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Oldes: 13-Feb-2009 | I was just wondering, it there is someone else "who know the internals"... I know that Cyphre is waiting for new sources from Carl to do something. And of course it's good to have a place where one can write message to Carl and with a feeling, that Carl will read it one day. | |
BrianH: 13-Feb-2009 | Right now Carl is busy getting things in place to get the source out. Then we can discuss native changes that *don't* affect core code. We have already been discussing native changes that *do* affect core code, here and in R3 chat, a lot lately :) | |
Anton: 15-Feb-2009 | It should be pretty easy to write a function that maps an ACTIONS block such as the following into a window: actions: [ my-text-list [ do [set-face ... ] "other-event" [ blah blah..] ] ] | |
Graham: 15-Feb-2009 | in case we wish to dynamically insert objects into the display and then remove them as they do in Javascript | |
Pekr: 15-Feb-2009 | There is not just general 'do, like in R2, there is now many reactors. In order to better understand new architecture, here's some docs - http://www.rebol.net/wiki/R3_GUI... | |
Janko: 15-Feb-2009 | basically no problem if we have different view of this, I just wanted to note my vote that not every web-developer thinks UJS is such an awesome idea by itself. That doesn't mean I want to do "big grey ball of goo" programming either. | |
Gregg: 15-Feb-2009 | First, I think JS is not something we should look at for models. It's new enought that it is just going to reinvent what's been done before, unless they come up with something truly revolutionary, and my gut feeling says that's not going to happen. It also depends on what kind of apps you're writing, and what you want the language to hide from you. What's been done before that works, or not? MVC has seen a resurgence with RoR and other frameworks being built on it. Now look at a low level approach, where you handle the main event loop yourself. Anyone remember writing C programs for Windows early on? Maybe some still do. You had a huge switch statement to dispatch. On the downside, that was hideous to read and maintain. A benefit, though, was that you could hook into it very easily, because it wasn't spread throughout the app. Then there's the whole VB/event-driven model. R2+VID is wonderful for very simple things, because you don't have much to do, actions are right there with their faces, etc. It starts getting in the way when you build larger apps that need to track relationships between faces and such. And it is not well-suited to large apps, just like REBOL itself. It doesn't provide the organization, tools, and features needed. Of course, we can build all that ourselves, if we have the inclination. RebGUI is the best example of that. | |
Reichart: 15-Feb-2009 | In theory you can force people to walk a path, in the case of the task example I just gave, we can't do that, since you can click on anything. | |
Graham: 15-Feb-2009 | Do the styled buttons have keyboard access to them like ^O, ^S etc? | |
BrianH: 15-Feb-2009 | Kib2, likely when the chat server is finished being ported to R3 on Linux. We were running into problems with Unicode user names on R2, since R2 can't do case-insensitive comparisons of Unicode strings, even when encoded in UTF-8. | |
Pekr: 15-Feb-2009 | R3 interpreter written in JS? :-) How fast it can be? Besides that - don't we have better job to do than to obey stupid Apple's licensing policy? Why not to use devices like HTC Touch Pro for e.g. then? | |
Pekr: 15-Feb-2009 | But - the best aproach (because I don't believe someone will port REBOL neither to JS nor JAVA), is to imo do dual interface. One in VID, other one for web. We will see, how it could be automated. | |
BrianH: 15-Feb-2009 | I expect that my work on some of my todo list will take the form of helping others do it - it's more of a to-get-done list :) | |
Claude: 18-Feb-2009 | i try to load rebDB-203 in R3 ................. but R3 return a error when a try to do a "db-create my-table [id date name]" with >> db-create "my-table" [id date nom] ** Script error: db-create does not allow string! for its 'table argument ** Note: use WHY? for more about this error | |
PeterWood: 18-Feb-2009 | You got further than I when I triead: >> do %/Users/peter/Code/Library/Rebol/RebDB-203/db.r ** Syntax error: Invalid "string" -- {"Ashley G. TrŸter"} ** Where: to unless load case applier do ** Near: (line 3) Owner: "Ashley G. TrŸter" | |
Claude: 18-Feb-2009 | or perhaps R3 guru would give us a better way to do this ;-) | |
Henrik: 18-Feb-2009 | R3 will not be very compatible with R2. You will almost always need some kind of porting process, so this is up to the authors of rebdb and rebgui, if they want to do that. | |
Claude: 19-Feb-2009 | ok seem we must do a real port effot from R2 script to R3 !!!!! | |
Ammon: 24-Feb-2009 | Hrm... I suppose this might have something to do with it. >> img: load %/t/1.jpg ** Script error: load-jpeg has no value ** Where: case load ** Near: case [ string? source [to-binary source] binary? sou... ** Note: use WHY? for more about this error | |
BrianH: 26-Feb-2009 | Specialized is good. Let the programmer decide what they want to do at programming time, not the interpreter at runtime. | |
BrianH: 27-Feb-2009 | Josh, the issue is that the chat server is running on R2 right now for reliability. R2 can't handle Unicode except as binary, and certainly can't do case-sensitive searches for user names in Unicode. The web client for mobile is even worse, and is also R2 since R3 can't handle CGI yet. Right now we are focusing on getting R3 stable enough to use on the server-side. Hence the changes in the newest alphas. | |
[unknown: 5]: 27-Feb-2009 | Henrik, do you need help? Maybe I can get involved - if interested - just get me up to speed on it. | |
BrianH: 28-Feb-2009 | Gabriele, I know that R3 handles case-insensitiveness of Latin1 characters in Unicode text better than R2 with UTF-8, but beyond that I don't know. There is still some stuff to do relative to Unicode. The implications of Unicode support on the rest of the system are mostly implemented though, with the glaring exception of PARSE. | |
BrianH: 4-Mar-2009 | Why are minimum-of and maximum-of being mezzanines now, instead of natives as in R2? Because we are cleaning down the core in R3, and those functions are rarely used. They are fast enough as mezzanines - the FORSKIP loop they call is native in R3. Mezzanines can be better for some purposes too - REBOL is a much more powerful language than C for some things, so it is sometimes a good idea to write the functions in REBOL instead, particularly when it needs to be flexible. This is why LOAD is a mezzanine in R3 (which calls native code to parse the REBOL data), and half of DO is an intrinsic (a built-in function written in REBOL that is called by native code). | |
Pekr: 5-Mar-2009 | AdrianS: some small helper, but you probably know it. What you can do is partial word searches. E.g. try: help to- ; and it will list every to-* function help pr ; it will list every function containing "pr" | |
Pekr: 5-Mar-2009 | how is that usefull to you? Do you really search for function, which accepts some concrete args? Why would you do so? :-) What about searching in help string? | |
AdrianS: 5-Mar-2009 | well, when learning a language, you need all the help you can get - if I know the datatype of the args, I would probably like to know all the things I could do with them (append one to the other, multiply, union, etc) | |
Pekr: 5-Mar-2009 | BrainH: how would you solve the problem of documenting dialects? (having ability to query them for help?) Do you think we can plug it in default help? What about loaded modules, will they naturally extend help? | |
BrianH: 5-Mar-2009 | If the /search option is OK with you, please add a comment to the ticket saying so, so that the developers will do that instead. | |
BrianH: 5-Mar-2009 | REBOL's function documentation model is completely different from Smalltalk's, so I had to do some translation. | |
BrianH: 6-Mar-2009 | Adrian, the order of arguments are preserved in the spec, but the order of types in the typespec for a particular argument are not. That is what I meant. Do you also want to search for functions that take multiple arguments, by the types of each of those arguments (their names don't matter), in the order specified? If so, why? | |
AdrianS: 6-Mar-2009 | as a new user to REBOL, you tend to browse around to discover new functionality - least I do. The example I gave before was to answer questions like "what can I do with two strings?" or "or "what can I do with a block and an integer?". Typically, you tend to have a bit of a clue as to the datatypes you're working with, but you often can't recall the function names | |
BrianH: 6-Mar-2009 | Not with the term. Cleaning up R3's modularity is the next thing on the todo list, and I will backport it to R2-Forward as much as possible. Most of the hard work of the backport has been done already by Gabriele in his %module.r. By the way, if you don't use R2-Forward as a module, a lot more code doesn't work. The new words are just exported from it when loaded as a module - they redefine the global words when you just DO it. Those changes to global words can break other parts of R2 in unknown ways. If you just import the module, only the words in your script are redefined, so only your script has to be made compatible. | |
Pekr: 10-Mar-2009 | I just visited AGG newsgroup after one year, and some interesting projects do emerge. Community agreed that any open work will be done to BSD version (2.4), which is a good sign (although RT has probably no problem obtaining special license). Dunno why, but there are (apart from Cyphre) another few Czecho-Slovak guys, and one of them is doing rather interesting project. AsmJIT and BlitJIT libraries, with MIT licence. Author says about it: Antigrain is great piece of software with great licence, but without better acceleration it's quite slow. So blitjit can increase speed of your applications in way you can't imagine. For example is there complete MMX/SSE2 extension for antigrain ? No, but don't panic, other libraries also have problems with cpu specific features. The reason why it might be interesting is, that generally there is no good 2D HW acceleration out there, and here is what author of LibNUI answered to Cyphre: I'm the author or nui (http://libnui.net) which is a GUI toolkit based on OpenGL (and now OpenGL ES / Direct3D). This project was started some 8 or 9 years ago and I've been working on it and with it amlist daily for that time. My experience is that it's some orders of magnitude harder to have HW support for those features that to add a JIT to your engine in order to optimize your bottlenecks (I've done some of that for pro audio dsp code). The reason is that no two chips work exactly the same and behaviour even tend to change over driver releases. To diferent cards, even sometimes from diferent vendors, will not give you the exact same scan convertion or rasterizing, and I'm not even touching shaders diferences... It seems to be x86 only so far, but maybe guys like Cyphre or BrianH or Anton or anyone skilled in those areas should keep an eye on those guys :-) Here's a link: http://code.google.com/p/blitjit/ ... as for those another AGG based Czech and Slovak projects: http://www.rw-designer.com/ http://www.crossgl.com/ Shouldn't we get those guys hooked to REBOL? :-) | |
Pekr: 10-Mar-2009 | how do I post private message to Carl? | |
Graham: 10-Mar-2009 | I note that in JS we can fade in visual objects ... will that be easy to do ? | |
Henrik: 11-Mar-2009 | Graham, each GOB can set its alpha channel with 1 integer directly. I don't think this is exposed in the UI yet, but it wouldn't be hard to do. | |
Henrik: 11-Mar-2009 | I'm not sure that would be simple to do unless you do it directly in DRAW, but then you will need gradients for lines, which we don't have yet. | |
Pekr: 11-Mar-2009 | So - where do we write down our wishes for Cyphre to implement? :-) | |
PatrickP61: 12-Mar-2009 | Question to R3 people: In R2 >> LIST-DIR %/c <-- will crash R2.7.6 In R2 >> X: %/c >> LIST-DIR X <-- will ask a security question to allow, and then return desired results In R3 >> LIST-DIR %/c <-- will return desired results (no security for alpha R3a.37) >> X: %/c >> LIST-DIR X <-- will give ** Script error: invalid arguement: %X >> LIST-DIR :X <-- will return desired results. Why do I need to put a : in front of my variable in order for LIST-DIR to work properly? Doesn't seem to be intuitive, does it? | |
Geomol: 12-Mar-2009 | About LIST-DIR: R3 have some UNIX kinda commands, like ls. I think, Carl was tired of typing: list-dir %script and just wanted to type: ls script But it doesn't work with /c, because it's seen as a refinement datatype, and ls doesn't allow that. It's a mistake, as I see it. You can do it by: myls: func ['path] [ls (form path)] myls /c | |
BrianH: 12-Mar-2009 | Steeve, one of the problems with multiple value replace is that there are basically two ways to do it: - One value/replacement pair at a time (like your FOREACH loop above). - In order using either an inner loop of FIND/match calls, or PARSE rules and alternation. Neither of those are very efficient, but the PARSE rules tends to be more so, at the expense of building the rules. REWORD uses the compiled PARSE rules method. Most of its overhead is working around bugs in map! or going away with new REBOL features. If we do an inplace replacement, we'll have the same overhead. The only solution is to optimize the runtime, or hand-write the PARSE rules. | |
Steeve: 12-Mar-2009 | i make a proposal: Most of the times, we use the same rules several times on different data. reword should be able to not reconstruct the rules if so. I used the similiar tricks in some scripts, for example: map-chars: func [ {replace/all pair chars in a string} data [string!] values [block!] /local chars pos ][ ;** if the first value in values is a bitset, do not reconstruct the bitset unless bitset? chars: first values [ chars: make bitset! 256 forskip array 2 [append chars array/1] insert values chars ] pos: data values: next values while [pos: find pos chars][pos: change/part pos select/skip values first pos 2 1] data ] data: "Hello You" map-chars copy data values: [#"s" "SS" #"t" #"T"] ;** the second call is faster map-chars copy data values | |
PatrickP61: 13-Mar-2009 | I have some questions regarding timestamps on files. They look like they are all GMT and don't take into account what time zone you are in. To my way of thinking, they probably should default to what the system is doing. For example: Create any file TEST.r in your what-dir >> GET QUERY %TEST.r == [%TEST.r 7329 13-Mar-2009/20:26:42.429 file] <-- notice the timestamp is not CST where I created this at 3pm, not 8pm If you look at the file through Windows Explorer, you will see it is dated at the local time, not GMT. Do I need to subtract 5 hours (DST) or 6 hours, depending upon my timezone and if we are on Daylight saving time? Do we have some refinements or another way to handle that? | |
Steeve: 13-Mar-2009 | add eyes to do a smiley inside the R :) | |
Henrik: 19-Mar-2009 | (in that, there may be a different, but just as good a method to do it) | |
Ammon: 19-Mar-2009 | I want to get to 't because I'm trying to hack together a GUI for DevBase because the console client is painful to use and I thought this might be a good way to introduce myself to some of the internal workings of the new GUI. I want to redefine "say" in the chat.r to update ''t with the text it would normally print. To have changed what VIEW returns such that I can't actually get to the face produced is unbelievably confusing. There must be a good reason for it though, what is it? You do realize that if I have no way creating a pointer to a face then I can't use get-face, set-face, etc. on it don't you??? | |
Ammon: 19-Mar-2009 | Yes, once modules are done certain internal things will be locked away but that has nothing to do with my question here. | |
Ammon: 19-Mar-2009 | I need a solution to a problem and that solution very well may be a paradigm shift on my side. I just need to know how to interact with the GUI from outside the GUI code OR I need an explanation of why the ability to do has been removed in the latest release of R3's GUI. | |
Ammon: 19-Mar-2009 | The truth is, I can hack this 1.6 billion different ways. I DON"T WANT TO HACK IT!!!!! I want to use the system how it was designed to be used. Simply example hack... view [t: text "this is a test" button "Mwahahaha!" do [set 'txt t]] | |
Ammon: 19-Mar-2009 | The fact I can use the set trick in a reactor means I could prolly do the same thing in an actor, on-make, for instance. It's not an issue of not being able to hack it. I'm not looking for a hack. I can hack just fine. I want to know how the system is SUPPOSED to be used. | |
Ammon: 19-Mar-2009 | Something I did in my code all the time with VID 2 is window: layout [ ... ] then go ahead and connect/modify/abuse the window in any number of ways and then show it later. I'd often set up panels this way so that I can have the faces built ready to switch out at the click of a button and this would allow me to easily keep different areas of the GUI in sync easily but now that Layout is gone I can't do it this way. The real question here is why is view returning the gob instead of the face? Seems on how I actually have the GUI source code sitting on my machine, I can hack this to give me what I want the problem is, it would be a hack which means that I can't hack it to give me what I want because what I want is not a hack. Get it? ;-) | |
Ammon: 20-Mar-2009 | According to Carl there's no correct way to do what I'm trying to do yet. That just might explain why it was so difficult to find the correct way to do it... | |
Ammon: 23-Mar-2009 | Managing wrapped lines isn't a concern at the moment. What I will be able to do with the structure I've chosen far outweighs the extra cost dealing with wrapped lines if I ever decide to add that functionality. | |
Anton: 23-Mar-2009 | Steeve, I think one gob per character may operate fast enough, if it's a modern machine. But then you have to do your own paragraph flowing etc. | |
Anton: 23-Mar-2009 | That's how I did my editor replacement in R2. But then I started wondering how to do my own flowing and I decided multiple gobs per line is the way to go. Needs some clever way of indexing lines and caching gobs so small near-constant number of gobs are produced and reused per window of text. | |
Anton: 23-Mar-2009 | Yes, you would have to do the flow / wrapping algorithm yourself. | |
Ammon: 23-Mar-2009 | ; pasting this code into the console seems to be just fine but if you ; do read clipboard:// it fails on the first or second attempt causing the above error... blk: [] str: to string! to char! 0 repeat i 256 [insert str to char! i] rdm-str: has [txt] [txt: copy "" repeat i random 80 [insert txt random/only str]] repeat i 4020 [insert blk rdm-str] probe length? blk probe length? rejoin blk | |
Ammon: 24-Mar-2009 | I was going to put this on CureCode but when I go to the Add Ticket link it tells me to pick a project. Project? What Project and how do I pick it? | |
Henrik: 24-Mar-2009 | Steeve, I'm writing it up now. It's probably possible to do with a series of mezzanines, but it would not be very elegant. | |
Steeve: 25-Mar-2009 | Eh Ammon ! how do you manage selection over several text gobs ? I'm trying to do it currently, but i'm not sure to have the best design | |
Steeve: 25-Mar-2009 | Again, what a big word. I do that too to have a more readable, and compact code. I don't like to pass thousand of parameters. But nothing is related to a state machine to my mind | |
Pekr: 27-Mar-2009 | Hmm, isn't jus alpha transparency enough? Why to do any shape detection? We just need the ability to define level, which will let events to go to underlying faces, just like Amiga DE did it. And if you look at Cyphre's irregular window shape, you will see, that it simply is not rectangular, or is it? do http://www.rebol.cz/~cyphre/trans-gui.r | |
Pekr: 27-Mar-2009 | Cyphre can't do nothing yet, as Carl did some changes to the code, and Cyphre's version of R3/View is not compatible anymore. Of course, rebin isolation should help, and in month or two, we get there - modules are bing worked on right now, plug-ins and rebin are next one. Then some source-codes get released finally. In the meantime, Carl also updates docs - very important ... | |
Steeve: 28-Mar-2009 | Icarii, i don't see the interest to do such a mess. Basically, when i have to get the size of a text , i just do a size-text on it. | |
ICarii: 28-Mar-2009 | Steeve - just a simple way to get font-metrics for layout planning where you cannot rely on richtext in AGG working (eg it doesnt wrap, doesnt do bounds in Draw mode) | |
Steeve: 28-Mar-2009 | Guys, there is some missunderstandings since a while. Size-text is not usable on draw gobs, only on text gobs (that what we call rich-text gobs). A multi-line text system should handle several text gobs (one per line). It's the most simple and fastest system (it's what i do). So that we don't need to calculate the size or the position of each chars in the line. And we don't need to manage a text wrapping mechanism. | |
Henrik: 2-Apr-2009 | The process now is to clean up the skin, making it as simple as possible first (no gradients or prettiness for now), so Carl will be able to approve it and so I've started from scratch, fetching in the styles one at a time. During this process, I've exposed a few problems and solved those, so it was a good idea to do that. | |
Maxim: 2-Apr-2009 | Accessors allow you to provide your own functions to how the code interacts with (accesses) the object internals. typically you have get/set/print/convertion accessors. the range and flexibility of accessors is largely dependent on the language and the speed considerations of implementing "public" accessors. most modern oop languages implement accessors. some languages, like python, let you change all the accessors which the language itself has access to. one of the things accessors allows is to create or simulate custom datatypes (depending on how complete the accessor interface is). so as an example, we could do this: float-pair: object [ x: 0.0 y: 0.0 set: func [value [string! pair! decimal!][ switch ] ] | |
Maxim: 2-Apr-2009 | float-pair: context [ x: 0.0 y: 0.0 set: func [value [pair! decimal!][ switch type? [ pair! [ x: to-decimal value/x y: to-decimal value/y] decimal! [x: value y: value] ] ] ] then you would be allowed to do: float-pair: 3.4 float-pair: 5x7 obviously, this is just a very simple and incomplete example but it should give you an idea of the concept. | |
Anton: 3-Apr-2009 | [ This whole post is mainly in the R2 mindset, but is somewhat relevant also to R3. ] The technique of setting words directly into the global context like this: context [ set 'o ... ] I do not like, because this code is modifying its environment - it has side-effects - thus, it is non-modular, and does not scale. Being non-modular means large software systems can't be built up reliably, because the cumulative effect of all those side-effects will eventually cause name-clashes in the global context, so that some word exported from one context will be overwritten by the same word exported from another context. For example, suppose I've seen two graphics demos by two different authors. They each have an awesome graphics processing routine and I decide that I would like to combine both routines into a single program. They each wrapped their code up in a context and exported a word 'process-image, like so: ; From author #1 context [ set 'process-image does ... ] ; From author #2 context [ set 'process-image func ... ] You can imagine that each of these "modules" also has a large amount of supporting code, local variables and functions, and each is in a large file on the respective author's website. Somewhere in the middle of each of these files, in the CONTEXT body code, are the SET lines which export the words into the global context. When I write my program to combine both of these "modules", I will probably write code like: ; Acquire all dependencies do %image-processor.r ; By author #1 do %super-gfx.r ; By author #2 ; Create an image and manipulate it. my-image: make image! 400x400 process-image my-image ... and here I realise that there is a name-clash with the 'process-image word, which is set only to the value exported by the second author. So what do I do? Here are some theoretical approaches, which have their own problems. 1) I could reload each file just before use: do %image-processor.r ; By author #1 process-image my-image ... do %super-gfx.r process-image my-image ... Each "module" is not expecting to be used this way, so this has problems like: - "Static" locals which are intended to remain in memory will be lost each time the file is reloaded. - Performance could suffer; each file could be large, and many calls to 'process-image might be done. 2) I could set the first imported word to my own chosen word before importing the second "module". eg do %image-processor.r ; By author #1 process-image2: :process-image ; Create an alias, as 'process-image will be overwritten next line. do %super-gfx.r ; By author #2 ; Now use process-image2 my-image ... process-image my-image ... But this means that a line of code has been created in the dependency acquisition stage which has a complex interdependence between the two "modules". They are not independent, and so individual dependency acquisition lines can't be easily copied from this code and pasted into a new script and expected to work right away. If copy/pasted, the code will have to be examined, probably in great detail, to discover what's going on and how to make it work. This will lead right back into each source file, where the SET lines which export words to the global context must be found. What great fun that will be in a large software system built using many modules. Another approach could be to try to bind each module code to a new context which contains the exported words, so they are isolated from each other... but this is complex. All the above approaches are attempting to work around a single problem: that each "module" is exporting words where and when it likes, without consideration for the environment (other "modules", other global words etc.) This is "global namespace pollution" and the approaches above just introduce more problems in trying to work around it. The solution to all this, is, in my view, for modules to declare, in the script header, the words that are intended to be exported, but for the module code not to actually perform the exports. This should be done by the user code, at its option. If a large module provides an API of 10 functions, then those function words should not be forced into the global context. The user script should be able to choose which, if any, of those words to import, and into which context it would like to import them. Additionally, the exported word value should be importable to a differently-named word, which can solve the name-clash problem we have above. If modules do not use SET, but instead declare their "export" words in the script header, then digging through code to find side-effects should no longer be necessary. In R2, this requires that all module authors adhere to this type of module system, and declare their "export" words in a standard fashion. In R3, I'm hoping the module system will develop into one which can enforce the modularity of modules, so that a user script can be sure that there were no side-effects introduced by loading any module. | |
Izkata: 3-Apr-2009 | So why not do something like this? REBOL [] [ process-image: func .... ] ................ image-processor: make object! load %image-processor.r super-gfx: make object! load %super-gfx.r image-processor/process-image foo super-gfx/process-image foo Static locals stay in memory, there's no extra steps to deal with conflicts, no special voodoo.. And, whenever process-image is called, it's obvious from where. | |
Anton: 3-Apr-2009 | Izkata, that's not a bad approach, but it has these problems: 1) LOADing a module is not quite the same as DOing it. DO sets up the current directory and system/script object correctly. LOAD doesn't, so the module might not be able to inspect itself and know about its location etc. 2) In trying to avoid setting words in the global context, you're setting words in the global context. Now you must use paths to get to what you want. This should be at the option of the user script. Obviously, you're exercising that option in your example. You could also do it this way: process-image1: get in context load %image-processor.r 'process-image process-image2: get in context load %super-gfx.r 'process-image | |
BrianH: 3-Apr-2009 | I wanted it by default, but the REBOL standard is to do the easy thing by default and the advanced thing with /only. | |
Maxim: 3-Apr-2009 | we could do code inspection, but its pointless cause its easy to circumvent anyways. | |
BrianH: 3-Apr-2009 | load: func [ {Loads a file, URL, or string.} source [file! url! string! binary! block!] {Source or block of sources} /header {Includes REBOL header object if present. Preempts /all.} /next {Load the next value only. Return block with value and new position.} ; /library {Force file to be a dynamic library. (Command version)} ; /markup {Convert HTML and XML to a block of tags and strings.} /all {Load all values. Does not evaluate REBOL header.} /unbound {Do not bind the block.} /local data content val rst tmp ][ ; Note: Avoid use of ALL and NEXT funcs, because of /all and /next options content: val: rst: tmp: none ; In case people call LOAD/local ; Retrieve the script data data: case [ block? source [ ; Load all in block return map x source [apply :load [:x header next all unbound]] ] string? source [source] ; Will convert to binary! later binary? source [source] ; Otherwise source is file or url 'else [ ; See if a codec exists for this file type tmp: find find system/catalog/file-types suffix? source word! ; Get the data, script required if /header content: read source ; Must be a value, not unset case [ binary? :content [content] ; Assumed script or decodable string? :content [content] ; Assumed script or decodable header [cause-error 'syntax 'no-header source] block? :content [content] 'else [content: reduce [:content]] ] ; Don't LOAD/header non-script data from urls and files. ] ; content is data if content doesn't need copying, or none if it does ] ;print [1 "data type?" type? :data 'content true? :content] if string? :data [data: to-binary data] ; REBOL script is UTF-8 assert/type [data [binary! block!] content [binary! string! block! none!]] assert [any [binary? :data not header]] if tmp [ ; Use a codec if found earlier set/any 'data decode first tmp :data ; See if we can shortcut return the value, or fake a script if we can't case [ block? :data [if header [insert data val: make system/standard/script []]] header [data: reduce [val: make system/standard/script [] :data]] (to logic! unbound) and not next [return :data] ; Shortcut return any [next any-block? :data any-word? :data] [data: reduce [:data]] 'else [return :data] ; No binding needed, shortcut return ] assert/type [data block!] ; If we get this far ] ;print [2 'data mold to-string :data] if binary? :data [ ; It's a script unless find [0 8] tmp: utf? data [ ; Not UTF-8 cause-error 'script 'no-decode ajoin ["UTF-" abs tmp] ] ; Process the header if necessary either any [header not all] [ if tmp: script? data [data: tmp] ; Load script data ; Check for a REBOL header set/any [val rst] transcode/only data unless case [ :val = [rebol] [ ; Possible script-in-a-block set/any [val rst] transcode/next/error rst if block? :val [ ; Is script-in-a-block data: first transcode/next data rst: skip data 2 ] ; If true, val is header spec ] :val = 'rebol [ ; Possible REBOL header set/any [val rst] transcode/next/error rst block? :val ; If true, val is header spec ] ] [ ; No REBOL header, use default val: [] rst: data ] ; val is the header spec block, rst the position afterwards assert/type [val block! rst [binary! block!] data [binary! block!]] assert [same? head data head rst] ; Make the header object either val: attempt [construct/with :val system/standard/script] [ if (select val 'content) = true [ val/content: any [:content copy source] ] ] [cause-error 'syntax 'no-header data] ; val is correct header object! here, or you don't get here ; Convert the rest of the data if necessary and not /next unless any [next block? data] [data: rst: to block! rst] if block? data [ ; Script-in-a-block or not /next case [ header [change/part data val rst] ; Replace the header with the object not all [remove/part data rst] ; Remove the header from the data ] rst: none ; Determined later ] ] [rst: data] ; /all and not /header ] ; val is the header object or none, rst is the binary position after or none assert/type [val [object! none!] rst [binary! none!] data [binary! block!]] assert [any [none? rst same? head data head rst] any [val not header]] ;print [3 'val mold/all :val 'data mold/all :data "type?" type? :data] ; LOAD/next or convert data to block - block either way assert [block? data: case [ not next [ ; Not /next unless any [block? data not binary? rst] [data: to block! rst] data ] ; Otherwise /next block? data [reduce pick [[data] [first+ data data]] empty? data] header [reduce [val rst]] ; Already transcoded above binary? rst [transcode/next rst] ]] ; Bind to current global context if not a module unless any [ ; Note: NOT ANY instead of ALL because of /all unbound (select val 'type) = 'module ][ bind/new data system/contexts/current ] ;print [6 'data mold/all :data 'tmp mold/all :tmp] ; If appropriate and possible, return singular data value unless any [ all header next ; /all /header /next empty? data 1 < length? data ][set/any 'data first data] ;print [7 'data mold/all :data] :data ] | |
Maxim: 3-Apr-2009 | you can't really catch all possible variations of things like: do reduce [ to-set-word "tadam" 44] | |
Maxim: 3-Apr-2009 | I guess a lot of what load used to do is now in the transcode native? | |
BrianH: 3-Apr-2009 | No, to-block and transcode make unbound words. If you *don't* specify LOAD/unbound, LOAD won't bind the words, which it actually has to do explicitly with that BIND/new statement. | |
Anton: 3-Apr-2009 | I think VAL has a right to exist (with that name), because just after it is first set, you don't know whether it's a header block or not. You have to check. At the moment you have determined that its value is a script header, then you can do: hdr: val which does mean you now have two locals, HDR and VAL, but I don't know any other way of preserving the clear and unambiguous meaning of a variable. | |
Ammon: 7-Apr-2009 | Anton, is there a reason COMPOSE won't do what you need here? If the objective is to avoid creating a temporary block, compose does it. | |
Geomol: 8-Apr-2009 | The lowers levels should then have been tested better, before going into higher levels. When you fix a bug on a low level now, it could have significal influence on higher levels, so more tests and probably new bugs. Problem is the low levels are hidden from us. Memory problem on OS X concern me a lot. Also today I wanted to do some test on issue! datatype, and get strange results. Like doing: i: # insert i "abc" If low level series handling like this has bugs, then I'm very concerned. | |
Geomol: 8-Apr-2009 | Henrik, when I made Canvas RPaint, you helped a lot with testing. And I didn't move ahead, before everything worked completely. That's the way to do large projects. | |
Pekr: 8-Apr-2009 | Geomol - I have to object. Before complaining about the way the projects is run, please check the following: - do you really understand, how the project is being run at all? Because quite frankly, you are not using fair arguments here imo. I can agree, but only to some extent, that things are being done in a chaotic way. But - being close to Carl and trying to listen to him and COMMUNICATE with him, I can understand the aproach he takes. - one of your false arguments is, that putting things into CureCode is not helpful - CureCode was chosen by Carl and the community as a streamlined channel for bug reporting. Now please don't tell me, that even some low level bugs are not reported? There is a changelog which simply proves you being wrong. - Before some releases Carl asks BrianH to change CureCode items rating to fix most important stuff - so how comes that our aproach does not work? Please post bug reports, talk to Carl or BrianH to raise the importance - doesn't following section show we finally got our requested - release early, release often? http://www.rebol.net/wiki/R3_Releases - and to be honest - you are one of persons being added to the r3-gui world. Some time back Carl had to add even lamer like me to the list :-) - and you know why? Because he was not getting much of response. He nominated top community gurus to help with the GUI. Actually, the same happened during the Gab's VID3 project - only me, Henrik, and BrianH commented. It seems to me that some ppl prefer to chat about science and belief systems instead of helping to develop R3 ;-) (I am not dismissing anyone's right to come here to chat about anything - this place is really a rebol pub where we meet, but the other worlds were specialised, yet lacked the input from community, even if asked for help) - in order to get more ppl involved in R3 development at native level, it is clear where do we need to get - we've got R3 chat to be base of new Altme, new BBS, new DevBase. In March plan Carl clearly outlined, that in order to get sources out, we need rebin, plugins. They are now postponed due to modules, security, but still a high priority. How do I know? Because I was not lazy and asked Carl the specific question. - we also get improvements on other fronts - we have got new streamlined Docs. I suggested Carl to add community section, then also new R3 section to rebol.com page and to produce detailed changelogs. These all are small steps, but steps which make a difference. Now please tell me - how complaining here can make situation any better? How many bugs have you posted, how many rebdev messages you have asked to Carl? Why don't you talk about your concerns with Carl? He will respond to you, like to me or anyone else - either via chat, or via a Blog article. As for me, I am quite fine with how R3 is progressing last few months. Yes, we are slow on the whole project, but we are still doing a good progress imo. | |
Geomol: 8-Apr-2009 | Responding to Pekr's comments: - I've communicated with Carl privately before. Starting on the OS X port more than a year ago is one example. Lack of info back to me made me stop. It's in a group in r3-alpha, you don't have access to. - About CureCode, I didn't argue, it's not helpful. I don't care, what bug report system is used, as long as it works. Curecode is one of the best such systems, I've seen. Yes, low level bugs are reported. That's not the problem. It doesn't make much sense to me to work on a building (in lack of better metaphor) at the 123 level, when the basement isn't stable. Question is, how long this situation will last, before I see a stable version across platforms. My guess is years, therefore my concerns. - r3-gui. Again it doesn't make much sense to me to work on GUI, if the core has many bugs. - You list many topics in monthly plan. Development is going on at all levels of the building. I would start by making a solid basement, then make my way up. Making any level finished, before going to the next. It's just another way of doing things. I have good experience doing it the way, I try to describe. - About docs. It's about time, something is done with the docs. I had huge problems figuring out, even how to test R3 back in the r3-alpha days. Docs were confusing, lack info, etc. Some months ago I tried to figure out, if I could port Canvas RPaint to R3. I stopped quickly, when I couldn't find the docs to do even simple things. Well, you ask, why I complain. Initially I just said, how I felt. Loosing faith in the project. I really hope, it'll happen one day. But as I see it, it'll take years. I feel like sharing this view with others. Then you can use it as you wish. I need to figure out, what I'll do with my own development. | |
Pekr: 8-Apr-2009 | I have access to all worlds I know development went in - r3-alpha, r3-gui, and I of course remember your effort. It is not the time (yet) to do solid porting to another systems by ourselves. So far only Carl does some ports, bu those should be regarded being experiments. | |
Geomol: 8-Apr-2009 | It is not the time (yet) to do solid porting to another systems by ourselves. Good info! I should have known that 1.5 years ago, when porting was a topic. | |
Geomol: 8-Apr-2009 | Do you think, the time will ever be right for people doing such ports to all different kinds of OSs? A situation, where the OS-dependent parts of R3 will be open source and documented. I have my doubts. | |
Pekr: 8-Apr-2009 | I do remember myself panicking xy times in the past. Other panicked too - we all arged Carl to get back to finishing Core first, then move forward. But Carl thinked otherwise - that R3 is good enough to attract new users via GUI. You all surely know, how difficult it is to change Carl's mind. But OTOH Carl listens to what we say. | |
Pekr: 8-Apr-2009 | So the answer to your question is - yes, I really think we are months at max away from the source releases and real porting efforts. In the meantime, do what Maarten suggests - just sit and watch, and accept things being just an alpha, not a beta ... | |
Geomol: 8-Apr-2009 | Pekr, I just started my old r3-status.r from the r3-alpha world. One of the top priority bugs in that is #60 division by zero. I went to Curecode and read about the bug dated 4-Jun-2007, and I tried it in latest R3. It's still there. Another high priority, #115 dated 11-Jun-2007 has status waiting. Waiting for what? A third is about money! datatype, #250. Currency now seem to be removed from R3, so it can't be tested anymore. So R3 will not have currency? etc... So you see, there are lots of things to put in rock at the lowest level. So no need to discuss all the higher level things (from my viewpoint), before those lower levels are fixed. An example of backward development or bad planning or whatever. The issue! test, I just wrote about. It seems to be because of unicode. So the plan for all this wasn't made, when the issue! datatype was programmed? Now what? Do we have to roll all back and do heavy testing again at the lowest level? | |
Geomol: 8-Apr-2009 | I made r3-status.r script based on that list from Carl. So no, not ignored. I also worked with someone in r3-alpha to do tests, that would make all those low levels a green ok in r3-status.r. | |
Geomol: 8-Apr-2009 | I hope, I'm not complaining too much. I see my comments here as just stating, how I see the situation. How long, I feel, it'll take for R3 to be, as I would like to see it. It's just my opinions. I would love to see e.g. my paint program on all platforms. I realize, I don't get that using REBOL. So I have to figure out, what to do then. | |
Pekr: 8-Apr-2009 | You should also note that for ppl who do care, and are trying to help, such comments are really frustrating. | |
Pekr: 8-Apr-2009 | Geomol - ppl who do nothing for R3 do wait. Others try to help here or there, as their time permits .... | |
Pekr: 8-Apr-2009 | But - one thing worries me anyway - R3 http scheme is out for how long - 2 years? And we don't even have proxy for it. Not to mention other protocols. So if we (community) can't find some time to do other schemes, where's our help then? The thing is, that schemes stuff is really difficult. I can imagine myself doing some easy styles, but surely not complex thing as network protocols :-( | |
Pekr: 8-Apr-2009 | Geomol - new http 1.1 scheme was done by Gabriele. And the only reason I mentioned it is, that it is an example of open-sourced stuff, where community could help, yet nothing like that is happening. Now what does it have to do with how deep is such stuff on Carl's list? - it is open sourced. And once again - see your arguments. So you DON'T know there are any networking related bugs, yet you claim you are not willing to work on it, as you suppose there are some "first levels" related bugs :-) | |
Pekr: 8-Apr-2009 | Anyway - no point for me to participate in that discussion. I stated my opinion clearly - ppl either do want to help, or they don't. Choose your side ... | |
Geomol: 8-Apr-2009 | I wish, people wont see my words as complains. I'm not complaining. I'm just stating the facts and how I see the future of the R3 project. I would love to be proven wrong. In the meanwhile, I will have to figure out, what to do with some of my developments. I love R2, and will continue to use it daily, because there's nothing better out there for many things. But not all things. | |
shadwolf: 8-Apr-2009 | R3 is a work in progress it's normal to not already do heavy things with it. But at same time not using it doesn't help to find the problems it has to solve them |
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