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Group: !REBOL3 Extensions ... REBOL 3 Extensions discussions [web-public] | ||
Pekr: 26-Aug-2009 | Max - I like your idea of 1 callback dispatcher per one extension! It is just elegant enough to start with! It is the opposite of rxi principles (rxi_call), just on rebol side ... I will try to support it with Carl ... | |
Maxim: 11-Sep-2009 | and then you can call the commands inside the dll using rebol values natively. its the plugin in C which does the mapping... look at the docs, you'll see that its quite easy to setup. | |
Pekr: 16-Sep-2009 | I think not yet. All it is about is to be able to call DLL functions from C level. There should be some examples around the web. Once you work-it-out, connecting it to the REBOL side should not be so much problematic ... | |
Maxim: 18-Sep-2009 | thanks, will look it to it too... although I have anidea for the ogre... using "." for the member separations :-) ex: Ogre.FreeImageCodec.startup all the extension has to do is wrap the call to its proper class path. I would also have to build a struct/class lookup mechanism (which is the hard part) | |
Maxim: 18-Sep-2009 | yep, programmatically binding the engine is what I plan to do... especially since it will allows us to rebuild the binding at any moment just by flicking a switch and update it without any user-intervention. so far, my options are: -a direct wrapper generator coded in REBOL using C++ sources, with an advanced C++ declaration to R3 Extension converter, -I try out SWIG build an R3 extension output module for it, -I use another language binding as the one to base mine with, and make a specific tool to convert it to an R3 extension. -do a manual (and painfull) convertion, using a few generic scene interaction commands. One thing I'd like, is to add some way for the OGRE extension to be able to call REBOL code directly via callbacks, using their Extensive hooks throughout the api. Although this will be slower than if the callbacks where in C, obviously, some parts of REBOL are swift enough (like series management) that they just might make the cut for REAL time rendering hooks. Well implemented, they would be fast enough for common GUI interaction events for sure. | |
Robert: 6-Nov-2009 | Ass soon as I know how to call a Rebol function from Extension with some simple parameters I'm ready to start. | |
Pekr: 6-Nov-2009 | Host code will allow what? Callbacks? You want to tell me, that in order to call-back some rebol funciton, it has to be in host part? | |
Maxim: 6-Nov-2009 | so, Robert, not sure if you understood all of these replies as even I had a bit of a tough time to "get" them. Right now, Extensions only allow REBOL to call functions from a dll. What I would like is to simply improve the extension model so it can also call REBOL code, as a callback or something else, but there are a few issues which make this a non-trivial thing to do. So far there seems to be a generalized idea that there should be a different kind of extension which allows this, but I see no reason why it should be another, different. api. having one DLL for REBOL -> DLL and another for DLL -> REBOL makes absolutely no sense to me. IMHO we need a single DLL able to do both. Even if it means a little bit more work to design it. | |
BrianH: 6-Nov-2009 | A command! is an indexed dispatch function, and the index has no inherent meaning. You could dynamically generate functions with libtcc, which would all have the same function signiature because they would just take command! call frames. These generated functions could be referenced from an array of function pointers. After you generate a new function and assign it to a new array slot, return the index of that slot to the calling REBOL code (embedded in the libtcc extension) and it can then make a command! with the libtcc extension's handle and that index. Then that command! can be called like any other REBOL function. A trick though is that the generated C code would need to use the extension macros to manipulate the function arguments, rather than direct variable access. In other words, your generated functions would be extension-style code, not regular C code. | |
BrianH: 6-Nov-2009 | Bolek, if you have the commands that are exported from the libtcc extension themselves implemented as functions with the same signiature as the generated functions, you can call them through the dispatch array as well. This would reduce your RX_Call function to just a few lines. | |
jocko: 29-Nov-2009 | well in fact I have not found any mechanism to call a function with a changing number of arguments, like, for instance: my-func a b my-func a b c or, my-func a b my-func/my-refinement a b c | |
Robert: 7-Dec-2009 | Doing a R3 extension for this would be a no-brainer if the gzip code is simple to call. Getting the data to/from Rebol is easy. | |
BrianH: 7-Dec-2009 | It's the dispatch. Right now with extensions, when you make a command! it makes a function that is dispatched by a function in the extension based on a number (which you can think of ay a key), to code that handles the command (the value associated with the key). In theory this is not that different from an object! grabbing data from one of its slots based on the keyword you pass it. Apparently commands will be able to dispatch to objects soon, and the functions assigned to slots of that object will handle the command code. The DELECT dialect model was based on rebcode, mostly on its JIT binding. DELECT added the out-of-order, possibly optional argument handling to the dialect decoding phase, but the dispatch phase was mostly left out (I commented on this at the time). The command! type has the dispatch model, but uses the function call model for calling the commands. The overlap that Carl mentions is in the mapping of keys to command handlers. If you unify the command mapping models between DELECT and command!, then that code can be shared. This means that the DELECT function could do the out-of-order dialect decoding, then dispatch the operations as commands. Values of the command! type would continue to be called like regular functions in DO code or by APPLY, and then dispatch using the same dispatch code as above. On the other end, commands would either dispatch to objects (including modules perhaps) or extensions. By the sound of it, this might also allow the command! type to serve as a method pointer, but we'll have to wait to see about that :) | |
Maxim: 11-Dec-2009 | I have started to use WORDs as types in my extension arguments, but The code doesn't seem to follow the implementation... In the docs it says that the words I define will start at 1 2 3... but the word I defined, seems to give me 152 when I pass it via the command... here is a simplified code example: in rebol: import %my-extension.r my-extension-func 'ext-defined-word in C RXIEXT int RX_Call(int cmd, RXIFRM *frm) { u32 action = 0; action = RXA_WORD(frm, 1); printf("%d", action); } prints out: 152 anyone else test word! as parameters in R3 extensions? | |
Maxim: 11-Dec-2009 | the data passing seems to be right since inserting the following code in RX_Call( ) action = RXA_TYPE(frm, 1); printf("%d", action); prints 16 | |
Maxim: 28-Jan-2010 | on windows its a simple function call, does it require to have an extra package installed, or it part of the basic kernel? | |
Dockimbel: 28-Jan-2010 | Max: "on windows its a simple function call" Could you tell us which one? I don't remember seeing such thing in win32...but I didn't looked at it since a long time. | |
Dockimbel: 28-Jan-2010 | /Library is tricky to implement, it requires constructing a C function call dynamically (using so-called trampoline functions) unrolling arguments in right format and order on the stack, then calling the C function, then retrieving result from stack. | |
Maxim: 9-Feb-2010 | so I've been looking into this a litle bit, and it seems like a portion of the /library extension might be a pain to implement... so far it seems like I will have to add in-line assembly, since I haven't found any C routines or macros which handle the puch/call/pop aspect of the program stack (not saying it doesn't exist, just that I haven't found any). | |
Maxim: 9-Feb-2010 | tom, yes. that will start out simple, but will be handled in the rebol & extension part of the code. once I have the actuall subroutine jump (ASM call) code in place with an unlimited number of run-time functions registering, we'll see how the community wants to evolve the struct! dialect. I am thinking of a rebol to struct converter and a way to keep handles to those structs, and even use them within sub structs, so that we can easily reuse allocated structures without doing the convertion over and over. | |
Maxim: 9-Feb-2010 | so you can work like draw, keeping just the rebol version and convert it at every call, or manually convert it once, and then reuse it over and over. this will allow us to chose between ease of use or raw speed (with a bit more management in our code). | |
Maxim: 9-Feb-2010 | internally, it won't make a difference. depending on how you call the library function, it will convert on the fly or reuse the handle. | |
Robert: 11-Feb-2010 | Max, I don't know what you do but the overall concept would be: 1. Loading the DLL dynamically 2. Finding all requested functions dynamically (Windows has a call for this where you provide a string of the function name (just can't remember the call name)). 3. Implementing a generic R3 extension function that will be marshalled on Rebol site so that the first parameter will the function name and than all paraemters (I would use a block here). 4. Rearrange all this to call the Win32 function. | |
Maxim: 12-Feb-2010 | Robert, even if you know the function arguments, how do you call the function itself? the extension will be compiled, so we can't create generic function calls. The calling convention is part of a function's compilation process, on Windows any DLL may have three different argument passing methods simultaneously!! get the problem is that you have to push arguments on the stack and retrieve them. there are NO C functions which manipulate the stack directly. these are always done via assembly, either inline or libraries. | |
Robert: 6-Mar-2010 | So, decision made: Serializing BLOCK within in Extensions is a PITA. As long as you want to walk a BLOCK and don't have to deal that much with nested BLOCKs it's OK. But it's not possible to make a to-string block! within an extension with a simpe to-string call. Overall I think we need a way to serialize Rebol datatype into a char* or void* in a way that it can be stored and brought back into Rebol. | |
Maxim: 17-Jun-2010 | a little question... how will the gui be able to call rebol functions? | |
Maxim: 15-Jul-2010 | continuing Request for object lookup within host/extensions here.... Here is a proposal (using example C code) for OBJECT access within extensions this uses the EXACT same API as commands, and with just a little bit of work on the extensions API by Carl and a single hook within the r3core, we could allow callbacks within objects. the advantage is that we re-use the same safe sand box as commands, and don't require to do much coding to enable it, AFAICT. since object lookup is performed on demand, we can very rapidly supply an object to the command, and it doesn't cause any heavy-handed conversion at each command call if the object isn't needed. more fine-grained control could be added so we don't need to frame the whole object, but it would be usefull as-is already. RXIEXT int RX_Call(int cmd, RXIFRM *frm) { i64 i; // objects are frames, exactly like command arguments. RXIFRM *obj; // return values are also frames (with one argument), for type-checking purposes. RXIFRM *rval; if (cmd == 1) { // ask the core for a frame which represents object. // attributes are returned in order they appear in object // // the command frame doesn't include the object frame, only a handle to the // object which the core can understand. we then ask for the object frame on-demand. obj = RXA_OBJ(frm, 1); switch (RXA_TYPE(obj, 1)) { case RXT_INTEGER: i = RXA_INT64(obj, 1); break; // we could build a frame for supplying arguments to the eval case RXT_FUNCTION: rval = RXA_EVAL(obj, 1); if (RXA_TYPE(rval, 1) == RXT_INTEGER){ i = RXA_INT64(rval, 1); } else { // return error } break; // wrong type default: // return error break; } // do something with the value my-native-function(i); } } so what do you guys think? | |
Maxim: 16-Jul-2010 | as an example, we could just represent a draw structure using primitives as objects (which can include several AGG primitives) and call AGG native code directly from the object tree. something like draw context [ prim: 'cross-box offset: 10x10 size: 20x20 thickness: 1 border: black cross-color: red ] would draw a box and two cross lines, without the need to reduce this at every refresh when its refreshed and data comes from external manipulators: draw compose [ pen (prim/border) fill-pen none line-width (prim/thickness) line-pattern none box (prim/offset) (prim/offset + prim/size - 1x1) pen (prim/cross-color) line (prim/offset) (prim/offset + prim/size - 1x1) line (prim/offset + (prim/size * 1x0)) (prim/offset + (prim/size * 0x1)) ] | |
Maxim: 16-Jul-2010 | I admit that I am one of the rare REBOLers to write what we can call "large" applications. | |
Graham: 16-Jul-2010 | Looks like it should be possible to call Java libraries from a C extension using the Java native interface ... | |
BrianH: 17-Jul-2010 | Except there's no way to call or declare commands with argc, argv style of arguments in REBOL. | |
Robert: 18-Jul-2010 | Call to Community to help us get the next host-kit released: | |
Maxim: 20-Jul-2010 | one fun thing is that we do not have to use the C source types as the interfaces for the commands. my next test is to build a generic object to parameter map. so, if you have a C func declared as: int myFunc (int a, int b) you'll be able to call it from rebol using: obj: context [a: 1 b: 2] myFunc obj | |
Graham: 20-Jul-2010 | Is there no way for an extension to call a R3 function? | |
Graham: 20-Jul-2010 | Seems like I should be able to call Qt's sql or network functions | |
Graham: 20-Jul-2010 | If I bring up a GUI in Qt or something .. I'll need a way to call rebol from the GUI as otherwise I have no way of communicating except on exiting the GUi | |
AdrianS: 20-Jul-2010 | don't know if this has been discussed wrt callbacks, but it would be good to be able to call back into REBOL for purposes of controlling execution, say for debugging from a non REBOL editor/IDE | |
Graham: 20-Jul-2010 | But we can't do that at present ... start a thread to call our extension | |
Maxim: 21-Jul-2010 | the way I see it, when a thread is launched, it should Copy the whole environment and become completely independent. data exchange between tasks is done explicitely, and no GC allocated data should be able to cross thread boundaries. obviously using external libs you may have some fun, but then its OS allocated and not managed by the core, so its your call. | |
Maxim: 21-Jul-2010 | utility functions like synchronise would be nice. but they would be something you call manually. I find its always better when the code actually implements the paradigm, rather than trying to hide it. a bit like Apple's GDC. you explicitely create little tasks which you launch and wait for completion. its simple, obvious and highly scalable. | |
Maxim: 22-Jul-2010 | and since we can specify as many alternate command formats as we want per C function, we can build a library of parameter-less rebol commands which call the C functions with usefull values built-in to the extension. | |
Andreas: 13-Aug-2010 | Note that while my sample.c it may _look_ just like the example given in http://www.rebol.com/r3/docs/concepts/extensions-making.html#section-2, it differs in that `RX_Call` takes three arguments instead of two. | |
ChristianE: 21-Aug-2010 | http://www.rebol.com/r3/docs/concepts/extensions-making.html#section-17 says it's out of date and I'm really having trouble including words as symbols in a result block of an extension command. It works fine with an *INIT_BLOCK defined as const char *init_block = "REBOL [\nTitle: {Power Management}\nName: power\nType: extension\nExports: [power-status]\n]\n" "lib-boot: does [map-words words] ;-- Is that a good idea?\n" "words: [ac-line battery remains of high low critical charging]\n" "map-words: command [words [block!]]\n" "power-status: command []\n" ; if after IMPORT %power.dll I call SYSTEM/MODULES/POWER/LIB-BOOT. Is there a way to have IMPORT automatically execute the LIB-BOOT code with a simple extension not included into the host code with host-kit? | |
ChristianE: 21-Aug-2010 | I'm trying to return a block containg a word not taken from a commands arguments. Say, I want to return a block like [BATTERY CHARGING]: That works with u32 *word_ids = 0; // used to hold word identifiers enum power_words {W_POWER_BATTERY = 1, W_POWER_CHARGING}; RXIEXT int RX_Call(int cmd, RXIFRM *frm, void *data) { /* .... */ v.int32a = word_ids[W_POWER_BATTERY]; RXI_SET_VALUE(s, pos++, v, RXT_WORD); v.int32a = word_ids[W_POWER_CHARGING]; RXI_SET_VALUE(s, pos++, v, RXT_WORD); /* .... */ } only after importing the DLL I "manually" init the words with a MAP-WORDS command. I was thinking that IMPORT eventually triggers LIB-BOOT init-code from the INIT_BLOCK. It seems like the init code is not executed. | |
Robert: 21-Aug-2010 | Ok, you need to make a call to your lob-boot function out of this init function. | |
ChristianE: 27-Aug-2010 | Hmm, I think I've to check this again. At least, a simple RXIEXT int RX_Call(int cmd, RXIFRM *frm, void *data) { return RXR_VALUE } returns a proper date value for test-date: command [date [date!]] I'll see if I can find some time to work on this evening. | |
Andreas: 5-Nov-2010 | all RL_* functions are safe to call from extensions | |
Oldes: 8-Nov-2010 | btw.. what is difference between simple CALL with args and using the ImageMagickObject? | |
Oldes: 8-Nov-2010 | but with error: wand.c:81: error: incompatible type for argument 3 of indirect function call | |
Oldes: 10-Nov-2010 | That's not working, the function I'm trying to call is: char **MagickQueryConfigureOptions(const char *pattern, unsigned long *number_options) And I would like to use REBOL input for the *pattern. | |
Oldes: 10-Nov-2010 | Actually it's: ../src/include/reb-lib.h:270:49: warning: __VA_ARGS__ can only appear in the expansion of a C99 variadic macro wand.c:74:43: macro "RL_PRINT" passed 3 arguments, but takes just 2 wand.c: In function `RX_Call': wand.c:74: error: `RL_PRINT' undeclared (first use in this function) | |
Group: !REBOL3 GUI ... [web-public] | ||
Robert: 13-May-2010 | We want to be able to automaticall store all this run-time state information with one call. | |
Ladislav: 24-Jun-2010 | the invention of zero was a considerable breakthrough, taking into account, that even nowadays there are people hesitating to call zero "a number" | |
Robert: 25-Jun-2010 | Within the VIEW part the resizing is a simple call: | |
Ladislav: 25-Jun-2010 | As I see it, your goal is actually different: you would like to have a VID-replacement dialect compatible with VID in properties you call "non layout specific". Yes, that is possible too, of course. | |
shadwolf: 6-Jul-2010 | maxim yeah but push is not optimal in rebol 2 bloacks you think only the pushed is drawn but the show call force the redrawing of all killing perfs | |
Gabriele: 11-Jul-2010 | ie. the dll needs to be able to call into the host kit code, and you can't solve that with callback! | |
Henrik: 25-Jul-2010 | I wanted it for dialogs, and correctly, it's just another option, since CLOSE offers the ability to set a value (logic!, block!, word!) in the window face, as the window is closed. The SUBMIT reactor allows a call-back. | |
Graham: 26-Jul-2010 | call it jigsaw :) | |
Maxim: 5-Aug-2010 | Although I've implement 5 complete GUI frameworks, so far I've stayed relatively silent on the R3 GUI front cause I'm building my own framework and I don't want to interfere with the R3 system. but I will pitch in here and say that what Henrik proposes is a good idea (I use the same name for a relatively similar feature), though it needs one thing if it is to be usable by newbies. a way for do-face NOT to call attach. the reason is that if you want several cooperating controls, they must not create feedback. | |
Maxim: 5-Aug-2010 | BOOPSI used an intermediate structure which acted as a controler to which you connect everything that has dependencies. then you call do on IT. | |
shadwolf: 8-Aug-2010 | we needed to know the size of the letters displayed on screen because first of all in R2 when you call 2 times a text instruction the rendering at piled up at same place and not disposed one after another on the X axis with natural spacing... so draw [ text 10X10 "a" text "b"] renders a "b" over the "A" and not "A" followed by "B". And it's logical ... text instruct was then designed to handle a serie a letter or several series of letter organised in distinct block we can call words... but you see that concept doesn't fit with the need of having an interaction anytime with any letter componing the words. | |
shadwolf: 8-Aug-2010 | and in the richtext proposition of Carl made 2 years ago (times flyes..) we find again this block concept wich is related to the way MakeDoc format handle things ... like in HTML for example you have flags that defines a rendering style. But the things betwin the flags can't evolve... they are not supposed to change font style or font size or font color. See that's what i would call a we treat text as block and not as single element able to singularly evolve on their own without affecting the surrounding elements. | |
BrianH: 26-Aug-2010 | Get rid of the call to LAYOUT, and it will create and show a layout with a button titled "test Brian". When that button is clicked, the button's action will be triggered, and the result of NOW will be printed to the console. | |
Henrik: 26-Aug-2010 | Actually there are several changes by Bolek and Cyphre, that I've not yet studied, but much of the work that was handled by LAYOUT before is now relegated to PANEL and GROUP, which is why we talk so much about them and not a central LAYOUT function. They call various subfunctions that specifically focus on creating faces and laying them out and resizing them. So the styles themselves are capable of custom layouts and resizing mechanisms and also mechanisms such as face init and triggers. So that means you are no longer a "slave" of the LAYOUT function. That's also why: 1. I was talking a while ago about that you can build a style that emulates VID, complete with a dialect, or replace the layout mechanism with your own, by rewriting PANEL or GROUP or adding new panel styles. 2. That whenever you want to do a new thing, you should make it as a style. That's where you start. | |
Pekr: 26-Aug-2010 | There is no confusion, sooner or later we do reach the matrix's "there is no spoon" = there is no R2 - old, forgotten, boring. Do you call Delphi 6 not a Delphi, because you can't run the code in Delphi 2 anymore? Does Perl 6 rename, even if different to the old generation? VID is a good name. Simply put version 3.x is not compatible with version 2.x, easy as that ... I can't see any confusion, if we talk about VID in R3 related channels ... | |
Rebolek: 26-Aug-2010 | I call it R3GUI to not confuse it with old VID, but I don't know if it's final name (not that I care right now). | |
BrianH: 26-Aug-2010 | I liked VIVID too. The most important thing is to not call it VID though. | |
Robert: 8-Sep-2010 | call/wait is something we will need. | |
Pekr: 8-Sep-2010 | call/wait .... kissing your hands! :-) That is an integration problem with R3, thanks for that .... | |
Henrik: 8-Sep-2010 | currently validation is triggered on window open to init state. then you can call it on the window as needed and it runs also as a reactor, hence every time a field is unfocused or a button is pressed. it also is triggered on window close, given the button that closes the window is a dialog button. | |
Pekr: 8-Sep-2010 | btw - back to my DOS app generator (Clipper + Zachary) :-) There was one other interesting feature. Let's say you have an invoice. And you have field to enter a company. That field is validated against customers table. There was a validation option named 'must-exist, may-not-exist. That way user could either enter new value, or only choose from existing values. But - the customer table was not probably a good example. And then - each grid/table had options too, called AED (Add, Edit, Delete), plus option, if you allow ADD option caused by validation. Example - you enter customer name - it is not found in customer table. If you allow 'Add option for grid, when user entered new customer name, and not found, it automatically popped-up a form, to enter new customer. If 'Add option was not allowed, then the person had to call someone, who had rights to enter the data directly into Customer table ... well, probably confusing description :-) | |
AdrianS: 10-Sep-2010 | no one answered my call for more versions in curecode | |
Maxim: 14-Sep-2010 | another question. if I have a region of ram which contains rgba pixel data as an array. what is the function I need to call within the compositor::cp_process_gobs() func so that I can copy that array within a gob's pixel buffer? I've been running around the source and its a bit complicated... there are so little comments in the agg code... I'm not sure what does what. I was thinking that the clue lies somewhere in the undefined code within case GOBT_IMAGE: | |
Maxim: 21-Sep-2010 | hum... using stylize doesn't seem to add to the global style sheet... is there a function to call first to setup or assign to a specific stylesheet? such as to replicate stylize/master in R2.. | |
Pekr: 24-Sep-2010 | I like r3.exe name ... maybe new marketing name for rebol could be simply - r3 - we all call it like that anyway :-) | |
Pekr: 30-Sep-2010 | That's not bloat of code, but bloat of functionality I tam talking about. My experience is as follows - sometimes I like to use frameworks, but I don't like using frameworks just for the sake of frameworks themselves. Young guys did new SW for our old kiosks we installed around, and it seems so complicated (all xamp, web, replicated mysql), that they had to call their guru to set-it up. | |
Henrik: 12-Oct-2010 | Pekr, I understand what you say, but I would call it "going the long way around". | |
Henrik: 13-Oct-2010 | well, I would call it expected behavior. you have a known model you can simulate in your head. | |
Gregg: 13-Oct-2010 | Bolek +1 - Don't use GRID for these names, unless we call it a canonical-grid. Christian, I thought of across/below as well, but understand Cyphre's reasoning. Panel 1 or "group 2" give little meaning to the numbers. H and V prefixes make things clear, but... groups flow faces by their individual size, like Google Images, while panels use a grid of cells. What are the use cases for each style? Is it accurate to say that PANEL is for cases where you want things neatly aligned, and GROUP is for cases where alignment isn't important, and tighter positioning based on face size is desired? | |
Maxim: 25-Oct-2010 | having written a few, I recommend making it an external api which is fully "gui enabled" this way, undo events can automatically call face accessors, and you can put the undo stuff in the logic rather than the gui. many times, the logic might generate a few undo, or none, based on things which the gui can't properly be aware. | |
Maxim: 26-Oct-2010 | yep... what I call actions above. | |
Henrik: 4-Nov-2010 | Rebolek, architecturally, it may be a good idea to provide such thumbnails as part of the help system, when it comes along. The help system is what will allow us to use layouts and gobs as tool-tips for any face, so hopefully it will be possible to call up an image in 1-2 lines of code. | |
Pekr: 2-Dec-2010 | and they dare to call it a platform? Without a free GUI? | |
jocko: 9-Dec-2010 | I also see as a priority to fix the status of gui : - declare publicly if r3-gui is the official gui development or not - then fix the load-gui call function - and finally update the gui official documentation page. It should not be too difficult, and, to my opinion, it it really important and urgent, because it prevents to develop experimental visual applications. Could the gui development team meet Carl in order to convince him to take a decision ? | |
Pekr: 25-Dec-2010 | having consistent naming conventions across the board is imo always a tough call. Naturally I can understand, why you have selected short "faces", and adding question mark ... | |
BrianH: 25-Dec-2010 | It would be hard to do a code injection with this code, since SAME? takes two arguments so you can't easily inject with a function that takes an argument, without causing an error in the call to SAME?. The only other way to inject code would need debug permissions. So it's not a big deal here. | |
shadwolf: 7-Jan-2011 | this looks to me like a lot of call to the win32 API OLDES !!!! | |
Group: !REBOL3 Host Kit ... [web-public] | ||
Maxim: 25-Oct-2010 | hum.. this seems like an annoying limitation (in the least it must bewell documented).... I'll see if there's another place I can call the RL_extend() on my embeded extension so it has access to mezz code. | |
ssolie: 26-Oct-2010 | sorry, phone call... | |
Andreas: 28-Oct-2010 | And automated tests. The kids call it "continuous integration" these days. | |
Andreas: 28-Oct-2010 | And whatever you want to call it, the process is simple: you have a single code base, version controlled. Upon every change to this code base, you automatically build and test on all supported platforms. | |
Carl: 7-Nov-2010 | What we want eventually is for host-kit to detect ESC, and call RL_Escape for that too. But, that requires that we use raw stdio processing (or use an OS that's good enough to detect and signal us on a specific key press), so it's not implemented yet. | |
ssolie: 7-Nov-2010 | I just implemented CTRL-C checking in OS event handler and I call RL_Escape() when it is detected. Seems to work fine now. On Amiga, all signals must be explicitly checked for. This is both good and bad of course. The control is nice but the code duplication for things like CTRL-C is not. | |
Group: !REBOL3 Modules ... Get help with R3's module system [web-public] | ||
BrianH: 22-Oct-2010 | Yup. Or in scripts, you can call it self. | |
Andreas: 22-Oct-2010 | Too good a feature to call it a workaround. | |
Andreas: 22-Oct-2010 | At least I couldn't figure out how to call R3 so that it respects the boot-level flag. | |
Group: !REBOL3 Source Control ... How to manage build process [web-public] | ||
Andreas: 28-Oct-2010 | Call the exports r3-<datestamp>-<revision>.zip. | |
Andreas: 29-Oct-2010 | Carl's call, I guess. | |
Andreas: 29-Oct-2010 | I would prefer r3-hostkit and call the thing "hostkit". |
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