AltME groups: search
Help · search scripts · search articles · search mailing listresults summary
world | hits |
r4wp | 54 |
r3wp | 506 |
total: | 560 |
results window for this page: [start: 501 end: 560]
world-name: r3wp
Group: !AltME ... Discussion about AltME [web-public] | ||
Anton: 18-Nov-2010 | I opened a new document in my usual text editor to paste the entire message text into it, so there was no other field involved. | |
Group: Announce ... Announcements only - use Ann-reply to chat [web-public] | ||
Maxim: 5-Oct-2010 | download latest version: http://www.pointillistic.com/open-REBOL/moa/files/renote.zip macro-editor: http://www.pointillistic.com/open-REBOL/moa/files/renote-macro-editor.png I also did a bit of gui polishing: http://www.pointillistic.com/open-REBOL/moa/files/renote-6.png | |
Maxim: 27-Jan-2011 | GLASS RELEASE 002 --------------------------- released last week, but posting it here to make it easier to find, since the GLASS group has a lot of discussion in it.... http://www.pointillistic.com/open-REBOL/moa/files/glass-r002.zip -adds the editor style, which is now able to show text and scroll in real-time, but still has no keyboard handling yet. -adds a few new more advanced tutorials -adds a new demo app which is the basis for a full text-editor in REBOL (you can use the load button which allows you to load text within the editor, it loads files almost instantaneously... I was surprised how quickly it loaded even 1MB files), file size doesn't change editor refresh speed.. very extensive history of changes, very extensive TO DO list some improvements to libs here and there. | |
Maxim: 1-Feb-2011 | ------------------------------------------ GLASS Release 003 is here: ------------------------------------------ http://www.pointillistic.com/open-REBOL/moa/files/glass-r003.zip ---------------------------------------------------------- everything promised for this release has been done: ---------------------------------------------------------- -Editor style and associated text editor application (Cristoph) http://www.pointillistic.com/open-REBOL/moa/files/tutorial-image-style.png -Encap friendly single file version of ALL glass libs, usable just like if they where external files. (Graham) -The encap version of glass is all packaged within its own .zip file inside the root of the distro, to make it easier to get started. -Image style (jocko) -it also has a pretty cool image style demo app. http://www.pointillistic.com/open-REBOL/moa/files/red-text-editor-v0.5.7.png -quite a few nuts and bolts worked on here and there. -reworked the folder structure a bit to make it cleaner (it shouldn't change much from now on), tell me what you think? -Added original SVG files used to create icons as part of distribution -Added a few reference glass-related images for demos and tutorials. -windows have automatic title handling when you fill their labels. (shown in text editor) -many libs have had their apis improved -extensive HISTORY AND RELEASE NOTES in docs folder. | |
Oldes: 20-Apr-2011 | For people who likes colors......... here is updated Scintilla / Scite (text editor) source with rewriten and enabled REBOL lexer for colorized code in scintilla powered text editors. https://github.com/Oldes/Scite/commit/cf5ef6b736553f5e6f1e8a801e91e0e3ff4b3373 | |
Oldes: 7-Dec-2011 | Updated to correctly handle #world header detection (must add file extension later)... @Steeve - Scite is text editor, Scintilla is for color coding.. or what do you mean? Let use ann-reply | |
Group: !RebDB ... REBOL Pseudo-Relational Database [web-public] | ||
amacleod: 5-Feb-2010 | Still under 500 lines in my editor | |
Group: !Cheyenne ... Discussions about the Cheyenne Web Server [web-public] | ||
nve: 15-May-2011 | You got script tiny : http://www.scriptiny.com/2010/02/javascript-wysiwyg-editor/ This site also provide tiny table, tony menu... | |
Maxim: 4-Jun-2011 | I'm getting a *very* weird problem launching cheyenne from win7. using a clean download of the latest build sources, if I try to start up the cheyenne.r by double-clicking on it in windows, it fails. no tray icon appears, the rebol process is running buts its dead (no pages are served, and no workers are launched). if I try to run it a second time, I get the console which tells me it can't open the rconsole and logger ports (so cheyenne actually did start)., but the "no response" flag appears on the window title and its as dead as the first instance (I even get the busy mouse cursor treatment). but if I start it from the command-line, using the exact same command-line that I see in the task manager, I have no problem! to make this even more strange, dragging the cheyenne.r script icon on the rebol.exe icon, launches cheyenne without any issues! launching it from my editor's automated script launching setups also works without issues. all of these show the exact same command-line in the task-manager (which includes the -qs rebol flags). note, I am *not* running cheyenne as a service. Questions: 1) can any one else replicate this (am I going mad ? ;-) 2) why does this happen? 2) can this be solved? | |
Dockimbel: 4-Jun-2011 | I never tried that, as all my .r files are associated with my code editor. | |
Group: !REBOL2 Releases ... Discuss 2.x releases [web-public] | ||
Chris: 27-Nov-2006 | Also, in the editor window, hitting the 'home' key produces a null character, and 'end' does nothing. | |
Group: !CureCode ... web-based bugtracking tool [web-public] | ||
Sunanda: 29-Mar-2010 | Thanks. Is tab the best choice? It's not easy/obvious how to type a tab in a webpage; though it's a good choice if you assume we are cutting'n'pasting from a text editor. | |
Dockimbel: 29-Mar-2010 | Right, the purpose was better support cut&pasting from a text editor. | |
BrianH: 29-Mar-2010 | I don't know. Accepting pre tags in the input (with no attributes) would work too, I guess. I just know that I never post code from a text editor into CureCode comments. Instead, it is always written directly or copied from the console. In neither case are there tabs - all spaces. | |
Group: !REBOL3 Extensions ... REBOL 3 Extensions discussions [web-public] | ||
AdrianS: 20-Jul-2010 | don't know if this has been discussed wrt callbacks, but it would be good to be able to call back into REBOL for purposes of controlling execution, say for debugging from a non REBOL editor/IDE | |
Group: !REBOL3 Schemes ... Implementors guide [web-public] | ||
Robert: 11-Jan-2010 | BTW: I'm going to redo the diagram using yworks yEd editor. It's a fantastic graph layout editor and now supports swimlane diagrams. | |
Group: !REBOL3 GUI ... [web-public] | ||
Henrik: 6-Feb-2010 | A frozen face does not respond to input, but is otherwise normally visible. A disabled face is visibly disabled. Frozen faces may not be necessary, but they are a first step toward creating a GUI layout editor. | |
Henrik: 14-Feb-2010 | My original DISABLED allows the face to still be rendered in a disabled fashion, which is good for forms. I'm not sure how useful it is to have your DISABLED after initial rendering, because you would actively have to remove the face.... although that presents some interesting possibilities for altering the face topology. There are already styles in R3 that don't render and that's handled differently. The idea for FROZEN was that it would be a first step toward using the same styles with altered behavior for a GUI editor. FROZEN was selected, because of the simple FREEZE-FACE/THAW-FACE names. READONLY seems the same as SELECT, but READONLY is probably a better name. HIDDEN seems like a cop-out to me. :-) If you want a security measure, elements that a user should not see should not be included at all. With my DISABLED, FROZEN/INACTIVE and READONLY, would that cover it? | |
Henrik: 23-Feb-2010 | Another issue is that while this should be simple to do in the dialect, it should also be possible to create and destroy connections during runtime and make it abstracted enough to be possible to do with a GUI editor. | |
Maxim: 26-Feb-2010 | focusing on the text area reveals the text-editor face unfocusing, renders the face as described above. but because everything is linked, the text-area face even resizes & moves automatically when we resize the graphic element without needing to unfocus it. | |
Cyphre: 28-Feb-2010 | Maxim, I have hacked together(in fact it was lurking on my hdd for couple of weeks but I got to publish it here today) a test of one concept which IMO could solve part of your requests regarding 'access to DRAW elements' etc in R3. It can be also handy when you need to manipulate content of complex DRAW blocks...or even be a base for scalable vector graphics editor...or....I think there is relative big potential of usage :-) Just try to run: do http://www.rebol.cz/~cyphre/scripts/r3/tests/draw-shapes.r in your R3 console. BTW The demo also features pixel precise object masking and optimized redrawing of DRAW objects just to prove we can do lot of things even at the higher level. The file contains couple of predefined objects but the main code is very small like 4kB so it should be easy to see my point. Hope this could help a bit to someone. | |
Henrik: 29-Mar-2010 | I've been working on docs (a dialect for image annotation in docs, actually) for a program, so not much here. Some things are actually very difficult to do in DRAW. I could use a pure alpha overwrite mode. I've posted a report in the AGG group about a bug in TRANSLATE. I might add something to specs, which I've been working with as part of writing docs: A way to use a layer to provide editing tools, i.e. box handles, rotate handles, swipe selections, moving and resizing, like you have in many graphics editors. I think this can be done in a generic way and would make it easy to build any kind of graphics or GUI editor. This is not something that we want to add now, but it's nice to think into the design, so that it's simple to do later (and to remove, when Carl announces that he doesn't like it). | |
shadwolf: 13-May-2010 | one of my dream regarding the developement of applications in rebol was to have a way to select a bunch of your code in your text editor and hit run by step to see a step by step excution of that bunch of code in order to underfstand what rebol is doing closely when he clone data h | |
shadwolf: 7-Aug-2010 | ok so then does ritch text is a really something to be set as default inside the VID extension or isn't it wiser to let that as a side project to make research about the perfect way it could be done... and we let in draw a set of basic commands related to draw (a revamped set ofcourse) for instance I think that a ritch text engine is too much for the syntaxe colored editor we made ... it's like taking a nuke bomb to kill a single little fly .... but such an engine by default can anyway open new perspectives. but what annoys me in the process is to do this raw script -> conversion to ritch text dialect -> conversion to draw by the rich text engine ... instead of doing this raw script text from file.r -> conversion to draw using parse. But maybe i'm wrong ... anyway one way or another i will do a port of area-tc. and i assume that if the rich text engine seems too much for me then i could still do my proper engine relying on the draw for text lower level instructions.... (not to mention i like the idea of learning parse through experiements) | |
shadwolf: 8-Aug-2010 | Robert I know that you aim to get a WisiWyg editor for makedoc Pro format (wich in a time i tryed to provide in a totally deferent rendering technology) | |
Henrik: 18-Nov-2010 | What's left (not necessarily in order): - test framework for GUI - dialogs - form validation, which meshes with dialogs - help system, which meshes with form validation - database record management, which meshes with form validation - actor documentation parsing - better View function that supports initial states for forms and dialogs - some issues with resizing - work on text editor core - general style work - skin comes last Of course over time we get new ideas or stumble into design issues that need to be solved, before we can move on. That's necessary to make sure that some future feature is going to be simple to do. All this is of course separate from hostkit, font rendering, and DRAW enhancements. | |
Aloysius: 11-Dec-2010 | I tried to use SciTe editor to run a simple gui script: rebol [] do %r3-gui.r3 view [button] | |
Aloysius: 11-Dec-2010 | Maybe anyone has a tip how to fix this, I know this is SciTe problem, but I wonder whether other editor has the same problem. Thanks! | |
Group: !REBOL3 ... [web-public] | ||
Steeve: 29-Jan-2010 | Using DOS (tested with VISTA and XP) I can launch my editor with: >>start textpad But how can I do that with the Rebol CALL function. It's doesn"t seems to work... | |
BrianH: 29-Jan-2010 | Or something like that - I use a different text editor. | |
AdrianS: 26-May-2010 | I wonder what performance you could expect if the host was called for evey keystroke in the editor and was passed the complete script (with possible included modules) to be parsed - do you have any guess? Of course the host instance would be cahced between invocations. | |
Maxim: 26-May-2010 | the module system provides enough information so that your editor could resolve the dependency on its own, and parse stuff accordingly. | |
Maxim: 26-May-2010 | now USING rebol as the scripting/macro language within an Editor THAT would be really cool. :-D | |
AdrianS: 26-May-2010 | but I think that the integration between the editor base and the lexer is too weak | |
Maxim: 26-May-2010 | trick is to find a way to parse just a subset... you might want to chat with steeve and shadwolf, their rebol editor was pretty responsive even with big files, so I guess they have an optimisation that lets them just token what is visible, with some form of caching for before and after pages of data. | |
AdrianS: 26-May-2010 | I guess you might be able to do this as another type of editor plugin - Notepad++ has the concept of plugins that can do various higher level actions, but at the Scintilla level, you'd have to be mucking around with Scintilla code | |
BrianH: 17-Jul-2010 | For instance, I remember some guy named shadwolf helping resolve the lack of a rich text editor in REBOL :) | |
PeterWood: 20-Aug-2010 | Graham: if you really have to write empty? vidfield/text thousands of times, it would probably be worth adding it as a keyboard shortcut in your text editor. | |
Henrik: 21-Aug-2010 | editor:reb.ol | |
onetom: 20-Apr-2011 | the whole bitwise thing is pretty fucked up anyway. i tried to do a disk editor, a pic microcontroller HEX file processor, a custom serial communication protocol and in all cases i had to ping-pong between binary! issue! integer! and had to trim to the right bit/byte counts. it was a nightmare all the time. | |
BrianH: 28-Sep-2011 | That might not be a problem - I am a better editor than a writer. | |
Jerry: 28-Sep-2011 | BrianH, I will send you a R3-Module Doc after my vacation for you to correct. Actually, I was a technical Editor in O'Reilly Taiwan. Of course, The books that I edited were all in Chinese. | |
Group: Power Mezz ... Discussions of the Power Mezz [web-public] | ||
Gabriele: 21-Dec-2010 | About the HTML parser: This started out because we had a need for a HTML filter. The mail client in Qtask allows users to view HTML emails, furthermore, the wiki editor submits HTML to Qtask. Whenever you are embedding HTML from an external (untrusted) source within your HTML, you have security problems. For this reason, we had to take the untrusted HTML and 1) "filter" it so that it would be safe 2) make it embeddable (eg. only take what's inside <body>, and not the whole <html> etc.). | |
Gabriele: 21-Dec-2010 | So, as our needs became more complex (esp. because of the initial, never released version of the wiki editor), I had to change approach. Also, at that time Maarten was doing the S3 stuff and needed a XML parser as well. So, first, the Filter was split up into three modules. The first is the parser, that takes a HTML or XML string and just sends "events" to a callback function. This can be used basically for anything. (Maarten never used it in the end.) The second part was the first FSM, the HTML normalizer. You'll still find it within the Power Mezz, but it's deprecated. The third part was the actual filter and regenerator (second FSM). You can find it in the repository history. | |
Group: !REBOL3 Host Kit ... [web-public] | ||
Maxim: 20-Oct-2010 | CSS is VERY bad at text layout. I would not want use that model for a rich text editor... really it would be aggravating. | |
Group: Core ... Discuss core issues [web-public] | ||
GrahamC: 12-Feb-2011 | the VID editor just died on that | |
Group: !REBOL3 Source Control ... How to manage build process [web-public] | ||
Andreas: 29-Oct-2010 | Brian, the only trouble with letting git do the line ending normalisation is that it is a bit troublesome. It's generally easier to just have git not touch the line endings at all and use a properly set-up editor instead. | |
Group: Red ... Red language group [web-public] | ||
GrahamC: 10-Mar-2011 | Ahh.. .this is similar to the stickynotes add in for Leo, the literate code editor I use | |
BrianH: 11-Mar-2011 | I didn't realize that the word wrapping was something it did; I thought it was something *you* did in that message. So I put in my own line endings, which ended up in the wrong place because they word wrap at fixed indexes as if they weren't rendering with a proportional font. If they are word wrapping that way, they should use an editor with a fixed-length font and a margin line. | |
nve: 13-Jul-2011 | New editor in REBOL for Red/System : edit | compile | run for Windows, Linux, MacOSX ! http://www.red-chronicle.com/2011/07/new-red-editor-in-rebol.html | |
nve: 13-Jul-2011 | Make a docs directory in the rebol installation folder and type in REBOL console : do http://perso.numericable.fr/frajouen/Red/editor.r | |
Janko: 21-Sep-2011 | I copy/pasted it do text editor and was able to login. The code for GTK looks very nice | |
BrianH: 19-Nov-2011 | I was mostly interested in code sharing over text messages, but something like AltME or a code editor on my phone would be invaluable. A code editor that can send code snippets over SMS or other sharing services sounds interesting. I only mention this in this group because Red looks like it will end up on my phone before R3, barring a miracle. | |
Dockimbel: 3-Dec-2011 | You can use -v 6 and echo all output to a file and use a text editor to review the output for your code. | |
Endo: 6-Dec-2011 | An alternative to ResHacker, XN Resource Editor, http://www.wilsonc.demon.co.uk/d10resourceeditor.htm Windows only I think. | |
Steeve: 13-Dec-2011 | For your information: A small code editor including lua scripting (GTK + scintilla bindings) All sources included. Low c footprint. A good inspiration for further RED evolution. http://caladbolg.net/luadoc/textadept/manual/1_Introduction.html | |
Steeve: 13-Dec-2011 | AKA an aspiring RED code editor | |
Dockimbel: 14-Feb-2012 | it is about the process of building app vs dynamic prototyping using interpreter Well, I don't know how you build apps, I have never built one from the console, but only from a code editor. Console is nice for testing some small snippets when unsure, but coding is usually done in a decent code editor, where you usually launch your script using a shortcut. From that POV, there will be no differences with Red for the users. And to avoid further misunderstanding, Red will have a console, like R2 does, with similar features and possibilities. | |
Pekr: 14-Feb-2012 | Doc - I use text editor too, for some complex stuff.Yet for trial and error I use console. Several users expressed in the past, that one of the nice values of R2 is its console, for the quick prototyping around. | |
Group: Topaz ... The Topaz Language [web-public] | ||
Marco: 26-Nov-2011 | How can I try topaz in Windows? Is the try-topaz.html page the only method? Is there a way to write a topaz program with a text editor and then execute it in some way? |
501 / 560 | 1 | 2 | 3 | 4 | 5 | [6] |