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Group: #Red ... Red language group [web-public] | ||
DocKimbel: 27-Aug-2012 | About the native GUI option (using only what the OS provides), I'm pretty confident that the minimum common should be enough to cover most needs for business apps, I will do a prototype for the Red IDE. Having a free drawing x-platform canvas, for games and non-native GUI would also be needed, SDL seems to be the best backend for that AFAIK (that gives us also OpenGL for free). | |
DocKimbel: 15-Sep-2012 | I will probably host a server that will provide packaged and selected libraries for Red (with builtin support in Red for getting them). For sharing code, my plan was to built some support for that right into the IDE. | |
DocKimbel: 4-Oct-2012 | Depend on what you mean by "debug version" and what debugging tools you're thinking about. My plan for Red is to deeply integrate it with the IDE, so that you'll be able to have advanced debugging capabilities, like step-by-step debugging. Such feature could maybe also be ported to the console version, so you'll be able to use it even without the IDE installed. Also, I have thought the Red execution architecture to be as reflective as possible in order to try to support memory image loading/saving and stopping/resuming (think Smalltalk). It's very tricky (not sure we'll have it in the end), but if we can achieve it, you'll be able to get a snapshot of a running Red program on file, transfer it and resume it somewhere else....ideal for reproducing exact bugs occuring conditions. EDIT: the right expression for that is "Image-based persistence". In the meantime, we already have some "debug mode": -d switch for Red and -g switch for Red/System (we'll probably adopt -d for both, -g will be reserved for gdb support). It's mainly intended for internal usage for now, the Red/System one can be useful to locate runtime errors in source code (usable, but still needs some fixes though). | |
Henrik: 4-Oct-2012 | As long as I don't have to tug the IDE around, then it all sounds great. :-) Sometimes you just want to spend 10 seconds installing Red and then quickly run a script, just like REBOL. | |
DocKimbel: 15-Oct-2012 | I wish we could put Red in the "Programming" menu of the RPi...It probably will need to wait for the Red IDE to be ready... | |
DocKimbel: 6-Nov-2012 | AdrianS: the output of the lexer is nested blocks of Red values, same as REBOL with its own lexer (LOAD). The AST is not stored anywhere, AST nodes are created and consumed on the fly during the compilation. So the closest thing to an AST you can get currently is the output of the lexer. For the needs of a code editor, maybe you could just invoke it on the currently edited line (though you would need to deal with unmatched opening/closing delimiters). I haven't yet though how I will achieve it in Red IDE. | |
DocKimbel: 30-Nov-2012 | Henrik:I agree with your way of thinking, that is the kind of pragmatic approach I take often too when designing any dialects or even APIs. For the Red native GUI system, I will prototype it with the first big Red app I plan to write: the Red IDE. | |
Gregg: 30-Nov-2012 | I agree with Henrik 90%. The hard part is picking the target app and important elements. A game, or modern app with animation elements is a very different target than an "efficiency above all" business app. One of my failed attempts with REBOL was to get Carl, for just this reason, to identify a target audience. It guides your design. In the case of a Red/REBOL GUI, maybe there is no single design or dialect. Making small apps simple is hard to match to the needs of complex apps. If you're writing database/CRUD apps, wouldn't it be great to have a toolset designed just for that? That same toolset won't work well for games though. I think using an IDE as the first target app is a *fantastic* idea. It covers a lot of areas, including the possibility of building on an extensible app framework (something lighter than Eclipse :-), files, documents, workflow, tool integration, customization, and many UI elements. And *we*, developers, are the target audience. | |
DocKimbel: 4-Dec-2012 | It is in my plans since the beginning to support internal profiling feature for Red, though I was thinking about processing them in the IDE mainly. In the Red/System v2 specs, I have already made some provision for low-level profiling of native functions. I know about DTrace but never used it. I would need to study how it implements probe points to see if same technic could be used internally. Currently, it would be quite easy to add a profiler to Red layer, it would just need to extend the stack/mark*, stack/unwind* and stack/unroll function to collect the data. But as we have other high-priority features to implement first, it will probably wait a few months (unless someone wants to implements it, I would be glad to give the basic hints on how to achieve it easily). | |
DocKimbel: 23-Dec-2012 | Pekr: thanks, I hope to get the device + SDK in January. My application to their developer program was based on an innovative IDE for Red powered by Leap Motion device. ;-) | |
Pekr: 23-Dec-2012 | sounds cool :-) Lately I was wondering about the possible benefits of Red and R3. Difficult to judge, but could there be any overlapping ground, where twose two projects could cooperate? e.g your IDE for R3 to, simply a language would be a plugin, or - both projects want to address Android - could one bridge to JNI be used for both? | |
Gregg: 26-Dec-2012 | For Red, if someone doesn't jump in and do it, Doc will have to. Then he has to decide how important it is to helping Red succeed. I think it is, and will also help set a foundation for a Red IDE. For that, I don't know if it will even help Doc if we write up things we like, or don't about various consoles. I think he has a good feel for what is needed. | |
DocKimbel: 26-Dec-2012 | Gerard: thanks for the links. It is too early for debug hooks, when Red IDE will be there, it will be completly integrated with Red, so those debug hooks as a public interface will probably be unnecessary. | |
DocKimbel: 26-Dec-2012 | Gerard: reading the comments from your links, all the features people mention are on my todo-list for the Red IDE. ;-) | |
Kaj: 1-Feb-2013 | Here's the code for the Red GUI IDE: | |
Kaj: 1-Feb-2013 | Red [] #include %GTK/GTK.red view/title [ text: area button "Do" [ unless any [ none? script: get-area-text text empty? script empty? code: load script unset? result: do code ][ prin "== " probe result ] ] button "View" [ all [ script: get-area-text text not empty? script not empty? code: load script view code ] ] button "Quit" close ] "Red GTK+ IDE" | |
Kaj: 8-Mar-2013 | On the other hand, unknown paths now exit the interpreter with an error. That's what they should do, but the error currently can't be trapped, so it makes tools such as GTK-IDE unworkable | |
DocKimbel: 9-Mar-2013 | You'll have much more sophisticate debugging tools in the Red IDE. ;-) | |
Pekr: 9-Mar-2013 | Well - IDE is IDE, I mean - the runtime stuff. Simply put (and most probably worrying unnecessarily and sounding like a broken machine), let's make R3/Red another Amiga like OS :) | |
Kaj: 9-Mar-2013 | If you update everything, it happens on console-pro and GTK-IDE | |
Kaj: 16-Mar-2013 | I removed the browser IDE example from the list of apps on our Redsite, because it is crashed by #428 | |
DocKimbel: 21-Mar-2013 | Ok, one last possible bug to investigate in GTK-IDE script and we should be ready to release. | |
DocKimbel: 28-Apr-2013 | I use Textpad on Win7 for coding. As Textpad does not support Unicode, I also use Notepad++ for Red UTF-8 scripts. On Windows, I use PE Explorer for reviewing the disassembled code and IDA Pro for debugging it (hopefully, this happens rarely). I also use IDA Pro on Linux/IA-32 and gdb everywhere else. On Mac, I try to use osxdebug, when it's not crashing. I dream about the day when I'll be able to replace all those tools with a cross-platform Red[/System] IDE. | |
Arnold: 28-Apr-2013 | I had the idea of adding a button to it to compile the console and 1 to launch the console and as such making it more of an IDE/toolbox. Pretty busy and going away for a short holiday, no computer. | |
Kaj: 8-May-2013 | Anyway, if you try GTK-IDE, you'll get output in the window | |
Pekr: 16-May-2013 | btw - two days ago I read about Google releasing new Android JAVA IDE, so Eclipse will get some competition ... | |
AdrianS: 16-May-2013 | The new IDE, Android Studio, is based on JetBrains' IntelliJ IDEA. You can get more details in this blog post: http://blogs.jetbrains.com/idea/2013/05/intellij-idea-and-android-studio-faq/ | |
Pekr: 18-May-2013 | Working in Android Studio a bit, looking into structures, what does it support, etc., I can't foresee, what our aproach is going to be, so lookinf forward to it. E.g. the IDE generates GUI definitions into XML files, ditto various configs, translations. So - what I expect is that you create basid .apk with certain featureset, and from that on, it will be manipulated from Red side. Justo wondering, if we will be able to dynamically generate UI elements, etc? Or will you suggest ppl to use your basic .apk, do certain work in Android Studio, and the supporting backend in Red? Or is your idea that ppl should not need to eventually touch sw like Android Studio? | |
DocKimbel: 18-May-2013 | For what I plan, you will not need anything else than Red (and eventually Red IDE) in order to produce Android apps. You won't need to have JDK installed. | |
DocKimbel: 25-May-2013 | Pekr: nope, but it doesn't matter much which IDE I'm using as it's just for prototyping. | |
Geomol: 5-Jun-2013 | Blue is a system for teaching object-oriented programming, developed at the University of Sydney, Australia. It is an integrated development environment (IDE) and a programming language. Blue has been used for teaching since 1997. The development was stopped in 1999 when one of its principals, Michael Kšlling, began applying the IDE design to the Java programming language, resulting in BlueJ. Sydney, Australia. Opposite side of the World, opposite of Red. :) | |
DocKimbel: 26-Jul-2013 | I think it's good to have both from many perspectives, one being that EITHER reduces the values while PICK does not. I tend to use PICK for passive values and EITHER for evaluating expressions. You can also express a different intent using PICK than EITHER, think how a static code analysis tool (e.g. an IDE) would interpret it. | |
DocKimbel: 28-Jul-2013 | I can't wait to have a cross-platform Red IDE and forget about what "installation" means. :-) A Red OS would also help a lot. ;-) | |
Group: Announce ... Announcements only - use Ann-reply to chat [web-public] | ||
MaxV: 25-Jul-2012 | I just released Rebol IDE v.5: http://rebol2.blogspot.it/2012/07/ide.html send your comments and suggestions | |
Kaj: 1-Feb-2013 | With Doc's latest Red fixes, I was able to write a very simple IDE in the GUI dialect: http://red.esperconsultancy.nl/Red-GTK/dir?ci=tip&name=examples You can write either regular Red code or GUI dialect code, and execute it with respectively the Do or View button. Do executes the code in the interpreter, so no compilation is needed, but the current limitations of the interpreter apply. The code is only 25 lines, but at Brian's request, I'll post that in the #Red channel. | |
Kaj: 3-Feb-2013 | I added seven Red GTK+ examples to the test builds, including the new text editor and simple IDE, so you can try them out right away. The sources are here: http://red.esperconsultancy.nl/Red-GTK/dir?ci=tip&name=examples The binary programs are here: http://red.esperconsultancy.nl/Red-test/dir?ci=tip */Red/console-pro now includes the GTK binding, so you can make GUIs interactively right from the Red interpreter console. Further, HBOX and VBOX styles are now available for layouting. | |
Kaj: 18-Feb-2013 | I added binaries for the Red browser example to the test repository, so you can try it right away, in */Red/GTK-browser: http://red.esperconsultancy.nl/Red-test/dir?ci=tip The latest Red interpreter enhancements are also in the build run. In the console, GTK-IDE and GTK-browser, path accessors can now be used. | |
Kaj: 5-Mar-2013 | I fixed the bug that was breaking cURL networking on Windows: http://red.esperconsultancy.nl/Red-cURL/dir?ci=tip I've updated the binaries. This fixes READ in common/input-output, console-pro, GTK-text-editor, GTK-browser and RedSystem/read-web-page: http://red.esperconsultancy.nl/Red-test/dir?ci=tip&name=MSDOS The binaries for all platforms include the latest Red enhancements, particularly support in the interpreter for function creation at runtime and execution of those functions that are not compiled and thus only have source available. This enhances console-pro, GTK-IDE and GTK-browser: http://red.esperconsultancy.nl/Red-test/dir?ci=tip | |
Kaj: 11-Mar-2013 | I updated our Redsite for the latest Red features, specifically runtime function creation in the interpreter (which executes the Redpages): http://red.esperconsultancy.nl/index.red I added a simple IDE example to the list of apps: http://red.esperconsultancy.nl/examples/IDE.red It's a cross between the standalone GTK-IDE example and Try REBOL; basically Try Red written in Red itself. There are two main areas: one for editing your code and one for showing the result. Since it runs on your computer, unlike Try REBOL, it keeps state between execution of code snippets. To browse the site and the apps you need the latest binary version of the GTK-browser. See above. | |
Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Arnold: 27-Jul-2012 | I have all the images from the docs from REBOL-IDE cluttering my scripts folder now. Is it possible to use a seperate map for these? Please? | |
DocKimbel: 8-Jul-2013 | The ELF emitter can optionaly include symbols in DWARF format, but there's no equivalent feature for the PE emitter (the PDB format is undocumented and quite complex). My plan has always been to provide a standalone native code debugger for Red/System, with a source-level debugger part once the IDE will be there. For the kernel-mode developments, we need some remote debugging functionality, which could be provided in different ways, including a specialized kernel driver in Red/System for debugging support. In the meantime, a kernel-mode PRINT will do. ;-) | |
Group: !Syllable ... Syllable free operating system family [web-public] | ||
Kaj: 22-Sep-2012 | The fundamental way to fix it would be to change the VMware emulation to ATA/IDE | |
AdrianS: 22-Sep-2012 | I believe it is using ata/ide | |
Group: !REBOL3 ... General discussion about REBOL 3 [web-public] | ||
Scot: 14-Dec-2012 | I want to start an Apple iOS group ASAP. I have some thoughts about the approach for iOS Apps. Certainly I know what our research team does: 1. Write HTML, CSS, JQuery Mobile Apps in TextMate environment. 2. Provision them for iPod, iPhone, iPad using PhoneGap 3. Finish development in XCode IDE. 4. Directly install them in up to 100 devices (Apple Developer Agreement). 5. Use our Apps in a classroom session or two. 6. Make modifications and update them on all the devices. 7. Run a few more classroom sessions 8. Make more modifications. This is a design research approach we use for our studies. | |
PeterWood: 28-Feb-2013 | The LiveCode KickStarter campaign to first re-structure the code, make it easy to accpept contributions, build a new IDE and some modernisation has raised over 500,000 GBP (more than 750,000 USD). Same Carl didn't try something along those lines before releasing REBOL 3. | |
BrianH: 28-Feb-2013 | It's actually pretty easy to see how they managed it. It was: - A multi-language IDE (not a programming language, people already get those for free) - With a GUI with an emphasis on modern graphic design (pretty!) - With a fancy demo (more pretty!) - With an initial focus on programming languages and development platforms that are already popular (built-in customer base) Powerful IDEs are some of the only development tools that people are still willing to pay money for (i.e. Visual Studio). Most people can't choose what language they write in, but they more often can choose their IDE. And for crappy-but-IDE-friendly languages, an IDE can make all the difference in your productivity. They're not as helpful for really powerful extensible languages like Rebol or Perl, unless the language is so bad that just about anything would help (Perl). Plus, since an IDE is an end-user app you can afford to GPL it, since the only stuff built on it are add-ons - that doesn't work for programming languages unless they have a clear distinction between user code and built-in code that is distinct enough to not violate the GPL distinctions, because most of the competition is permissive - and without the GPL restrictions there is nothing to sell, so there is no business model to get a return on investment. It's nice to point to other open source projects and say "See! We could have done that!" but unless those are comparable projects their success isn't comparable either. | |
PeterWood: 28-Feb-2013 | LiveCode is not a multi-language IDE. The IDE supports one langauge LIveCode.which is a descendant of xTalk. | |
BrianH: 28-Feb-2013 | Oh, I was getting it mixed up with the recent successful IDE launch on Kickstarter. Let me check. | |
BrianH: 28-Feb-2013 | OK, so it's a single-language IDE aimed primarily at the education market, still with a nice-looking GUI if not as modern, with an appeal based on Apple-fan nostalgia for HyperCard. That's a tougher sell, but since it's education market you can get away with GPL/commercial, and since it's Apple-nostalgia you can raise that much money from merely thousands of investors instead of the millions that you'd need if you were going for a less-well-off target market. Makes sense, but it's still nice to see. | |
Scot: 28-Feb-2013 | As good as REBOL is it could use a good IDE environment. AmigaVision comes to mind. I would be interested to see whether some large chunks of change were invested to put them over the top. Right now R3 needs a message. What makes it special and valuable. What vision does it conjure up. | |
Scot: 28-Feb-2013 | I think eduction is a great market for REBOL. Net Logo actually did well in education. If Education is the goal a great IDE is the place to start. Something like a high quality layout.r or AmigaVision. | |
Scot: 28-Feb-2013 | The IDE would be an App that could even be sold. | |
Scot: 28-Feb-2013 | Hypercard worked because it had a very simple IDE approach. Power users became proficient at scripting and teachers shared their cards. |
world-name: r3wp
Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Ashley: 26-Feb-2005 | mdViewer - Thanks for all the feedback (both public and private) guys - Sunanda: 'stats - missed that one; system/stats should fix it - shadwolf: MD2-IDE was the VID proto-type; mdViewer is the *real* View implementation (i.e. I won't radically change the render engine on you again ;) ) | |
Group: Core ... Discuss core issues [web-public] | ||
shadwolf: 14-Jan-2005 | eFishAnt your right !!! in a C# ressource explorer motion (wich you can see in Shardevolp IDE for example ) could be an amazing thing and even more if the same code all you to do so on evry OS rebol stands in | |
Brett: 2-Mar-2005 | Imagine context as a "colour" of a word (btw would be nice to see in an ide). Then, in your example, the first context function changes the colour of all the a,b and o1 words to "red" say. Then the next inside context function changes a,c, and o2 to green. And finally the inmost context function doesn't get to change anything because there are no set-words to process - if there were they would have been made blue of course ;-) | |
Group: Script Library ... REBOL.org: Script library and Mailing list archive [web-public] | ||
eFishAnt: 10-Dec-2005 | (there is a comment inside obj-browser.r mentioning Ammon might use for RIDE IDE...and it might have some methods to do what you need to do.) | |
Jean-François: 1-May-2007 | I understand about the "Rebol Explainer" app. ... maybe someday in a Rebol IDE. But are the enhancements "à la Gabriele" still possible (i.e. Keywords, Words, and Tabs tags ) ? | |
Sunanda: 4-Jan-2011 | The wait is over! It was Massimiliano's REBOL IDE script. Now for the 2048th! http://www.rebol.org/view-script.r?script=rebolide.r | |
Group: View ... discuss view related issues [web-public] | ||
Guest: 29-Jan-2005 | a graphical gui designer. drag and drop controls/components on a form . something like a nice IDE... | |
Group: Make-doc ... moving forward [web-public] | ||
Ashley: 27-Jan-2005 | A proof of concept IDE for MakeDoc2 - http://www.dobeash.com/files/md2-ide.zip - enjoy! ;) | |
shadwolf: 27-Jan-2005 | I tested MD2-IDE with MDP formated doc the rendering is pretty good only some little flags aren't supported like = toc ;) | |
shadwolf: 27-Jan-2005 | Well Ashley you make a such good work with your preview widget in your MD2-IDE project that I couldn't resist to the temptation to add it to my own MDP-GUI v1.3 | |
Ammon: 27-Jan-2005 | What would really make that MD2 IDE kewl is the ability to directly edit the elements in the preview pane. | |
shadwolf: 1-Feb-2005 | Geomol is right I had to add the parsing of =url flag into the Ashley MD2-IDE rendering process to adapt it to the MDP format | |
Normand: 5-Apr-2005 | will be to settle it by inverting the problem : edit text in a console or an editor, and have the console or editor to parse the text and transform it according to the commands it find in it. I did search for that. The closest library to such goal I found is either scintilla for an editor or tkcon, the adaptable tcl console. But all this suppose that we dispose of Rebol source code to put the language parser in it, right (like ion.pe)? So we would have to rely on R# (open source) instead of Rebol? Either way, it does seem that handling the problem well is pushing us out of Rebol; not a charming proposition. I am just expressing my frustration of not being able to solve a problem that is not existing in other languages. As a priority, I do think that the repositioning of the caret is the show stopper. I could live with NOT rendering in the SAME window as the editing window; I consider it a form of cosmetics. But I can hardly ask people to start edit documents in a lame editor that takes seconds to go from page 120 to 130. It would be nice if RT could find a solution to that, as it would ease the way to specialised IDE's, Ide for Rebol and the many specialised dialects. By the way, did Ammon Johnson finished to wrote his REBOL-based IDE, called RIDE? | |
Group: Linux ... [web-public] group for linux REBOL users | ||
Terry: 24-Nov-2005 | Damn Small Linux 2.0 released.. http://www.damnsmalllinux.org/index.html Damn Small is small enough and smart enough to do the following things: * Boot from a business card CD as a live linux distribution (LiveCD) * Boot from a USB pen drive * Boot from within a host operating system (that's right, it can run *inside* Windows) * Run very nicely from an IDE Compact Flash drive via a method we call "frugal install" * Transform into a Debian OS with a traditional hard drive install * Run light enough to power a 486DX with 16MB of Ram * Run fully in RAM with as little as 128MB (you will be amazed at how fast your computer can be!) * Modularly grow -- DSL is highly extendable without the need to customize | |
btiffin: 3-May-2008 | Well worth the effort Louis. GNU/Linux is and always has been my favourite "IDE". :) | |
Group: AGG ... to discus new Rebol/View with AGG [web-public] | ||
shadwolf: 22-Jun-2005 | So sure the ideal would be to have a complete REBOL dedicated IDE that exploit to it's maximum all the possibility of rebol ... | |
Carl: 22-Jun-2005 | The need for a good IDE has been high on my "thought list" these days. | |
Carl: 22-Jun-2005 | Yes - probably IDE starts with better editor. | |
shadwolf: 22-Jun-2005 | CArl franckly I use all the day long Crimson Editor and it's suffisant ... but sure an IDE that allow people to manage code / AGG graphics animation (a little bit like flash studio ) would be top ... | |
Volker: 22-Jun-2005 | do oyu think it is possible to add source-position to values? for the ide-version? | |
Group: !RebGUI ... A lightweight alternative to VID [web-public] | ||
shadwolf: 31-Mar-2005 | CArl I'am agree with you VID is a very amazing system no challenge with it in any other langagues ... But The first thing that came to us when we show VID based GUI is " why does this window looks so wired..." The fact that I spent on in less time than in other langage (even IDE compositor based) is not relevent for the non programmer or informatic nerd (sorry for the nerd word ...). What he want is what he knows GUI that are sharp designed but in the convention he knows hehehehe ;) | |
Group: Hardware ... Computer Hardware Issues [web-public] | ||
Henrik: 12-Feb-2007 | I've been thinking about getting a CF card to IDE adaptor and buy a 2 or 4 GB CF card, put it in my laptop and find a small Linux distro that doesn't use swap. | |
Group: Rebol/Flash dialect ... content related to Rebol/Flash dialect [web-public] | ||
Terry: 30-Sep-2005 | The dialect is fine, but it's missing an IDE | |
Terry: 30-Sep-2005 | REALLY hard to wrap my head around the dialect.. and its VERY verbose.. yet using the Flash IDE = simple. | |
Pekr: 13-Sep-2007 | I did not want to offend you. I never worked with Flash, so my question was just curiousity, if creating Flash stuff that way could be usefull outside REBOL community, or would 99% ppl prefer visual IDE for such purpose? | |
Oldes: 13-Sep-2007 | I would like to create something like a rebol/flash vid in a future. and what I can say is, that I don't like the visual IDE too much for coding. All the actions on different frames and in different sprites. | |
Will: 13-Sep-2007 | Thank you Oldes! I really would like to learn using your dialect! I hate Adobe IDE as well ;-) | |
DanielSz: 13-Sep-2007 | Oldes: many developers don't like to code in the Flash visual IDE, like you, that's why Adobe came up with Flex. The good news is that the SDK is open source. | |
Oldes: 25-Oct-2007 | I would like to see you how you create the swf from above in Flash IDE... I don't say that IDE is bad... I just need something else sometimes... and it's fun for me:) And I'm sure I don't want to write apps in MXML.. It's not funny at all. Anyway... making MXML output would be much more easier than producing SWF files directly. Anyway... I have Flex as well.. it has 196MB. My dialect has 95kB | |
Oldes: 25-Oct-2007 | And I have Import-swf command in the dialect (not documented yet as I still change it a little bit). I'm using it to include large animations made in IDE. As I have a caching mechanism already, I can include it in my dialect and control it in miliseconds, don't have to wait many seconds to compile all the animation in the IDE every time when I change a bit of a code. | |
Terry: 25-Oct-2007 | I can see the potential.. just thinking how difficult it would be to create complex layouts.. as opposed to just drag 'n drop with Flash IDE | |
Terry: 16-Nov-2007 | I smell a Kommonwealth Flex IDE by the middle of next week ;) | |
Steeve: 16-Nov-2007 | but we need an IDE for that purpose | |
Group: Tech News ... Interesting technology [web-public] | ||
Pekr: 15-May-2006 | Does it mean we can use Flash IDE tools to do animations, save them as curves and then possibly render it using AGG 2.4 in View? :-) | |
Volker: 6-Feb-2007 | And the goodjvmswhere just starting. Supercede, MS own, borlands. Then MS changed their vm and ide a bit.. | |
Volker: 6-Feb-2007 | Yep. And a popular ide which silently used them. Good work, both vm and ide. But it worked not on the others. And some things where chngedfrom thestandard, so stuff fro other ideasdid not work well. of course every bug was javas fault, not that of MS. | |
Jerry: 12-Jul-2007 | The Curl doc is not in HTML/PDF formats. It's a Curl Applet itself. After downloading and Installing the Curl IDE, you'll have the Curl document, which is an applet, like I said. You can find some interesting 2D / 3D Curl applets in the curl.com web site. I am impressed by its 2D / 3D ability. | |
Jerry: 15-Sep-2007 | CodeGear Ruby IDE is almost done. http://grabtherail.com/ | |
Oldes: 17-Dec-2007 | You mean such a tutorial? The framework itself is not interesting for me. He made just a bitmap slideshow with tons of files required. All of this is made just in Flash IDE with some template used. | |
Group: Plugin-2 ... Browser Plugins [web-public] | ||
Pekr: 7-May-2006 | Reichart - it is exactly as Henrik said - I just meant "real life apps", while you mentioned mostly media stuff, which is imo not Rebol's target and imo never will be, unless we would get some rebol authoring IDE, which I don't see coming in a year or two ahead .... | |
Carl: 29-Jun-2006 | Environments are modules such as: console, browser, encap... but in R3.0 also things like Apache mod, IDE, enbedded, raw I/O, and others. | |
Group: !Liquid ... any questions about liquid dataflow core. [web-public] | ||
Maxim: 16-Feb-2007 | liquidator's first module I wish to build is a REBOL IDE. so that means... a decent editor, code compositing, concurrent souce version control... right on the source without CVS (no need), notes, unit testing, etc... and debugging, when possible. | |
Pekr: 7-May-2007 | hmm, could it be used e.g. for rebol programming? e.g. each node would be your module? hehe, kind of cool IDE for rebol :-) | |
Maxim: 7-May-2007 | the second module I'll be building for elixir. is a rebol IDE. | |
Group: Games ... talk about using REBOL for games [web-public] | ||
Cyphre: 5-Feb-2009 | This framework could be a good choice for your port of the flash game. You can publish on WIndows/Mac/Wii/iPhone. I have been playing with their IDE on Mac..it was not so great but not much worse than Flash IDE I know they are now building IDE for Windows. You can script the game using JIT compiled JavaScript or C#(Mono)..what a pity there is no Rebol support :) | |
Janko: 22-Jan-2010 | I plan to do something in my free time in a 3d engine .. I need that it works in a browser so unity seems the most obvious choice, adobe director is expensive and probably outdated, stonetrip / shiva seems even more IDE/GUI heavy than unity giving me even less controll (although I am not 100% sure bcause I haven't digged really deep in any of those.) Then there is Java (which has Ardor3d which is very early in the making , and jme which is somewhat "out") but starting with it would be at a lot more low level than unity and similar game engines, with no real docs and tools as far as I can see. | |
Group: !CureCode ... web-based bugtracking tool [web-public] | ||
Dockimbel: 18-May-2009 | One drawback of such change would be that these fields would be stored as HTML in the database making them less easily usable for external non-HTML renderers (like making a View-based client, or integrating in a IDE). |
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