea" 
            "Titan" "Hyperion" "Iapetus" "Phoebe"        
        ]


===Arrows


REBOL/View supports arrows as simple user interface elements. Actions 
can be associated with them.



---Arrowheads And Actions

By default, the arrow is 20x20

    across size 200x100 
    backtile polished
    at 50x50 arrow left 
        [alert "You pressed the left arrow"] 

        [alert "You pushed the alternate button on the left arrow"] 
    at 70x30 arrow up
    at 90x50 arrow right [alert "You pressed the right arrow"]
    at 70x70 arrow down
    
---Very Sharp Arrows


And with a little work the arrows and boxes can be merged to look 
sharper. Here is a "sharp at both ends" arrow from the block diagram 
script by Carl:

    origin 0
    backcolor white
    at 0x0 box 40x40 white effect [arrow rotate 270]
    at 110x0 box 40x40 white effect [arrow rotate 90]
    at 24x10 box black 100x20
    
---Arrow Blend

So that shows you how to make an arrow blend into your background

    size 100x100
    across backdrop gray
    at 50x50 box 40x40 gray effect [arrow rotate 90]
    at 40x67 box 25x5 black
    
===LED

LEDs would be used to display state (on or off).  

Clicking the LED toggles its state and changes its color.

LEDs do not support alternate mouse button actions.

    across banner "Light Emitting Diode"
    return 

    l1: led 10x10 [alert "LED left mouse action"] label "Alert status"

    l2: led 10x10 [alert "LED left mouse action"] label "Network status"
    return button "Change state" [
        l1/data: not l1/data
        l2/data: not l2/data 
        show [l1 l2]        
    ]
    
===Box


---Boxing

Draw boxes of any heigth and width with the box style

    box "Large Box" 200x400 polished orange
    
---Boxes As Lines


If you make the box narrow enough or short enough it is a line (or 
a dot).

    across size 300x300 backtile polished
    at 50x0 box 3x100 gold
    at 0x50 b1: box 100x3 gold
    at 10x10 box 5x5 red
    
---Boxes Can Grow

    across size 300x300 backtile polished
    at 150x0 b1: box 100x3 gold
    return pad 0x100 button "Grow Down" [
        for i 3 300 1 [
            b1/size/y: 1 + b1/size/y
            wait 00:00:00.01
            show b1
        ]
    ]

    return pad 0x100 button "Back Up" [
        for i 300 3 -1 [
            b1/size/y: b1/size/y - 1
            wait 00:00:00.01
            show b1
        ]
    ]

You might even find a use for it.


---Grid Effect

Not sure of the use for this yet but here is what you can do:


 return box "Grid Lock" with [effect: [grid 20x20 8x8 4x3]] white 
 300x200
 

 return box "Grid Lock" with [effect: [grid 20x20 5x5 3x3]] white 
 - 80 300x200
 
===Frame

Earlier versions of REBOL VID supported frames in layouts such as
view layout [frame "This is the Bay" %bay.jpg]

These are no longer valid.

But frames can be put around some user interface devices:

    image 100x100 polished frame red
    
===List


A list is an iterated sub layout and takes a layout block that uses 
the Visual Interface Dialect. The styles in the layout will be repeated 
until there is no more room to fit them within the list dimensions.


---Why


A face can be iterated to create a number of virtual faces. For instance, 
when displaying a list of ten buttons, each of the buttons does not 
need to be created as a separate object. If the buttons only differ 
by a few facets (such as position, text, and action taken on selection), 
a model face can be created and iterated for its other position. 
This is useful when creating scrolling lists of files and other data 
sets that share the same appearance. 

---Supply


Supply provides the data to the list for an iterated face.

    do [cnt: 0
        list-collection: [aqua sky water]    
    ]
    backtile polished orange
    across
    list-displayed: list 100x72 [
        origin 0 space 0x0 across
        color-field: txt bold 80x24
    ] supply [
            if none? one-color: pick list-collection count [exit]
            face/text: do pick [one-color] index

    ]

    return txt gold 180 "OK ... but not too useful"


---Supply Columns

Maybe adding some more columns would be better.

Here I'll add a column of buttons that display the color name
and a column of text strings in italic.

    do [
        cnt: 0
        list-collection: [aqua sky water gold silver coffee]    
    ]
    backtile polished orange
        across
        list-displayed: list 300x200 [
            origin 0 space 0x0 across
            color-field: txt bold 80x24
            color-button: button 80x24
            pad 5x1
            txt 100 italic
        ] supply [

                if none? one-color: pick list-collection count [exit]
                face/text: do pick [
                    [one-color]
                    [to-string one-color]
                    [rejoin ["  " to-string one-color]]
                    ] index 
    ]
    

    return txt gold 300 {A bit more interesting but the last row repeats 
    to fill the list size. Some of the other VID components will automatically 
    stretch to fit the size needed (such as this txt field) but the list 
    does not behave that way.  You have to make the list size fit its 
    data or make it smaller and add a vertical scroll capability. That 
    is shown a little later on.}

===List With Supplied Data

This example is to show adding action to the list
and adds a horizontal line between the rows.


    do [
        cnt: 0
        list-collection: [aqua sky water gold silver coffee]    
    ]
    backtile polished orange
        across

        list-displayed: list water edge [size: 6x6 color: silver]  350x96 
        [  
            origin 0 space 0x0 across

            color-field: txt 60 [alert rejoin ["You pressed the " face/text " 
            text field"]]
            pad 45x0            

            color-button: button 80 [alert rejoin ["You pressed the " face/text 
            " button"]]
            pad 5x0
            txt 120 italic

            return box 350x1 white      ; this causes a horizontal line to appear 
            between each row

        ] supply [

                if none? one-color: pick list-collection count [exit]
                face/text: do pick [
                    [one-color]
                    [to-string one-color]
                    [rejoin ["  " to-string one-color]]
                    ] index 
    ]


===Supply List With Scroll

This example shows a supplied list with a scroll capability.
More colors are added to demonstrate scrolling.

Note that this is a verbose list of code where I added comments
for my understanding of how the scroll was linked to the list.
The same effect can be accomplished with fewer lines of code.
    

    do [    ; first this do block creates the data definitions needed.
        slider-position-clicked:  0
        count: 0    
        x: 450
        y: 300

        row-y: 16           ; the row height includes the data plus any separator 
        lines 

        list-size: to-pair reduce [x y]     ; this is the size of the display 
        list  
        separator-size: to-pair reduce [x 1]
        slider-size: to-pair reduce [24 y ]
        list-collection: [

            aqua           bar-color   base-color     beige         black    
                  blue           brick          brown      

        button-color   coal        coffee         crimson       cyan     
              forest         gold           gray       

        green          ivory       khaki          leaf          linen    
              magenta        main-color     maroon     

        mint           navy        oldrab         olive         orange   
              over-color     papaya         pewter         

            pink           purple      rebolor        red           sienna   
                  silver         sky            snow

        tan            teal        violet         water         wheat    
              white          yellow        
        ]    
        
        supply-style: stylize [

                button-fixed: button left coal to-pair reduce [80 row-y]        ; 
                these keep the row elements the same height

                text-fixed: txt to-pair reduce [160 row-y]          
        ]
        
        data-size: length? list-collection  
    ]
    

    backtile polished orange                        ; this section layouts 
    out the list
        
        across

        list-position: at                                   ; the position 
        is captured here in order to later put the slider beside it
        list-displayed: list linen 
            edge [size: 6x6 color: tan]  list-size [  
            origin 0 space 0x0 across
            styles supply-style

            text-fixed [alert rejoin ["You pressed the " face/text " text field"]]

            button-fixed [alert rejoin ["You pressed the " face/text " button"]]
            pad 5x0 

            text-fixed 80 italic [alert rejoin ["You pressed the italic " face/text 
            " text field"]]

            return box separator-size gray      ; this causes a horizontal line 
            to appear between each row

        ] supply [
                count: count + slider-position-clicked  

                if none? one-color: pick list-collection count [exit]
        face/text: 
            either count > (1 + data-size) 
            [""]
            [
                             do pick [

                                    [one-color]                                                      
                                           ; this is supplied to the first txt field (text-fixed)

                                    [to-string one-color]                                           ; 
                                    this is supplied to the button (button-fixed)

                                    [rejoin ["  " to-string one-color " "]]     ; this value is supplied 
                                    to the last text-fixed field
                            ] index 
                    ]
        ]


        ; now add a slider to the side of the list



        at list-position + (list-size * 1x0)                             
           ; this finds the top right border of the list widget
        vertical-slider: slider slider-size to-integer y / row-y
        [

                    slider-position-clicked: vertical-slider/data   ; the slider has 
                    to be bound to the size of the list                

                        * ((1 + data-size) - ((y / (1 + row-y))))       ; including the row 
                        height
                    if slider-position-clicked <> count [
                        count: slider-position-clicked 
                        show list-displayed
                    ]
                ]


===Slider


A slider is interactive user interface element. The data of a slider 
varies from 0 to 1.

    backtile polished   orange across
    slider-1: slider 200x40 
    return button 200 "Move first slider to 50%" [
        slider-1/data: .5 
        show slider-1
    ]

    return txt 200 "The second slider in this example is initialized 
    to the 80% mark."  
    return slider 200x40 with [append init [data: .8]]
    
===Progress Indicator


The progress-1 face in this example is a progress indicator. Because 
it is only displaying information, it is non-interactive i.e. you 
can not change its value by dragging its edges.  The alternate button 
is not supported on a progress indicator.

    backtile polished   orange across
    slider 200x40 [
        progress-1/data: value 
        field-1/text: join (to-integer (100 * value)) " %"
        show [progress-1 field-1]
    ] 
    return progress-1: progress
    return field-1: field
===Panels 


Panels are used to create sub-panes that can be more easily managed 
by grouping

the user interface devices on a panel. The first example below shows 
how to use panels for layout alignment. By creating a panel definition, 
all of the components defined within it are aligned relative to its 
origin.

    across backtile polished brick
    tabs 50
    return panel-1: panel 250x120 [
        backtile polished
        across
        return button water 200 "Button A"
        return button aqua  200 "Button B"
        return button sky   200 "Button C" 
    ]


    at panel-1/offset + panel-1/size panel 60x90 [  ; start at the bottom 
    right corner of panel-1
        backtile polished
        across
        return button tan       20 "1"
        return button coffee    20 "2"
    ]
    
---Multiple SubPanels example


This example from the REBOL html documentation shows how to easily 
hide and show sections of a user interface by displaying them on 
the face area of a box.  


        do [                                ; define two panels
            panel1: layout [
                    origin 8x8
                    h2 "Panel 1"
                    field "Field 1"
                    field "Field 2"
                    button "The Answer" [alert "I know nothing."]
            ]


            panel2: layout [
                origin 8x8
                    h2 "Panel 2"
                    across
                    txt "X:"
                    slider 150x16
                    return
                    txt "Y:"
                    slider 150x16
                    return
                    check [panel2/color: maroon  show panel2]
                    txt "Don't click this"
                    return 
                    check [panel2/color: silver  show panel2]
                    txt "Click this" 
                    return
                ]

                panel1/offset: 0x0
                panel2/offset: 0x0
        ]


        vh2 "Subpanel Examples"     ; now demonstrate panel use
        guide
        pad 20
        button "Panel 1" [panels/pane: panel1  show panels]
        button "Panel 2" [panels/pane: panel2  show panels]
        button "Quit" [unview]
        return
        box 2x140 maroon
        return
        panels: box 220x140
        do [panels/pane: panel1]
        
===Simple Default Style Override


The style's default look can be overriden easily with one line of 
code. 


For example, to make the default button size 200x200 with a water 
color, use

    style button button 200x200 water
    button "Big Blue Button" [unview]

To make the toggle some different default colors:

    style toggle toggle crimson sky
    toggle "Up" "Down"


Note that these stay in effect until they are overridden so if you 
use the default values, exercise some care unless you meant to do 
that. 



===Image Maker


An option used by Carl in some of his programs is to let View create 
specific icons so that you have portability and more control of look 
of the image then if you referenced an external file such as gif 
that was a bullet display. Here's how to do that:

    do [    
        make-image: func [xy wh eff] [
            eff: layout [
                size 20x20 at xy
                box wh effect eff
            ]
        eff/color: rebolor
        to-image eff
        ]


        dot: make-image 6x5 9x9 [gradient 1x1 255.0.0 0.0.0 oval key 0.0.0]

        dot-big: make-image 8x7 12x12 [gradient 1x1 255.0.0 0.0.0 oval key 
        0.0.0]
        arr: make-image 3x3 14x14 [arrow 0.0.127 rotate 90]
        ard: make-image 3x3 14x14 [arrow 0.0.127 rotate 180]    

    ]   ; end of "do" - it is needed here because easyvid approach is 
    expecting vid dialect commands

    banner "Presentation Points"
    size 400x300 across

    style label label gold     ; make a label's text be a different color 
    than the default
    return image dot label "This is bullet point number 1" 
    return image dot label "This is bullet point number 2"
    return image arr label "This is arrow point number 1"

    return image ard label "This is an arrow making a different point"

    return image dot-big pad 0x4 area 300x80 wrap "And because these 
    arrows and dots are images, action can be added to them to make them 
    'hot' with mouse actions including 'over'."
    
===Needs Some Work

!More to come.  These still need to be covered in this
tutorial:

    text-list data [
        icon
    ]
    
===Digital Clock

    origin 0
    banner "00:00:00" rate 1 effect [gradient 0x1 0.0.150 0.0.50]

        feel [engage: func [face act evt] [face/text: now/time  show face]]


 


===REBOL Logo

 image %rebo-logo.gif [unview]

===Paint Drops

REBOL one liner by Vincent Ecuyer


 b: box rate 9 effect[draw[pen(random snow)circle(random 99x99)2]blur]box 
 1x1 rate 9 effect[draw[(b/image: to-image b)]]
 
===eMailer

One line emailer by Doc Kimbel

Assumes you have set up your email in set-user



 e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject 
 to-email e/text m/text s/text alert "ok"]
 
===Hello World

 text "Hello World!" button "Close" [unview]
===Three Buttons

 button "Yes" button "Maybe" button "No"

===View Web Text

 text 800x600 read http://www.rebol.com
 
===View Image

 image %palms.jpg
 
===View Image and File Name


Here a do block is used to initialize the file variable within the 
layout code.

 do [file: %palms.jpg]
 image file  text form file
 
 
===View Image behind File Name


Here a do block is used to initialize the file variable within the 
layout code.

 do [file: %palms.jpg]

 image file form file
 
 
===Buttons From Images

    backdrop 40.70.140
    stat: text bold "Click a Button" 100x20 240.140.40 center
    button "Bay Test"  %bay.jpg 100x100 [
        stat/text: "Upper" 
        show stat
    ]
    button "Blue Test" %bay.jpg 100x100 10.30.180 [
        stat/text: "Lower" 
        show stat
    ]
===View List


 list blue 320x200 [across text white 200 text white 100] data [
    ["John" 100] 
    ["Joe" 200] 
    ["Martin" 300]
 ]
===Movie Credits



    backdrop %bay.jpg effect [fit]

    text center bold 240x30 "REBOL, The Movie" yellow font [size: 16]
    credits: text {

 Edit This File 

 To Add Your Own Credits 
 

 It is very simple to do. 

 Only takes a minute. 

 Only REBOL Makes It Possible...

 } white bold center 240x180 rate 30 para [origin: 0x+100]
        feel [engage: func [f a e] [

            if a = 'time [f/para/origin: f/para/origin - 0x1 show f]
        ]
    ]



===Fire Demo

    box 150x150 with [
        edge: none
        img: image: make image! 150x150
        rate: 20
        text: "FIREBOLEK"
        font: make font [size: 24 color: 255.125.0]

        basic: [draw [image make pair! reduce [(random 3)  - 2 -1] img]]
        effects: reduce [
            append copy basic [blur luma -10]
            append copy basic [sharpen luma -10 blur]
            append copy basic [contrast 10 blur luma -5]        
        ]
        effect: first effects
        feel: make feel [
            engage: func [f a e][
                switch a [

                    down [f/effects: next f/effects if tail? f/effects [f/effects: head 
                    f/effects] f/effect: first f/effects show f]

                    time [show f repeat i f/size/x - 4 [poke f/image (f/size/x * f/size/y) 
                    - i - 2 (random 255.0.0 + random 0.127.0) * 3] f/img: to-image f] 
                           
                ]       
            ]
        ]
    ]
    text 150 {classical fire demo for REBOL^/
 press on fire to see other effects.^/   
 Written by ReBolek, 2001 in 15 mins.^/
 We need new category on Assembly:^/
 less-than-kb-demo ;-)} with [font: make font  [size: 9]]
===Bezier 

Oldes Bezier Line Demo

See script library for %bezier-curve.r

Uses functions and data initialized at script startup

The end points are draggable to change the curve!!!!


Here a do block is used to allow executable lines for initialization 
purposes.

 do [

    draw-beziere-curve: has [result pp x0 x1 x2 x3 y0 y1 y2 y3 cx bx 
    ax cy by ay t tx ty s] [
    result: make block! 120
    pp: p0/size/x / 2
    x0: p0/offset/x + pp
    y0: p0/offset/y + pp
    x1: p1/offset/x + pp
    y1: p1/offset/y + pp
    x2: p2/offset/x + pp
    y2: p2/offset/y + pp 
    x3: p3/offset/x + pp
    y3: p3/offset/y + pp

    insert result compose [
        pen 155.0.0
        line (p0/offset + pp) (p1/offset + pp)
        line (p2/offset + pp) (p3/offset + pp)
        pen 255.255.255 line (p0/offset + pp)
    ]    
    cx: 3 * (x1 - x0)
    bx: 3 * (x2 - x1) - cx
    ax: x3 - x0 - cx - bx
    cy: 3 * (y1 - y0)
    by: 3 * (y2 - y1) - cy
    ay: y3 - y0 - cy - by
    
    t: s: 0.01 ;this value sets quality of the curve
    
    while [t <= 1][
        tx: to integer! (

                (ax * (t * t * t)) + (bx * (t * t)) + (cx * t) + .5
            ) + x0
        ty: to integer! (

                (ay * (t * t * t)) + (by * (t * t)) + (cy * t) + .5
            ) + y0

        t: t + s
        insert tail result to pair! reduce [tx ty]
    ]
    return result
 ]


 click?: false
 mouse-pos: 0x0


 ]

    origin 0

    bkg: box black 400x400 with [effect: reduce ['draw make block! 120]]
    style point box 10x10 with [

        effect: [draw [pen 0.255.0 fill-pen 0.200.0 circle 4x4 4]]
        changes: [offset]
        feel: make feel [
            engage: func [f a e][
                if a = 'down [click?: on mouse-pos: e/offset]
                if a = 'up   [click?: off]
                if find [over away] a [
                    if click? [
                        f/offset: f/offset + e/offset - mouse-pos
                        bkg/effect/2: draw-beziere-curve
                        show [bkg f]
                    ]
                ]
            ]
        ]
    ]
    at 300x200 p0: point
    at 200x100 p1: point
    at 200x300 p2: point
    at 100x200 p3: point
    do [bkg/effect/2: draw-beziere-curve]
                   
===Buttons Galore

Buttons galore from the library script %buttons.r


Here a do block is used to execute the initialization needed within 
the layout block.



    do [
        group: ["rotary" "test" "button"]
    ]

    origin 20x10
    backdrop effect [gradient 0x1 100.20.0]

    vh1 "52 Button Click-up - Each with a different click effect..."

    vtext bold "Here is a small sampling of the thousands of button effects 
    you can create. (This is 78 lines of code.)"
    at 20x80 guide
    button "simple"
    button form now/date
    button "colored" 100.0.0
    button "text colored" font [colors: [255.80.80 80.200.80]]
    button with [texts: ["up text" "down text"]]
    button "bi-colored" colors [0.150.100 150.20.20]

    button with [texts: ["up color" "down color"] colors: [0.150.100 
    150.20.20]]
    button "image" pic
    button "color image" pic 200.100.50

    button "flip color" pic with [effects: [[fit colorize 50.50.200][fit 
    colorize 200.50.50]]]
    button "blink" with [rate: 2 colors: [160.40.40 40.160.40]]
    return

    button "multiply" pic with [effects: [[fit][fit multiply 128.80.60]]]
    button "brighten" pic with [effects: [[fit][fit luma 80]]]

    button "contrast" pic with [effects: [[fit][fit contrast 80]]]
    button "horiz flip" pic with [effects: [[fit][fit flip 1x0]]]

    button "vert reflect" pic with [effects: [[fit][fit reflect 0x1]]]
    button "invert" pic with [effects: [[fit][fit invert]]]

    button "vert grad" with [effects: [[gradient 0x1 0.0.0 0.200.0] [gradient 
    0x1 0.200.0 0.0.0]]]

    button "horiz grad" with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 
    1x0 200.200.200 200.0.0]]]

    button "both grad" with [effects: [[gradient 1x0 140.0.0 40.40.200] 
    [gradient 0x1 40.40.200 140.0.0]]]

    button "blink grad" with [rate: 4 effects: [[gradient 1x0 0.0.0 0.0.200] 
    [gradient 1x0 0.0.200 0.0.0]]]

    button "blink flip" pic with [rate: 8 effects: [[fit][fit flip 0x1]]]
    return
    button "big dull button with several lines" 100x80 0.0.100

    button "dual color" pic 50.50.100 100.50.50 100x80 with [edge: [color: 
    80.80.80]]

    button "big edge" pic 100x80 with [edge: [size: 5x5 color: 80.80.80] 
    effects: [[fit colorize 50.100.50][fit]]]

    button "oval reflect" pic 50.100.50 100x80 with [effect: [fit reflect 
    1x0 oval]]
    return

    button "text on top" pic 100x80 with [font: [valign: 'top] effects: 
    [[fit gradcol 1x1 200.0.0 0.0.200] [fit gradcol -1x-1 200.0.0 0.0.200]]]

    button "text on bottom" pic 100x80 50.50.100 with [font: [valign: 
    'bottom] effects: [[fit][fit invert]]]

    button "big text font" pic 100x80 with [font: [size: 24] effects: 
    [[fit multiply 50.100.200][fit]]]

    button "cross flip" pic 50.100.50 100x80 with [effect: [fit flip 
    0x1 reflect 0x1 cross]]
    return
    toggle "toggle"
    toggle "toggle red" 100.0.0 
    toggle "toggle up" "toggle down"
    toggle "toggle colored" 0.150.100 150.20.20
    toggle "up color" "down color" 0.150.100 150.20.20

    toggle "toggle multiply" pic with [effects: [[fit][fit multiply 128.80.60]]]

    toggle "toggle contrast" pic with [effects: [[fit][fit contrast 80]]]
    toggle "toggle cross" pic with [effects: [[fit][fit cross]]]

    toggle "toggle v-grad" with [effects: [[gradient 0x1 0.0.0 0.200.0] 
    [gradient 0x1 0.200.0 0.0.0]]]

    toggle "toggle h-grad" with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 
    1x0 200.200.200 200.0.0]]]

    toggle "toggle both" with [effects: [[gradient 1x0 140.0.0 40.40.200] 
    [gradient 0x1 40.40.200 140.0.0]]]
    return
    rotary data group
    rotary data reduce [now/date now/time]
    rotary data group 100.0.0 0.100.0 0.0.100

    rotary data group with [font: [colors: [255.80.80 80.200.80]]]
    rotary data group with [colors: [0.150.100 150.20.20]]
    rotary data group pic
    rotary data group pic 200.100.50

    rotary data group pic with [effects: [[fit colorize 50.50.200][fit 
    colorize 200.50.50]]]

    rotary data group with [effects: [[gradient 0x1 0.0.0 0.200.0] [gradient 
    0x1 0.200.0 0.0.0]]]

    rotary data group with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 
    1x0 200.200.200 200.0.0]]]

    rotary data group with [effects: [[gradient 1x0 140.0.0 40.40.200] 
    [gradient 0x1 40.40.200 140.0.0]]]
===Paint Program


This section is a clip of the layout portion of Frank Sievertsen's 
remarkable paint program. Open this example to enable a quick link 
to the real source:


 button "Browse Source" [browse http://www.reboltech.com/library/html/paint.html]
 button "Close" [unview]


In the example below, a DO block is used to execute initialize code.

 do [

    color: fill-color: start: draw-image: draw-pos: tmp: none
    type: 'box
    undos: [] redos: []
    draw: func [offset /local tmp] [
        compose [
            pen (color/color) fill-pen (fill-color/color)
            (type) (start) (either type = 'circle [
                tmp: offset - start
                to-integer square-root add tmp/x ** 2 tmp/y ** 2
            ] [offset])
        ]
    ]
 ]
 
        backdrop effect compose [gradient 1x1 (sky) (water)]
        across
        draw-image: image white 300x300 effect [draw []]
        feel [engage: func [face action event] [
            if all [type start] [
                if find [over away] action [
                    append clear draw-pos draw event/offset
                    show face
                ]
                if action = 'up [
                    append/only undos draw-pos
                    draw-pos: tail draw-pos
                    start: none
                ]
            ]
            if all [type action = 'down] [
                start: event/offset
            ]
        ]]
        do [draw-pos: draw-image/effect/draw]
        guide
        style text text [
            tmp: first back find face/parent-face/pane face
            tmp/feel/engage tmp 'down none
            tmp/feel/engage tmp 'up none
        ]
        label "Tool:" return
        radio [type: 'line] text "Line"
        return
        radio [type: 'box] on text "Box"
        return
        radio [type: 'circle] text "Circle"
        return
        style color-box box 15x15 [

            face/color: either face/color [request-color/color face/color] [request-color]
        ] ibevel
        color: color-box 0.0.0 text "Pen"
        return
        fill-color: color-box text "Fill-pen"
        return
        button "Undo" [if not empty? undos [
            append/only redos copy last undos
            draw-pos: clear last undos
            remove back tail undos
            show draw-image
        ]]
        return
        button "Redo" [if not empty? redos [
            append/only undos draw-pos
            draw-pos: insert draw-pos last redos
            remove back tail redos
            show draw-image
        ]]
===Font Lab

Carl's Font lab



Here a do block is used to initialize some values needed in the layout

 do [

    change-styles: func [style start facet subfacet value /local v][
    start: find style/pane start
    foreach f start [
        f: in f facet
        if subfacet <> 'none [f: in get f subfacet]
        either block? value [

            if not block? get f [set f either none? get f [copy []][reduce [get 
            f]]]

            either v: find get f value [remove v][head insert get f value]
        ][set f value]
    ]
    show style
 ]

 chg: func ['facet 'subfacet value] [
    change-styles external-view norm-start facet subfacet value
 ]
 shad: does [chg font shadow sdir * to-integer sl2/data * 16]
 sdir: 1x1
 sz: 180x40
 sx2: sz/x / 2 
 ]



    style tgl toggle 60
    style lab vtext bold
    backcolor rebolor
    space 0x5
    across 

    p: choice 180 "Sans-Serif Style" "Serif Style" "Fixed Width Style" 

        [chg font name pick reduce [font-sans-serif font-serif font-fixed] 
        index? p/data]
        return
    tgl "Bold" [chg font style [bold]]
    tgl "Italic" italic [chg font style [italic]]
    tgl "Lined" underline [chg font style [underline]]
    return
    tgl "Left" of 'tg1 [chg font align 'left]
    tgl "Center" of 'tg1 [chg font align 'center]
    tgl "Right" of 'tg1 [chg font align 'right]
    return
    tgl "Top" of 'tg2 [chg font valign 'top]
    tgl "Middle" of 'tg2 [chg font valign 'middle]
    tgl "Bottom" of 'tg2 [chg font valign 'bottom]
    return
    lab "Size:" 60x20 font []

    sl: slider 120x20 [chg font size max 8 to-integer sl/data * 40] 
     with [append init [data: .5]]
    
    return
    lab "Space:" 60x20 font []

    sl1: slider 120x20 [chg font space (1x0 * to-integer sl1/data * 20) 
    - 5x0]
    return
    lab "Shadow:" 60x20 font []
    sl2: slider 120x20 [shad]  with [append init [data: .5]]
    return
    lab "Shad Dir:" 60x20
    arrow left  [sdir: sdir * 0x1 + -1x0 shad] pad 6
    arrow right [sdir: sdir * 0x1 + 1x0 shad]  pad 6
    arrow up    [sdir: sdir * 1x0 + 0x-1 shad] pad 6
    arrow down  [sdir: sdir * 1x0 + 0x1 shad]  pad 6
    return
    button sx2 "Text Color" [chg font color request-color]
    button sx2 "Area Color" [chg color none request-color]
    return

    button sx2 "Help" [alert "Click the controls on the left to change 
    text on the right."]
    button sx2 "Close" #"^Q" [unview]
    below
    at p/offset + (p/size * 1x0) + 10x0
    norm-start:
    Title "Title" sz
    h1 "Heading 1" sz
    h2 "Heading 2" sz
    h3 "Heading 3" sz
    h4 "Heading 4" sz
    h5 "Heading 5" sz
    at norm-start/offset + (norm-start/size * 1x0) + 10x0
    banner "Banner" sz
    vh1 "Video Heading 1" sz
    vh2 "Video Heading 2" sz
    vh3 "Video Heading 3" sz
    vtext "Video Text" sz
    text "Document Text" sz
    

===Windows Clipboard


---Cut or Copy to Clipboard


Normal Windows cut and copy commands are supported e.g. on a field, 
contents can be copied to the clipboard. Programmatic access is also 
supported for text contents.

    across 
    label "Entry field: "
    return input-field: field 200 "Enter your text here"

    return button 200 "Copy Entry field data to clipboard" [write clipboard:// 
    input-field/text]

    return button 200 "Show Clipboard Contents" [alert read clipboard://] 


---Clearing The Clipboard


    across 
    button 200 "Clear The Clipboard" [write clipboard:// ""]

    return button 200 "Show Clipboard Contents" [alert read clipboard://] 



---Paste from Clipboard


Normal Windows paste commands are supported e.g. on a field, contents 
can be pasted. Programmatic access is also supported for text contents.

    across 

    button 200 "Show Clipboard Contents" [alert read clipboard://] 
===Requesters


REBOL View supports an assortment of requesters. 


The results of the request-* code are returned as its value e.g. 
chosen-date: request-date


---Request Yes | No | Cancel


Provides the user the capability to pick from choices "Yes" | "No" 
| "Cancel"

The result is "True" | "False" | none

    do [user-response: none]

    button "Simple Request" 200 [user-response: request "Do you want 
    to abandon your input so far?"]
    button "View User Response" 200 [alert form user-response]
    

---Pick A Color

    do [chosen-color: gold] 
    button "Pick Color" 200 [chosen-color: request-color]
    button "View Chosen Color" 200 [alert form chosen-color]



---Pick An Answer

The request allows a descriptive value then 1, 2, or 3 options.


    button "Format" 100 [request ["Your message goes here. It will wrap 
    if it is very very long." "Choice 1" "Choice 2" "Choice 3"]]
    

    button "Example 1" 100 [request ["Pick The Color of Your New Model 
    T" "Black"]]
    

    button "Example 2" 100 [request ["Pick one country" "England" "France"]]


    button "Example 3" 100 [request ["Run Extract Script?" "Yes" "No" 
    "Cancel"]]


---Pick A Date

    do [chosen-date: 01-Jun-1990]
    button "Pick Date" 200 [chosen-date: request-date]
    button "See Chosen Date" 200 [alert form chosen-date]

---Get A LogonID and Password

    do [credentials: none]
    button "Get Credentials" 200 [credentials: request-pass]
    button "View Credentials" 200 [
        view/new layout [
            size 200x200 backtile polished orange 
            across banner "Credentials" 
            return label "LogonID:  " txt pick credentials 1
            return label "Password: " txt pick credentials 2
        ]
    ]


---Pick A File


Format: REQUEST-FILE /title title-line button-text /file name /filter 
filt /keep    

        do [filter-block: ["*.gif" "*.jpg" "*.png" "*.bmp"]]

        button "Pick Any File" 300 [request-file "Select"]      

        button "Pick With A Title" 300 [request-file/title "Pick The Data 
        File to Process" "OK"]

        button "Change the Action Button Name" 300 [request-file/title "Pick 
        The Data File to Process" "OK"]        

        button "Keep Results" 300 [request-file/title/keep "Previous Select 
        On This Button Is Kept" "OK"]

        button "Filter Files" 300 [request-file/title/filter "Pick An Image 
        File" "OK" filter-block]    



---Request Text Input

Format: REQUEST-TEXT /offset xy /title title-text /default str
    

    button "Request Text Input - all default parameters" 300 [request-text]

    button "Request Text Input - with offset to window" 300 [request-text/offset 
    40x40]

    button "Request Text Input - with title" 300 [request-text/title 
    "Input your question"]

    button "Request Text Input - with default" 300 [request-text/default 
    "Key your question here"]

    button "Request Text Input - with all parameters" 300 [request-text/offset/title/default 
    100x100 "Input your question" "Key your question here"]



---Request Download from Net


Request a file download from the net. Show progress. Return none 
on error.

Format: REQUEST-DOWNLOAD url /to local-file

    backtile polished orange    

    button "Request File Download To local REBOL Cache" 300 [request-download 
    http://www.rebol.com/index.html]

    button "Request File Download To This Directory" 300 [request-download/to 
    http://www.rebol.com/index.htmlnone]

    button "Request File Download To Specific File" 300 [request-download/to 
    http://www.rebol.com/index.html%/c/temp.html]

===Message Box


    button "Format" 100 [request ["Your message goes here. It will wrap 
    if it is very very long and tedious." "Close"]] 
    button "Example" 100 [request ["You done good!" "OK"]]



---Confirmation

    button "Exit" 100 [
        request/confirm "Do you want to quit without saving?" []
    ]
    

===Calling the Editor

The REBOL editor is now callable with the editor function

    backtile polished
    button 300 "Create a test file and edit it" [
        write %temp.txt "This is a test file"
        editor %temp.txt
    ] frame 204.0.0 
    

===Calling Windows

With View/Pro the calling of executables is supported.

Here are two simple examples that will work if you have View/Pro 
on a platform where a notepad and calc are avaiable.

    across backtile size 200x200
    return button "Notepad" [call ["notepad.exe"]]
    return button "Calculator" [call ["calc.exe"]]


===Window Options


Note that these are options which are ignored by the easyvid.r code 
that displays them in this tutorial.
Copy the code out and run it standalone in REBOL/View.

---Block Options: No Border and No Title

    view/options layout [
        size 200x200 
        banner "Window Options" 
        button "Close" [unview]
        ] [
            no-border
            no-title
        ]


---Word Option: No Title


Note that the results of this are surprising if you run it from within 
a script that has a title option. It is displayed near location 0x0 
of the resulting window instead of in the window frame that has been 
suppressed. 

    view/options layout [
        size 200x200 
        banner "Window Options" 
        button "Close" [unview]
        ] 'no-title

===REBOL/View Notifiers


REBOL/View supports simple notifiers to send messages to a user interface


---Alert

    button 220 polished "Send alert message" [
        alert "This causes a dialogue box to popup"
    ]





---Flash

Flash is provided to provide a message and keep on processing.

    across size 200x200
    return button 150 "Create Flash Message" [flash "Testing"]
    return button 150 "Unview Flash" [unview]



---Inform

    inform layout  [
        backtile polished sky 

        across text font-size 16 bold underline red "Action complete!" 
        return button "OK"  [unview]]

---Popup

REBOL supports popups  (see note below before running!)

        across size 200x200 
        button "Show Popup" [
            show-popup popup-layout: layout [
                    across size 200x200 
                    backtile polished
                    banner "The Popup Worked" 
                    return button "Unview" [unview]
                ]
        ]
        return button "Hide Popup" [unview/only popup-layout]

I have had some difficulties (process lockup) when using

these popups so just use view layout [...] and skip the popup part.

===Diagram Example


Carl has created some diagrams in REBOL using styles to make an architecture 
diagram.

This is a slightly modified version.


Here again a DO block precedes the layout code for non-layout initiatiation 
... here the definition of a function.

Why make a diagram this way?


1. One reason is that it can be interactive ... the sections are 
all "hot" with a few lines of code.  Here they pop up REBOL Dialogs 
but they could do anything that can be coded even something as simple 
as launching a browser on a different URL for each diagram component. 
 The "Compositor" box demonstrates this by launching your browser 
on the REBOL.com site.


2. Very small footprint size compared to other presentation source 
formats.




 do [
        information: func [info [string!]][
        request/ok reform [ info]
    ]
 ]



    style bx box 255.255.255 0.0.0 font-size 11 font [color: 0.0.0 shadow: 
    0x0] edge [size: 5x2] 
        [request/ok reform ["No information on" face/text]] 

    style bb box bold left top para [origin: 6x10] edge [size: 2x2]
        [request/ok reform ["No information on" face/text]]
    backcolor silver + 30
    at 15x15 h1 486 left "Arch Structure" 
    at 15x50    bb "Client" 506x436 160.80.80 [

        information "Any client machine e.g. branch or Call Centre"]

    at 25x252   bb "Mid-Tier" 486x68 effect [gradient 1x1 169.91.155 
    80.45.75]

    at 25x152   bb "UI" 486x96    effect [gradient 1x1 38.156.82 19.78.41]

    at 25x324   bb "Servers" 486x151   effect [gradient 1x1 103.96.200 
    50.45.100] [

        information "Mid-tiers servers with XYZ relational database server" 
                                                                         
              
    ]

    at 130x216  bx "Compositor" 182x24 bold [browse http://www.rebol.com]

    at 130x60   bx "Browser" 120x24 [information "Branch standard browser"]

    at 130x188  bx "Sound" 182x24 bold [information "Sound services"]
    at 255x60   bx "Win32" 120x24 [information "Win32 App"]

===Column Images


Creates a layout looking (a little) like columns. It uses a gradient 
effect going from darker to lighter

 do [
     column: make image! layout [

            backdrop effect [gradient 1x0 20.20.20 250.240.230 luma 60]
        ]

    column-size: 50x420

    area-size: 400x420  ; height should be the same as column-size
 ]
 backtile polished tan
   across 
   image column-size  column 
   pad -10x0        ; this brings the default VID spacing back
   area wrap area-size  

   edge none        ; take the edge off of area so that it more closely 
   blends 
   shadow 2x2

   pad -10x0 image column-size column  ; if you want a right column

===Tree View of Directory

This is Didier's tree view %request-dir.r


In this sample, you must be online because the code is accessed on 
the Rebol script server

 do [do http://www.rebol.org/library/scripts/request-dir.r
     request-dir
 ]


Note that:

* the script is read from the script library but runs locally

* it is showing the files in your directories


===The emailer Function


The function for emailing has appeared in Jan-2004 on the rebol list.


It is a simple idea ... to create a standard emailer by invoking 
a function emailer. This window will show the source:

  text wrap 400x300 mold get 'emailer

And it is simple to run:

    across size 200x200
    return button 150 "Run emailer" [emailer]


But on my machine there is again a problem - the emailer locks up 
REBOL/View.

Recommendation:

* if it works use it if you like


* use Doc Kimbel's one liner (works for me). Assumes you have set 
up your email in set-user



 e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject 
 to-email e/text m/text s/text alert "ok"]



* better yet, make your own... if the code for the basic is 1 line, 
then a custom version is not far away. Here's an example that allows 
selection of your frequent contacts (entered in the names-addresses 
series) and keeps a journal of email that you have sent (using this 
code) in file email-journal.txt.  Assumes you have setup your user 
profile correctly to allow sending of email.


 do [

  names-addresses: [
    "Contact 1"         [contact1-:-no-such-address-:-com]
    "Contact 2"         [contact2-:-no-such-address-:-com]
    "Contact 3"         [contact3-:-no-such-address-:-com]
  ]

  names: copy []
  foreach [name address] names-addresses [append names name]


  journal?: false  ; set to true if want to journalize sent email
 ]

    e: rotary 200 data sort names
    s: field "Subject" 
    m: area 500x400 wrap "Body" 
    btn "Send"[

        send/subject who-to: select names-addresses e/text m/text s/text 
        alert join "Sent email to: " form who-to
        
        if journal? [
            write/append %email-journal.txt rejoin [
                "[ When-sent: " now/precise 
                " To: " who-to
                " Subject: {" s/text
                "} Message: {" m/text "} ] "
                newline
            ]
        ]
    ]
    btn "Quit" [unview]



It won't take much to change this from the rotary used to a text 
list allowing multiple selections.





===Some More email


Earlier there have been a few examples of sending email. Here are 
a few more that often appear in the mailing list

---Simple Send


This is not a runnable version because you don't need anything but 
REBOL/Core to run it. It has been wrapped in a DO block so it does 
not send errors to the console.

---Quick Send Short Message

 do [
    send [address-:-isp-:-com] "My Message"
 ]
 
---Send Longer Message  

Now a more complex message where there is a body to the message:

 do [
    send [address-:-isp-:-com] {Sample Message
               
    This is the body of the message
    } 
 ]

---Send with One Attachment


Here, so that the sample does not fail, test file(s) are created 
by the code before attempting the send. 

 do [
    test-file: %file-attachment.txt
    write test-file {Just some test data to create a file}
    send/attach [address-:-isp-:-com] {Sample Message
               
    This is the body of the message
    } test-file
 ]
 
---Send with Attachments

And a message with multiple attachments.


Here, so that the sample does not fail, test file(s) are created 
by the code before attempting the send. 

 do [
    files: [%file-attachment.txt %second-attachment.txt]

    foreach file files [write file {Just some test data to create a file}]
    send/attach [address-:-isp-:-com] {Sample Message
               
    This is the body of the message
    } files
 ]
 
---Send to Multiple Addresses


Here, so that the sample does not fail, test file(s) are created 
by the code before attempting the send. 

 do [
    files: [%file-attachment.txt %second-attachment.txt]

    foreach file files [write file {Just some test data to create a file}] 

    send/attach [[address-:-isp-:-com][asecondAddress-:-isp-:-com]] {Sample Message
               
    This is the body of the message
    } files
 ]
 
---Send/only

Same send only just provide the SMTP server with one copy:

Here, so that the sample does not fail, test file(s) are created 
by the code before attempting the send. 

  do [
    files: [%file-attachment.txt %second-attachment.txt]

    foreach file files [write file {Just some test data to create a file}] 

    send/only/attach [[address-:-isp-:-com][asecondAddress-:-isp-:-com]] {Sample 
    Message
               
    This is the body of the message
    } files
 ]
 
---Send With Header


This example uses a Do block to wrap the code. If you execute the 
email should be sent.
But it is unlikely to be delivered.


The addresses for me and you should be changed in your use as well 
as the

* Subject

* Organization

* Content 

 do [
   me: [myaddress-:-isp-:-com]
   you: [youraddress-:-isp-:-com]
   header-object: make system/standard/email [
            From: me
            Reply-To: me
            Subject: "Some Stuff"
            Organization: "Cyberia"
            MIME-Version: 1.0 
            Content-Type: "text/plain"
    ]
 send/header you {Test Message
    This is the message body.
    }                 
    header-object 
 ] 

---Send with CC

This adds a copy value in the header-object

 do [
   me: [myaddress-:-isp-:-com]
   you: [youraddress-:-isp-:-com]
   header-object: make system/standard/email [
            From: me
            Reply-To: me
            Subject: "Some Stuff"
            Organization: "Cyberia"
            MIME-Version: 1.0 
            Content-Type: "text/plain"
        cc: [another-address-:-isp-:-com]
    ]
 send/header you {Test Message
    This is the message body.
    }                 
    header-object 
 ] 


   
---Doctored Code

Again Doc Kimbel's one liner that does not waste a character


 e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject 
 to-email e/text m/text s/text alert "ok"]


===Sharp Styles


I really like the style that Didier has put around his email previewer

 do [
    ss-light: stylize [
        text: text feel none
        vtext: vtext feel none
        col-hdg: text black 255.255.204 bold middle effect []
        col-txt: text edge [size: 1x0 color: gray effect: 'bevel]
        ban: vh3 left to-pair reduce [
            50 logo.gif/size/y] edge [

                color: 0.0.0 size: 0x1] feel none with [color: black]
        lab: label para [origin: 2x3 margin: 0x2]
        labe: lab edge [size: 1x1 color: water effect: 'ibevel]
        inf: info 100 font-color yellow
        bkg: backdrop water - 10.10.10
        txt-big: vtext 300 font-size 18 font-color yellow center
        rti: vtext font-size 14 bold
        txt-ch: rti font-color white 170x22 para [
            origin: 2x3] with [font: make font [
                    color: white] colors: [55.95.155 235.170.55]]
        btnb: btn 70.70.70 font-color white

        men: rti 264 edge [size: 1x1 color: water effect: 'bevel] para [origin: 
        20x2 margin: 1x4]

             with [color: water - 40.40.40 effect: first effects: [

                [draw [pen white fill-pen white polygon 5x2 13x10 5x18]] [draw [pen 
                white fill-pen white polygon 2x5 10x13 18x5]]
             ] feel: none]  ;system/view/vid/vid-feel/hot]

        cbox: box 60x20 edge [size: 1x1 color: water effect: 'bevel] [

            if temp: request-color/color first face/data [face/color: temp change 
            face/data temp show face]
        ] with [append init [color: first data]]
    ]
    stylesheet: ss-heavy: stylize/styles [

        col-hdg: col-hdg effect [gradcol 0x1 200.200.160 155.155.104]

        ban: ban effect [merge gradcol 150.180.200 0.0.0] with [color: none]

        bkg: backdrop effect [gradient 1x1 65.125.175 45.75.115 grid 2000x4 
        1999x4 70.130.190 blur]
        txt-big: vtext 300 font-size 18 font-color yellow center
        rti: vtext font-size 14 bold

        txt-ch: txt-ch effect [gradcol -1x1 105.105.105 151.151.151]
        men: men effect [gradcol -1x0 black water]
    ] ss-light
 ]
    styles stylesheet
    space 4x4 origin 4x4 across
    bkg
    pad 15 ban 235 :title para [origin: 32x0]
    pad -254
    image 30x30 %palms.jpg effect [fit key 255.0.255]
}
code: text: layo: external-view: none
sections: []
layouts: []
space: charset " ^-"
chars: complement charset " ^-^/"

rules: [title some parts]

title: [text-line (title-line: text)]

parts: [
      newline
    | "===" section
    | "---" subsect
    | "!" note
    | example
    | paragraph
]

text-line: [copy text to newline newline]
indented:  [some space thru newline]
paragraph: [copy para some [chars thru newline] (emit txt para)]
note: [copy para some [chars thru newline] (emit-note para)]
example: [
    copy code some [indented | some newline indented]
    (emit-code code)
]

section: [
    text-line (
        append sections text
        append/only layouts layo: copy page-template
        emit h1 text
    ) newline
]
subsect: [text-line (emit h2 text)]
emit: func ['style data] [repend layo [style data]]
emit-code: func [code] [
    remove back tail code
    repend layo ['code 460x-1 trim/auto code 'show-example]
]
emit-note: func [code] [
    remove back tail code
    repend layo ['tnt 460x-1 code]
]

show-example: [

    if external-view [xy: external-view/offset  unview/only external-view]
    xcode: load/all face/text
    if not block? xcode [xcode: reduce [xcode]] ;!!! fix load/all
    if here: select xcode 'layout [xcode: here]
    external-view: view/new/offset layout xcode xy
]

page-template: [
    size 500x480 origin 8x8
    backdrop white - 80

    style code tt snow navy bold as-is para [origin: margin: 12x8]
    style tnt txt maroon bold
]

parse/all detab content rules
show-page: func [i /local blk last-face][
    i: max 1 min length? sections i
    append clear tl/picked pick sections i 
    if blk: pick layouts this-page: i [
        f-box/pane: layout/offset blk 0x0 
        last-face: last f-box/pane/pane    ; bh slider

    f-box/pane/pane/1/size: f-box/pane/size: max 500x480 add 20x20 add 
    last-face/offset last-face/size ; bh slider
    update-slider ; bh slider
        show f-box
    ]

    show tl    ; changed to after slider update ; was not refreshing 
    the index display
]


update-slider: does [
    sld/data: 0
    either object? f-box/pane [
        sld/redrag min 1.0 divide sld/size/2 f-box/pane/size/2
        sld/action: func[face event] compose [

            f-box/pane/offset/2: multiply face/data (subtract 480 f-box/pane/size/2)
            show f-box
        ]
    ][
        sld/redrag 1.0 show sld
        sld/action: none
    ]
    show sld
]

main: layout [
    backtile polished
    across
    vh2 title-line return
    tl: text-list 160x480 bold black white data sections [
        show-page index? find sections value
    ]
    h: at
    f-box: box 500x480

  at h + 500x0 sld: slider 24x480                 ; add brett's slider
    at h + 456x-24
    across space 4
    arrow left  keycode [up left] [show-page this-page - 1]
    arrow right keycode [down right] [show-page this-page + 1]
    pad -150

    txt white italic font-size 16 form system/script/header/date/date
]

show-page 1
xy: main/offset + either system/view/screen-face/size/x > 900 [
    main/size * 1x0 + 8x0][300x300]
view main
Reichart:
8-May-2008
what happens if no random/seed is used in a REBOL program?


That same thing that happens with almost all random generators, which 
is a pattern is used.  REBOL has a starting seed value (unknown with 
out extensive testing).  However, it will (and should) have the same 
value upon start up.

The problem (you are perceiving) is with the word "RANDOM" 

Perhaps it should be called PATTERN instead.  


However, if seeded, RANDOM in turn will use a formula to generate 
more in the series.  This is indeed true random, in as much as the 
seed's size sets the size of the universe.


So, if you want to always have a random set, you need to get fresh 
random data (hmmm, I seem to recall mentioning this in another thread).


Of note, the RANDOM we use in slot machines is NOT like REBOL's random 
function.


REBOL's RANDOM (like most language random functions) is really SEED+OFFSET 
in a series. (thus a pattern).


I'm not sure what Carl did to make it secure, but my best guess is 
he is sucking in what ever he can find to make it Random (this doing 
what I'm suggesting in the first place).


For example, reading the mouse port, temperature, current time (to 
the jiffy), etc.  This would make RANDOM what you expected it to 
be in the first place…but in theory this would be slower.  In your 
case,  this would be the way to go.
Graham:
22-Sep-2008
read/custom URL compose/deep [ PUT %file.png [ Cookie: (cookie) ]]


will use the http put method to upload a binary file and sets the 
cookie
BrianH:
11-Oct-2008
The none technique especially words for string parsing and the copy 
operation because it sets the word to none if there was an empty 
string copied, useful to know.
Anton:
31-Mar-2009
In the load-mp3-data function above, a large binary series is loaded 
and contents set to refer to it. The ALSO line returns the binary 
series and unsets CONTENTS so that it no longer refers to the binary 
series. The usage code below the function definition takes the return 
value (the binary series) and sets DATA to it.

So effectively the variable referencing the binary series has been 
switched with another one.
Izkata:
2-Apr-2009
So, question.  I know rebol has difference, intersect, and union 
- but is there a subtract for sets built in?
Group: View ... discuss view related issues [web-public]
Anton:
27-May-2005
LAYOUT sets face/var to be the name of the set-word, eg.    
	layout [ my-btn: btn ]
now 
	my-btn/var == 'my-btn
so you could use face/var, or perhaps face/user-data is better.
Ashley:
19-Jun-2005
Anyone know what happened to all the registry functions in View 1.3?


   create-reg      native!   Creates a registry key and returns TRUE 
   on success...

   delete-reg      native!   Deletes a registry key. Returns TRUE if 
   deleted. (...

   exists-reg?     native!   Returns TRUE if registry key exists. (HKCU 
   is defa...

   get-reg         native!   Returns value of a registry key, else NONE. 
   (HKCU ...

   list-reg        native!   Returns a block of sub-keys for a registry 
   key. (H...

   set-reg         native!   Sets registry key value. Returns value 
   on success,...
   unset-reg-funcs function! []

I hope they aren't gone for good!
Anton:
25-Aug-2005
set [a b c d] 1  ; this sets all of A B C and D to the same value, 
1.
Anton:
25-Aug-2005
set [a b c d] [1 2 3]   ; this sets A == 1, B == 2, C == 3, D == 
none.
Josh:
14-Dec-2005
It's just a simple line change in the View desktop.   In %vt-prefs.r 
, there keyboard map sets ctrl-E to                    [editor 'same] 
   I'm in favor of   [editor none]
Henrik:
1-Jan-2006
MAIN-COL sets the column that should be resizable
Anton:
8-Mar-2006
Default size of the tab-panel is calculated as the maximum of the 
three layout pane sizes. The three texts are available in face/texts 
so can be processed by init easily to create the three buttons. PANES 
would be a dialect word that simply sets face/panes, absolving the 
need for WITH in the most often used cases.
Anton:
1-Apr-2006
They seem to be removed (at least from global context) in View 1.3.1 
(or maybe before). Previous betas had these (eg. View 1.2.7):
>> ? reg
Found these words:

   create-reg      native!   Creates a registry key and returns TRUE 
   on success...

   delete-reg      native!   Deletes a registry key. Returns TRUE if 
   deleted. (...

   exists-reg?     native!   Returns TRUE if registry key exists. (HKCU 
   is defa...

   get-reg         native!   Returns value of a registry key, else NONE. 
   (HKCU ...

   list-reg        native!   Returns a block of sub-keys for a registry 
   key. (H...

   set-reg         native!   Sets registry key value. Returns value 
   on success,...
   unset-reg-funcs function! [
Henrik:
16-Apr-2006
>> ? textinfo
USAGE:
    TEXTINFO face line-info line

DESCRIPTION:
     Sets the line text information in an object for a face.
     TEXTINFO is a native value.

ARGUMENTS:

     face -- The face for which the information is defined. (Type: object)

     line-info -- The object where the information will be set. (Type: 
     object)

     line -- The line to get information for. (Type: number any-string)
Maxim:
20-Oct-2006
btw, GLayout sets parent-face in advance... allowing child face the 
chance to take decisions based on their parent... before the layout 
is done.
Anton:
3-Feb-2007
Henrik, welcome. Just look in source of VIEW to see how it sets the 
window feel. Gabriele is right, nowadays it shouldn't cause much 
trouble.
Gregg:
1-Feb-2009
I've done an appbar that sits on the desktop. It doesn't use the 
officel APPBAR APIs, just emulates the slide on/off bit. It's not 
perfect, but not horrific either. Basically, I have a timer and target 
locations, FSM driven. When in a given state, and an event occurs, 
it sets the target position and then moves towards it on each timer 
tick. When the window deactivates (using insert-event-func to catch 
that), slide off. When it activates, slide on.


It's not perfect, because you can't do it on a mouse hover, and I 
haven't tried to make it work on multiple montors. With my new setup, 
it slides off the center monitor and onto the left edge of the right 
monitor. :-\
Maxim:
9-May-2009
the easiest way I`ve done this henrik is to have a face which has 
two extra facets (style, protected) and a function called change, 
 


calling 'change to another style gets all the values from the global 
style block for that stylename, and changes all facets excluding 
any which are in the protected block.  it also sets the stylename 
within the function, so you can easily do decisions based on that.


alternatively, you can make an external function which does the same, 
but adding the protected inside the 'WITH [ ] spec makes it easier 
to contextualize the system.
Maxim:
21-May-2009
VID sets the window feel to one of many different feels... :-( so 
I've got to patch VID again )
Anton:
6-Aug-2009
Actually, I only set system/options/home in my user.r because I'm 
on linux which doesn't have a registry.

On Windows, you can find the registry key which sets system/options/home 
by searching for "rebol" in the registry. (I don't remember what 
it is exactly, but it's easy to find.)
Graham:
13-Feb-2010
I would have thought the layout engine sets the offset before it 
sees the 'with ...
Gregg:
13-Feb-2010
I don't want to give up dynamic GUIs, and I think we have a perception 
that everything should be as easy as VID, or at least not too much 
harder. We are missing some key ingredients, which makes things much 
harder, but if you ever tried to develop a custom Windows control 
in the early 90s, you might not say REBOL makes it too hard. Then 
again, you might. :-) Entire companies were built around, and devoted 
to, providing small sets of custom controls, sometimes just one. 
TrueGrid comes to mind.


Great things have been done, even without docs or all the right pieces 
to make it work well. If R3 can provide the necessary hooks, events, 
and docs, I think we can do the rest. Honestly, at this point, I 
would be happy to have RT *just* provide the core pieces. If Henrik, 
Gab, Ashley, Cyphre, and a few others can agree on what to tell Carl 
they need, all Carl has to do is be willing to give their work an 
official blessing.
BudzinskiC:
23-Apr-2010
While you process files you could check a global variable stop-me 
if it's true and if so, stop processing files. Then all you have 
to do is add a button to your GUI that sets stop-me to true when 
clicked, which will stop the file processing.
Maxim:
23-Apr-2010
if you want your GUI to respond to events while you are processing 
within a loop,

here is a trick to allow the application to work asynchronously... 
add :

wait 0


within your loop.  this way, the event mechanism has the chance to 
do its thing.  if the gui sets a global called Interrupt, you can 
then inspect that within your loop and exit.

ex:

forever [
	wait 0
	if interrupt [
		break
	]
]
Maxim:
13-May-2010
probably just need to 'REDUCE your fields block first.
its not receiving an object as its first parameter

fields: reduce [a b c]

foreach field fields [
	set-face field now
]


btw... use the 'source command whenever you get these types of errors.

>> source set-face
set-face: func [

    {Sets the primary value of a face. Returns face object (for show).}
    face
    value
    /no-show "Do not show change yet"
    /local access
][
    if all [
        access: get in face 'access
        in access 'set-face*
    ] [
        access/set-face* face value
    ]
    if not no-show [show face]
    face
]
Maxim:
15-Sep-2010
for more control, you can also store two sets of pairs for your particles... 
one being the position and the second being current velocity... this 
has the advantage of guaranteeing particle movement direction.  in 
your loop, all you do is add a bit of variation to the velocity and 
then add the velocity to the position.
Group: I'm new ... Ask any question, and a helpful person will try to answer. [web-public]
Anton:
21-Jan-2008
(Note that the above example where I set 'body is a bit "polluting". 
It sets the 'body word global. It's not strictly necessary, you can 
just replace body/2 with second second :engage. I just added it to 
make the meaning clearer.)
Sunanda:
16-Nov-2008
A good learning curve, David, might be to adapt the subpanels example.

Once you have sets of controls appearing in the subpanel to your 
satisfaction, you could then go on to do the set dressing:
-- styles and absolute positioning to mimic Win XP
-- default size depending on user's monitor
Then start adding the real functionality!
Sunanda:
19-Nov-2008
Hope I am not adding extra confusion by adding this attempted explanation...

** Many applications will have a single VIEW LAYOUT [...] to display 
everything.

** They can then use SHOW and HIDE to selectively make displayed 
faces visible or not.


** If you have several sets of controls that need to replace each 
other (like when you click a tab) then subpanels within the one VIEW 
is the way to go:

** You have a separate LAYOUT for each subpanel. (You probably got 
the idea that the main view is called MAIN from Carl's subpanel examples. 
It can be called anything).

** To SHOW a subpanel, you set the panel contents to the appropriate 
LAYOUT.


** Finally, as Gregg says, you can have multiple, independent windows 
using VIEW/NEW. Best to work up to that slowly :-)
btiffin:
25-Nov-2008
And you still need view on the main   ...  so I take back what I 
just said ... the main view sets up the do-event event handler for 
all the faces.  (not tested so just rambling now)
Henrik:
17-May-2009
there are actually two sets of GUI documentation. The right one is 
located here: http://rebol.net/wiki/R3_GUI
mhinson:
31-May-2009
;Thanks Izkata, I predicted the outcome correctly. I went on to try 
this:
D: [{bar}]                                        ;; global D
foo1: func [D][D: [] print mold append D {d}]     ;; 
foo2: func [D][D: [] print mold append D {d}]     ;; 
foo1 D  ;; value of global D passed to function (but not used)

foo1 D  ;; function references its own local value of [] to which 
it keep appending {d}
foo2 D  ;; same as foo1 but references its own [] ?pointer? thing
D       ;; still references un changed global D

foo1: func [D][D: [] print mold append D {d}]   ;; rewriting foo1 

foo1 D                                          ;; new foo1 function 
has new [] pointer

foo3: func [][D: [] print mold append D {d}]    ;; D is not passed 
to the function

Foo3          ;; now we are changing global D and making it reference 
foo3 [] pointer 
D             ;; proof global D has changed

;; I think the bit that was making it hard for me to understand was 
that 

;; referencing the same empty block in a function means the actual 
exact function, 

;; a second copy of it even with the same name, sets up a new local 
pointer. And also the unexpected localness confused me.


;; Question, do my comments show that my understanding is now correct 
please?
todun:
9-Oct-2011
@Henrik, do you have any advice as to the sort of things I can be 
learning if  I want to understand REBOL better? Like specific problem 
sets for instance.. The tutorials are good, but they don't seem to 
be getting across to me.
Group: Parse ... Discussion of PARSE dialect [web-public]
Ammon:
17-Apr-2009
Essentially what I'm doing with the above code is simply skipping 
to the end of the parse input when a given rule is matched. This 
works because a get-word in the parse rules sets the current parse 
input.  The get-word can be any value of the same type as the original 
parse input.  You can't set the parse input to a string! if a block! 
was provided to parse to start with.
BrianH:
5-Jun-2009
If you know the names of all the domains in your network, you can 
treat them as keywords. Just add "BUILTIN" and "NT AUTHORITY" to 
the list of keywords and you are set. No need to deal with character 
sets.
BrianH:
28-Dec-2009
Yes. You can express a sequence of characters in a string as a string 
literal, but not a sequence of types in a block. You are going to 
need first sets and the other LL tricks for that.
BrianH:
28-Dec-2009
Fortunately typesets work for block parsing like bitsets do for string 
parsing, so first sets are easy.
Ladislav:
18-Sep-2010
On the other hand, I expect the %evaluate.r to have a value of its 
own, since it shows how to handle expressions using PARSE, while 
being able to respect different priority/associativity rules sets.
Group: Syllable ... The free desktop and server operating system family [web-public]
Kaj:
15-Sep-2008
We could run an R/S tunnel that sets the guest clock every minute 
from the host clock :-)
Kaj:
17-Dec-2010
Yeah, the feature sets aren't the same, because these new ones are 
very commercial
Group: Linux ... [web-public] group for linux REBOL users
Anton:
4-Apr-2009
I've just got another method of passing the Window XID to Rebol, 
obviating the need to scan all open windows. Much more direct, it 
sets an environment variable, which Rebol can read with get-env after 
VIEWing a window.
Group: AGG ... to discus new Rebol/View with AGG [web-public]
Volker:
5-Nov-2005
How do you test? The actual drawing is done inside 'show, the other 
stuff sets only some values. except you use to-image, that has to 
render too.
Graham:
5-Jun-2006
rotate says it sets the clockwise rotation for draw commands.
Group: !RebGUI ... A lightweight alternative to VID [web-public]
Volker:
30-Oct-2005
show-text sets a text? 'redraw contains some adjustments which i 
disabled when face is focused. if that stuff is in show-text it should 
work?
MichaelB:
30-Jan-2006
Ashley: what about adding in a radio-group in the rebgui-widgets.r 
file the line

pf/action pf

below the line ca. 1340 

face/action face

in the init section where the engage feel is defined. 

I needed to be able to execute the 'action function when the radio 
buttons change, but in the current implemention only the local action 
functions of the single buttons get evaluated, not the sourounding 
group. But if I'm right only for the parent level the action block 
can be defined, as the layout function only sets this block (if found). 
So either I missed a way even to set the functions for the single 
buttons (via normal means - no hacking) or it would be good to add 
at least the above shown line.


secondly some improvements which would be nice, what's everybodys 
opinion about this:

1. in order to be able to get a reference to a window - display should 
return the window-face

2. it should be optional whether the first window will be the parent 
of all other subsequently opened windows, as this affects the behavior 
of the order of view of the windows, eg. I can't bring the other 
windows completely to the front


it's no big deal to insert it into the code right now, but maybe 
it makes sense to have some of these options in general.

How to actually supply so small changes to the project ? Just posting 
them here - I guess so ?
Ashley:
30-Mar-2006
line-list is the culprit. Replace the 'show-text and 'clear-text 
functions in %rebgui.r with the following:

show-text: make function! [
	"Sets a widget's text attribute."
	face [object!] "Widget"
	text [any-type!] "Text"
	/focus
][
	face/line-list: none
	insert clear face/text form text

 all [face/type = 'area face/para face/para/scroll: 0x0 face/pane/data: 
 0]
	either focus [ctx-rebgui/edit/focus face] [show face]
]

clear-text: make function! [
	"Clears a widget's text attribute."
	face [object!]
	/no-show "Don't show"
	/focus
][
	face/line-list: none
	clear face/text

 all [face/type = 'area face/para face/para/scroll: 0x0 face/pane/data: 
 0]
	unless no-show [
		either focus [ctx-rebgui/edit/focus face] [show face]
	]
]
Graham:
1-May-2006
I've got the patch that sets the indent to 0.
Graham:
4-Sep-2006
but show-focus probably sets the cursor to the end again
Louis:
19-Oct-2006
Pardon all the obvious typos. set = sets, and display = displays
Anton:
21-Oct-2006
The idea is to modify the field so whenever you type a key, the t-project-name 
is shown,

and to modify the t-project-name REDRAW so it sets its own text depending 
on the status of the field's text.
Let's look at them:

probe project-name/feel
probe t-project-name/feel
Ashley:
6-Apr-2007
FYI, View sets its fonts in %gfx-objects.r (part of the SDK) with 
the following code:

set [font-serif font-sans-serif font-fixed] any [
	select [
		1 ["CGTimes" "CGTriumvirate" "LetterGothic"]
		2 ["times" "arial" "courier new"]
		3 ["times" "arial" "courier new"]
		5 ["baskerville" "zurich" "courier10 bt"]
	] system/version/4
	["times" "helvetica" "courier"]
]
Graham:
30-Oct-2007
I tried setting lo/pane/1/image but that sets the image to the first 
widget in the layout
Graham:
23-Nov-2007
Should there be an option for lists like table so that /redraw also 
sets the scroller back to the top?
Group: Rebol School ... Rebol School [web-public]
Maxim:
5-Jan-2009
the bit example is just a 20 year old programming habit... hehehe 
 I do find the bit sets a bit awkwards...  but I use them profusely 
in parse... 
go figure... hehehe
Geomol:
6-Feb-2009
kib, after I parse the input to RebXML format, I parse the RebXML 
to HTML with: http://www.fys.ku.dk/~niclasen/nicomdoc/ndrebxml2html.r

So 2 huge sets of rules (3 with math) is into play, and the final 
document is there in a matter of seconds.
Anton:
17-Feb-2009
I've made a C DLL on linux which has the rudiments of an image processing 
function. At the moment it just sets one pixel.
PeterWood:
26-Feb-2009
When you are making the container Rebol evaluates the code in the 
argument block. So in this case, it first  sets infile to none and 
then tries to set input-file to the result of evaluting read join 
infile ".txt".
Group: rebcode ... Rebcode discussion [web-public]
Oldes:
5-Jan-2008
How to test 'none value in rebcode?  SETT sets false also for zero 
so I cannot use it:/
Group: Tech News ... Interesting technology [web-public]
GrahamC:
29-Dec-2010
In the past, everyone here had to pay for a TV license ... and we 
had these vans patrolling the streets trying to pick up unlicensed 
TV sets
Pekr:
6-Jan-2011
I bought IOS, two Command sets for multiple platforms, /Pro
Group: !REBOL3-OLD1 ... [web-public]
BrianH:
26-Jan-2007
As for triggering errors, I would prefer that argument type mismatches 
to APPLY would generate the exact same errors that a direct call 
to the function would generate - that way you wouldn't have to document 
2 sets of errors.
Maxim:
11-Feb-2007
well, my research (of making a single block with 3 word of the same 
spelling with 3 different contexts and values) lets me to think that 
it only really sets the word with 2 values.  1) its context 2) its 
offset within that context (thus the data it should manipulate). 
 otherwise, it stays in place...
BrianH:
13-Feb-2007
I meant style I suppose, though even C is expression-based. The idioms 
would actually be more assembler-like than C-like, for 2-address 
instruction sets like x86. Still, this wouldn't add anything to the 
language that isn't there through other means, except speed. And 
while it wouldn't complicate the interpreter, it would complicate 
the semantics of REBOL, making it harder to explain, debug or reimplement.
btiffin:
5-Oct-2007
That point I will agree on.  Skill sets are skill sets.
btiffin:
9-Oct-2007
REBOL [
    Title: "Formatting dialect"
    Author: "Carl Sassenrath"
    Date: 01-Jun-2007
    Version: 2.99
    File: %format.r

    Purpose: "Simple, powerful string formatting; well padding at least"
    History: [
        01-Jul-2007 2.99 "Carl" "first R3 alpha"
        02-Sep-2007 2.99 "Bluey" "prepped for R2"
    ]

    Comments: {R3 format will be more powerful, this is a teaser version}
    Usage: {
        format rules values
          /pad padding-character; defaults to space
        rules include the following dialect messages;

          integer!              sets width left aligned (trailing spaces)

          negative integer!     sets width right aligned (leading spaces)

          string!           inserts the string based on position in rules

          char!          inserts the character based on position in rules

        rules can be a single message or a block! of formatting messages;

        rules can also be a word evaluating to a single or message block!
        Examples:
          format 5 12 == "12   "
          format -5 12 == "   12"

          format/pad [5 "---" -5] [12345678 1] "0" == "12345---00001]
    }
]
Gabriele:
2-May-2008
sets secret internal options.
Graham:
15-Feb-2009
so the layout parser sets the action properties of each gui element
Anton:
15-Feb-2009
I note the Unobtrusive Javascript wikipedia article example sets 
up the "hundreds of .. date fields" with the same action. (Of course 
I understand they could be subtly different, determined programmatically, 
but still..)
Anton:
3-Apr-2009
Izkata, that's not a bad approach, but it has these problems:

1) LOADing a module is not quite the same as DOing it. DO sets up 
the current directory and system/script object correctly. LOAD doesn't, 
so the module might not be able to inspect itself and know about 
its location etc.

2) In trying to avoid setting words in the global context, you're 
setting words in the global context. Now you must use paths to get 
to what you want. This should be at the option of the user script. 
Obviously, you're exercising that option in your example. You could 
also do it this way:

 process-image1: get in context load %image-processor.r 'process-image
	process-image2: get in context load %super-gfx.r 'process-image
Group: !Cheyenne ... Discussions about the Cheyenne Web Server [web-public]
Dockimbel:
24-Jan-2009
It would require a change in the RSP DO-SQL function to cope with 
several result sets.
BrianH:
24-Jan-2009
Several result sets I don't need yet, but that sounds cool.
Dockimbel:
24-Jan-2009
Technically MySQL stored procs require support for multiple results 
sets.
Robert:
18-Feb-2009
Thinking about web-app appliances. Not sure if this idea alreaday 
exists but IMO a good thing to think about.


If I have a RSP based web-app (for example my super-cool-all-you-need-shooping-cart 
system) that I would like to sell it would be nice to bundle cheyenne 
and all the RSP stuff into one package. The user just installs it, 
sets up a simple reverse-proxy and has everything up & running.
Dockimbel:
16-May-2009
In this example, test data is hardcoded, but the dialect should be 
able to read data from scenarii blocks allowing to loop test a sequence 
of features using several data sets.
Robert:
16-May-2009
you reference the CONTEXT the test should be executed in. Then you 
can use all GUI word. Using set-word! sets the GUI widget to the 
value, state etc. (the dialect makes the most useful setting). You 
can press widgets, check values in widgets (fields, tables, check, 
...) You can even use different paths depending on results.
Robert:
16-May-2009
company_tbl_test: [

	company_tbl: [61 "GFA-Motoren"]

	check company_tbl = [61 "GFA-Motoren"]
]


First line sets a line in a table, second line checks if the selected 
value matches.
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