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world-name: r4wp
Group: Rebol School ... REBOL School [web-public] | ||
Endo: 8-May-2012 | strange characters : You need to set /line-list of your VID widget to show it correctly. |
world-name: r3wp
Group: Core ... Discuss core issues [web-public] | ||
RobertS: 1-Apr-2008 | Diss'ing IDE's might alienate some Smalltalk folk. I cannot imagine maintaining an application suite such as I deal with everyday without an IDE. I just wish it was not eclipse ... Of course only wimps used a Disk Operating System and real men code in machine codes only ... and real pro's dictated their SNOBOL punch cards to lovely assistants ... and ANT scripts are for sissies. Some must have ridiculed Tcl, Expect and TK in their day ... but if my IDE can facilitate my efforts to systematically (key word there) shrirnk company''s codebase as it becomes more reliable with better test coverage then maybe a refactoring browser would be a good tool after all. Even better if it is an integrated part of the IDE, as in Dolphin Smalltalk or Squeak Smalltalk or Smalltalk/X or Cincom Visual Smalltalk. Not that I couldn't survive on grep and diff's. But once the codebase is too large for any one person to author or maintain on their lonesome, a tool that remebers what you did last and where can be a god-send. If you want to know hell without an IDE join an actuarial department working in APL. There you don't even know if they have talent: you just hope most of it works as each quarter rolls around and try to survive year-end. But you know they're smart, cuz after all, they're actuaries - and look at all that APL code in all those files ... of course a few of them look back wistfully at their student days in C with Borland's decent IDE. REBOL [ File: %vid-usage.r Date: 09-Jan-2004 Title: "VID Usage" Purpose: "VID Usage Tutorial with Runnable Examples" Version: 1.2.1 Author: "Cybarite" Edits: RobertS Source: { Based on %easy-vid.r by Carl Sassenrath. Clips from various sites including email that are attributed in the section } library: [ level: 'intermediate platform: 'all type: [tutorial] domain: [gui] tested-under: [view 1.2.8.3.1 on W2K] support: none license: none see-also: none ] ] flash "Fetching image..." read-thru/to http://www.rebol.com/view/demos/palms.jpg%palms.jpg read-thru/to http://www.rebol.com/graphics/reb-logo.gif%rebo-logo.gif read-thru/to http://www.rebol.com/view/bay.jpg%bay.jpg pic: %palms.jpg unview customer: make object! [ ; this sets a default customer object in case the user does not push the samples in order name: "Rosetta Stone" date-of-birth: 14-March-1959 ] stylize/master [text-note: txt maroon bold] ; this sets a default for users who run the samples out of order ; polished is an image that is embedded in this script file ; so that no outside files need to be loaded. ; This technique is used in many of the REBOL samples polished: load #{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} content: {VID Usage - REBOL Visual Interfaces ===Updates --01-Apr-2008 * Fixed oddity with last item on stylesheets which was locking up some versions of VIEW ---09-Jan-2004 * Fixed slider initialize. * Focus section was not parsed out. --- fixed * Fixed some text errors for the parsing of === ---07-Jan-2004 * Revived vid-usage.r * added more examples from the script library * manage source as vid-usage.leo an outliner file ---12-August-2001 Added supply examples. See: !List/Supply !List With Supplied Data !Supply List With Scroll ---13-August-2001 !Add Subpanel example ported by Anton ===Caveats ---Work In Progress This is a work in progress. Whether the progress will continue depends on the feedback. ---All Rights Reserved The work is based on the documentation of REBOL View provided by REBOL Technology and its mailing list. All rights to this documentation remain the property of REBOL Technology. ---Plagiarized Examples Things are shamelessly plagiarized. There are many experts on the mailing list whose work is included here; most notably the examples from the REBOL documentation. ---Approach The approach that this document uses is to use REBOL/View/VID to demonstrate its abilities and give a visual tutorial. To enable this some changes have been made to the core %easyvid.r program from Carl Sassenrath. A scoll bar was added to the right pane because it was just too difficult to constrain the examples to the screen real estate that was available. ---Order Order The order of the items needs some work. The easyvid presentation approach today does not allow for the drilling down and expansion of an outline tree which is needed for a large amount of documentation. The preferred approach is to put a multi-level tree for navigation purposes and then allow navigation up and down the tree. ===To Do * make this a true outline tree * re-organize it better * update as requested and as possible by suggestions on AltME's REBOL world under group EasyVID * correct numerous flaws * better scrolling implementation using the updates that have been used in other examples such as Didier's %delete-email.r * allow clipping to clipboard like AltME does on a row for the source examples ===Introduction to VID With REBOL/View it's easy and quick to create your own user interfaces. The purpose of this tutorial is to teach you the basic concepts or REBOL/View interfaces in about 20 minutes. VID is REBOL's Visual Interface Dialect. A dialect is an extension of the REBOL language that makes it easier to express or describe information, actions, or interfaces. VID is a dialect that provides a powerful method of describing user interfaces. VID is simple to learn and provides a smooth learning curve from basic user interfaces to sophisticated distributed computing applications. ---Creating VID Interfaces VID interfaces are written in plain text. You can use any text editor to create and edit your VID script. Save your script as a text file, and run it with REBOL/View. !Note: Using a word processor like Word or Wordpad is not recommended because files are not normally saved as text. If you use a word processor, be sure to save the output file as text, not as a document (.doc) file. Recommendation: Look at TextPad from http://www.textpad.com ===Minimal VID Example Here is a minimal VID example. It creates a window that displays a short text message. Only one line of code is required: view layout [text "Hello REBOL World!"] You can type this line at the REBOL console prompt, or save it in a text file and run it with REBOL. If you save it as a file, the script will also need a REBOL header. The header tells REBOL that the file contains a script. Here is an example of the script file with a header: REBOL [Title: "Example VID Script"] view layout [text "VID Example!"] You can also add buttons and other gadgets to the script. The example below displays a text, list of files, and a button: view layout [ h2 "File List:" text-list data read %. button "Great!" ] !Click on the examples above to see how they will appear on your screen. Click on their close box to remove them. All of the examples that follow can be viewed this way. ===Window Management The code that displays the examples also shows how to manage the number of windows that are open. Look at the show-example block in the code near the end of this script. The location of the example window is also managed here by keeping track of the co-ordinates for the sample. After the sample window is moved, the next use will open at the same location. ===Pre-loaded Images For this script, the image which represented a Portable Network Graphic definition of an image is held in the script and loaded. For a small number of graphics, this can achieve some packaging and performance benefits. The image "polished" is used through the script to achieve the polished steel look that is one the outer frame. backtile polished orange button 200x50 "Polished Steel Look" polished ===Two Basic Functions Two functions are used to create graphical user interfaces in REBOL: VIEW and LAYOUT. The LAYOUT function creates a set of graphical objects. These objects are called faces. You describe faces with words and values that are put into a block and passed to the LAYOUT function. The VIEW function displays faces that were previously created by LAYOUT. The example below shows how the result of the LAYOUT function is passed to the VIEW function, and the interface is displayed. view layout [ text "Layout passes its result to View for display." button "Ok" ] Click on the above example to view it. !Note: the block provided to a layout is not normal REBOL code, it is a dialect of REBOL. Using a dialect makes it much easier to express user interfaces. ===Styles Styles describe faces. The examples above use the text and button styles to specify a text line and a button. REBOL has 40 predefined face styles. You can also create your own custom styles. Here are a few example styles: view layout [ h1 "Style Examples" box brick 240x2 vtext bold "There are 40 styles built into REBOL." button "Great" toggle "Press" "Down" rotary "Click" "Several" "Times" choice "Choose" "Multiple" "Items" text-list 120x80 "this is" "a list" "of text" across check radio radio led arrow below field "Text Entry" ] The words like backdrop, banner, box, text, and button are styles. ===Facets Facets let you modify a style. For instance, you can change the color, size, text, font, image, edge, background, special effects, and many other facets of a style. Facets follow the style name. Here is an example that shows how you modify the text style to be bold and navy blue: view layout [txt bold navy "Facets are easy to use."] The words bold and navy are not styles. They are facets that modify a style. Facets can appear in any order so you don't have to remember which goes first. For example, the line above could be written as: view layout [txt "Facets are easy to use." navy bold] Many facets that can be specified. Here is an example that creates bold red text centered in a black box. view layout [txt 300 bold red black center "Red Text"] You can create facets that produce special effects, such as a gradient colored backdrop behind the text: view layout [ vtext bold "Wild Thing" effect [gradient 200.0.0 0.0.200] ] ===Custom Styles Custom styles are shortcuts that save time. When you define a custom style, the facets you need go into the new style. This reduces what you need to specify each time you use the style, and it allows you to modify the look of your interface by changing the style definitions. For example, here is a layout that defines a style for red buttons. The style word defines the new style, followed by the old style name and its facets. view layout [ style red-btn button red text "Testing red button style:" red-btn "Test" red-btn "Red" ] So, if you wanted to create a text style for big, bold, underlined, yellow, typewriter text: view layout [ style yell tt 220 bold underline yellow font-size 16 yell "Hello" yell "This is big old text." yell "Goodbye" ] ===Master Stylesheet REBOL holds its styles in a master stylesheet. When you are sure that you want to share them without having to add the style sheet line then do it as follows: First add the style to the master sheet: button 200x50 "Define text-note as maroon bold text" [stylize/master [ text-note: txt maroon bold ]] button 200x50 "Define text-note as white italic text" [stylize/master [ text-note: txt white italic ]] Then invoke it: view layout [ across size 200x200 return text-note "This shows a master stylesheet style in use." return text-note "This shows another usage of the same style." return text-note "If you want to see the other style displayed, click the Add Style section again and then use the other button" ] ===Note About Examples !From this point forward, all examples will assume that the view and layout functions are provided. Only the layout block contents will be shown. To use these examples in your scripts, you will need to put them in a layout block, as was shown earlier. For example, code that is written as: view layout [button red "Test it"] will now appear as: button red "Test it" ===Face Sizes The size of a face depends on its style. Most styles, such as buttons, toggles, boxes, checks, text-lists, and fields, have a convenient default size. Here are some examples. button "Button" toggle "Toggle" box blue field text-list If no size is given, text will automatically compute its size, and images will use whatever their source size is: text "Short text line" text "This is a much longer line of text than that above." image %palms.jpg You can change the size of any face by providing a size facet. The size can be an integer or a pair. An integer specifies the width of the face. A pair specifies both width and height. Images will be stretched to fit the size. button 200 "Big Button" button 200x100 "Huge Button" image %palms.jpg 50x50 image %palms.jpg 150x50 ===Color Facets Most styles have a default color. For example the body of buttons will default to a teal color. To modify the color of a face, provide a color facet: button blue "Blue Button" h2 red "Red Heading" image %palms.jpg orange Colors can also be specifed as tuples. Each tuple contains three numbers: the red, green, and blue components of the color. Each component can range from 0 to 255. For example: button 200.0.200 "Red + Blue = Magenta" 200 image %palms.jpg 0.200.200 "Green + Blue" Some face styles also allow more than one color. The effect of the color depends on the style. For text styles the first color will be used for the text and the second color for the background of the text: txt "Yellow on red background" yellow red banner "White on Navy Blue" white navy For other styles, the body of the face is the first color, and the second color will be used as its alternate. button "Multicolor" olive red toggle "Multicolor" blue orange ===Layout Commands To drop user interface elements on the canvas according to VIDs directional layout controls ---Across You are placing elements in a row orientation across return button "A" button "B" button "C" return button "D" button "E" button "F" ---Below You are placing elements in a column orientation below return button "A" button "B" button "C" return button "D" button "E" button "F" ---Mix You can mix the directional controls across return button "A" button "B" below button "C" across button "D" button "E" button "F" ---Padding The pad keyword creates extra padding between styles. It uses a pair or integer value. When it is an integer, spacing is created either horizontally (across) or vertically (below). When it is a pair, the spacing will be created both horizontal and vertically. The following example illustrates both uses. First, the buttons "one" and "two" are padded with an integer representing 40 pixels in one direction. Then the buttons "three" and "four" are padded with a pair representing 40x40 pixels. across button "one" pad 40 button "two" return button "three" pad 40x40 button "four" Padding can be negative. backtile polished orange pad 200x200 button "A" pad -100x-100 button "B" ---Guide A guide is a virtual alignment control title "Buttons Without A Guide" button "one" button "two" return button "three" button "four" return button" five" button "six" With an implicit guide location title "Buttons With An Implicit Guide Location" guide button "one" button "two" return button "three" button "four" return button" five" button "six" With an explicit guide location across title "Buttons With An Explicit Guide Location" guide 55x100 button "one" button "two" return button "three" button "four" return button" five" button "six" ===Tabstops Tabs can be used for alignment. ---Across tabs 200 ; sets tabs every 200 pixels across button 20 "A" tab button 20 "B" tab button 20 "C" tabs 100 ; sets tabs every 100 pixels return button 20 "D" tab button 20 "E" tab button 20 "F" ---Below tabs 200 ; sets tabs every 200 pixels below button 20 "A" tab button 20 "B" tab button 20 "C" tabs 100 ; sets tabs every 100 pixels return button 20 "D" tab button 20 "E" tab button 20 "F" ---Explicit Settings Tabstops can be set at explicit values tabs [100 124 166 212 300] across tab button 20 "A" tab button 20 "B" tab button 20 "C" tab button 20 "D" ===Color Facets Most styles have a default color. For example the body of buttons will default to a teal color. To modify the color of a face, provide a color facet: button 200 blue "Blue Button" h2 red "Red Heading" image polished orange Colors can also be specifed as tuples. Each tuple contains three numbers: the red, green, and blue components of the color. Each component can range from 0 to 255. For example: button 200.0.200 "Red + Blue = Magenta" 200 image polished 0.200.200 "Green + Blue" Some face styles also allow more than one color. The effect of the color depends on the style. For text styles the first color will be used for the text and the second color for the background of the text: txt "Yellow on red background" yellow red title "White on Navy Blue" white navy For other styles, the body of the face is the first color, and the second color will be used as its alternate. button 200 "Multicolor" olive red toggle 200 "Multicolor" blue orange From the mailing list, there was a problem reported in changing button color: view layout [ b: button "New color" [ b/color: random 255.255.255 show b ] ] And the answer was that the gradient of the color was preventing this change from working: style color-changing-button button 0.0.0 ; new style overwrites gradient effect b: color-changing-button "New color" [ b/color: random 255.255.255 show b ] ===Text Facets Most faces will accept text to be displayed. Even graphical faces can display text. For example, the box and image faces will display text if it is provided: box blue "Box Face" image polished "Image Face" Most button faces will accept more than one text string. The strings will be shown as alternates as the face is selected. button 200 "Up" "Down" toggle 200 "Off" "On" rotary 200 "Red" "Green" "Blue" "Yellow" choice 200 "Monday" "Tuesday" "Wednesday" "Thursday" "Friday" text-list 200 "Monday" "Tuesday" "Wednesday" "Thursday" "Friday" When other datatypes need to be displayed as text, use the form function to convert them first: button 250 form now field form first read %. ===Normal Text Style Normal text is light on dark and can include a number of facets to set the font, style, color, shadow, spacing, tabbing, and other attributes. text "Normal" text "Bold" bold text "Italic" italic text "Underline" underline text "Bold italic underline" bold italic underline text "Big" font-size 32 text "Serif style text" font-name font-serif text "Spaced text" font [space: 5x0] Text also includes these predefined styles: title "Title" 200 vh1 "vh1" vh2 "vh2" vh3 "vh3" vh4 "vh4" label "Label" ===Document Text Style Document text is dark on light and can also include a number of facets to set the font, style, color, shadow, spacing, tabbing, and other attributes. txt "Normal" txt "Bold" bold txt "Italic" italic txt "Underline" underline txt "Bold italic underline" bold italic underline txt "Big" font-size 32 txt "Serif style text" font-name font-serif txt "Spaced text" font [space: 5x0] Document text also includes these predefined styles: title "Centered title" 200 h1 "Heading 1" h2 "Heading 2" h3 "Heading 3" h4 "Heading 4" tt "Typewriter text" ===Text Entry Fields Text input fields accept text until the enter or tab key is pressed. A text input field can be created with: field To make the field larger or smaller, provide a width: field 30 field 300 Fields will scroll when necessary. Larger amounts of text can be entered in an area. Areas also accept an enter key and will break lines. area You can also specify the area size: area 160x200 To force the text in an area to wrap rather than scroll horizontally, provide the wrap option: area wrap ===Text Setting To set the value of a text field under program control, use /text: e.g. across backtile polished return t1: txt 200 "This is some original text" return f1: field 200 "Some field text" return a1: area {Some original area text.} wrap 200x80 return button 200 "Change Text" [ t1/text: "Some different text" f1/text: "Some new field text" a1/text: {Some wrapping text in the^/ area field to^/ show that this^/ is supported} show [t1 f1 a1] ] ===Text Lists Text lists are easy to create. Here is an example. text-list "Eureka" "Ukiah" "Mendocino" You can also provide it as a block: text-list data ["Eureka" "Ukiah" "Mendocino"] Almost any type of block can be provided. Here is a list of all the files in your current directory: text-list data read %. Here is a list of all the words REBOL has scanned: text-list data first system/words ===Scrolling Text List A style to allow maintenance of lists from Brett Handley on the REBOL list: style updatable-text-list text-list with [ update-slider: does [ sld/redrag lc / max 1 length? head lines ] ] tl: updatable-text-list 300x100 data copy system/locale/months button 300x20 "Delete first entry on the list" [ remove tl/data tl/update-slider show tl ] button 300x20 "Append the 'now' timestamp to list" [ append tl/data mold now tl/update-slider show tl ] ===Text List Picked Values list-of-letters: text-list "a" "b" "c" "d" "e" button 200 "Pick Item 3" [ clear list-of-letters/picked append list-of-letters/picked pick list-of-letters/data 3 show list-of-letters ] ===Images By default an image will be scaled to fit within a face. image 60x60 polished image polished red Images can be framed in a number of ways: image 100x100 polished frame blue 5x5 image 100x100 polished bevel image 100x100 polished ibevel 6x6 Most other faces can accept an image as well as text: box 100x100 polished button "Button" polished purple toggle "Toggle" polished blue red field bold "This is a field." polished effect [emboss tile] field bold "This is another field." polished effect [brighten 100] The image can be provided as a filename, URL, or image data. ===Backdrops A backdrop can be a color, an effect, an image, or a combination of the three. For example a backdrop color would be written as: backdrop navy title "Color Backdrop" gold To create a backdrop effect provide it on the line: backdrop effect [gradient 1x1 0.0.100 100.0.0] title "Gradient Backdrop" gold A backdrop image can be a file, URL, or image data: backdrop polished title "Image Backdrop" red The backdrop image can be colorized: size 400x500 backdrop polished blue title "Blue Image Backdrop" The image can include an effect: backdrop polished effect [fit gradcol 1x1 100.0.0 0.0.250] title "Gradient Image Backdrop" ===Backtile To make a backdrop use a tile effect there are two options: backdrop polished effect [tile] banner "This shows a backdrop with a tile effect" or backtile polished banner "This demonstrates backtile" Note the difference between: size 400x500 backdrop polished banner "Here one image is stretched to cover the canvas" and size 400x500 backtile polished banner "Here one image is repeated to cover the canvas" ===Effect Facets A range of effects are supported for faces. All of these effects are performed directly on the face when it is rendered. Here are examples of a few possible effects in top to bottom then left to right order: style polished-steel image 80x60 polished polished-steel effect [flip 1x1] polished-steel effect [rotate 90] polished-steel effect [reflect 1x1] polished-steel effect [crop 0x50 120x60 fit] polished-steel effect [grayscale] polished-steel effect [invert] polished-steel effect [difference 200.0.0] polished-steel effect [tint 80] return polished-steel effect [contrast 50] polished-steel effect [brighten 50] polished-steel effect [sharpen] polished-steel effect [blur] polished-steel effect [colorize 204.0.0] polished-steel effect [gradcol 1x1 150.0.0 0.0.150] polished-steel effect [gradmul 0x1 0.100.0] polished-steel effect [grayscale emboss] Effects can be used in combination to create other interesting results. However, keep in mind that the computations are performed in real time. If complex combinations are required, a temporary image should be created with the to-image function. ===Actions An action can be associated with almost any face. To do so, follow the face style with a block: button "Test" [alert "test"] The block is used as the body of a function that is passed the face and the current value (if the face has one). For example: toggle "Toggle" [alert form value] rotary "A" "B" "C" [alert form value] text "Click Here" [alert face/text] If a second block is provide, it is used for the alternate actions (right key): button "Click Here" [view/new layout [txt "action"]] [view/new layout [txt "alt-action"]] Use variables to modify the contents or state of other faces. For example, the slider will update the progress bar: slider 200x16 [p1/data: value show p1] p1: progress !More action on actions needed... ===Show After the state is changed for a user interface element, it must be re-drawn to be reflected on the user interface canvas. Accomplish this with the show message. backtile polished across toggle "Toggle State" [ cybernetics?/data: not cybernetics?/data show cybernetics?] return label "Are you interested in cybernetics?" cybernetics?: check One show command can be used for multiple user interface elements backtile polished orange across b1: check label "Red" return b2: check label "Green" return button 200 "Change State But No Refresh" [b1/data: not b1/data b2/data: not b2/data] return button "Show" [show [b1 b2]] ===Hide A user interface element can also be hidden. backtile polished orange across c1: check hide-button: button "Hide" [hide c1] return show-button: button "Show" [show [c1 d2]] The show-button action tries to show a user interface element 'd2' that does not exist. REBOL/View ignores these. ===Invisible Faces To make a button invisible when the view is opened, you can define an invisible button style This approach sets the show? value to false when the user interface element is initialized. across style invisible-button button with [append init [show?: false]] late-shower: invisible-button "I'm Here" return return button 200 "Show Invisible Button" [show late-shower] This works for the other visible user interface element. ===Focus A user interface element can programmatically be given the focus. across backtile polished button 200 "Set focus to Phone Field" [focus f2] return label "Name: " f1: field 100 return label "Phone: " f2: field 100 return button 200 "Remove focus from Phone Field" [unfocus f2] return button 200 "Hide the Phone Field" [hide f2] return ---Focus Defect !Note that the tab function shows a hidden field. I have assumed that this is a defect. If a field is hidden, the tab button should not make it visible. This has been previously sent to feedback. ===Radio Buttons A radio button is used to make a choice between mutually exclusive values. Your preferred programming language is REBOL or C++ or PL/1 or APL but it is only one of those. across backtile polished radio of 'programming-language pad 0x-4 label "REBOL" return radio of 'programming-language pad 0x-4 label "C++" return radio of 'programming-language pad 0x-4 label "PL/1" return radio of 'programming-language pad 0x-4 label "APL" return To mix two groups of radio buttons on one screen, associate them with their groups using the "of 'word". In the above, the grouping is 'programming-language. across backtile polished radio of 'programming-language pad 0x-4 label "Language: REBOL" return radio of 'programming-language pad 0x-4 label "Language: C++" return radio of 'editor pad 0x-4 label "Editor: TextPad" return radio of 'editor pad 0x-4 label "Editor: Notepad" return The padding in the above is needed to keep the label aligned with the radio button. across backtile polished orange radio of 'programming-language pad 0x-4 label "REBOL" return radio of 'programming-language label "APL" return ===Radio Button Settings A radio button is not very useful unless you can find out what its setting is and change that setting under program control. across backtile polished orange rebol-radio: radio of 'programming-language [programming-language: 'rebol] pad 0x-4 label "REBOL" return apl-radio: radio of 'programming-language [programming-language: 'apl] label "APL" return button 200 "Toggle radio button" [ apl-radio/data: not rebol-radio/data: not rebol-radio/data show [rebol-radio apl-radio] ] ===Check Box ---Purpose A check box is used to allow user interface choices where the choices are not mutually exclusive. across backtile polished orange c1: check label "Likes animals" return c2: check label "Like Monkees" return c3: check label "Like The Animals" ---State A check box is not much good if you can't get and set its state (on or off). across backtile polished orange c1: check label "Likes animals" return c2: check label "Like Monkees" return button "Set State" [ c1/data: true show c1 c2/data: false show c2 ] ===Sensor ---Purpose A sensor is an invisible user interface element. Using a sensor only makes sense in a few instances. If you want a keycode action where there is no visible user interface element to link the action to then a sensor can be used. This sensor code adds an Escape or Back or Enter action that will close the window. sensor 1x1 keycode [#"^M" #" " #"^(back)" #"^(ESC)"] [unview] Or if you want to make portions of an image 'hot' instead of putting buttons on top of the image, then a sensor will achieve this. across backtile polished orange txt "Click on the upper left section of the gray image to invoke the sensor action" return animage: image 100x100 polished ; here the image is just the polished area at animage/offset sensor 50x50 [alert "You pushed over the sensor"] ===Displaying Script Values If the script has a standard format headings, including custom ones, these can be used in the application by picking them from the system/script/header. backtile polished across banner "About" return text font-size 16 rejoin ["Title: " form system/script/header/title] return text font-size 16 rejoin ["Originator: " form system/script/header/author] return text font-size 16 rejoin ["Modifier: " form system/script/header/modifier] return text font-size 16 rejoin ["Version: " form system/script/header/version] return text font-size 16 rejoin ["Updated: " form system/script/header/date] return button "OK" [unview] ===Toggle A toggle button represents boolean state - either on or off. The button stays down until toggled again. Colors and text can be paired for "on" and "off" state. toggle "Up" "Down" red blue To set the state via program control, use: across backtile polished return t1: toggle "Up" "Down" red blue return button polished 204.0.0 100 "Toggle State" [ t1/state: not t1/state show t1 ] ===Rotary Buttons Rotary buttons are a different sort of user interface device. They can cause some challenges because the state is what's showing so you have to blindly "toggle" to get to a state that you want. But for quick and easy uses where the user is familiar with the options, they can be handy. If you plan to use them for a long list of items such as shown below, they might give you some usability concerns. ---Example across backtile polished rotary data ["First" "Second" "Third"] ---Setting State across backtile polished return r1: rotary data (my-options: ["First" "Second" "Third"]) return button 200 "Change Rotary State" [ r1/data: next r1/data if tail? r1/data [r1/data: head r1/data] show r1 ] ---Example - Usability For Unfamiliar List Contents The rotary button demonstrated here contains some information unfamiliar to most (Saturn's satellites). Use it to to set the state so that "Calypso" is set. Doable but without knowing the order each re-paint has to be checked to ensure that it is not "Calypso" before clicking again. If you do click past the choice that you want, there is no back function so you have to cycle through again. return rotary data [ "Pan" "Atlas" "Prometheus" "Pandora" "Epimetheus" "Janus" "Mimas" "Enceladus" "Tethys" "Telesto" "Calypso" "Dione" "Helene" "Rhea" "Titan" "Hyperion" "Iapetus" "Phoebe" ] ===Arrows REBOL/View supports arrows as simple user interface elements. Actions can be associated with them. ---Arrowheads And Actions By default, the arrow is 20x20 across size 200x100 backtile polished at 50x50 arrow left [alert "You pressed the left arrow"] [alert "You pushed the alternate button on the left arrow"] at 70x30 arrow up at 90x50 arrow right [alert "You pressed the right arrow"] at 70x70 arrow down ---Very Sharp Arrows And with a little work the arrows and boxes can be merged to look sharper. Here is a "sharp at both ends" arrow from the block diagram script by Carl: origin 0 backcolor white at 0x0 box 40x40 white effect [arrow rotate 270] at 110x0 box 40x40 white effect [arrow rotate 90] at 24x10 box black 100x20 ---Arrow Blend So that shows you how to make an arrow blend into your background size 100x100 across backdrop gray at 50x50 box 40x40 gray effect [arrow rotate 90] at 40x67 box 25x5 black ===LED LEDs would be used to display state (on or off). Clicking the LED toggles its state and changes its color. LEDs do not support alternate mouse button actions. across banner "Light Emitting Diode" return l1: led 10x10 [alert "LED left mouse action"] label "Alert status" l2: led 10x10 [alert "LED left mouse action"] label "Network status" return button "Change state" [ l1/data: not l1/data l2/data: not l2/data show [l1 l2] ] ===Box ---Boxing Draw boxes of any heigth and width with the box style box "Large Box" 200x400 polished orange ---Boxes As Lines If you make the box narrow enough or short enough it is a line (or a dot). across size 300x300 backtile polished at 50x0 box 3x100 gold at 0x50 b1: box 100x3 gold at 10x10 box 5x5 red ---Boxes Can Grow across size 300x300 backtile polished at 150x0 b1: box 100x3 gold return pad 0x100 button "Grow Down" [ for i 3 300 1 [ b1/size/y: 1 + b1/size/y wait 00:00:00.01 show b1 ] ] return pad 0x100 button "Back Up" [ for i 300 3 -1 [ b1/size/y: b1/size/y - 1 wait 00:00:00.01 show b1 ] ] You might even find a use for it. ---Grid Effect Not sure of the use for this yet but here is what you can do: return box "Grid Lock" with [effect: [grid 20x20 8x8 4x3]] white 300x200 return box "Grid Lock" with [effect: [grid 20x20 5x5 3x3]] white - 80 300x200 ===Frame Earlier versions of REBOL VID supported frames in layouts such as view layout [frame "This is the Bay" %bay.jpg] These are no longer valid. But frames can be put around some user interface devices: image 100x100 polished frame red ===List A list is an iterated sub layout and takes a layout block that uses the Visual Interface Dialect. The styles in the layout will be repeated until there is no more room to fit them within the list dimensions. ---Why A face can be iterated to create a number of virtual faces. For instance, when displaying a list of ten buttons, each of the buttons does not need to be created as a separate object. If the buttons only differ by a few facets (such as position, text, and action taken on selection), a model face can be created and iterated for its other position. This is useful when creating scrolling lists of files and other data sets that share the same appearance. ---Supply Supply provides the data to the list for an iterated face. do [cnt: 0 list-collection: [aqua sky water] ] backtile polished orange across list-displayed: list 100x72 [ origin 0 space 0x0 across color-field: txt bold 80x24 ] supply [ if none? one-color: pick list-collection count [exit] face/text: do pick [one-color] index ] return txt gold 180 "OK ... but not too useful" ---Supply Columns Maybe adding some more columns would be better. Here I'll add a column of buttons that display the color name and a column of text strings in italic. do [ cnt: 0 list-collection: [aqua sky water gold silver coffee] ] backtile polished orange across list-displayed: list 300x200 [ origin 0 space 0x0 across color-field: txt bold 80x24 color-button: button 80x24 pad 5x1 txt 100 italic ] supply [ if none? one-color: pick list-collection count [exit] face/text: do pick [ [one-color] [to-string one-color] [rejoin [" " to-string one-color]] ] index ] return txt gold 300 {A bit more interesting but the last row repeats to fill the list size. Some of the other VID components will automatically stretch to fit the size needed (such as this txt field) but the list does not behave that way. You have to make the list size fit its data or make it smaller and add a vertical scroll capability. That is shown a little later on.} ===List With Supplied Data This example is to show adding action to the list and adds a horizontal line between the rows. do [ cnt: 0 list-collection: [aqua sky water gold silver coffee] ] backtile polished orange across list-displayed: list water edge [size: 6x6 color: silver] 350x96 [ origin 0 space 0x0 across color-field: txt 60 [alert rejoin ["You pressed the " face/text " text field"]] pad 45x0 color-button: button 80 [alert rejoin ["You pressed the " face/text " button"]] pad 5x0 txt 120 italic return box 350x1 white ; this causes a horizontal line to appear between each row ] supply [ if none? one-color: pick list-collection count [exit] face/text: do pick [ [one-color] [to-string one-color] [rejoin [" " to-string one-color]] ] index ] ===Supply List With Scroll This example shows a supplied list with a scroll capability. More colors are added to demonstrate scrolling. Note that this is a verbose list of code where I added comments for my understanding of how the scroll was linked to the list. The same effect can be accomplished with fewer lines of code. do [ ; first this do block creates the data definitions needed. slider-position-clicked: 0 count: 0 x: 450 y: 300 row-y: 16 ; the row height includes the data plus any separator lines list-size: to-pair reduce [x y] ; this is the size of the display list separator-size: to-pair reduce [x 1] slider-size: to-pair reduce [24 y ] list-collection: [ aqua bar-color base-color beige black blue brick brown button-color coal coffee crimson cyan forest gold gray green ivory khaki leaf linen magenta main-color maroon mint navy oldrab olive orange over-color papaya pewter pink purple rebolor red sienna silver sky snow tan teal violet water wheat white yellow ] supply-style: stylize [ button-fixed: button left coal to-pair reduce [80 row-y] ; these keep the row elements the same height text-fixed: txt to-pair reduce [160 row-y] ] data-size: length? list-collection ] backtile polished orange ; this section layouts out the list across list-position: at ; the position is captured here in order to later put the slider beside it list-displayed: list linen edge [size: 6x6 color: tan] list-size [ origin 0 space 0x0 across styles supply-style text-fixed [alert rejoin ["You pressed the " face/text " text field"]] button-fixed [alert rejoin ["You pressed the " face/text " button"]] pad 5x0 text-fixed 80 italic [alert rejoin ["You pressed the italic " face/text " text field"]] return box separator-size gray ; this causes a horizontal line to appear between each row ] supply [ count: count + slider-position-clicked if none? one-color: pick list-collection count [exit] face/text: either count > (1 + data-size) [""] [ do pick [ [one-color] ; this is supplied to the first txt field (text-fixed) [to-string one-color] ; this is supplied to the button (button-fixed) [rejoin [" " to-string one-color " "]] ; this value is supplied to the last text-fixed field ] index ] ] ; now add a slider to the side of the list at list-position + (list-size * 1x0) ; this finds the top right border of the list widget vertical-slider: slider slider-size to-integer y / row-y [ slider-position-clicked: vertical-slider/data ; the slider has to be bound to the size of the list * ((1 + data-size) - ((y / (1 + row-y)))) ; including the row height if slider-position-clicked <> count [ count: slider-position-clicked show list-displayed ] ] ===Slider A slider is interactive user interface element. The data of a slider varies from 0 to 1. backtile polished orange across slider-1: slider 200x40 return button 200 "Move first slider to 50%" [ slider-1/data: .5 show slider-1 ] return txt 200 "The second slider in this example is initialized to the 80% mark." return slider 200x40 with [append init [data: .8]] ===Progress Indicator The progress-1 face in this example is a progress indicator. Because it is only displaying information, it is non-interactive i.e. you can not change its value by dragging its edges. The alternate button is not supported on a progress indicator. backtile polished orange across slider 200x40 [ progress-1/data: value field-1/text: join (to-integer (100 * value)) " %" show [progress-1 field-1] ] return progress-1: progress return field-1: field ===Panels Panels are used to create sub-panes that can be more easily managed by grouping the user interface devices on a panel. The first example below shows how to use panels for layout alignment. By creating a panel definition, all of the components defined within it are aligned relative to its origin. across backtile polished brick tabs 50 return panel-1: panel 250x120 [ backtile polished across return button water 200 "Button A" return button aqua 200 "Button B" return button sky 200 "Button C" ] at panel-1/offset + panel-1/size panel 60x90 [ ; start at the bottom right corner of panel-1 backtile polished across return button tan 20 "1" return button coffee 20 "2" ] ---Multiple SubPanels example This example from the REBOL html documentation shows how to easily hide and show sections of a user interface by displaying them on the face area of a box. do [ ; define two panels panel1: layout [ origin 8x8 h2 "Panel 1" field "Field 1" field "Field 2" button "The Answer" [alert "I know nothing."] ] panel2: layout [ origin 8x8 h2 "Panel 2" across txt "X:" slider 150x16 return txt "Y:" slider 150x16 return check [panel2/color: maroon show panel2] txt "Don't click this" return check [panel2/color: silver show panel2] txt "Click this" return ] panel1/offset: 0x0 panel2/offset: 0x0 ] vh2 "Subpanel Examples" ; now demonstrate panel use guide pad 20 button "Panel 1" [panels/pane: panel1 show panels] button "Panel 2" [panels/pane: panel2 show panels] button "Quit" [unview] return box 2x140 maroon return panels: box 220x140 do [panels/pane: panel1] ===Simple Default Style Override The style's default look can be overriden easily with one line of code. For example, to make the default button size 200x200 with a water color, use style button button 200x200 water button "Big Blue Button" [unview] To make the toggle some different default colors: style toggle toggle crimson sky toggle "Up" "Down" Note that these stay in effect until they are overridden so if you use the default values, exercise some care unless you meant to do that. ===Image Maker An option used by Carl in some of his programs is to let View create specific icons so that you have portability and more control of look of the image then if you referenced an external file such as gif that was a bullet display. Here's how to do that: do [ make-image: func [xy wh eff] [ eff: layout [ size 20x20 at xy box wh effect eff ] eff/color: rebolor to-image eff ] dot: make-image 6x5 9x9 [gradient 1x1 255.0.0 0.0.0 oval key 0.0.0] dot-big: make-image 8x7 12x12 [gradient 1x1 255.0.0 0.0.0 oval key 0.0.0] arr: make-image 3x3 14x14 [arrow 0.0.127 rotate 90] ard: make-image 3x3 14x14 [arrow 0.0.127 rotate 180] ] ; end of "do" - it is needed here because easyvid approach is expecting vid dialect commands banner "Presentation Points" size 400x300 across style label label gold ; make a label's text be a different color than the default return image dot label "This is bullet point number 1" return image dot label "This is bullet point number 2" return image arr label "This is arrow point number 1" return image ard label "This is an arrow making a different point" return image dot-big pad 0x4 area 300x80 wrap "And because these arrows and dots are images, action can be added to them to make them 'hot' with mouse actions including 'over'." ===Needs Some Work !More to come. These still need to be covered in this tutorial: text-list data [ icon ] ===Digital Clock origin 0 banner "00:00:00" rate 1 effect [gradient 0x1 0.0.150 0.0.50] feel [engage: func [face act evt] [face/text: now/time show face]] ===REBOL Logo image %rebo-logo.gif [unview] ===Paint Drops REBOL one liner by Vincent Ecuyer b: box rate 9 effect[draw[pen(random snow)circle(random 99x99)2]blur]box 1x1 rate 9 effect[draw[(b/image: to-image b)]] ===eMailer One line emailer by Doc Kimbel Assumes you have set up your email in set-user e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject to-email e/text m/text s/text alert "ok"] ===Hello World text "Hello World!" button "Close" [unview] ===Three Buttons button "Yes" button "Maybe" button "No" ===View Web Text text 800x600 read http://www.rebol.com ===View Image image %palms.jpg ===View Image and File Name Here a do block is used to initialize the file variable within the layout code. do [file: %palms.jpg] image file text form file ===View Image behind File Name Here a do block is used to initialize the file variable within the layout code. do [file: %palms.jpg] image file form file ===Buttons From Images backdrop 40.70.140 stat: text bold "Click a Button" 100x20 240.140.40 center button "Bay Test" %bay.jpg 100x100 [ stat/text: "Upper" show stat ] button "Blue Test" %bay.jpg 100x100 10.30.180 [ stat/text: "Lower" show stat ] ===View List list blue 320x200 [across text white 200 text white 100] data [ ["John" 100] ["Joe" 200] ["Martin" 300] ] ===Movie Credits backdrop %bay.jpg effect [fit] text center bold 240x30 "REBOL, The Movie" yellow font [size: 16] credits: text { Edit This File To Add Your Own Credits It is very simple to do. Only takes a minute. Only REBOL Makes It Possible... } white bold center 240x180 rate 30 para [origin: 0x+100] feel [engage: func [f a e] [ if a = 'time [f/para/origin: f/para/origin - 0x1 show f] ] ] ===Fire Demo box 150x150 with [ edge: none img: image: make image! 150x150 rate: 20 text: "FIREBOLEK" font: make font [size: 24 color: 255.125.0] basic: [draw [image make pair! reduce [(random 3) - 2 -1] img]] effects: reduce [ append copy basic [blur luma -10] append copy basic [sharpen luma -10 blur] append copy basic [contrast 10 blur luma -5] ] effect: first effects feel: make feel [ engage: func [f a e][ switch a [ down [f/effects: next f/effects if tail? f/effects [f/effects: head f/effects] f/effect: first f/effects show f] time [show f repeat i f/size/x - 4 [poke f/image (f/size/x * f/size/y) - i - 2 (random 255.0.0 + random 0.127.0) * 3] f/img: to-image f] ] ] ] ] text 150 {classical fire demo for REBOL^/ press on fire to see other effects.^/ Written by ReBolek, 2001 in 15 mins.^/ We need new category on Assembly:^/ less-than-kb-demo ;-)} with [font: make font [size: 9]] ===Bezier Oldes Bezier Line Demo See script library for %bezier-curve.r Uses functions and data initialized at script startup The end points are draggable to change the curve!!!! Here a do block is used to allow executable lines for initialization purposes. do [ draw-beziere-curve: has [result pp x0 x1 x2 x3 y0 y1 y2 y3 cx bx ax cy by ay t tx ty s] [ result: make block! 120 pp: p0/size/x / 2 x0: p0/offset/x + pp y0: p0/offset/y + pp x1: p1/offset/x + pp y1: p1/offset/y + pp x2: p2/offset/x + pp y2: p2/offset/y + pp x3: p3/offset/x + pp y3: p3/offset/y + pp insert result compose [ pen 155.0.0 line (p0/offset + pp) (p1/offset + pp) line (p2/offset + pp) (p3/offset + pp) pen 255.255.255 line (p0/offset + pp) ] cx: 3 * (x1 - x0) bx: 3 * (x2 - x1) - cx ax: x3 - x0 - cx - bx cy: 3 * (y1 - y0) by: 3 * (y2 - y1) - cy ay: y3 - y0 - cy - by t: s: 0.01 ;this value sets quality of the curve while [t <= 1][ tx: to integer! ( (ax * (t * t * t)) + (bx * (t * t)) + (cx * t) + .5 ) + x0 ty: to integer! ( (ay * (t * t * t)) + (by * (t * t)) + (cy * t) + .5 ) + y0 t: t + s insert tail result to pair! reduce [tx ty] ] return result ] click?: false mouse-pos: 0x0 ] origin 0 bkg: box black 400x400 with [effect: reduce ['draw make block! 120]] style point box 10x10 with [ effect: [draw [pen 0.255.0 fill-pen 0.200.0 circle 4x4 4]] changes: [offset] feel: make feel [ engage: func [f a e][ if a = 'down [click?: on mouse-pos: e/offset] if a = 'up [click?: off] if find [over away] a [ if click? [ f/offset: f/offset + e/offset - mouse-pos bkg/effect/2: draw-beziere-curve show [bkg f] ] ] ] ] ] at 300x200 p0: point at 200x100 p1: point at 200x300 p2: point at 100x200 p3: point do [bkg/effect/2: draw-beziere-curve] ===Buttons Galore Buttons galore from the library script %buttons.r Here a do block is used to execute the initialization needed within the layout block. do [ group: ["rotary" "test" "button"] ] origin 20x10 backdrop effect [gradient 0x1 100.20.0] vh1 "52 Button Click-up - Each with a different click effect..." vtext bold "Here is a small sampling of the thousands of button effects you can create. (This is 78 lines of code.)" at 20x80 guide button "simple" button form now/date button "colored" 100.0.0 button "text colored" font [colors: [255.80.80 80.200.80]] button with [texts: ["up text" "down text"]] button "bi-colored" colors [0.150.100 150.20.20] button with [texts: ["up color" "down color"] colors: [0.150.100 150.20.20]] button "image" pic button "color image" pic 200.100.50 button "flip color" pic with [effects: [[fit colorize 50.50.200][fit colorize 200.50.50]]] button "blink" with [rate: 2 colors: [160.40.40 40.160.40]] return button "multiply" pic with [effects: [[fit][fit multiply 128.80.60]]] button "brighten" pic with [effects: [[fit][fit luma 80]]] button "contrast" pic with [effects: [[fit][fit contrast 80]]] button "horiz flip" pic with [effects: [[fit][fit flip 1x0]]] button "vert reflect" pic with [effects: [[fit][fit reflect 0x1]]] button "invert" pic with [effects: [[fit][fit invert]]] button "vert grad" with [effects: [[gradient 0x1 0.0.0 0.200.0] [gradient 0x1 0.200.0 0.0.0]]] button "horiz grad" with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 1x0 200.200.200 200.0.0]]] button "both grad" with [effects: [[gradient 1x0 140.0.0 40.40.200] [gradient 0x1 40.40.200 140.0.0]]] button "blink grad" with [rate: 4 effects: [[gradient 1x0 0.0.0 0.0.200] [gradient 1x0 0.0.200 0.0.0]]] button "blink flip" pic with [rate: 8 effects: [[fit][fit flip 0x1]]] return button "big dull button with several lines" 100x80 0.0.100 button "dual color" pic 50.50.100 100.50.50 100x80 with [edge: [color: 80.80.80]] button "big edge" pic 100x80 with [edge: [size: 5x5 color: 80.80.80] effects: [[fit colorize 50.100.50][fit]]] button "oval reflect" pic 50.100.50 100x80 with [effect: [fit reflect 1x0 oval]] return button "text on top" pic 100x80 with [font: [valign: 'top] effects: [[fit gradcol 1x1 200.0.0 0.0.200] [fit gradcol -1x-1 200.0.0 0.0.200]]] button "text on bottom" pic 100x80 50.50.100 with [font: [valign: 'bottom] effects: [[fit][fit invert]]] button "big text font" pic 100x80 with [font: [size: 24] effects: [[fit multiply 50.100.200][fit]]] button "cross flip" pic 50.100.50 100x80 with [effect: [fit flip 0x1 reflect 0x1 cross]] return toggle "toggle" toggle "toggle red" 100.0.0 toggle "toggle up" "toggle down" toggle "toggle colored" 0.150.100 150.20.20 toggle "up color" "down color" 0.150.100 150.20.20 toggle "toggle multiply" pic with [effects: [[fit][fit multiply 128.80.60]]] toggle "toggle contrast" pic with [effects: [[fit][fit contrast 80]]] toggle "toggle cross" pic with [effects: [[fit][fit cross]]] toggle "toggle v-grad" with [effects: [[gradient 0x1 0.0.0 0.200.0] [gradient 0x1 0.200.0 0.0.0]]] toggle "toggle h-grad" with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 1x0 200.200.200 200.0.0]]] toggle "toggle both" with [effects: [[gradient 1x0 140.0.0 40.40.200] [gradient 0x1 40.40.200 140.0.0]]] return rotary data group rotary data reduce [now/date now/time] rotary data group 100.0.0 0.100.0 0.0.100 rotary data group with [font: [colors: [255.80.80 80.200.80]]] rotary data group with [colors: [0.150.100 150.20.20]] rotary data group pic rotary data group pic 200.100.50 rotary data group pic with [effects: [[fit colorize 50.50.200][fit colorize 200.50.50]]] rotary data group with [effects: [[gradient 0x1 0.0.0 0.200.0] [gradient 0x1 0.200.0 0.0.0]]] rotary data group with [effects: [[gradient 1x0 200.0.0 200.200.200][gradient 1x0 200.200.200 200.0.0]]] rotary data group with [effects: [[gradient 1x0 140.0.0 40.40.200] [gradient 0x1 40.40.200 140.0.0]]] ===Paint Program This section is a clip of the layout portion of Frank Sievertsen's remarkable paint program. Open this example to enable a quick link to the real source: button "Browse Source" [browse http://www.reboltech.com/library/html/paint.html] button "Close" [unview] In the example below, a DO block is used to execute initialize code. do [ color: fill-color: start: draw-image: draw-pos: tmp: none type: 'box undos: [] redos: [] draw: func [offset /local tmp] [ compose [ pen (color/color) fill-pen (fill-color/color) (type) (start) (either type = 'circle [ tmp: offset - start to-integer square-root add tmp/x ** 2 tmp/y ** 2 ] [offset]) ] ] ] backdrop effect compose [gradient 1x1 (sky) (water)] across draw-image: image white 300x300 effect [draw []] feel [engage: func [face action event] [ if all [type start] [ if find [over away] action [ append clear draw-pos draw event/offset show face ] if action = 'up [ append/only undos draw-pos draw-pos: tail draw-pos start: none ] ] if all [type action = 'down] [ start: event/offset ] ]] do [draw-pos: draw-image/effect/draw] guide style text text [ tmp: first back find face/parent-face/pane face tmp/feel/engage tmp 'down none tmp/feel/engage tmp 'up none ] label "Tool:" return radio [type: 'line] text "Line" return radio [type: 'box] on text "Box" return radio [type: 'circle] text "Circle" return style color-box box 15x15 [ face/color: either face/color [request-color/color face/color] [request-color] ] ibevel color: color-box 0.0.0 text "Pen" return fill-color: color-box text "Fill-pen" return button "Undo" [if not empty? undos [ append/only redos copy last undos draw-pos: clear last undos remove back tail undos show draw-image ]] return button "Redo" [if not empty? redos [ append/only undos draw-pos draw-pos: insert draw-pos last redos remove back tail redos show draw-image ]] ===Font Lab Carl's Font lab Here a do block is used to initialize some values needed in the layout do [ change-styles: func [style start facet subfacet value /local v][ start: find style/pane start foreach f start [ f: in f facet if subfacet <> 'none [f: in get f subfacet] either block? value [ if not block? get f [set f either none? get f [copy []][reduce [get f]]] either v: find get f value [remove v][head insert get f value] ][set f value] ] show style ] chg: func ['facet 'subfacet value] [ change-styles external-view norm-start facet subfacet value ] shad: does [chg font shadow sdir * to-integer sl2/data * 16] sdir: 1x1 sz: 180x40 sx2: sz/x / 2 ] style tgl toggle 60 style lab vtext bold backcolor rebolor space 0x5 across p: choice 180 "Sans-Serif Style" "Serif Style" "Fixed Width Style" [chg font name pick reduce [font-sans-serif font-serif font-fixed] index? p/data] return tgl "Bold" [chg font style [bold]] tgl "Italic" italic [chg font style [italic]] tgl "Lined" underline [chg font style [underline]] return tgl "Left" of 'tg1 [chg font align 'left] tgl "Center" of 'tg1 [chg font align 'center] tgl "Right" of 'tg1 [chg font align 'right] return tgl "Top" of 'tg2 [chg font valign 'top] tgl "Middle" of 'tg2 [chg font valign 'middle] tgl "Bottom" of 'tg2 [chg font valign 'bottom] return lab "Size:" 60x20 font [] sl: slider 120x20 [chg font size max 8 to-integer sl/data * 40] with [append init [data: .5]] return lab "Space:" 60x20 font [] sl1: slider 120x20 [chg font space (1x0 * to-integer sl1/data * 20) - 5x0] return lab "Shadow:" 60x20 font [] sl2: slider 120x20 [shad] with [append init [data: .5]] return lab "Shad Dir:" 60x20 arrow left [sdir: sdir * 0x1 + -1x0 shad] pad 6 arrow right [sdir: sdir * 0x1 + 1x0 shad] pad 6 arrow up [sdir: sdir * 1x0 + 0x-1 shad] pad 6 arrow down [sdir: sdir * 1x0 + 0x1 shad] pad 6 return button sx2 "Text Color" [chg font color request-color] button sx2 "Area Color" [chg color none request-color] return button sx2 "Help" [alert "Click the controls on the left to change text on the right."] button sx2 "Close" #"^Q" [unview] below at p/offset + (p/size * 1x0) + 10x0 norm-start: Title "Title" sz h1 "Heading 1" sz h2 "Heading 2" sz h3 "Heading 3" sz h4 "Heading 4" sz h5 "Heading 5" sz at norm-start/offset + (norm-start/size * 1x0) + 10x0 banner "Banner" sz vh1 "Video Heading 1" sz vh2 "Video Heading 2" sz vh3 "Video Heading 3" sz vtext "Video Text" sz text "Document Text" sz ===Windows Clipboard ---Cut or Copy to Clipboard Normal Windows cut and copy commands are supported e.g. on a field, contents can be copied to the clipboard. Programmatic access is also supported for text contents. across label "Entry field: " return input-field: field 200 "Enter your text here" return button 200 "Copy Entry field data to clipboard" [write clipboard:// input-field/text] return button 200 "Show Clipboard Contents" [alert read clipboard://] ---Clearing The Clipboard across button 200 "Clear The Clipboard" [write clipboard:// ""] return button 200 "Show Clipboard Contents" [alert read clipboard://] ---Paste from Clipboard Normal Windows paste commands are supported e.g. on a field, contents can be pasted. Programmatic access is also supported for text contents. across button 200 "Show Clipboard Contents" [alert read clipboard://] ===Requesters REBOL View supports an assortment of requesters. The results of the request-* code are returned as its value e.g. chosen-date: request-date ---Request Yes | No | Cancel Provides the user the capability to pick from choices "Yes" | "No" | "Cancel" The result is "True" | "False" | none do [user-response: none] button "Simple Request" 200 [user-response: request "Do you want to abandon your input so far?"] button "View User Response" 200 [alert form user-response] ---Pick A Color do [chosen-color: gold] button "Pick Color" 200 [chosen-color: request-color] button "View Chosen Color" 200 [alert form chosen-color] ---Pick An Answer The request allows a descriptive value then 1, 2, or 3 options. button "Format" 100 [request ["Your message goes here. It will wrap if it is very very long." "Choice 1" "Choice 2" "Choice 3"]] button "Example 1" 100 [request ["Pick The Color of Your New Model T" "Black"]] button "Example 2" 100 [request ["Pick one country" "England" "France"]] button "Example 3" 100 [request ["Run Extract Script?" "Yes" "No" "Cancel"]] ---Pick A Date do [chosen-date: 01-Jun-1990] button "Pick Date" 200 [chosen-date: request-date] button "See Chosen Date" 200 [alert form chosen-date] ---Get A LogonID and Password do [credentials: none] button "Get Credentials" 200 [credentials: request-pass] button "View Credentials" 200 [ view/new layout [ size 200x200 backtile polished orange across banner "Credentials" return label "LogonID: " txt pick credentials 1 return label "Password: " txt pick credentials 2 ] ] ---Pick A File Format: REQUEST-FILE /title title-line button-text /file name /filter filt /keep do [filter-block: ["*.gif" "*.jpg" "*.png" "*.bmp"]] button "Pick Any File" 300 [request-file "Select"] button "Pick With A Title" 300 [request-file/title "Pick The Data File to Process" "OK"] button "Change the Action Button Name" 300 [request-file/title "Pick The Data File to Process" "OK"] button "Keep Results" 300 [request-file/title/keep "Previous Select On This Button Is Kept" "OK"] button "Filter Files" 300 [request-file/title/filter "Pick An Image File" "OK" filter-block] ---Request Text Input Format: REQUEST-TEXT /offset xy /title title-text /default str button "Request Text Input - all default parameters" 300 [request-text] button "Request Text Input - with offset to window" 300 [request-text/offset 40x40] button "Request Text Input - with title" 300 [request-text/title "Input your question"] button "Request Text Input - with default" 300 [request-text/default "Key your question here"] button "Request Text Input - with all parameters" 300 [request-text/offset/title/default 100x100 "Input your question" "Key your question here"] ---Request Download from Net Request a file download from the net. Show progress. Return none on error. Format: REQUEST-DOWNLOAD url /to local-file backtile polished orange button "Request File Download To local REBOL Cache" 300 [request-download http://www.rebol.com/index.html] button "Request File Download To This Directory" 300 [request-download/to http://www.rebol.com/index.htmlnone] button "Request File Download To Specific File" 300 [request-download/to http://www.rebol.com/index.html%/c/temp.html] ===Message Box button "Format" 100 [request ["Your message goes here. It will wrap if it is very very long and tedious." "Close"]] button "Example" 100 [request ["You done good!" "OK"]] ---Confirmation button "Exit" 100 [ request/confirm "Do you want to quit without saving?" [] ] ===Calling the Editor The REBOL editor is now callable with the editor function backtile polished button 300 "Create a test file and edit it" [ write %temp.txt "This is a test file" editor %temp.txt ] frame 204.0.0 ===Calling Windows With View/Pro the calling of executables is supported. Here are two simple examples that will work if you have View/Pro on a platform where a notepad and calc are avaiable. across backtile size 200x200 return button "Notepad" [call ["notepad.exe"]] return button "Calculator" [call ["calc.exe"]] ===Window Options Note that these are options which are ignored by the easyvid.r code that displays them in this tutorial. Copy the code out and run it standalone in REBOL/View. ---Block Options: No Border and No Title view/options layout [ size 200x200 banner "Window Options" button "Close" [unview] ] [ no-border no-title ] ---Word Option: No Title Note that the results of this are surprising if you run it from within a script that has a title option. It is displayed near location 0x0 of the resulting window instead of in the window frame that has been suppressed. view/options layout [ size 200x200 banner "Window Options" button "Close" [unview] ] 'no-title ===REBOL/View Notifiers REBOL/View supports simple notifiers to send messages to a user interface ---Alert button 220 polished "Send alert message" [ alert "This causes a dialogue box to popup" ] ---Flash Flash is provided to provide a message and keep on processing. across size 200x200 return button 150 "Create Flash Message" [flash "Testing"] return button 150 "Unview Flash" [unview] ---Inform inform layout [ backtile polished sky across text font-size 16 bold underline red "Action complete!" return button "OK" [unview]] ---Popup REBOL supports popups (see note below before running!) across size 200x200 button "Show Popup" [ show-popup popup-layout: layout [ across size 200x200 backtile polished banner "The Popup Worked" return button "Unview" [unview] ] ] return button "Hide Popup" [unview/only popup-layout] I have had some difficulties (process lockup) when using these popups so just use view layout [...] and skip the popup part. ===Diagram Example Carl has created some diagrams in REBOL using styles to make an architecture diagram. This is a slightly modified version. Here again a DO block precedes the layout code for non-layout initiatiation ... here the definition of a function. Why make a diagram this way? 1. One reason is that it can be interactive ... the sections are all "hot" with a few lines of code. Here they pop up REBOL Dialogs but they could do anything that can be coded even something as simple as launching a browser on a different URL for each diagram component. The "Compositor" box demonstrates this by launching your browser on the REBOL.com site. 2. Very small footprint size compared to other presentation source formats. do [ information: func [info [string!]][ request/ok reform [ info] ] ] style bx box 255.255.255 0.0.0 font-size 11 font [color: 0.0.0 shadow: 0x0] edge [size: 5x2] [request/ok reform ["No information on" face/text]] style bb box bold left top para [origin: 6x10] edge [size: 2x2] [request/ok reform ["No information on" face/text]] backcolor silver + 30 at 15x15 h1 486 left "Arch Structure" at 15x50 bb "Client" 506x436 160.80.80 [ information "Any client machine e.g. branch or Call Centre"] at 25x252 bb "Mid-Tier" 486x68 effect [gradient 1x1 169.91.155 80.45.75] at 25x152 bb "UI" 486x96 effect [gradient 1x1 38.156.82 19.78.41] at 25x324 bb "Servers" 486x151 effect [gradient 1x1 103.96.200 50.45.100] [ information "Mid-tiers servers with XYZ relational database server" ] at 130x216 bx "Compositor" 182x24 bold [browse http://www.rebol.com] at 130x60 bx "Browser" 120x24 [information "Branch standard browser"] at 130x188 bx "Sound" 182x24 bold [information "Sound services"] at 255x60 bx "Win32" 120x24 [information "Win32 App"] ===Column Images Creates a layout looking (a little) like columns. It uses a gradient effect going from darker to lighter do [ column: make image! layout [ backdrop effect [gradient 1x0 20.20.20 250.240.230 luma 60] ] column-size: 50x420 area-size: 400x420 ; height should be the same as column-size ] backtile polished tan across image column-size column pad -10x0 ; this brings the default VID spacing back area wrap area-size edge none ; take the edge off of area so that it more closely blends shadow 2x2 pad -10x0 image column-size column ; if you want a right column ===Tree View of Directory This is Didier's tree view %request-dir.r In this sample, you must be online because the code is accessed on the Rebol script server do [do http://www.rebol.org/library/scripts/request-dir.r request-dir ] Note that: * the script is read from the script library but runs locally * it is showing the files in your directories ===The emailer Function The function for emailing has appeared in Jan-2004 on the rebol list. It is a simple idea ... to create a standard emailer by invoking a function emailer. This window will show the source: text wrap 400x300 mold get 'emailer And it is simple to run: across size 200x200 return button 150 "Run emailer" [emailer] But on my machine there is again a problem - the emailer locks up REBOL/View. Recommendation: * if it works use it if you like * use Doc Kimbel's one liner (works for me). Assumes you have set up your email in set-user e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject to-email e/text m/text s/text alert "ok"] * better yet, make your own... if the code for the basic is 1 line, then a custom version is not far away. Here's an example that allows selection of your frequent contacts (entered in the names-addresses series) and keeps a journal of email that you have sent (using this code) in file email-journal.txt. Assumes you have setup your user profile correctly to allow sending of email. do [ names-addresses: [ "Contact 1" [contact1-:-no-such-address-:-com] "Contact 2" [contact2-:-no-such-address-:-com] "Contact 3" [contact3-:-no-such-address-:-com] ] names: copy [] foreach [name address] names-addresses [append names name] journal?: false ; set to true if want to journalize sent email ] e: rotary 200 data sort names s: field "Subject" m: area 500x400 wrap "Body" btn "Send"[ send/subject who-to: select names-addresses e/text m/text s/text alert join "Sent email to: " form who-to if journal? [ write/append %email-journal.txt rejoin [ "[ When-sent: " now/precise " To: " who-to " Subject: {" s/text "} Message: {" m/text "} ] " newline ] ] ] btn "Quit" [unview] It won't take much to change this from the rotary used to a text list allowing multiple selections. ===Some More email Earlier there have been a few examples of sending email. Here are a few more that often appear in the mailing list ---Simple Send This is not a runnable version because you don't need anything but REBOL/Core to run it. It has been wrapped in a DO block so it does not send errors to the console. ---Quick Send Short Message do [ send [address-:-isp-:-com] "My Message" ] ---Send Longer Message Now a more complex message where there is a body to the message: do [ send [address-:-isp-:-com] {Sample Message This is the body of the message } ] ---Send with One Attachment Here, so that the sample does not fail, test file(s) are created by the code before attempting the send. do [ test-file: %file-attachment.txt write test-file {Just some test data to create a file} send/attach [address-:-isp-:-com] {Sample Message This is the body of the message } test-file ] ---Send with Attachments And a message with multiple attachments. Here, so that the sample does not fail, test file(s) are created by the code before attempting the send. do [ files: [%file-attachment.txt %second-attachment.txt] foreach file files [write file {Just some test data to create a file}] send/attach [address-:-isp-:-com] {Sample Message This is the body of the message } files ] ---Send to Multiple Addresses Here, so that the sample does not fail, test file(s) are created by the code before attempting the send. do [ files: [%file-attachment.txt %second-attachment.txt] foreach file files [write file {Just some test data to create a file}] send/attach [[address-:-isp-:-com][asecondAddress-:-isp-:-com]] {Sample Message This is the body of the message } files ] ---Send/only Same send only just provide the SMTP server with one copy: Here, so that the sample does not fail, test file(s) are created by the code before attempting the send. do [ files: [%file-attachment.txt %second-attachment.txt] foreach file files [write file {Just some test data to create a file}] send/only/attach [[address-:-isp-:-com][asecondAddress-:-isp-:-com]] {Sample Message This is the body of the message } files ] ---Send With Header This example uses a Do block to wrap the code. If you execute the email should be sent. But it is unlikely to be delivered. The addresses for me and you should be changed in your use as well as the * Subject * Organization * Content do [ me: [myaddress-:-isp-:-com] you: [youraddress-:-isp-:-com] header-object: make system/standard/email [ From: me Reply-To: me Subject: "Some Stuff" Organization: "Cyberia" MIME-Version: 1.0 Content-Type: "text/plain" ] send/header you {Test Message This is the message body. } header-object ] ---Send with CC This adds a copy value in the header-object do [ me: [myaddress-:-isp-:-com] you: [youraddress-:-isp-:-com] header-object: make system/standard/email [ From: me Reply-To: me Subject: "Some Stuff" Organization: "Cyberia" MIME-Version: 1.0 Content-Type: "text/plain" cc: [another-address-:-isp-:-com] ] send/header you {Test Message This is the message body. } header-object ] ---Doctored Code Again Doc Kimbel's one liner that does not waste a character e: field "Email" s: field "Subject" m: area "Body" btn "Send"[send/subject to-email e/text m/text s/text alert "ok"] ===Sharp Styles I really like the style that Didier has put around his email previewer do [ ss-light: stylize [ text: text feel none vtext: vtext feel none col-hdg: text black 255.255.204 bold middle effect [] col-txt: text edge [size: 1x0 color: gray effect: 'bevel] ban: vh3 left to-pair reduce [ 50 logo.gif/size/y] edge [ color: 0.0.0 size: 0x1] feel none with [color: black] lab: label para [origin: 2x3 margin: 0x2] labe: lab edge [size: 1x1 color: water effect: 'ibevel] inf: info 100 font-color yellow bkg: backdrop water - 10.10.10 txt-big: vtext 300 font-size 18 font-color yellow center rti: vtext font-size 14 bold txt-ch: rti font-color white 170x22 para [ origin: 2x3] with [font: make font [ color: white] colors: [55.95.155 235.170.55]] btnb: btn 70.70.70 font-color white men: rti 264 edge [size: 1x1 color: water effect: 'bevel] para [origin: 20x2 margin: 1x4] with [color: water - 40.40.40 effect: first effects: [ [draw [pen white fill-pen white polygon 5x2 13x10 5x18]] [draw [pen white fill-pen white polygon 2x5 10x13 18x5]] ] feel: none] ;system/view/vid/vid-feel/hot] cbox: box 60x20 edge [size: 1x1 color: water effect: 'bevel] [ if temp: request-color/color first face/data [face/color: temp change face/data temp show face] ] with [append init [color: first data]] ] stylesheet: ss-heavy: stylize/styles [ col-hdg: col-hdg effect [gradcol 0x1 200.200.160 155.155.104] ban: ban effect [merge gradcol 150.180.200 0.0.0] with [color: none] bkg: backdrop effect [gradient 1x1 65.125.175 45.75.115 grid 2000x4 1999x4 70.130.190 blur] txt-big: vtext 300 font-size 18 font-color yellow center rti: vtext font-size 14 bold txt-ch: txt-ch effect [gradcol -1x1 105.105.105 151.151.151] men: men effect [gradcol -1x0 black water] ] ss-light ] styles stylesheet space 4x4 origin 4x4 across bkg pad 15 ban 235 :title para [origin: 32x0] pad -254 image 30x30 %palms.jpg effect [fit key 255.0.255] } code: text: layo: external-view: none sections: [] layouts: [] space: charset " ^-" chars: complement charset " ^-^/" rules: [title some parts] title: [text-line (title-line: text)] parts: [ newline | "===" section | "---" subsect | "!" note | example | paragraph ] text-line: [copy text to newline newline] indented: [some space thru newline] paragraph: [copy para some [chars thru newline] (emit txt para)] note: [copy para some [chars thru newline] (emit-note para)] example: [ copy code some [indented | some newline indented] (emit-code code) ] section: [ text-line ( append sections text append/only layouts layo: copy page-template emit h1 text ) newline ] subsect: [text-line (emit h2 text)] emit: func ['style data] [repend layo [style data]] emit-code: func [code] [ remove back tail code repend layo ['code 460x-1 trim/auto code 'show-example] ] emit-note: func [code] [ remove back tail code repend layo ['tnt 460x-1 code] ] show-example: [ if external-view [xy: external-view/offset unview/only external-view] xcode: load/all face/text if not block? xcode [xcode: reduce [xcode]] ;!!! fix load/all if here: select xcode 'layout [xcode: here] external-view: view/new/offset layout xcode xy ] page-template: [ size 500x480 origin 8x8 backdrop white - 80 style code tt snow navy bold as-is para [origin: margin: 12x8] style tnt txt maroon bold ] parse/all detab content rules show-page: func [i /local blk last-face][ i: max 1 min length? sections i append clear tl/picked pick sections i if blk: pick layouts this-page: i [ f-box/pane: layout/offset blk 0x0 last-face: last f-box/pane/pane ; bh slider f-box/pane/pane/1/size: f-box/pane/size: max 500x480 add 20x20 add last-face/offset last-face/size ; bh slider update-slider ; bh slider show f-box ] show tl ; changed to after slider update ; was not refreshing the index display ] update-slider: does [ sld/data: 0 either object? f-box/pane [ sld/redrag min 1.0 divide sld/size/2 f-box/pane/size/2 sld/action: func[face event] compose [ f-box/pane/offset/2: multiply face/data (subtract 480 f-box/pane/size/2) show f-box ] ][ sld/redrag 1.0 show sld sld/action: none ] show sld ] main: layout [ backtile polished across vh2 title-line return tl: text-list 160x480 bold black white data sections [ show-page index? find sections value ] h: at f-box: box 500x480 at h + 500x0 sld: slider 24x480 ; add brett's slider at h + 456x-24 across space 4 arrow left keycode [up left] [show-page this-page - 1] arrow right keycode [down right] [show-page this-page + 1] pad -150 txt white italic font-size 16 form system/script/header/date/date ] show-page 1 xy: main/offset + either system/view/screen-face/size/x > 900 [ main/size * 1x0 + 8x0][300x300] view main | |
Group: View ... discuss view related issues [web-public] | ||
MikeL: 18-May-2005 | Allen - you may not be interested if Carl's rotary serves your needs but I find the FX5 rotary that Frank Sievertsen created some years ago to be a bit more usable because he added the left and right arrow navigation to the base rotary. Clicking on the rotary itself rolls it forward but with the FX5 one, you have a back option instead of having to cycle through the list. The rotary is still a bit cumbersome without key board support that is specific to the widget when it has focus. | |
shadwolf: 12-Jun-2005 | Pekr layout is a dialectal parser so he treat the key work (consoming CPU and if you have a lot of widget to renderise like into a MD view area or a list it's a nightmare...) and the used widgets are the VID default ones with lot of unneeded thing ... | |
shadwolf: 12-Jun-2005 | a: box 300x300 ... a/pane: layout heavy-list-of complicated-widgets and a: box ... insert tail a/pane tiny-widget then show a are not the same | |
Henrik: 1-Jan-2006 | the layout is for one row and it must be horizontal. you should also use the LIST-TEXT widget. example: layout/tight [across space 0 list-text 100 list-text 50] but.. when I get this done right, it shouldn't be necessary to define the layout | |
amacleod: 28-Jun-2007 | I making an app that requires a long pick list that will be contained in one of cyphre's tab panels that will be relativly narrow. ..so "Choice" will not work as the face is not large enough. I've tried rebol's drop-down but I can not see the whole widget. Are there refinements to this "widget" I can not find any docs on it. I have tried to use 'Cyphre's drop-down but I am also using the list-view widget and htere sems to be some kind of conflict. I have also tried drop-down.r from hte library and it displays fine but I can not upate it to display waht I select in the list-view widget. Any thoughts? | |
amacleod: 2-Dec-2007 | I'm trying to add data to a drop-down widget, but I'm not able to get it to refresh to display the updated data list. | |
amacleod: 2-Dec-2007 | I've probed the /data-list and it shows teh new data. I then "show : the widget but no luck. | |
amacleod: 2-Apr-2008 | I'm trying to use Cypher's drop-down style but it seems to conflict with list-view widget. I keep getting: "dragger does not exist" Anyone know a quick fix to drop-down so that it does not conflict? skin-slider.r used by drop-down seems to redefine "dragger". I tried to rename all references but that did not work. | |
amacleod: 4-Aug-2008 | I got Cypher's tree widget to work with Anton's scroll-panel...sort of. Problem was tree widget uses cypher's scroll-panel style which of course works diferently from Anton's. Now I'm forced to use both and the tree scroll-panel does not display sliders correctly. I'm going to either need to find a way for the tree list to use Anton's scroll-panel or add the extra functionality to cypher's scroll-panel style...or start from scratch. | |
Group: !RebGUI ... A lightweight alternative to VID [web-public] | ||
Louis: 3-Mar-2005 | Definitions of widget on the Web: A standardized on-screen representation of a control that may be manipulated by the user. Scroll bars, buttons, and text boxes are all examples of widgets. www.redhat.com/docs/glossary/ A set of clickable, graphical element in a user interface. This includes buttons, radios, checkboxes, and scroll bars. Widgets vary in appearance and dimension from platform to platform. www.gerbilbox.com/newzilla/glossary.php n. 1. A meta-thing. Used to stand for a real object in didactic examples (especially database tutorials). Legend has it that the original widgets were holders for buggy whips. "But suppose the parts list for a widget has 52 entries...." 2. [poss. evoking `window gadget'] A user interface object in {X} graphical user interfaces. www.worldwideschool.org/library/books/tech/computers/TheHackersDictionaryofComputerJargon/chap55.html (n.) In a window system, a reusable user interface component such as a button, scrollbar, control area, text edit area, and so on. When an X Toolkit Intrinsics function creates a widget, it is returned as an opaque data handle and assigned to a variable called a widget identifier. See also OLIT. docs.sun.com/db/doc/805-4368/6j450e610 – A graphical user interface programming object (button, scrollbar, radio button, etc.) for the X Window System. (Also, see X Window System.) www.newtolinux.org.uk/glossary.shtml | |
Ashley: 4-Mar-2005 | 1) Terminology: I'm starting to gravitate towards Window, Face, Attribute, Widget and Feel. 2) Widgets: will have simple VID-like names; e.g. button, icon, image, bar, progress, etc ... I'm compiling a list of the required base widgets and will publish here for discussion when done 3) Facets document: updated 'restore, 'activate and 'edge/image descriptions 4) Vincent's 'progress widget ... exactly what I was after; added it to next build Did I miss anything? ;) | |
Ashley: 5-Mar-2005 | First stab at a list of required base widgets area bar box button check droplist - text display + drop-down list editlist - edit box + drop-down list field groupbox - encloses a group of gadgets in a titled border icon image list – single column listview – multi-column progress radio scrollbar spliter – a “spliter window” which affects the width / height and position of other gadgets tab - arranges multiple gadgets into logical groups text slider treeview updown – scrollbar minus the bar (used with a field to increment / decrement numbers, etc) menu popup-menu - context menu status – status bar with one or more “segments” toolbar The aim is to have as few widgets as neccessary to build the majority of required GUI's. Take a look at the applications you use on a day to day basis, what widgets do they use? Are they in the list above? How are they named? Are there any widgets in the above list we can do without? (not that *someone* won't need it, just that it isn't common enough to be part of the base widget set). | |
Graham: 12-Mar-2005 | Looking forward to the list widget. | |
Vincent: 25-Mar-2005 | On radio - started some work on it. I would like more info on needed 'list, behaviour and features wise. I have a working text-list widget, with full mouse control (shift/ctrl selection), but it's too big imho (100+ lines.) | |
Ashley: 26-Mar-2005 | Vincent: 'list behavior & features - less is more at this stage, once we have something to look at we can refine it. shadwolf: 'text+ removal. While a useful widget for certain domains (like WYSIWYG editors / browsers) it's not a basic building block widget. There were also some unresolved implementation issues with it at this stage - I'll add it back in at a later date as an optional or advanced widget. shadwolf: multi-column list. An implementation model I liked was that adopted by Gui4Cli ( http://users.hol.gr/~dck/g4c/) which allows simple "table" representations (including column type and alignment definitions). Can't say I've come across that many UI's that use anything other than text / numbers in a standard list (thumbnails and scrolling check-box options are usually implemented in an app specific manner). Ammon: 'display/popup. If it's sufficiently different from 'display/layout then I'm all for it. Ammon: Wizard style. A wizard widget, if simple enough, would be a good addition. Like 'group-box and 'tab-panel it is a meta-widget that groups / uses other widgets. I'll make this distinction clearer in the next version of the docs. On a side note, my install example has convinced me of the need for an 'indent option (and the fact that use of 'offset should reset the line-height calculation). Ammon: "Unless otherwise specified, text size reverts to 200x9999 if the string contains a newline." I probably need to rephrase this, but what I was trying to say was that by default 'text is 9999x20 which let's you write a string without having to know it's width in advance (9999 will auto-size it), *but* if the string contains a newline then it is the height that is the more important variable so it'll use 200x9999 instead. Of course it'll only do this if you don't provide an explicit size yourself (the "unless otherwise specified" bit). Hope that makes a bit more sense. | |
Ashley: 31-Mar-2005 | Robert 1) Widget observations: all noted. LED is the read-only functional equivalent of 'check used for things like system status displays, etc 2) Tabbing (basic version) is slated for 0.1.8, more advanced features will have to wait until the base widget set is complete. 3) DATA is a required structural element to ensure widget specific initialization is performed by init *not* the display function. 4) Implicit face usage has two big advantages: a) allows you to cut and paste code between widgets; b) different widgets can share the same code. 5) RebGUI still lacks a few of the more complex list / table / menu / treeview type widgets. 6) Re: new projects. RebGUI is still ALPHA and the basic design may fluctuate as the requirements of more complex widgets becomes clearer. I wouldn't be building any commercial applications based on it quite yet (not until it goes beta at least). Pekr 1) Also remember that VID was created against a much earlier version of View, and that it is only recently that View functionality has stabilized. One example of this is the extensive use of 'draw by RebGUI compared to VID. 2) Tabbing, like key mapping, is less of a technical issue than a convention issue; but my aim is to be able to "drive" all RebGUI widgets both with and without a mouse (although the priority is to get the mouse behavior right first). | |
Ashley: 9-Apr-2005 | Brock: validation is also on my ToDo list (you can see the beginnings of it in the field widget character length limits). A couple of questions though (both how it is done in .Net and how it *should* be done in RebGUI): What's the granularity of the validation? Does it allow the specification of a mask (e.g. for phone numbers)? Is it validated as I type, when I leave the field, or when I save the form? (Or is it flexible enough to let me choose the level of validation?) shadwolf: Haven't really thought about it much, but I figured the tab-panel redraw feel was a logical place to do the work. | |
shadwolf: 25-Apr-2005 | I'm starting a portage of a very good list widget made by Claude RAMIER (cr8825) this code offer many things | |
shadwolf: 28-Apr-2005 | to see my advance on list-view widget report to the first working sample http://shadwolf.free.fr/rebgui-list2.r | |
shadwolf: 3-May-2005 | Before adding new function to the list widget I'm actually tryaing to improve de yet existing things in order to not have to work on it any more later. So I work on order symbolisation (thank you ashley for the inspiration) and on column resizing algorithm and visuability :) | |
Robert: 4-May-2005 | So how to best handle data now? For example I want to handle a todo list, where I need to change position of the todos in the list. Does the widget works with copy of the data best, or can I link it directly with the data block that the other functions work with too? | |
Ashley: 5-May-2005 | Latest build available at: http://www.dobeash.com/files/RebGUI-022.zip Highlights include: - Added drop-list, edit-list and auto-fill widgets - New splash function added (run %tour.r to see it in action) - Window management logic improved (disallows duplicate windows and "sticks" child windows to first) - Couple of minor fixes and cosmetic improvements - %tour.r has an additional "List" tab - Prototype table widget added (run %table-002.r to see it in action) Known issues - spinner and auto-fill widgets need more work - edit-feel needs to handle highlight, cut & paste - scroller needs more work (resizeable dragger) - table needs row selection logic added - edit-list needs auto-fill logic added In progress - Improved tab-panel - Menu - tabbing - field input validation (field input masks, etc) - list-view (shadwolf) With regards to "lists", I envision 5 types we need. They are (in ascending order of complexity): drop-list - non-editable, single sorted column with single value selection [optimized for < 100 values] edit-list - derived from drop-list but editable with an auto-fill field table - multi-column representation of a DB table; used to create something like a GUI SQL client with single-row selection [< 100,000 rows] list-view - multi-column multi-media content (supports images, URL's, etc); used to create something like a file explorer with single perhaps multi-row selection [<10,000 rows] grid - cell-level addressing and editing supporting simple spreadsheet formulas and formatting [< 1,000 rows] | |
Vincent: 9-May-2005 | Luisc: usually, drop-lists don't work well with big lists - it's quite hard on long lists to select something without mistakely closing the list. A classic text-list is far more suited for anything longer than 10 elements. A 60 items drop-list will raise a lot of problems: if the widget is too low on screen, most of the choices will be hidden. | |
Vincent: 9-May-2005 | Yes about usability. It's a all-in-one widget: one can use it to replace menu, lists, simple requesters (like the fonts and colors selection in MSWord), toolbars, auto-complete fields, etc. So it's mostly a shortcut to put more widgets (or compact them) in a window and can be confusing for users: what will happen if I select something, write in the field, click outside the list, click inside on the left, on the right, hit enter? It's a full requester in one widget: you can do the same with a request-list -like requester with ok/cancel buttons. | |
shadwolf: 9-May-2005 | Luisc we have 2 item in fact edit-list to handle large data with some useful stuf like list vertical scroller and auto-fill field This is what you want. And the drop -list widget that is for handle tinny list of data :) | |
Ashley: 28-May-2005 | Anton 1) Design decisions: thanks; if you think any of them were *bad* then let me know, that's the reason it's still alpha ;) 2) I like the edit-pair demo, I'll look at adding a cut-down version of it to %tour.r 3) Versioning / caching was something I was going to look at once RebGUI goes beta and / or we have more of a handle on how REBOL/Services works. 4) "local" face definition: good point, added to next build. 5) Extending widgets object: Yes, RebGUI doesn't have a "stylize" system so you have to extend the widgets object when you need to add your own. My hope is that with a functionally rich set of widgets this will be the exception rather than the rule! Robert Action handler not yet added to table widget. I'll add odd/even coloring to the ToDo list. Volker [face value] - less important for RebGUI as face/text or face/data covers almost all cases; but I'll think on it a bit more as the compatibility aspect is worth considering. /init - I'll look at making this a block in the next build. event-func removal - I'm considering a "load-time-flag" as you suggested system/standard/face - as per comments to Anton above "If there is ..." - agree fully with everything stated here ;) RebGUI development is taking a slight pause until View 1.3 is released, as I want to baseline against that and remove all the pre-1.3 exceptions that have crept in. | |
shadwolf: 5-Jun-2005 | AS I propose to orgenise the devs we need as we are in stage one to have the overall list of the widgets that ashley wants to have in rebgui. We can make it on dokuiki rebolfrance.info a little table with widgets name | widget description | author that takes in charge the dev of this widget | dev stage % | integrated to rebgui | | |
Ashley: 9-Jun-2005 | I've also added a simple text-list widget (Robert) and fixed the strange table render problem (which you can see be increasing the horizontal width of the window *before* going to the "Table" tab for the first time). | |
Ashley: 9-Jun-2005 | Latest build available at: http://www.dobeash.com/files/RebGUI-030.zip *** Note that this version requires View 1.2.124 or later, and that the zip file is unusually large (346Kb) as it includes a dictionary file (future builds wont). *** Highlights include: - New language, dictionary and spellcheck functionality added - Documentation on above at: http://www.dobeash.com/it/rebgui/edit.html#section-4 - All objects merged into one context - Major code reorganization / restructure - Reduced number of global words to 11 - Pre-0.3.0 comments removed - Pre View 1.2.124 code removed - New text-list widget added - Added show-color accessor function - rebface and rebfocus synonyms to avoid collision with face / focus - Large number of bug fixes - http://www.dobeash.com/it/rebgui/roadmap.htmlupdated Known issues: - edit feel needs to support tab / shift+tab into and out of "grouping" widgets - cursor down goes to end of text instead of next line?! (yell if you know the answer as I'm stumped on this one) - focus - edit-list / drop-list should use show-popup/away (some compatibility problems) On the drawing board - area widget needs a scroller added to it by default - field format / validation masks - menu widget - better keyboard navigation / focus | |
Ashley: 16-Jun-2005 | Anton 1) Code size. What it loses in code size it gains in aesthetics and simplified behaviour (check out the request-color and request-date actions in %tour.r to see the extra "state" code required by the original implementation). I like Brian's base64 solution. 2) Tab-panel color: I've based this on the WinXP color scheme. Try changing it to colors/window, it just doesn't look right. But slider can be used on a colors/widget or colors/window background. WinXP solves this by using a gradient / edge so that it is distinguishable on either. So for RebGUI, a number of solutions are possible: - add a new colors/slider background that "works" with both widget and windows background colors - add a new colors/tab-panel background that "works" with both widget and windows background colors - use an effect like gradient to distinguish the slider background color - or edge - or? I'm open to suggestions on this one. ;) Brian 1) I like the in-line image solution 2) I like the base 64 solution even better! One problem, the button-down image renders the same as button-up (i.e. 1st and 2nd images render the same ... even though a quick glance at the data suggests they are different?) Graham Any examples where the desired behaviour is used? shadwolf I did the same (replaced scroller call with "slider data [arrows]") for text-list / table and it worked fine for me. Check for code that tried to reference sub-faces in the old scroller widget (as Anton refactored slider to use just one face). | |
Henrik: 30-Jun-2005 | a bit off topic: iTunes has a widget for rating of songs with stars one to five. Basically it's a widget that has 5 different states, depending on where you click on it. Would that be on the todo list for RebGUI? I'm planning to have such a thing in my next rewrite of my listview, I showed you some time ago. | |
shadwolf: 28-Jul-2005 | picked var is used to store in my multi column list widget the selected line content | |
Graham: 15-Aug-2005 | Place the text cursor in the edit-list widget, and then press tab. | |
Ashley: 22-Aug-2005 | Latest build available at: http://www.dobeash.com/files/RebGUI-034.zip *** Unzip this file into your existing RebGUI 0.3.0 distribution. Requires View 1.3.1 *** Highlights include: - request-dir requestor updated - alert and question requestors added - Tab focus expanded to include edit-list handling (see %focus-demo.r for details) - Button image now resizes correctly - text-list widget totally rewritten to use [newly documented] View 1.3.1 iterated faces - text-list now supports Ctrl+click, Shift+click, Ctrl+A - text-list scrollbar now reacts to current display state (eg. disappears if not required, alters dragger ratio as rows are added, etc) - check and radio widget aesthetics improved - added options support to layout function and text-list and check widgets - changed base-size from 4x5pixels to 5x4 pixels (better granularity) - reworked all widget sizes to account for above - fixed scaling problems with many widgets - updated focus-demo.r - greatly enhanced and expanded %tour.r to demonstrate more variations and usage cases - added "live" unit-size and font-size drop-lists to %tour.r - numerous other minor bug fixes and coding improvements In the works - table widget being rewritten along the same lines as the new improved text-list widget - aiming for a 0.4.0 beta release prior to DevCon2005 | |
Graham: 25-Aug-2005 | And in your example, the right hand text list demonstrates this point for me losing it's sliders as well as another problem - a tiny square widget. | |
Ashley: 26-Aug-2005 | The area widget, like text-list, should have a slider that appears as needed. Hope to have that in the next build. | |
Ashley: 28-Aug-2005 | Latest build available at: http://www.dobeash.com/files/RebGUI-035.zip Issue log: http://www.dobeash.com/it/rebgui/issues.html *** Unzip this file into your existing RebGUI 0.3.0 distribution. Requires View 1.3.1 *** Highlights include: - generic face-iterator function shared by all lists (text-list, table, edit-list & drop-list) - new improved table widget finally supporting row (including multiple) selection - updated drop-list & edit-list widgets (defocusing support still limited though) - area widget now sports a slider by default - resizing code (supporting negative sizes) reverted to pre-0.3.4 - IMPORTANT: resizeable windows that don't have min-size specified are automatically assigned one the same as the original window size - Various multi-row text selection issues resolved - Various focus issues resolved - numerous other minor bug fixes and coding improvements In the works - basic menu widget - revamped documentation - stabilize existing code-base for 0.4.0 beta release | |
Ashley: 4-Sep-2005 | Latest build available at: http://www.dobeash.com/files/RebGUI-036.zip Issue log: http://www.dobeash.com/it/rebgui/issues.html *** Unzip this file into your existing RebGUI 0.3.0 distribution. Requires View 1.3.1 *** Highlights include: - All widgets now support alt-action & dbl-action blocks - Table & Text-list widgets now have a selected function to access selected data directly - New clear-widget accessor function to handle setting values within iterated faces - Added a clear-text accessor function - Documentation updated to reflect above changes - Number of minor bug fixes In the works - revamped focus system - basic menu widget - context menu widget - stabilize existing code-base for 0.4.0 beta release | |
Graham: 4-Sep-2005 | clear-text doesn't reset the line-list for an area widget. | |
Bobik: 27-Sep-2005 | but widget text-list in rebGUI doesn't have multi-columns.. | |
shadwolf: 5-Oct-2005 | I made some improvements in the list-view widget for rebgui ^^ Now dynamc widget changes impact on data to be drawn (so when you change the state of a checkbox this impacts on the stored data) I make a generic callback funtion to allow ppl to save list data into a file on changes. I make some estetical changes too I hope you will apreciate it ^^ | |
shadwolf: 5-Oct-2005 | 0.52 version of list-view widget is shapped to ork with Rebgui 0.36 | |
Ashley: 6-Nov-2005 | shadwolf - is your list-view widget (v0.52) ready for me to merge into 0.3.8 or should I wait until it's 100%? | |
Ashley: 16-Nov-2005 | shadwolf tabpanel with scrollable header - being added to 0.3.8 menu - see note below listview - being added to 0.3.8 treeview – data structure should be simple & consistent with other widgets ... sub-blocks are the obvious way to go but I'll leave the implementation choices to you ;) Menu Widget I am of the opinion that a menu widget is more trouble that it is worth as: 1) Its use is being discouraged in modern UI design (toolbars have made them obsolete to a great extent) - they feel just so Win95 these days 2) Mac OS X does not use them at all (at least at the application window level) 3) A fully-fledged menu widget is practically a UI in its own right with menu entries having icons, toggles, key shortcuts and various other mini widgets 4) The underlying REBOL popup system needs fixing first (this also impacts the edit-list, drop-list and context-menu widgets) 5) It's just too complex to meet the definition of a simple RebGUI building block widget - our time is better spent on other widgets that are required 6) How many users clamour for menus these days? Most folks I've met prefer pressing a single button / icon and positively detest multi-level menu selection All my opinion, so feel free to disagree. | |
Ashley: 29-Dec-2005 | 1) Internet update: include a get-latest.r script that checks which individual scripts have been modified (based on timestamps) and downloads newer versions, and also handles script additions and deletions. Not very automatic, but I don't want it going to the internet everytime rebgui.r is run! ;) 2) A chat client widget is a superset of the table widget requiring (among other things): - control of individual cell font and background color - Support for multiple lines within a cell - Top, center, bottom alignment support - Cell call-back triggers (so if I click on this cell I can fire that function, etc) - Probably a whole bunch of other stuff too Mind you, reading this list makes me think that a chat widget is closer to the [yet to be done] grid widget than a table. | |
DanL: 6-Feb-2006 | Is there a checkbox-list widget for RebGUI? I'm looking for something like this: | |
Ashley: 26-Feb-2006 | RebGUI goes Beta! With the fixing of some long running area / scroll / slider bugs I've finally reached a stable enough release candidate for 0.4.0 Beta; so, from a REBOL/View console: do http://www.dobeash.com/get-rebgui.r do view-root/public/www.dobeash.com/RebGUI/tour.r Also note that the demo directory includes a nifty new pie-chart widget demo (thanks Robert). I've also separated the 0.3.x and 0.4.x issues into separate sections: http://www.dobeash.com/it/rebgui/issues.html#section-2.3 Changes in this release include: Scrolling fixed (all area scroll / slider problems should be fixed, and a couple of minor field scrolling issues were also fixed) set-locale function to dynamically change locale files / dictionaries pie-chart widget added slider width reduced by 1/5 for area, table, text-list, drop-list, edit-list (looks better) table column arrows made smaller and darkened, plus right-most arrow moved to table boundary (more space for column heading text) and an important one from 0.3.9 that I omitted to mention last release: drop-list / edit-list now size to the smaller of number of items or available space in the bounding parent face (so no more lists that disappear off the edge of a face / window) Enjoy! | |
Ashley: 27-Feb-2006 | tour.r uses the text-list as follows: ex-text-list: text-list (tab-size - 70x25) #HW data (system/locale/months) [ show-text ex-text-list-text face/selected ] so the action (showing currently selected months) is only fired on a left-mouse click (single or double). The interesting design question here is whether CTRL-A *should also* fire the widget's action? I'm open to suggestions on this one. ;) | |
Ashley: 28-Feb-2006 | Robert: "Is there a way to re-use widgets like done with 'style in VID? For example: I have a drop-list specification, I need at several places but I don't want to copy the code." Short answer, no. If you have a "style" that is sufficiently different from the base widget (that is used often) then consider: 1) modify the widget's defaults in %rebgui-widgets.r, or 2) modify them inline, as in: ctx-rebgui/widgets/<widget>/<facet>: <value> 3) derive a new widget that works exactly the way you want. | |
Ashley: 15-Mar-2006 | margin/spacing: added to the list. The drop-down widget panel is actually a standard interface element on Mac (forget the name of it) which looks surprisingly similar to the JPG Pekr posted. A worthwhile addition I think, although hard to implement (as it changes the offset of every widget below it and forces a window resize). | |
Ashley: 30-Mar-2006 | line-list is the culprit. Replace the 'show-text and 'clear-text functions in %rebgui.r with the following: show-text: make function! [ "Sets a widget's text attribute." face [object!] "Widget" text [any-type!] "Text" /focus ][ face/line-list: none insert clear face/text form text all [face/type = 'area face/para face/para/scroll: 0x0 face/pane/data: 0] either focus [ctx-rebgui/edit/focus face] [show face] ] clear-text: make function! [ "Clears a widget's text attribute." face [object!] /no-show "Don't show" /focus ][ face/line-list: none clear face/text all [face/type = 'area face/para face/para/scroll: 0x0 face/pane/data: 0] unless no-show [ either focus [ctx-rebgui/edit/focus face] [show face] ] ] | |
Ashley: 30-Apr-2006 | RebGUI 0.4.2 is up. Grab it the usual way with: do http://www.dobeash.com/get-rebgui.r You may want to delete view-root/public/www.dobeash.com/RebGUI first as a number of old files are now redundant. This build is the latest snapshot of the repository and includes: - %rebgui.r is now a single monolithic (72Kb single line) script (individual source files are in SVN) - Cyphre's drop-list change - Anton's quit [not] when only one pane remains - clear-text and show-text fixes - led widget fix (failed when encap'ed) - language file for Italian added - %tour.r Opera icons replaced with Tango Desktop equivalents Also note that the RebGUI home page has moved to http://www.dobeash.com/RebGUI/ and that all active issues / tickets can now be found (and updated) at http://trac.geekisp.com/rebgui/report/1 | |
Robert: 6-May-2006 | Just a note to all of you: I contracted Cyphre to develop some RebGUI widgets. In the next couple of weeks you will see two new widgets: 1. drop-tree: Is a mix of a drop-list with a tree view. 2. tree widget as we can derive this from the drop-tree | |
Ashley: 20-May-2006 | Had a look at porting Henrik's list-view over to RebGUI. Main challenge would be to convert / merge 4 styles (list-icon, list-field, list-text and list-view) into a single rebface. This would require quite a bit of code restructing. The actual internals don't need too much work (functions and feel code are pretty VID/RebGUI neutral), but a lot of references to RebGUI 'standards' need to be added; such as: default-* objects instead of system objects ctx-rebgui/sizes ctx-rebgui/colors And the span facet needs to be added (and support logic added) to enable dynamic resize / rescale. Given the amount of code that needs to be changed, I don't believe a VID and RebGUI version can be [easily] built from the same code-base (i.e. the port will in effect create a fork). Also, from a code complexity POV, the list-view widget is almost as large as *all other widgets combined* ... and it includes functionality that could probably otherwise go into a grid / spreadsheet type widget (list-view is almost a GUI framework in its own right now! ;)). If anyone's in doubt, I think Henrik's work rocks and fills a much needed gap in VID functionality. ;) | |
Ashley: 21-May-2006 | Having converted (or at least used as a starting base) a number of VID styles to RebGUI widgets I've observed that the final code is 40%-60% smaller (YMMV) and easier to understand in that most of the logic resides in the widget itself (i.e. it is self-contained). But, once the code to be converted reaches a certain size where I can no longer 'grok' it in a single reading (about a hundred lines for me) I find it easier to code from scratch. ;) I'd also break it into two separate widgets: grid and list-view, and look at the minimum function set each requires (KISS). Simplest way to start is to read all the doco under 'RebGUI Documentation' at http://www.dobeash.com/RebGUI/then look at the source code of a few widgets (start with something simple like %button.r then move onto %table.r which shares a lot in common with list-view). If you run into any brick walls (or find yourself asking, "why oh why did they do it that way?") just drop a note here. ;) | |
Robert: 21-May-2006 | I just want to inform you what enhancements I needed and Cyphre did so far for RebGUI: table: Add an API to table that allows to change the columns layout at runtime: my-table/set-columns ["Column 1" left 0.25 "Column2" center 0.75] drop-list: fire action only if selection was made/changed, at the moment action fires if clicked on field too general: on-un/focus should be fired if user clicks an other widget, not only if carets leaves the widget when TAB is pressed table: moving bar up/down with keyboard should fire click-action, alternativ: pressing RETURN can fire click action table: align header text like data (left, center, right) at the moment always left table: TRAC #21 TRAC #5 Cyphre: should be fixed but please test it and let me know. TRAC #6 | |
Ashley: 21-May-2006 | Robert Docs: the 'Widgets' section of the 'RebGUI Display User's Guide' is already in the Repository (the WidgetList Wiki entry) ... I'll be removing that section from the guide once all the widget details have been copied across. Feel free to update the Wiki with any widget specific usage notes / instructions. Forward any other doc changes to me and I'll put them in. I plan to eventually move all the docs across to the Wiki, just haven't got around to doing it yet. "do you first want to take a look at the changes or should I just check them in?" ... Just check them in thanks. screenshots: added to the ToDo list widget placement: I'm coming around to the idea that BELOW may be unavoidable, even if undesirable from a design / complexity POV tabbing: Anton about summed it up Volker Type: also used by accessor functions | |
Robert: 6-Jun-2006 | From my side not yet. First need to get editor access to the widget list. | |
Robert: 18-Jun-2006 | ATTENTION: rebgui-edit.r was not yet merged. Latest revision doesn't include older changes. We will do this ASAP. But rebgui-edit.r is required in this version otherwise all other changes done by us might not work. FIXED *rebgui/pad: Now only works for horizontal padding. Padding should happen depending on the layout direction left-to-right or top-to-down. Cyphre: now PAD works according to the AFTER settigns. Example: display "Test" [ after 3 field pad 5 field pad 5 field pad 5 field pad 5 field pad 5 field ] Robert,let me know if it works like you wanted. FIXED *group-box: When setting a new title group-box/text: "new-title" the surounding frame needs to be adjusted to the new text-width. FIXED *drop-tree: When selecting different quick-access buttons directly one after the other, the drop-tree shouldn't close FIXED *drop-tree: Highlighting the pressed quick-access button with green, the hovered one as is in orange. To give user visial feedback. FIXED *general: a way to sepcify "align ['left]" for all further widgets to avoide repeation. Idea: Add disaply keywords: left, right, center Cyphre: added keyword TEXT-ALIGN left/right/center. Example: display "Test" [ text-align right after 3 t: text 20 "test 1" field "test 2" field "test 3" text-align left field "test 4" field "test 5" field "test 6" ] FIXED *drop-list: an option that will show the list layered above everything (like the tree list of drop-tree). Cyphre: added drop-list/popup-mode: 'inside(default) or 'outside note: the same works for drop-tree FIXED *drop-tree: changing state of the drop-tree (a new entry was selected) should only be done if the ACTION code returns TRUE. Otherwise the old state is kept, the drop-tree is closed and nothing happens. This allows the code to check for some pre-conditions before changing the state, and give some feedback to the user. Much like the on-unfocus functionality of RebGUI. FIXED *drop-tree: pressing the quick-access numbers doesn't work any more as the drop-tree closes now if the mouse is clicked outside the drop-tree FIXED *table: table/selected returns NONE if the table is empty and no record is selected. If there was one recrod selected at any time, than table/selected returns [none none <repeated for number of columns>]. If not row is selected at any time, table/selected should just return NONE. FIXED *table: If a table is re-used in that the table is reused with code like: insert clear table/data [...] people/redraw and there was a row selected before, than the internal state is still in "row selected" but the new row isn't highlighted. Here internal state and GUI don't match. FIXED *drop-tree: clicking a "+/-" in the tree only open/closes the tree without calling the action for the node FIXED *drop-tree: Re-add whole line selection and hovering functionality (so that mouse does not have to be over text) FIXED *drop-tree: Add an option to get big fast-selction keys aligned left-to-right Cyphre: added drop-tree/expander-mode: 'big(default) or 'small FIXED *button: Add an option to disable a button my-button/active: true/false, if disabled the button is drawn greyed-out Cyphre: usage is my-button/active: true/false show my-button FIXED *field: Support number datatypes for TEXT so that things like field-a/text + field-b/text can be used Cyphre: you need to set field/edit-mode: 'numbers to activate this behaviour for field(othervise it works like a normal field) 2nd implementation uses own styel: number-field FIXED *radio-group: Add an API that allows to provide a new DATA specification block at runtime or a way to alter the text of the radio fields at runtime. Cyphre: now you can just change the data content and do show on the radio-group like: my-radio-group/data: ["item1" "item2" "item3" "item4"] show my-radio-group Note that it won't react on change of number of items. Just change of texts. FIXED *radio-group: Add a way to select one radio field at run-time added accesor select-item item [integer!] usage: my-radio-group/select-item 2 show my-radio-group note: you can get the selected item using my-radio-group/picked, you can get the text of selected item using my-radio-group/selected FIXED *drop-tree/grey-out: Can it be done in that we only show the text in a light grey instead of black? Like Windows does it. Cyphre: now the masked text is light grey FIXED *on-focus / on-unfocus: If FALSE is return from the ACTION and the user clicked somewhere on the screen, the focus is still in the "field" but no cursor bar is visible FIXED *drop-list: IIRC in your widgets it was possible to start typing and the selection list was filtered. A mandatory feature for the drop-list :-)) Cyphre: added drop-list/editable? flag to enable/disable editing of the drop-list field also added drop-list/auto-fill? flag which enables automatic text filterin from the selection list FIXED *general: add hover tooltip help option to every widget (global patch) Cyphre: added TOOL-TIP facet to rebface object. If TOOL-TIP is set to string! value a tooltip is shown when mouseover such widget. example: display "test" [ button "press me" tool-tip "press this button to continue" ] FIXED*drop-list: proivde a much better selection-list opening algorithm especially for long lists. Open upward, downward, middle like so that as much entries are shown for the given screen space. And an option that will show the list layered above everything (like the tree list of drop-tree). Cyphre: -added droplist/lines - can be 'auto (default) or integer! to force number of shown lines in droplist -added droplist/droplist-mode - can be 'auto (default) 'upward, 'downward or 'middle to force way how the list is popped up you can use various combination of those settings. FIXED*table: Add an API that allows to select a row at run-time. Cyphre: Usage is for example: my-table/select-row 5 show my-table FIXED*table: Add an API to table that allows to change the columns layout at runtime: my-table/reset ["Column 1" left 0.25 "Column2" center 0.75] Cyphre: I added the functionality byt the API call is my-table/set-columns ["Column 1" left 0.25 "Column2" center 0.75] FIXED*drop-list: fire action only if selection was made/changed, at the moment action fires if clicked on field too FIXED*general: on-un/focus should be fired if user clicks an other widget, not only if carets leaves the widget when TAB is pressed FIXED*table: moving bar up/down with keyboard should fire click-action, alternativ: pressing RETURN can fire click action FIXED*table: align header text like data (left, center, right) at the moment always left FIXED*table: TRAC #21 FiXED*TRAC #5 Cyphre: should be fixed but please test it and let me know. FIXED*TRAC #6 | |
Graham: 25-Jun-2006 | reset: func [ value /local type ][ foreach f face/parent-face/pane [ if f/type = 'group-box [ foreach widget f/pane [ type: form widget/type switch type [ "field" [ show-text widget copy "" ] "area" [show-text widget copy "" ] "edit-list" [ show-text widget copy "" ] "radio-group" [ widget/select-item value] ] ] ] ] ] | |
Robert: 26-Jun-2006 | Henrik, looking forward to see your first version of the list-view widget. | |
Gordon: 27-Jun-2006 | I'm having trouble running the list-view.r demo. The error message that comes up is: list-view has no value where: layout Near: list-view 100x80 data [[... I've checked and found the list-view widget in rebgui-widgets.r so I added that to my test program as follows: do %../rebgui-widgets.r and I get the following error message: Error: colors has no value near: color: colors/edge this latest error is happening during the execution of the "do rebgui-widgets.r" as the statement following this is not being reached. All other demos seem to work okay. | |
Ashley: 27-Jun-2006 | Gordon, the demo directory and scripts (bubble-menu, list-view & triggers) were part of earlier releases. The directory was removed when the source was migrated to SVN, and all non-stable widgets (including list-view, bubble-menu and a few others) were removed. There is no need to "do %rebgui-widgets.r" as this is included directly in the new merged %rebgui.r script (and invoked from %rebgui-ctx.r if you run from the SVN source direct). LIST-VIEW is an important widget which we are hoping Henrik will be able to port to RebGUI from the excellent work he has done on this already. | |
Anton: 11-Jul-2006 | Henrik, you now have to add your widget's name to the total list of widgets, since rebgui-layout.r revision 16, like this: append ctx-rebgui/words 'my-rebgui-widget (I'm updating the doc) | |
Claude: 8-Sep-2006 | do you have a little bug too on widget table. when i run tour.r and select list text-list and do a maxime of the windows, the little line between two column still stay little !!!!! (excuse me for ma english :-p) | |
Claude: 8-Sep-2006 | oups the bug is not on text-list but in table widget | |
Ashley: 17-Oct-2006 | I'm adding a 'no-dividers option to the table widget, and looking at ticket 53 and the drop-list error ... hopefully I'll get some time over the weekend to resolve these. | |
Ashley: 16-Nov-2006 | - display now returns face - clear-widget uses radio-group/select-item and table/text-list select-row - table/rows attribute added to complement table/cols - text-list/rows attribute added - get-input and set-input funcs added These later functions allow you to easily get and put values into a display or tab-panel, even one containing nested grouping widgets such as 'group-box or 'tab-panel. Handles the following input widgets: area check check-group drop-list edit-list field group-box password radio-group slider tab-panel table text-list. The /type refinement of get-input is usefull in design/debug mode to get a formatted list of widget type/value pairs. | |
Ashley: 9-Dec-2006 | did you incorporated all changes or are there some left out? I left out the number-field widget and all references to it (as per Cyphre's note in the widget source). Your button changes, especially the addition of a click? word, were incompatible with mine so I left them out as well. The rest of the changes were merged in pretty much as they are; I have not had time to review/optimize the code in depth ... although I fixed a few incompatibilities that prevented tour.r from working. For your reference these were the minor changes I made:: - instead of drop-list generating an error if it doesn't get a block of strings, I changed it so it forms values within a block - radio-group does a reduce on the data block - rewrote panel widget so it works consistently and doesn't require /origin changes to layout - the detect up feel in rebgui-display was failing with requestors and an invalid mouse-down-offset so I added it as an extra condition of the all block - tool-tip-time was incorrectly initialized to now, changed to now/time/precide so it works on Mac/Linux - renamed tooltip-bkg to tooltip-fill and made tool-bar widget use these new tooltip color settings (3 in total) - updated tour.r radio-group labels to strings - added panel and input-grid examples to tour.r - added place-holder entries in Trac WidgetList My primary objective was to merge these changes ASAP before the code had diverged too much more. I'm happy with the merged result (it works and there are 5 new widgets), but it's probably not well tested or stable enough for a bundle yet. | |
Robert: 10-Dec-2006 | The widget list at the rebgui trac site. | |
Graham: 16-Feb-2007 | This seems to be slightly anomalous behaviour. When a modal requester is present, every other widget works ( in other windows ) except the drop/edit list. | |
Ashley: 2-Mar-2007 | Agree fully with the color argument, if I say red I mean red. If I want a lighter red then I can always write code like: button (red + 0.0.0.128) what do you think of Henrik's buttons/fields Buttons are a definite improvement over mine. Fields (and related widgets like area, drop-list, password, etc) get interesting. Let me start by saying that button is by definition a "graphically intensive" widget. The basic view facets (text, edge, effect (non-draw)) only let you do so much so to get buttons that look reasonable you have to go down either the bitmap/effect or draw paths. Fine, I accept that. Field, and it's related widgets, are mostly textual and you can achieve reasonable results using standard text, edge, para and maybe a basic effect such as gradient. You can do all this in a dozen lines of code. Adding fancy draw effects, and ensuring that they scale as the widget is resized, adds significantly to code size/complexity and adds another feel over and above the basic edit/feel. Now, you can be in the aesthetic camp on this one or the KISS camp. Does the current field look so bad it warrants such as massive structural overhaul? I think not. By all means come up with a better color combination, and use simple effects such as gradient that don't rely on setting and maintaining draw object sizes. A few comments suggested that making changes with the current WinXP backdrop colors is problematic ... don't use them. If major aesthetic improvements require that a different default color set be used then design to that and if it all hangs together that will become the new default. I'm very open on this. Another thing I have been thinking on is Window color and Widget color. Do we need the later? Another way to handle this (having a grouping widget such as tab-panel appear with a color different to the window it appears on) is to darken a grouping widget relative to its parent. This would allow nested grouping widgets (e.g. tab-panel within a tab-panel) to have visually distinctive colors, something the current implementation does not handle. | |
Ashley: 9-Mar-2007 | A word on my design philosophy, which might help determine whether you can live with the standard widgets or not. I like widgets that are small, efficient and satisfy the majority usage case. I want to be able to look at a widget I or someone-else wrote and "grok" it quickly. When I rewrite a widget I'd like to make it simpler and more efficient. Let's look at tab-panel as a case in point. It now does everything I'd reasonably expect it to do: 1) Multiple tabs 2) Auto label size determination 3) Automatic widget size and resize 4) Supports Tab actions 5) Options to start with another tab selected and fire the initial action The code is simple, clean, efficient and weighs in at just over a hundred lines. I can look at it and "grok" it in a couple of seconds. But there are many additional things it could do: 1) Ability to add/remove tabs at runtime 2) Ability to rename/reorder tabs 3) Handle case where tabs > available display width But you get diminishing returns when you implement functionality to support these operations as they don't constitute the major usage case, and you can code most of them at the app layer by treating the tab-panel data block as a block of data that you can manipulate and display (via an unview/redisplay sequence). But what about the third point, where the tabs don't fit? Isn't that a problem? No, that's an app design issue. It's no different from: display "Test" [ text 10 "Some long text that doesn't fit" radio-group 20x5 data ["Option 1" "Option 2"] drop-list 15 data ["Some long text that doesn't fit"] ] You have to allocate sufficient space for your widgets to render correctly. If you need to render volumes of data that won't fit then use area or a list type widget (e.g. text-list, drop-list, table, grid, etc). My aim is to progressively review and rewrite each widget to conform to the above design philosophy, starting with the simpler widgets and leaving the more complex ones till last. I'm about half way through at present. | |
Graham: 2-Apr-2007 | Is there a suitable widget that can simulate the messages list here? I built one before for Vid based upon DideC's code ... | |
Ashley: 3-Apr-2007 | you will find it in the RebGUI directory on xpeers ... got it the first time, just making sure I was looking at the most current version. FYI, tooltips had me baffled for a long time (they worked for you, consumed tons of CPU for me) until I realized they were only a problem with the new tab-panel implementation ... which now stores all tabs in a pane and uses the show? attribute to work out which one is visible or not (the original stored hidden tabs in a data block). The fix was simple, change the tooltip code to ignore faces with show?: false. strip tree widget from drop-tree ... the tree widget I'm working on is similar to text-list but with leading triangles (indented by level) that toggle between sideways (close leaf) and down (open leaf). Not sure whether Cyphre's one is based on the same [simple] concept. Can we somehow align while you do RebGUI 2? ... as discussed previously (see post from 10-Mar), with the key points being: 1) Use (and possible extension) of global UI settings (colors, sizes, effects, behaviors) in %rebgui-ctx.r 2) Widgets should define a 'rebind func if they need to change a statically bound UI setting (e.g. color) 3) Use the new tab-panel widget and a fourth: 4) Layout uses 'tip (not 'tooltip) to specify the widget's tip string! Note that the current build has had most widget-specific exceptions removed, especially from %rebgui-edit.r; and that /dialog (hence popup) code has been rewritten to support true modal dialogs (that can in turn call additional modal dialogs). The later improvements are courtesy of recent REBOL/VIew popup changes. | |
Ashley: 4-Apr-2007 | I'm looking at adding a simple format mask attribute to RebGUI for editable widgets such as field, area, edit-list and drop-list. Basic idea is that if a bitset! exists in the spec it is assigned to a new 'mask attribute which is checked prior to every keystroke that would insert a char into the text attribute. This would allow specifications such as: display "Test" [ field (charset [#"0" - #"9"]) field digits area no-special-chars field phone-chars ] and has the advantage that the code resides within the RebGUI edit feel and can be used by any editable widget. Specification, as above, is also natural as bitset! is not mapped to any other attribute and is a natural mapping for character edit masks. If an invalid char is encountered then the keystroke will be discarded and perhaps the field can blink or flash as a visual cue? I'm also toying with adding a datatype! attribute to the spec which would be used like: display "Test" [ field digits integer! field digits-and-seperators date! ] and create an on-unfocus trigger that tries to "set-text self form to-datatype" and blanks or blinks the field on failure (and prevents leaving the field). Need to nut out exactly how this would work, but the question is, is this useful for folks; or is it more trouble than it's worth (given that it is not a fully fledged edit mask solution). | |
Ashley: 8-Apr-2007 | Build 74 uploaded to SVN. Includes the following additions: 1) New action object used as follows: box "" red on-click [ print "click" system/view/focal-face: face ; required to pick up scroll events system/view/caret: face/text ; required to pick up key events ] on-alt-click [print "alt-click"] on-dbl-click [print "dbl-click"] on-scroll [print scroll] on-key [print ["key" event/key]] on-over [print "over"] on-away [print "away"] ; on-focus [print "focus"] ; on-unfocus [print "unfocus"] 2) New layout keywords added as follows: text "Test" text-color blue text "Test" bold text "Test" italic text "Test" underline 3) New 'examine function added to provide detailed information about a widget: >> examine table Also a number of fixes: 1) Multi-row Shift hilight selection fixed (pekr) 2) Dialog has parent option by default (Frank) 3) Keystrokes on a button no longer passed along (Graham) 4) request-password enhanced to allow following: request-password/check [if (length? text) < 6 ["Problem"]] 5) /scroll option removed from display 6) /min-length & /max-length refinements removed from request-password 7) /no-action option added to select-row function of table & text-list WARNING: These changes are wide-reaching and have not been fully tested ... some things may have been broken. Full documentation in preparation. | |
btiffin: 8-Apr-2007 | Pekr; If this is an open question, and not just to Ashley, I use what I'm given. In that I build apps (not many so far) using the toolkits I see in front of me. I'll definitely retrofit my existing Fire and Rescue Management app with a Menu once the flurry of RebGUI development slows down a bit (and please don't slow down, love the flurry). Unless my systems crash, I spend zero time optimizing, wait I take that back, I try and follow my own style guides while I'm writing. There is the odd backtrack to get a tab panel to line up nicely inside another. Other than fixing glaring visual ugliness, no optimizing. I design with a 'small town business model'. I hand deliver applications. If I go and snag a feature that goes quirky during my initial testing, I dump the widget and look for another. My 0.4.0 build of RebGUI had sticky persistent drop-list's so I used labels and a special requestor. I'm not sure I'll retrofit these. The easier things are out of the box for me, the happier. Give me the tool, describe how it works and I'm satisfied (when it's as elegant as REBOL, RebGUI and RebDB). | |
Ashley: 9-Apr-2007 | Build 75 uploaded to SVN. Fixes some problems introduced in build#74 and improves widget documentation. See here for a complete list: http://www.dobeash.com/RebGUI/widgets.htmland also the updated %tour.r Widget and Function Ref tabs. | |
Graham: 19-Apr-2007 | It's occuring only on edit-list widget where there is some text displayed | |
Pekr: 19-Apr-2007 | Yesterday I saw interesting widget - kind of tree combined with list-view. You simply had tree-view as basic view, but when you uncollapsed the node, list-view (table) appeared ... interesting - It allowed to logically nest into subcategories, e.g. company, orders, companies - list of orders in table style ... | |
Graham: 19-Apr-2007 | well, not /insert .. perhaps /ins set 'set-text make function! [ "Set and show a widget's text attribute." face [object!] "Widget" text [any-type!] "Text" /ins /no-show "Don't show" /focus ][ unless string? face/text [exit] either all [ ins face/caret ][ insert skip head face/text face/caret form text ][ insert clear face/text form text ] all [ face/para face/para/scroll: 0x0 all [face/type = 'area face/pane/data: 0] ] face/line-list: none unless no-show [either focus [set-focus face] [show face]] ] | |
Graham: 20-Apr-2007 | Something like: set 'set-text make function! [ "Set and show a widget's text attribute." face [object!] "Widget" text [any-type!] "Text" /caret {insert at cursor position} /no-show "Don't show" /focus ][ unless string? face/text [exit] insert either all [ caret face/caret ][ at face/text face/caret ][ either caret [ tail face/text ][ clear face/text ] ] form text all [ face/para face/para/scroll: 0x0 all [face/type = 'area face/pane/data: 0] ] face/line-list: none unless no-show [either focus [set-focus face] [show face]] ] | |
Ashley: 22-Apr-2007 | Build#91 uploaded to SVN with inbuilt ESC handling. The processing logic is: 1) If a widget has focus (e.g. an area or field) let it handle the ESC 2) If it's assigned to a widget then do the associated action 3) If a popup (including choose: drop-list, edit-list, menu) is active close it 4) Otherwise, treat the ESC as a close event (i.e. invoke close handler, check for app exit, etc) | |
Anton: 11-May-2007 | But I think you're right, the fastest thing to do is derive your own drop-list widget. | |
Ashley: 11-May-2007 | Another way of achieving the same effect is to simply populate %locale.dat with the required language/domain specific substitutions and let layout do its thing. e.g.: words: [ "AAA" "My-AAA" "BBB" "My-BBB" ] then: drop-list data ["AAA" "BBB"] I just don't see how changing radio-group and drop-list [only] solves anything. What about text-list, table, drop-list or any other widget that display's a value or values? | |
TimW: 31-May-2007 | Is there a way to make a horizontal scroll bar on a table? Or maybe to make a text-list or area have the horizontal scroll bar? It may be to use the slider widget, but documentation is a bit scarce. | |
amacleod: 20-Jun-2007 | Can you mix vid stuff wih RebGUI s that I can perhaps use Henrick's list-view widget within rebgui? | |
Ashley: 13-Dec-2007 | why don't you merge the list view into RebGUI RebGUI is 127Kb of source (just over 4,700 lines of code) LIST-VIEW is 93Kb of source (almost 3,500 lines of code) The largest RebGUI widget is currently TABLE with 10Kb of source weighing in at 329 lines. That's about the limit of simple that I'm prepared to deal with. The effort required to merge LIST-VIEW is huge (GRID less so as it's already a [albiet earlier] RebGUI widget). I've had a few people say (via email) that it would be easy. OK, here are the source code links: http://trac.geekisp.com/rebgui/browser http://www.hmkdesign.dk/rebol/list-view/list-view.r I'd like it merged and fully tested by Monday thanks. ;) | |
Ashley: 20-Dec-2007 | Not soon. This is a hack to support common editable widgets, whereas a proper solution should support every widget that is editable *and* selectable (e.g. tab-panel, table, drop-list, check, radio-group, etc). It means adding 'info support to a lot of widgets that currently do not have it. | |
Ashley: 22-Dec-2007 | Uploaded build#108. 1) Fixed UI quirks with tree widget 2) Renamed vid widget to style 3) Added a new scroll-panel widget USAGE: scroll-panel data [calendar] scroll-panel data [field field] DESCRIPTION: A panel used to group widgets within a scrollable container. 4) Added a new sheet widget USAGE: sheet sheet options [size 3x3 width 2] sheet data [A1 1 A2 2 A3 "=A1 + A2"] DESCRIPTION: Simple spreadsheet, based on rebocalc.r, with formulas calculated left to right, top to bottom. A cell is either a scalar value, string, or a formula starting with "=". Scalar values are automatically right-justified, series values left-justified. Remember to put spaces between each item in a formula and use () where needed. OPTIONS: 'size specifies number of columns and rows 'width specifies cell width in relation to cell height 5) Updated %tour.r to incorporate examples of tree (List), scroll-panel (Grouping) and sheet (List) usage. Enjoy! | |
Ashley: 24-Dec-2007 | Robert, yes. Your tree-view widget is a superset of what I need / want (and is 21Kb vs my 3Kb). Ideally, I'd like every widget to be 5kb or under, with 10kb a max. After developing and merging over 40 widgets I've come to the following conclusions: 1) 90% of the basic usage cases can be coded in under 5kb 2) Double the code size to increase this to 95% 3) Quadruple this size to get it to 99% 4) Time required to maintain / fix and document a widget increases exponentially as code size increases 5) A widget that tries to do many things is no longer a widget ... it is an app (list-view and grid fall into this category) 6) While developing the sheet and tree widgets I came to the realization that the scroller logic could be externalized in another widget (scroll-panel) thus removing much of the duplicated scroller handing code found in a number of widgets Where does this leave grid? Near as I can figure it's a combination of table and sheet, but supporting cell types other than plain old field. I can see how folks want to pull data from a DB and put it into a grid, so does that mean we have 'typed' columns or can every cell be different. If the later, then aren't we just talking about a sheet with support for more datatypes? And now for the accessors. We obviously want functions to load and save data, put and get cells, and add / delete rows; but do we really need functions to move columns around? Or hide and reveal columns? It's very easy (and tempting) to over-engineer ... but keeping things as simple as possible (but no simpler) makes for a stable system that is easily fixed, extended, maintained and documented. | |
Pekr: 31-Dec-2007 | List of some inefficiencies of RebGUI - decide what could be fixed with no significatn effort (e.g. widget redesign or particular subsystem redesign (tabbing)) 1) no keyboard navigation to swith between the tabs (ctrl + tab) 2) no default focus on page? (maybe just not defined in tour.r), but if there is e.g. table, I would expect it being in-focus, so that keyboard immediatelly works without the need to click the table 3) are othere elements tabbable? I noticed that e.g. on tab with sheet demo, buttons are tabbable. IMO there should be also one primary element selected as being "in-focus", it should be reflected in UI, or I regard it being faulty. 4) sheet widget - define ENTER action doing the same as TAB action. Enhancement request (not necessarily needed) - ability to define tab/enter movement direction - vertical vs horizontal. 5) menu - when mouse moves, menu should collapse/expand upon the movement, not needing 2 clicks (to collapse old position menu, and another click to open one - please reduce at least to one click) 6) tree-view - add arrow support 7) area - hilite by mouse or keyboard should auto-scroll area 8) state elements - add tabbing support with visual reflection - imo you are wrongly assuming, that users might not use keyboard here (space selects) | |
Reichart: 31-Dec-2007 | For example, radio buttons are the core of: Radio buttons - O Apple | O Pear | O Banana Tabs - Are just radio buttons where the selection IS the card /Apple\ /Pear\ /Banana\ Combo-box - [_Apple_[^v] Then there was a button on the Amiga which was really cool (spinner?), but never caught on. Every time you clicked on it cycled to the next option in the list. Spinner - [_Apple_[O] This widget is very useful for toggles, and perhaps even up to three states, but after that is loses its value. | |
Ashley: 31-Dec-2007 | RebGUI color management. The "old" RebGUI color management system evolved by adding new colors to ctx-rebgui/colors as and when a new color was selected. Many of these colors (e.g. button, tooltip*, btn*) were widget specific. In all, 15 colors were defined. In addition to this, a number of hard-coded colors such as white, black, coal, red and blue were scattered throughout the system. The effect of all this was to provide a means whereby *most* colors could be changed, but the design of a "theme" other than the default WinXP scheme was problematic. The new color management system rationalizes these colors down to a base set of 8, being: page text theme-light theme-dark state-light state-dark outline-light outline-dark with all existing "old" color references being converted to the "new" ones. page and text will usually be white and black (high contrast), with outlines being grey, and theme and state being variations on the same color. The updated request-ui shows how these themes can more easily be chosen (there is a drop-list beneath each of the theme and state groups that sets both light and dark to a similar color). This is still a work in progress, and I am basing the model (and color selections) largely on those described in the "Quilt design style guide"; and colors / ideas from: http://tango.freedesktop.org/Tango_Icon_Theme_Guidelines http://library.gnome.org/devel/gtk/unstable/gtk-Resource-Files.html (styles section) A number of things have to come together to make this work: 1) Conceptual model: do we have the right tokens to reflect all color configurable aspects of the UI (e.g. is there a color word appropriate for a highlight selection, a heading, etc) 2) Are they named appropriately (e.g. is selected better than state-light?) 3) What colors should be used in what context? This last one is very tough. As a general rule I've followed the Quilt model and used outline-light for non-edit edges, theme-dark for edit edges and heading backgrounds, etc (you can find a crude list of usage cases under the new "Colors" tab of RebDOC). But what about a widget like button? It potentially has the following color states: Unselected theme-dark Focus theme-light Button-down ? and widgets such as sheet which might have: Headings theme-dark with page font/color text Cells page Edges outline-light Selected cell theme-light Forumla cell theme-light Cell that cursor is currently over and there are a number of ways of denoting this with color: as a background color change as a font color change as an edge color change as a combination of the above In short, there are a lot of ways of implementing this. What I want needs to be simple and consistent with as few colors as possible. Any suggestions (including links to good color management techniques / approaches) greatly appreciated. | |
Graham: 1-Jan-2008 | latest checkout >> display "" [ sp: scroll-panel data [ field 10 "Hello" ] button "get values" [ probe get-values sp ]] do-events ** Script Error: foreach expected data argument of type: series ** Where: get-values ** Near: foreach widget face/pane [ if find [ area check check-group drop-list edit-list field group-box password rad... >> | |
Group: !REBOL3-OLD1 ... [web-public] | ||
Robert: 14-Nov-2008 | Henrik: Cool stuff so far. But, aren't you the guy doing the list-view stuff? I think the current VID should really be stressed on a complex real-world example: A Table/Spreadsheet that can handle 1 Mio. rows with high speed a la Excel. It's a widget type you can use to show stuff or even let people enter something. | |
Pekr: 5-Dec-2008 | Simply put - when you look into RebGUI widget directory, you can see all widgets, which imediatelly make sense for user - when you compare it with the list provided, the difference is very obvious - every one single self-descriptory, usable, vs. chaos ... |
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