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Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Graham: 25-Mar-2006 | some times you want a gui to appear, but for server applications, you just want it to restart. | |
Cyphre: 3-Jan-2007 | I wanted to post some cool demo with 3D accelerated hi-quality GUI from R3 on X-mas but got harddisk crash day before release so all my work is lost :-/ | |
Maxim: 6-Feb-2007 | oh... you mean a gui builder? | |
Graham: 8-Apr-2008 | regarding my autofile utility ... the GUI seems to stop responding after a while .. some bugs to be sorted out I guess. | |
PeterWood: 10-Oct-2008 | The results of the search engine at Lulu.com don't always show all of the chapters of Rebol -programmer's guide. The chapter that have previously been released are: Chapter 1 - Discover Rebol in an Hour (Êhttp://www.lulu.com/content/2092020 ) Chapter 2 - The Rebol Language (Êhttp://www.lulu.com/content/2160570 )Ê Chapter 3 - GUI, graphics and sound (Êhttp://www.lulu.com/content/2175653 ) Chapter 4 - Networking and the Internet (Êhttp://www.lulu.com/content/2160633 ) Chapter 5 - Rebol for Pros (Êhttp://www.lulu.com/content/2845102 ) | |
Maxim: 7-Mar-2009 | this is a very small example... the point is to show how to use it. its nothing graphical. you'll see. there are probably about 20 nodes allocated which interconnect a gui, with fields labels and buttons. the nice thing is that data is bound to type and range, and all interconnections obey the data. | |
Maxim: 7-Mar-2009 | I have grown elixir to 6000 nodes. and it was still reacting in real time with less than 100 of ram useage... most of which is gfx data from the AGG gui. | |
Graham: 29-Aug-2009 | Is there a way to "reset" the gui after bad resizing? | |
Graham: 1-Sep-2009 | Maybe Popper (David May) can start the first bounty for a GUI for video processing! | |
BrianH: 9-Mar-2010 | Hence the pun, even when Borland coined the term. If you want to know what it referred to, look at every development environment nowadays which has a visual GUI designer, especially those that affect the code directly when you make visual changes. All high-end IDEs in modern times are cheap knockoffs of Delphi from the early '90s (back in the Win 3.1 days), even Visual Studio. | |
BrianH: 9-Mar-2010 | Ah, OK, cool. I just have the last 3, was too young for NeXT then. Delphi was based on Turbo Vision, a DOS product that came out after Windows 1 iirc, but the GUI builder was new. Which came first, VB for DOS or VB for Windows? | |
Group: View ... discuss view related issues [web-public] | ||
Anton: 14-Feb-2005 | do http://www.lexicon.net/antonr/rebol/gui/demo-scroll-panel.r | |
Anton: 14-Feb-2005 | Source for scroll-panel style: http://www.lexicon.net/antonr/rebol/gui/scroll-panel.r | |
Ashley: 1-Mar-2005 | After extensive testing, I've come to the following conclusions about the View facets I mentioned before: type ; required, but not used by View directly span ; required, but is depreciated / not used data ; used by VID styles saved-area ; used by View line-list ; used by View action ; used by VID feel system So, if you create a View-only GUI I believe you can safely use / redefine the following four facets: type, span, data and action. | |
Ashley: 1-Mar-2005 | Which leads (sort of) to my next question. Does anyone think it is worth developing a simple, high-performance, low-memory GUI alternative to VID? The aim would be to have it built on View from the ground up such that you could (for example) use enface / rebface (or equivalent) without needing %view.r (and the over 120 KB of mezz it pulls in). If there's sufficient interest I'll document and release the Alpha implementation I have. | |
Ammon: 1-Mar-2005 | I've built GUIs from hand and when the whole GUI is built by hand, I found it to be considerably faster and much lighter on the memory usage. | |
Graham: 1-Mar-2005 | How much does your low footprint GUI improve on the memory usage? | |
Ashley: 2-Mar-2005 | Graham: It's *Alpha* so no hard benchmark results yet, but moving from VID to View for mdViewer cut the WinXP process size from 15MB to 12MB and improved speed threefold ... I'd expect similiar things from a View-based GUI. Anton: "No it doesn't Ashley, read again." - I thought the opening paragraph of the referenced document made it pretty clear; "Facets are attributes of a face. Facets include the face's location, size, color, image, font, style, paragraph format, rendering effects, behavior functions, and other details.", but I'll probably use the term attributes anyway as facets might be confused with faces. Louis: Good documentation can make *anything* seem simple! ;) Robert: Maybe. Main purpose of a View-GUI is for high-performance scripts where you really want to know what *every* face is doing. | |
[unknown: 10]: 23-Mar-2005 | Wasnt there an GUI builder too ? | |
Ammon: 23-Mar-2005 | I played a little with a script that Carl wrote to demonstrate how to build a GUI builder but ultimately decided to rebuild my own. | |
Ammon: 23-Mar-2005 | I had Bo build me an engine for creating faces for the IDE I'm writing but have since decided to use GLayout as my GUI engine which makes the engine Bo wrote obsolete. | |
Group: I'm new ... Ask any question, and a helpful person will try to answer. [web-public] | ||
Brock: 13-Jan-2008 | you can use any named element in a GUI and by using it's 'offset and some simple math you reposition your current position. ie. at field2/offset + 200x0. This will reposition your current location at field2's offset plus 200 pixels to the right. | |
amacleod: 16-Jan-2008 | SteveT, that is a great looking gui. One Week? Incredible. | |
SteveT: 2-Feb-2008 | Is that the gui they did for tckl ?? | |
SteveT: 6-Feb-2008 | Hi Henrik, just wanted a feel for where R3 will end up GUI wise. If in twelve months we end up with bells and whistles then cool - an app I've been asked to re-write needs to be very 'plush' so I'm going to have to use something else. | |
DavidR: 16-Nov-2008 | here is some code I have been working on (commented) but the start button is busted I want it to call the area box with the discalimer details & 2No further buttons, one to quit "Disagree" which is a quit command & "Agree" I want to CLS the page & start a fresh copy of the XP simulated window, the start button would then open a different menu here is the code (its not very elegant I'm afraid): rebol [Title: "SOS-XP"] view layout [ ;makes a gui window 768x576 with a simulated desktop (xP blue) with ibevelled border. image center %DT.jpg 768x576 ibevel pewter 6x6 ;creates an area text box color red with disclaimer message & 2No buttons "agree" & "disagree" ; which hopefully will be situated in the XP destop when the start button is clicked. disclaim: [at 200x300 area wrap font-color white {You use this program & batch files entirely at your own risk, due to the myriad of hardware/software configurations I cannot without any certainty claim that you will not damage your system! Always Always Always make a full system backup of your partition before attempting to use SOS-XP & that you have tested the back up so your are positive in your own mind you can make a recovery!} red bold at 240x410 button "Agree" at 450x410 button "Disagree"] ; this is the simulated XP start button button gray 50x30 "START" [disclaim] ; this is a small vertical button to make the xP start button look more realistic. at 75x605 button gray 3x30 ; this is a digital clock to simulate the destop clock bottom right on screen. at 750x610 text "00:00" rate 1 black ;effect [gradient 0x1 0.0.150 0.0.50] feel [engage: func [face act] [face/text: now/time show face]] ]755x650 rebol [Title: "SOS-XP"] view layout [ ;makes a gui window 768x576 with a simulated desktop (xP blue) with ibevelled border. image center %DT.jpg 768x576 ibevel pewter 6x6 ;creates an area text box color red with disclaimer message & 2No buttons "agree" & "disagree" ; which hopefully will be situated in the XP destop when the start button is clicked. disclaim: [at 200x300 area wrap font-color white {You use this program & batch files entirely at your own risk, due to the myriad of hardware/software configurations I cannot without any certainty claim that you will not damage your system! Always Always Always make a full system backup of your partition before attempting to use SOS-XP & that you have tested the back up so your are positive in your own mind you can make a recovery!} red bold at 240x410 button "Agree" at 450x410 button "Disagree"] ; this is the simulated XP start button button gray 50x30 "START" [disclaim] ; this is a small vertical button to make the xP start button look more realistic. at 75x605 button gray 3x30 ; this is a digital clock to simulate the destop clock bottom right on screen. at 750x610 text "00:00" rate 1 black ;effect [gradient 0x1 0.0.150 0.0.50] feel [engage: func [face act] [face/text: now/time show face]] ]755x650 rebol [Title: "SOS-XP"] view layout [ ;makes a gui window 768x576 with a simulated desktop (xP blue) with ibevelled border. image center %DT.jpg 768x576 ibevel pewter 6x6 ;creates an area text box color red with disclaimer message & 2No buttons "agree" & "disagree" ; which hopefully will be situated in the XP destop when the start button is clicked. disclaim: [at 200x300 area wrap font-color white {You use this program & batch files entirely at your own risk, due to the myriad of hardware/software configurations I cannot without any certainty claim that you will not damage your system! Always Always Always make a full system backup of your partition before attempting to use SOS-XP & that you have tested the back up so your are positive in your own mind you can make a recovery!} red bold at 240x410 button "Agree" at 450x410 button "Disagree"] ; this is the simulated XP start button button gray 50x30 "START" [disclaim] ; this is a small vertical button to make the xP start button look more realistic. at 75x605 button gray 3x30 ; this is a digital clock to simulate the destop clock bottom right on screen. at 750x610 text "00:00" rate 1 black ;effect [gradient 0x1 0.0.150 0.0.50] feel [engage: func [face act] [face/text: now/time show face]] ]755x650 | |
DavidR: 16-Nov-2008 | Yes sunanda that is nearly there but I am trying to retain all the background stuff/Gui the discalimer box pops up on depressing the [start] button in fact the discalimer stuff overlays the previous gui stuff | |
DavidR: 16-Nov-2008 | tried with the a combination of panel & unview/all then in this line of code: button gray 50x30 "START" [view disclaim] -> inserted view but the start button is pushed to the top right of the screen/Window the [Start] button now closes the XP lookalike gui, opens the discalim area in a black box? | |
DavidR: 16-Nov-2008 | Another approach I have been thinking about but will need to be a future project when I get some mileage under my belt so to speak is to use rebol/view in a similair manner to Limnor (Limnor is basically codeless programming) I know was my mouth out with soap & water However for newbie's/Lamers like myself if a gui was presented that had most of the functionality of rebol/view like field boxes buttons to create standard buttons & other routines etc. on the right of the screen would be a editor that as the selections was made would build the code automatically thus giving the user an illustration as the code progressed. in the bottom below the editor could be a help menu that would instruct the user as the code was systematically built. something like if the mouse cursor hovered over a gui item it would flag up instruct info, a help as you go if you like. The program could be nearly full gui leaving the task bar available to the user to continue having access to windows items. The 1st item could be a field that the user inputted a title then work through the items to build a gui interface. It would be no good for the experienced rebol user who needs full control of the coding but would give new users a kick start to build confidence. You could call it RoboRebol LOL! I'm getting ahead of myself but is a concept idea that I think may have merit. You guys would have to advise on the practicalities of such a venture. Use Rebol/View gui to semi auto write rebol programming | |
Geomol: 21-Apr-2009 | Now I both mention face and style. Styles are used to create faces. I guess, the GUI docs are not too clear in all of this. | |
mhinson: 21-Apr-2009 | ok, thanks. I was sort of hoping to use the GUI for input too, rather than just drawing titles & pictures etc. I know how to do that with slider now, but it seems a bit over the top if I have to ask you guys every time I want to use a function. | |
Henrik: 21-Apr-2009 | there is a replacement GUI system available called RebGUI. If you find VID to be lacking what you need, perhaps RebGUI is capable of solving your problem. (but I don't use it myself, so I know nothing about it). | |
mhinson: 22-Apr-2009 | Thanks for your help again. Trust me to stumble on something ;-) I think I am getting there now. Would this be the right way to identify which button was pressed? view layout [button "ok" [print "button1"] button "ok" [print "button2"]] I was expecting the buttons to have names other than the text on the button. I guess identifying the button by its possition in the code is what I will need to do. Thanks. I have never done any GUI programming before so perhaps I am just in a muddle about how it is done in general terms. I was expecting the event that a button was pressed to pop up in another part of the code (are they called event handlers?) (thus needing to identify which button it was). If Rebol dosn't do it like that I may just be asking the wrong questions. | |
mhinson: 7-May-2009 | Hi, I have been working on a bit of code for some time & it now does something usefull for me, but to use it I am coding the output file into the code & running it repeatedly against every file in a directory. I thought it would be nice for it to have a very simple GUI to navigate to the input directory & output file & perhaps display some indicator of progress. Is this something a beginner might hope to add to existing code, or should I start from scratch again with the GUI part, then try to recreate my code in the view Layout part? Thanks. | |
Henrik: 7-May-2009 | you can create a prototype of the GUI first, by just creating a layout with the placement of the styles you want. afterwards you can make it work as you want using SET-FACE, GET-FACE, etc. | |
mhinson: 7-May-2009 | A question: if I want to provide a dialoge to navigate to a directory can I call up the ms windows file open & save dialogs, or do I have to do it all in rebol. I cant find any examples of this & dont have the skills to create my own... I like the idea of having a GUI interface, but I may have to go back to command line if it is too hard for me :-) | |
Henrik: 7-May-2009 | large parts of the GUI system was written in a very short time by Carl alone back early in this decade and has not been officially upgraded. | |
Group: Linux ... [web-public] group for linux REBOL users | ||
btiffin: 27-Aug-2008 | What console is he running? Under Konsole the list of encodings is overwhelming. (From the Settings menu). If it's xterm, then ... I dunno, but regardless, if it is xterm or other, drop a note and we'll track down an appropriate place to tweak the default encoding used by his REBOL console (whatever terminal he uses) session. It might be easier (some gui menu), but it could well look something like XTerm*locale: true XTerm*font: -misc-fixed-medium-r-normal--20-200-75-75-c-100-iso10646-1 in an X config file From the root text console for REBOL/Core, we'd have to look into that as well; been there, kinda done that, too many details, forget all details, but keep foggy clue where to start looking ... :) | |
Graham: 3-Oct-2008 | Just playing with Ubuntu JeOS. How does one download stuff without a GUI ? I tried wget and that isn't available. | |
Robert: 4-Oct-2008 | How can I mimic such a behaviour on Linux (only command line no GUI)? I tried a shebang line but doesn't work. | |
Graham: 12-Oct-2008 | wow .. it has a text gui :)s | |
Dockimbel: 12-Oct-2008 | If you're on Windows, you can use the SSH Secure Shell client for Windows (nice GUI) : http://charlotte.at.northwestern.edu/bef/SSH/SSHSecureShellClient-3.2.9.exe | |
Robert: 5-Dec-2008 | What's "screen"? I''m using Linux without any GUI. | |
Robert: 4-Feb-2009 | I think debian is (originally) more focused on servers whereas Ubuntu directly comes with GUI etc. | |
Alexandr: 11-Feb-2009 | It seems to me that you have never heard/seen or tried Puppylinux, that's why you love Ubuntu/Debian/Fedora so much, I guess :-) If you try it, you would probably forget all those heavy distros. I run R3 ver.2.100.33.4.2 (cli only) without problem on Puppylinux (www.puppylinux.com). As Puppy linux is mainly based on Slackware, I suppose it would run there nice as well. Now we are waiting for GUI :-) | |
Ashley: 22-Jul-2009 | What distro works best with sdk-2706042.tar.gz "out of the box" (with regards to rebview and fonts)? I just need something I can quickly install under VirtualBox and do some basic cross-platform REBOL GUI development/testing ... without having to hack it to make it work. | |
Gabriele: 3-Oct-2009 | oh, my third criticism to MT, 3) there is no reason why they are offering a windows-only gui instead of a web-based one like everyone else in the world. | |
Pekr: 26-Oct-2009 | Rebol crosplatform GUI support kind of sucks :-) | |
Robert: 29-Nov-2009 | I'm mostly using Debian, what's the better GUI: KDE or Gnome? | |
Graham: 7-Jun-2010 | if running view in non-gui mode ... does it still need those libraries? Can some dummy library stubs be created? | |
TimW: 1-Jan-2011 | Well, I more meant the gui system for linux is not implemented so you can't use vid yet. | |
BrianH: 1-Jan-2011 | I think he wants a publicly available Linux build of R3 with the GUI parts included :) | |
BrianH: 2-Mar-2011 | The main problem is that the netbook versions of Linux are more GUI oriented, so the question is how to open REBOL by clicking on it. | |
Group: AGG ... to discus new Rebol/View with AGG [web-public] | ||
Carl: 22-Jun-2005 | Actually, Gateway demo GUI took no time at all. | |
Volker: 22-Jun-2005 | i like that editor too. but when we want ide too, the gui-ide has to deal somehow with the text in the editor. and currently focus gets lost and selection and such. | |
[unknown: 5]: 26-Jun-2005 | Wow that looks good! This AGG stuff dramatically improves the type of GUI's were capable of. I really need to dive into this stuff more. I do think they should look for ways to add that capability to fields and text-lists etc.. | |
Anton: 12-Jul-2005 | do http://www.lexicon.net/antonr/rebol/gui/demo-direction-pointer.r | |
DideC: 13-Jul-2005 | Anton: >> do http://www.lexicon.net/antonr/rebol/gui/demo-direction-pointer.r ** Script Error: direction-pointer-style has no value ** Where: do-facets ** Near: direction-pointer-style | |
Anton: 13-Jul-2005 | foreach url [ http://www.lexicon.net/antonr/rebol/gui/demo-direction-pointer.r http://www.lexicon.net/antonr/rebol/gui/direction-pointer.r ][print [url mold info? url]] | |
Anton: 13-Jul-2005 | http://www.lexicon.net/antonr/rebol/gui/demo-direction-pointer.r make object! [ size: 1333 date: 13-Jul-2005/2:01:33 type: 'file ] http://www.lexicon.net/antonr/rebol/gui/direction-pointer.rmake object! [ size: 2033 date: 13-Jul-2005/2:01:25 type: 'file ] | |
Pekr: 4-Jun-2007 | gob being elsewhere - I remember one cool thing about QNX, back in 1998, when they were supposed to be new AmigaOS - their Photon environment allowed you to insert "face" (gob) across the network - two machines were linked via some nodes, so for the GUI it was transparent. Window received the event, and that event in fact was transfered to another PC's window ... was cool :-) | |
Pekr: 29-Oct-2008 | Excellent, as always. Anton - don't you want to "volunteer" to do text handling for VID3.4? As per Henrik's words, Carl's VID so far has only basic text handling. And so far, as for REBOL GUI in overall, you text area is the best ... | |
Pekr: 29-Oct-2008 | My non professional guess is, that your area code would need to be rewritten for R3 anyway ... we now have gobs, rich-text, etc. But your area style would be nice to have for R3 GUI. IIIRC your area can scroll, when you hilite text by mouse. | |
shadwolf: 21-Sep-2009 | and simulating flat things in a 3D environement as an impact in overall performances of the 3D engine I like the idea to give the 2D task of the GUI to the appropriated 2D library and keeping 3D full ressources for the 3D content and it make the showing more beautyfull too | |
Group: Announce ... Announcements only - use Ann-reply to chat [web-public] | ||
Maxim: 5-Feb-2007 | liquidator, teaser here is a quick snapshot of the culmination of years of work, finally coming together. using the same (evolving and improving) core engine as the regraph tech demo, I am now attacking the IDE for dataflow application development. FINALLY. Also note that this is built over liquid which is a full featured, lazy computing, dynamically reconfigurable dataflow engine. also note that all internals of the nodes (processing and gui views) are built using liquid itself, so it will be possible to apply your own connections within the internals of the application itself ! Expect first working demos within a few weeks. First picture out of the lab: this is basically a generic "Add" node being instanced 4 times, note that each plug can stick out at any angle and that the node type label is already neatly aligned in the center of the node's core at the center. http://www.pointillistic.com/open-REBOL/moa/steel/images/news/liquidator.jpg all lines and plugs stay connected whatever you drag around (plug or node) | |
Oldes: 8-Oct-2007 | Rebol/Flash dialect (RSWF) version 2.5.0 is available! compressed: http://box.lebeda.ws/~hmm/rswf/rswf_latest.r(89kB) uncompressed: http://box.lebeda.ws/~hmm/rswf/rswf_2.5.0.r(331kB) as colorized HTML: http://box.lebeda.ws/~hmm/rswf/rswf_2.5.0.html (885kB) What's new: - New swf-parser included which replaces old exam-swf function (useful for importing foreign SWF files) - Added implementation of Class definitions for SWF versions 6 and higher (I have to create some examples) - Added new 'trace function into actions (which can be use to compile swf files with or without trace calls easily) - 'require and 'include now accepts block of files or urls (I should modify my rswf code colorizer to show included files as well) Here is also new example how to include first of GUI elements: http://box.lebeda.ws/~hmm/rswf/example/swf8-cliphandler In the future I would like to create something like mini Layout dialect which will be used for better positioning of the new GUIs I'm working on. | |
PeterWood: 6-Mar-2008 | In March 2007, Olivier Auverlot published his second major book on ÒREBOL Ð Guide du programmeurÓ. Written in his native French the book has been well received, not least by Carl Sassenrath: ÒYes, Olivier has done it again with another good book on REBOL.Ó Olivier and I have been working on an English translation, "REBOL - a programmer's guide" for a little while now. The book will eventually be published in both printed and electronic form on lulu.com. The prices are likely to be Euro 25.00 for the printed edition and Euro 16.99 for the portable document format version (pdf) version. (For those of you outside the Euro zone, Lulu also provides prices in Pounds Sterling and US Dollars.) As the translation is likely to take some time to complete, we are providing exclusive previews of each chapter for those who don't want to wait until the whole book has been translated. The previews will only be available until the complete book is ready. Each chapter will be published as a pdf once it is available and will cost Euro 2.99. The first chapter "Discover Rebol in an hour" is a hands-on introduction to Rebol for programmers following the development of an automated File Transfer Protocol (FTP) client. It covers many facets of this highly productive language. It is available today at http://www.lulu.com/content/2092020 The next three chapters, "The Rebol Language", "GUI, graphics and sound" and "Networking and the Internet" will be available within the next few days. Olivier is the author of the book; I am the author of any mistakes that have crept in during the translation. | |
Robert: 18-Jul-2010 | No GUI testing support yet, but this is coming next. We are adding GUI testing support right from the start to our R3-GUI library. | |
Group: Rebol School ... Rebol School [web-public] | ||
Maxim: 5-Jan-2009 | the checkup loop was something like you can do it that way too... but you might get into some strange stack issues, cause you end up handling port messages from one port to another within the messaging stack... but I guess a simple test sould suffice to see if its stable or not. in my case, the gui had to stay responsive, since the xfer-contexts had cancel methods, which interrupted any xfer in real-time, and the whole gui had to still handle events smoothly, like scrolling a huge list, while it was adding items to that list, as it parsed the return value from the google search engine :-) | |
Henrik: 6-Feb-2009 | http://rebol.hmkdesign.dk/files/r3/gui/ | |
kib2: 6-Feb-2009 | Henrik: you wrote the R3 gui demo ? | |
kib2: 8-Feb-2009 | Geomol: I think so :) But for the moment it's in Python (and Qt4). Is there any browser-like widget in the Rebol GUI ? | |
Group: Rebol/Flash dialect ... content related to Rebol/Flash dialect [web-public] | ||
Will: 18-Nov-2007 | Oldes, how can I keep images external from the generated flash, for example this one http://box.lebeda.ws/~hmm/rswf/gui/GUI_Arrows.rswf ? thx! | |
Oldes: 18-Nov-2007 | if you want use different image, just change the path. Now it uses this image http://box.lebeda.ws/~hmm/rswf/gui/img/arrows.png | |
Oldes: 18-Nov-2007 | the compiler cou use precompiled image data which are here read/binary http://box.lebeda.ws/~hmm/rswf/gui/img/arrows.png.36 | |
Will: 18-Nov-2007 | as an exampe, in GUI_Arrows.swf there is this line: bitmaps images [alpha %gui/img/arrows.png] with what can I replace it? | |
Oldes: 21-Dec-2007 | They looks like the files in examples... here is for example the clip loader: http://box.lebeda.ws/~hmm/rswf/gui/GUI_ClipHandler.rswf | |
Group: Tech News ... Interesting technology [web-public] | ||
Henrik: 5-May-2009 | Paul, what kinds of functions would you like to see in the R3 GUI to produce GUIs faster or better? | |
[unknown: 5]: 5-May-2009 | Henrik, the lack of an IDE guarantees that I wont be able to produce a GUI faster than flex. | |
Henrik: 5-May-2009 | To do this probably requires some extra style modes. Given the design of the R3 GUI, you can add special abilities globally to styles, such as the current debug red rectangle. You can probably add some actors to alter the behavior of styles to be suitable for a GUI editor. | |
Henrik: 5-May-2009 | Carl was really clever here: Each addition to the GUI system has so far only been about 5-10 lines of code in one location. No redesign was required at any point. | |
Henrik: 5-May-2009 | Ah, those are called container styles here. They can be built a bit like LEGO bricks very easily. See this shot: http://rebol.hmkdesign.dk/files/r3/gui/142.png Design and naming is not finalized, however. | |
Henrik: 5-May-2009 | Layout and styles in the R3 GUI are two very separate issues. That's a very nice thing, since I can build some styles, even though the layout engine is currently broken. | |
Group: !Liquid ... any questions about liquid dataflow core. [web-public] | ||
Maxim: 16-Mar-2009 | there are 12 interconnected fields, which all react together. impossible to break by using the gui. | |
Maxim: 16-Mar-2009 | the entire gui is reflective. | |
Maxim: 16-Mar-2009 | in this example... way to much, cause we are basically including very basic nodes and a core gui api, but if you remove that, in fact there isn't that much left. | |
Maxim: 16-Mar-2009 | so liquid-vid is going to wrap most of the liquid code for the gui. | |
Maxim: 16-Mar-2009 | if part of a gui, the "submit" button is inactive, until all conditions are met. | |
Robert: 16-Mar-2009 | Max, you should try to find a route to attach liquid to existing GUI like VID or RebGUI. By a dynamic hook or so. | |
Graham: 18-Apr-2009 | If I maintain copies of data in different gui aspects ... if I update one set at one place, can I automatically update all the other copies? | |
Maxim: 18-Apr-2009 | yep. you pipe whatever relevant data is creating the gui. | |
Maxim: 18-Apr-2009 | to get two gui lists to share a dataset, will take as little as two nodes. | |
Maxim: 18-Apr-2009 | as I said, the liquid aspect of it is trivial. its the view aspect... as always. and view is still simpler than most gui engines I've used in the past. | |
Maxim: 16-Sep-2009 | I just want to share this cause I'm all excited... I've been working a lot with liquid recently and I think I've just tought of an algorithm which would allow "atomic" multithreading using liquid. it would mean building a kernel which manages the nodes, but basically several threads would creep up a liquid processing network in an async manner and resolve branches out of order, based on a thread semaphore and a stack to realign dependencies... If this works... It means Elixir OS could possibly have a multithreaded kernel, resulting in ALL applications becoming multihreaded without any specific coding needed by the developpers. :-) adding a few networked services... you could leverge an entire cloud (render farm) without even having to code a single specific line of cloud and thread stuff, and this would be directly embeded at all levels of the OS down to the button properties... cause even the most basic gui properties are built up of tiny liquid nodes... | |
Group: !Cheyenne ... Discussions about the Cheyenne Web Server [web-public] | ||
Terry: 27-Oct-2007 | Worked out the other issue.. Flash requires crossdomain.xml file to be delivered up by Cheyenne when running Flash that uses xml.Socket (like RASH). Butt it's working well now.. and very cool. Works like this.. I run my local copy of Framewerks with embedded Cheyenne server, and park the GUI on any server (always accessible, single point of bug fixing etc.) for all to use.. currently it's here http://kommonwealth.com/exper/gui.html Now, it wont work for you 'cuz you're not running framewerks.. but if you were.. you could type into the box "codes" and it would open the RASH code file, on your desktop, using your favorite text editor. But wait.. there's more... In my local code.txt file i have the following line PnG "testing" ][bout: {<pre>ok this works</pre>} makeXML ['DISPLAY 'MSG "testing works here"]] So when I open another browser, and point it to http://localhost/ testing that line is fired (more on all this later).. Which does two things.. it outputs "ok this woks" to this second localhost page .. BUT (and this is the cool part) it sends the "testing works here" into the panel on the first kommonwealth page. In other words, Im able to PUSH data to the remote page at ANY TIME.. this will make for the ultimate in portal pages. And.. if that's not enough, Im able to pass messages to the DOM via javascript to the kommonwealth page as well. Allowing things like sliding in panels.. fading div elements moving images.. whatever. So.. remote page can manipulate my computer.. run apps, do any Rebol, reboot .. whatever.. and the local desktop can manipulate a remote web page. Finally. | |
Terry: 23-May-2008 | Never noticed this before.. seems someone was considering using Rebol as the GUI for Erlang http://erlbol.dougedmunds.com/ | |
Robert: 12-Feb-2009 | I want to write a shopping-cart module without any GUI stuff etc. Just a plain shopping cart where you can add, change, remove products and provide a lot of special parameters like handling-fees, etc. Displaying the content of a specific shoppig-cart should work by calling a RSP page, that selects the correct shopping-cart through session ID and just generates a simple table etc. at the right place in a styled web-page. | |
Dockimbel: 3-Mar-2009 | Having a Cheyenne running locally using a browser window to display VID dialect looks like very doable. I think that even 'move events would work fast enough. That would solve a lot of current View/VID issues while providing a cross-platform GUI. Add a proxy service to Cheyenne, and you got a nice RIA platform with online/offline working capabilities. Anyone rich enough here to sponsor such project? :-) | |
Henrik: 3-Mar-2009 | Dockimbel, that might solve some problems I had with form submission. My intent with forms was to provide an easy way to have all form data provided by the server via an object. When you create a new object it would hold info for when the form was created and a unique ID for the form. Through that you can tie a form instance to a specific browser instance, and when the form is submitted, you can do server-side verification. If the verification fails, the form object remains and the page is redisplayed. If the form object validates, then the form object is removed or copied away from the block of existing form instances and can no longer be used from that form instance, if you attempt to submit again. This would eliminate accidental double submission, although not regular spamming. By having that framework, setting up a flow for how to handle form data, server side, would be simpler. This doesn't sound like so much, but I happen to have an HTML dialect around, where I can create forms as objects in a simple way, and applying actions or handlers to forms, makes it much more like programming a real GUI. It could probably scale down to single text fields and a bit of AJAX. | |
Group: !CureCode ... web-based bugtracking tool [web-public] | ||
BrianH: 24-May-2009 | I think we're going to start adding categories to the R3 project too - at the very least to separate out the chat and GUI bugs. |
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