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world-name: r4wp
Group: #Red ... Red language group [web-public] | ||
Pekr: 28-Jun-2013 | My directory structure is: build\tools: \api\android.jar jli.dll aapt.exe keytool.exe zipalign.exe | |
DocKimbel: 28-Jun-2013 | I'm trying to extend the build script for other platforms, but my Ubuntu 11.04 image somehow got stuck with old source repository versions and no way to install/update any packages...So I now need to install a 12.04 package in order to check the requirement for the build script and test it. I'm baffled that the support for a 2 years old Ubuntu version is so bad... | |
DocKimbel: 28-Jun-2013 | APK build script now works on Linux! | |
DocKimbel: 29-Jun-2013 | Android APK build script now works fine on OSX too. | |
Pekr: 9-Jul-2013 | So, I gave my new BeagleBone Black (BBB) a quick test. With latest Arngstrom Linux, I was able to upload Red ARM tests (generated using %build-arm-tests.r). All tests pass, except %function-test, which crashes with Runtime Error 1: Access violation .... | |
PeterWood: 9-Jul-2013 | I'll add the /deep to %build-arm-tests.r Pekr (Runnable dir is required and built by quick-test.r) I'll also suspend the function tests from the Arm build. | |
DocKimbel: 18-Jul-2013 | Pekr: answer is yes to your above question. But I will wait after the 0.3.3 release to add a Red binary to the repo and a build script to encap the Red compiler. Also I need to update documentation and see with Andreas how we can set up automated builds for each new commits. | |
kensingleton: 20-Jul-2013 | Doc and/or Kaj, at what point will we be able to use Red and R/S to start things off by programming the MBR and jumping to a Red OS. What I am interested in is learning to use Red and R/S to build a native O/S from the ground up as this is the best way to truly understand computers. Also a PC that is Red and R/S from the ground up is a very exciting prospect. | |
Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Andreas: 23-Apr-2013 | In any case, you might find my attempts at a CMake-based build useful, as I explicitly list the `make prep` scripts and their dependencies there: https://github.com/earl/r3/blob/wip-cmake/CMakeLists.txt#L109 | |
Cyphre: 6-May-2013 | Hello MaxV: Congrats to your first R3GUI app! ;-) I have some questions/notes though: 1. Why one needs to download the two DLL files to get R3B running?? (not much user friendly IMO) 2. On your Blog page you say: "First of all there are some bugs, most of them depends on R3GUI, for example this one: https://github.com/angerangel/r3bazaar/issues/8" I bet this is not related to R3GUI at all but more to your R3B build. The REQUEST-FILE works without any problems in our Saphirion build (and I think also the "official" Carl's build works well but haven't tried it). I tried to download and run your R3B binary and I can confirm the bug is related only to this version so it would be fair enough if you remove your R3GUI blaming from the blog entry if possible. I know R3GUi is not perfect so maybe you can just change the blame for some other which is really related to the framework. Or better feel free to ask any questions in RgGUI group here! 3. I've looked into the EDITOR function code and comparing to the R3 editor code (which is still twice as big as the R3GUI version - but I don't know if they match the features though) the R3GUI code looks much cleaner and abstracted that the R2 style even if you are not expereienced writing R3GUI apps. Some notes: 3.1 I'm curious why are you accessing the internal AREA style value like face/names/tb or aa/names/tb/state/value? Is that for some reason? Why you don't use the AREA directly like: do-actor/style face 'on-key arg 'area instead of do-actor/style face/names/tb 'on-key arg 'text-box or write (to-file AA-INFO/OPTIONS/text-edit) get-face aa write (to-file AA-INFO/OPTIONS/text-edit) aa/names/tb/state/value 3.2 There is "classic" but anoying bug. If you open file requester and close it without selecting a file the editor errors out. (but you probably already noticed) 3.3 Would be great if you add keyboard shortcuts. It's easy to add them. See the layouts-15.r3 file in R3GUI Saphirion package as an example. 3.4 Maybe you could try to write your first R3GUI style - MENU It would be handy in the editor(and also in other apps) instead of the buttons on top. Anyway, thanks for promoting R3 and R3GUI. I appreciate all your efforts! | |
Cyphre: 7-May-2013 | re 1. Saahirion's builds never needed to have such libraries copied in the program dir. I'm using MinGW includes in combination with MSYS make to build R3. To me it looks like some problem in your make procedure. re 2. REQUEST-FILE native! has nothing to do with graphics. It is present even in the "official" R3 release. re 3. by "R3 editor" I meant eht EDITOR function you have ennounced re 3.1 here is quickly cleaned-up version: http://cyphre.mysteria.cz/stuff/editor.r3 re 3.3 Note the keyboard shortcut code stub in the link above, this is the way how to support shortcuts in R3GUI. Easy, isn't it? As I said feel free to blame R3GUI where appropriate, there are surely bugs around...the REQUEST-FILE bug just simply have really nothing to do with R3GUI but more with your compiled exe. | |
Kaj: 15-May-2013 | Compilation depends on a Red development branch, so I can't integrate it with my build runs for binary downloads yet | |
Kaj: 21-May-2013 | You have to build it yourself out of 3D particles such as triangles, polygons and textures. Or use an existing one and write an extra binding for that | |
GrahamC: 21-May-2013 | most of the stuff I've needed I've had to build myself :( | |
Gregg: 26-May-2013 | Thanks for noting the blog update Petr. Nice to hear he's enjoying himself so much. Maybe we'll get him back into REBOL when he sees that he can build Roku stuff in Red. | |
Geomol: 28-May-2013 | And then we build a spaceship and take a trip to the Moon. I always wanted that! | |
Pekr: 28-May-2013 | OK, I build a telescope for our observatory, to watch you walking on the moon :-) | |
Pekr: 30-May-2013 | Raspberry Pi is just medial thing. That thing is just small computer, nothing more imo, much hyped, than usefull, unless you build some kind of min-pc or player. IMO something like Beagle Bone (Black), with many IO pins, is more interesting. BTW - during SO chat, Carl mentioned he is getting Beagle Bone Black. That's imo, where Rebol could find some niche - embedded, automatition, etc. | |
Kaj: 30-May-2013 | When you buy such a bare board, you have to build a computer around it, which makes it much more expensive and uses a lot more power | |
Henrik: 5-Jun-2013 | Yes, but it seems to make sense to base body text on this and build the rest around it. MDP has a particular way to format body text, but we've found that it's hard to extend. I would like an MDP2 that much better is capable of outputting right down from a single paragraph of markdown to a full multi-page document. | |
Maxim: 6-Jun-2013 | I've been rather dormant in many rebol spheres in the last months because I've been working a lot and most of it is commercial and private work, but I feel like its time for Rebolers to break out of their inferiority complex and show others that Rebol is better, more cutting edge than ever. And it still stays simple, overall, even in large projects. I think the community has lost a bit of its resolve, and I am trying to make a point with the devcon. Rebol has never gone away and its back on track. I think its up to everyone involved in public projects to promote this by actually playing on Its strengths. I resisted the urge to build the site using public tools, and I think, Chris and I and building a super default framework just by catering to the needs of the devcon's web site. Chris just added a news module to it (in one day). we will show the site's internals at the devcon, showing how easy it really was to build up, using a centralized Git Repo to share the code and with the server, when ready for production. Its ALL coded with REBOL. at the devcon, we will look at packaging QM with cheyenne, Remark and making sure it all works with my web service API... with this l think the rebol community will have a pretty nice framework to rival RR and others. | |
DocKimbel: 8-Jul-2013 | Pekr, we are talking about ability to build kernel device drivers, nothing to do with a user-mode dynamic library, it's another world. | |
Kaj: 9-Jul-2013 | The spaces problem is probably in the 12,000 lines build script I mentioned. I didn't feel like modifying that to make it space-proof | |
Kaj: 19-Jul-2013 | r3-gui.r3 is exactly as long as the MS build script for a Windows driver :-) | |
Group: !REBOL3 ... General discussion about REBOL 3 [web-public] | ||
Ladislav: 2-Jun-2013 | Good news are that there already is a language following this design goal: #[[Wikipedia One of the design goals of it was that non-programmers—managers, supervisors, and users—could read and understand the code. This is why it has an English-like syntax and structural elements—including: nouns, verbs, clauses, sentences, sections, and divisions. Consequently, it is considered by at least one source to be "The most readable, understandable and self-documenting programming language in use today. [...] Not only does this readability generally assist the maintenance process but the older a program gets the more valuable this readability becomes." On the other hand, the mere ability to read and understand a few lines of its code does not grant to an executive or end user the experience and knowledge needed to design, build, and maintain large software systems." #]]Wikipedia Some other good news: - the wheel has already been invented: - the language is mature, having been designed in 1959 So, Giuseppe, aren't you eager to try it? It might be quite an enlightening experience for you, realize that you would immediately understand the expresions! | |
Kaj: 29-Jun-2013 | You could try to follow the Syllable build description | |
Kaj: 29-Jun-2013 | Here are some optional environment variables that you may have to set for a Windows build: | |
Kaj: 29-Jun-2013 | It's a formal file for my build system. A build dialect | |
Maxim: 29-Jun-2013 | funny, I have a power build system too.. called maker. | |
Group: Community ... discussion about Rebol/Rebol-related communities [web-public] | ||
Gregg: 31-May-2013 | Right, but how did they get funding and support? For Rails, at least, they wanted to build the tool for their own use. And they're built on top of other infrastructures. |
world-name: r3wp
Group: Core ... Discuss core issues [web-public] | ||
Gregg: 30-Dec-2004 | If there are a significant number of items, do the transform once and build yourself a structure with the numbers in place so you can just sort on them. | |
eFishAnt: 12-Jan-2005 | you can build your own parsing, and your own dialects as well...depending on your application | |
Cyphre: 14-Jan-2005 | you can build the binary! array using this function | |
Geomol: 23-Jan-2005 | I'm trying to build a string with rebol content inside (also strings). And I get into trouble. I think, it's a bug. Try this: >> s: "^"abc^/def^}ghi^"" == {"abc def^}ghi"} >> to-block s ** Syntax Error: Invalid string -- "abc ** Near: (line 1) "abc | |
Geomol: 24-Jan-2005 | eFishAnt, yes that's a string. I'm trying to build REBOL content within a string, so I have to figure out how to type strings within strings. | |
Geomol: 24-Jan-2005 | Not really. I start with a string: output: make string! 10000 then I go into a parse, where I build REBOL content within my output string. Sometimes I have to append a string (as a string) to output, and it fails, when I have newlines and { like characters. | |
Geomol: 24-Jan-2005 | Oki doki! :-) I then just save my result to disk (because I can't use it directly, as those [ and ] are words (and not a real block). After reload of the result from disk, it should be real REBOL, right? Would be great, if I could build in a block and not a string. | |
Group: Script Library ... REBOL.org: Script library and Mailing list archive [web-public] | ||
Maxim: 15-Sep-2006 | pow! all fixed :-) just need to let slim build the new release from all the included files and we are set ! I will also be doing just a little bit of cleanup within GLayout to reduce the size of the final single-file app... | |
Gregg: 29-Sep-2006 | Part of the "problem" is that REBOL is really built for programming-in-the-small today, and being interpreted, you can't optimize out things you don't need--not without a preprocessor of some kind. It also lends itself to simple, direct word use, not the more verbose context/func approach. That makes it harder to build effective libraries. I've often thought that the best approach might be a simple library of "global" functions, which would basically add to the available words in REBOL, so they should be very generic, and there might be a lot of them. More complex modules would be contexts, and we'd need an agreed upon system for naming, exported words, etc. | |
Graham: 16-Apr-2007 | build in older versions into the exe ;-) | |
Geomol: 30-May-2007 | First example with test of colors: http://www.fys.ku.dk/~niclasen/rebol/example.html My idea is to build an example, that satisfies the need. Then I look at implementation for the Library, so sources in the library can be viewed this way. Maybe refinements shouldn't be that yellow!? Should background be a little gray like this? #f9f9f9 Or should it be white? The purple and blue might be a bit too bright compared to the red and green? Or should the red and green be brighter? | |
Group: I'm new ... Ask any question, and a helpful person will try to answer. [web-public] | ||
ChristianE: 9-Jun-2005 | It is, Gregg, understandable, of course, and a nicety to have for people not used to thinking in math terms. That's supposed to be the reason why both approaches are build in: Let people decide what fits their needs. Admittedly, me too apparently use REMAINDER, especially in cases where operators otherwise would catch a functions argument to it's left without parens. | |
BrianH: 5-Apr-2006 | Yeah, they ported /Core 2.50 to WinCE on StrongARM at my request, but apparently I and my clients were the only ones interested. You can run this build on Windows Mobile but since this was for a Handheld PC it doesn't adjust its window to an onscreen keyboard, making it significantly less useful on the Pocket PC platform. | |
Group: Make-doc ... moving forward [web-public] | ||
Geomol: 10-Jan-2005 | A document format should build on the hierarchical datamodel. That can lead to problems, when sections are defined with "tags" like \in and /in (to make something indent) and \note and /note (to make a note). This is valid: \in \note A note example /note /in | |
Group: Syllable ... The free desktop and server operating system family [web-public] | ||
Kaj: 31-Aug-2005 | Ahum; that's my area and it's kind of a struggle. I like high-level languages, but when I joined Syllable I had already established that there were better things than Python. I had ported Ruby to AtheOS and that's what we're using now in my build system and in the installer | |
Kaj: 20-Oct-2005 | My complete build system for building the entire Syllable operating system is 1600 lines of Ruby. 13,000 lines should be able to do something constructive | |
Kaj: 20-Oct-2005 | OK, but those 1600 lines build a complete desktop operating system with applications, while those 13,000 lines install and configure one application - without checking for destroying your system | |
Kaj: 5-Nov-2005 | You can get there through the descriptions in the recipe for the Syllable build system: | |
Group: Linux ... [web-public] group for linux REBOL users | ||
Henrik: 31-Dec-2004 | It is missing important apps like CVS and SSH for instance, and I'm not a typical Linux user who can spend hours to find and download the GNU sources for an app, configure the build, and compile it. <--- don't know how Mandrake handles packages other than it's RPM, but Debian handles these things in seconds with a single CLI command, and it surely isn't necessary to hunt down sources manually. :-) I always regarded Debian as a bit harder to start with but many times easier to maintain once it runs. | |
François: 9-Jul-2005 | Carl told that the command build for linux was done on 15-Jun, with Pro, Base and Core, but I cannot find it!! | |
François: 10-Aug-2005 | Nope, i have been directkly to the build... | |
shadwolf: 10-Aug-2005 | why the build use libstdc++ v5 and not libstdc++ v 6 ? | |
BrianW: 14-Aug-2005 | curious distro is targeted by the Rebol/View linux build. I know compatibility is not an issue, just idle curiosity. | |
Group: CGI ... web server issues [web-public] | ||
Volker: 22-Apr-2005 | and for your script: print "Content-type: text/html^/" read-cgi: ... args: decode-cgi read-cgi template: { <html><body> <pre> <% mold args %> </pre> </body></html> } print build-markup template | |
Pekr: 11-Aug-2006 | btw - always build your resulting string first out: copy "" ... and then everything append out stuff-you-want-to-add .... print out at the end ... it is MUCH faster to print everything at once, then to print incrementally to the client ... | |
Gabriele: 19-Feb-2007 | otherwise, you need to ask Carl (repeatedly ;) for a new freebsd build for you. | |
Volker: 26-Jul-2007 | do you need to write binary, or a multipart?could be multipart can use base64. then its somewhat bigger, but has no problems with text-mode. could even be that multipart of email works the same. in that case there is 'build-attach-body. | |
Group: Web ... Everything web development related [web-public] | ||
Chris: 30-Jan-2005 | The biggest restriction of CSS is you have to work harder to build layouts. Otherwise CSS gives you *all* the control that depricated HTML attributes give you -- *plus more*. So perhaps there is a dominant web style used by those experimenting with CSS (understandable if designers are learning from the same source, whether that is Eric Meyer, A List Apart, or WPDFD); but to use CSS as the excuse for this is a copout... | |
Chris: 30-Jan-2005 | CSS Workflow -- easy: create a concept based on information needs; plan how to acheive this with the box model; create a base HTML template and build up styles around that, incorporating background images as required; then test and revise, test and revise, test and revise, etc. Simplified somewhat. Basically the same as any legacy HTML project, only easier. | |
Pekr: 31-Jan-2005 | re workflow - interesting - I will order Zeldman's book too .... Alistapart seems to be a good resource too. I never build large site, just few webpages, generated by script or using DreamWeaver 4 long time ago. My mine problem right now is - how to start to think of a design. From typographics area I know I should divide page into some sections. I did so using tables extensively, now I wonder, if I should use css columns, simply using "div" tags ... | |
Pekr: 31-Jan-2005 | So - if you would build "typical" webshop, would you go for tableless design? | |
Pekr: 31-Jan-2005 | Nearly the only thing I did not like about Temple (well, except the lack of higher level dialect and docs :-), was that it uses two-phase process, and once you build web-page from rebol block structure, it knows nothing about original template formatting, I mean - html source code formatting, so you may end-up with ugly code, but that is not relevant to 99% of users :-) | |
Group: Cookbook ... For http://www.rebol.net/cookbook/requests.html [web-public] | ||
Graham: 7-Jul-2005 | There's never any such thing as perfect code .. better to get something up, and let others build on it .. paraphrasing Isaac Newton | |
Group: XML ... xml related conversations [web-public] | ||
Volker: 28-Oct-2005 | As programmer not AFAIK. with a dom you can use path-notation. with SAX you build that tree yourself. I guess SAX makes sense when you convert data, like xml-make-doc. one tag, output something, another tag, output something other. | |
Pekr: 28-Oct-2005 | There are two major types of XML (or SGML) APIs: Tree-based APIs These map an XML document into an internal tree structure, then allow an application to navigate that tree. The Document Object Model (DOM) working group at the World-Wide Web Consortium (W3C) maintains a recommended tree-based API for XML and HTML documents, and there are many such APIs from other sources. Event-based APIs An event-based API, on the other hand, reports parsing events (such as the start and end of elements) directly to the application through callbacks, and does not usually build an internal tree. The application implements handlers to deal with the different events, much like handling events in a graphical user interface. SAX is the best known example of such an API. | |
Pekr: 28-Oct-2005 | Chris - following is true imo which favors SAX with me: Tree-based APIs are useful for a wide range of applications, but they normally put a great strain on system resources, especially if the document is large. Furthermore, many applications need to build their own strongly typed data structures rather than using a generic tree corresponding to an XML document. It is inefficient to build a tree of parse nodes, only to map it onto a new data structure and then discard the original. | |
Pekr: 28-Oct-2005 | The thing is - result of DOM parsing is tree representation of document - in Rebol .... the question is, what if you need data organised otherwise? You will have to search that tree and build such structure which fits you anyway .... | |
Pekr: 7-Nov-2005 | hmm, not so easy and small anyway ... probably the best aproch will be to decide what direction we go and then starting to build rebol-oriented solution, not trying to port something. Looking at some stuff it seems to me sometimes it is designed to fit target language, e.g. java .... | |
CarstenK: 7-Nov-2005 | To Michael: I'm not sure if need DOM and SAX, there problem is, that the commitee tried to develop language independant interfaces - so both APIs have problems in the targeted programming language. DOM is inefficient, and you should avoid it. The best way seems to be: 1. have a parser like SAX with events 2. build the model in the best way for your language 3. provide a API for your language Basically XOM does it for JAVA very well, E.R.H. uses a SAX parser and converts to its own object model that is optimized for java. For REBOL this should be something like a block, I think. (Blocks are best way to store things in REBOL ?). But thats internal side of the the tool and could be the rebxml block structure. As api there should be a dialect, maybe one that uses a port (there I have less knowledge - have to learn about this). | |
Group: DevCon2005 ... DevCon 2005 [web-public] | ||
eFishAnt: 19-Apr-2005 | I think us REBOLer's should build up our products and tools to make this easy to do. | |
eFishAnt: 20-Apr-2005 | It is already a time to do a call for papers/presentations to build up publicity, and to do a press release, which gives plenty of time for it to google up. | |
Pekr: 17-Jun-2005 | I would welcome if interim releases would be commented in the same way, as Carl did with View 1.3 Build Change Log. It keeps ppl informed .... | |
Group: PowerPack ... discussions about RP [web-public] | ||
yeksoon: 24-May-2005 | I will just addon..with the vaious 'powerpacks' in place.. it is possible to build something similiar to 'Ruby on Rails' I believe the French community already have some well defined framework called Magic!... and we have Temple(?) lying around somewhere. | |
Group: Rebol/Flash dialect ... content related to Rebol/Flash dialect [web-public] | ||
Terry: 16-Nov-2007 | Well, creating a swf with a single checkbox is rather impractical... but all the components can be skinned using CSS (also cool).. so you can build things like this... http://scalenine.com/themes/wmp11/wmp11.html or this http://fleksray.org/skins/edding/Edding.html | |
amacleod: 16-Nov-2007 | RT will have the main "kernal" closed and its this part that RT will develop other parts are left to the community to build | |
Group: RT Q&A ... [RT Q&A] Questions and Answers to REBOL Technologies [web-public] | ||
Kaj: 2-Apr-2006 | Why is the View 1.3.2 release for Linux not on the main RT View download page? On the test build page it has release status, and I'm getting people who are unable to find the Linux download | |
Group: Windows/COM Support ... [web-public] | ||
BrianH: 14-Oct-2005 | Hey, not all of us have that luxury. Some of us occasionally are forced by circumstances to use applications other than REBOL, if only because they have been written already. I would prefer to use REBOL to script these applications simply because the alternative would be any one of a couple dozen languages with ActiveScripting support (every major scripting language with a Windows build, including almost all of the open-source languages). Rewriting Excel in REBOL just isn't an option for me. | |
BrianH: 14-Oct-2005 | - .NET interfaces to COM and implements some of the framework by referencing existing native-code libraries, some of them through COM, but it doesn't use COM internally. It does include standard facilities for COM and .NET applications to interoperate. Other .NET-like runtimes don't use COM, and may not be able to. - Good catch on Firefox and the Mozilla stuff, their XPCOM framework they build their components on works very similar to COM. It would require binding to different libraries through a slightly different interface but the REBOL-side dialect could be the same. | |
Volker: 30-Oct-2005 | Oh. a real plain /pro? But sure somebody else can encap? Just build a tcp-proxy and they encap it? | |
Maarten: 31-Oct-2005 | I have rhe SDK and Rugby: want me to build it for you? | |
Group: Tech News ... Interesting technology [web-public] | ||
Graham: 9-Jan-2006 | The thing is Linksys routers run linux.. so it shouldn't be that difficult to build in the skype code. | |
JaimeVargas: 12-Jan-2006 | Check the build pages. | |
Group: Plugin-2 ... Browser Plugins [web-public] | ||
Graham: 3-May-2006 | Josh, is there some way to automate the build process, and do the certificates or whatever, so when you leave again, a new version can still be easily built? | |
Carl: 3-May-2006 | Josh is writing details notes about the build process. | |
JoshM: 3-May-2006 | Yes, but as far as I know, the plugin C source is locked down to RT. maybe an automated build process that doesn't expose the source would work. | |
JoshM: 3-May-2006 | A few notes: * There is currently no documentation (I'm sure you can figure it out from the HTML). * The Mozilla plugin has only been tested with FireFox on Windows XP. * This is a Windows/Intel/x86 build; it will not work on Mac or Linux. | |
Davide: 3-May-2006 | Now I recall one my old rant... would be very nice if there's a way to call rebol func from javascript. Something like: <input type="button" value="Send" onclick="rebPlugin.evaluate('send');"> So we can build an html interface and use plugin & rebol instead of XMLHttpRequest and Javascript | |
Davide: 3-May-2006 | Bugs found in Firefox with Cyphre demo: - starts with no sound (the music started when I opened a parallel session with Opera, in Opera the sound is ok) - seems there are some problems with AGG: no rotating Carl Head, some flash with gears, no "rebol rulez" in the sky... (Opera is ok) - when I close firefox the music continue for 4/5 seconds (until the buffer is empty ?). In Opera too. - sometimes the plugin disappear if I refresh the page. I have to close the browser. In Opera too. WIn2000, nVidia GeForce4 MX 440, Firefox 1.5.0.3, Opera 9.0 beta build 8393 | |
JoshM: 4-May-2006 | 2) Build an automatic updating mechanism into the plugin, so it will check for new updates, prompt the user if he or she wants to download those updates, and then install on-top of the previous installation. | |
JoshM: 4-May-2006 | thanks for the feedback. i apologize if i conveyed the idea that security discussions are noise. What I mean is that I don't have the bandwidth to sift through pages of discussion and build the plugin at the same time. So, for my sake, we need some kind of itemized system where Carl and I can tackle the issues one-by-one. | |
Pekr: 16-May-2006 | Security extension, yes, removal of something - hehe, how uneducated imo :-) Is smtp so difficult to build? Having tcp socket is dangerous already, as I can build my custom smtp in script, and have server at the other end of the country, which listens on 8080 and doing smtp .... | |
Volker: 16-May-2006 | Pekr, you can not build smtp if the sandbox does not let you connect to a mailserver. | |
Pekr: 16-May-2006 | what if I dynamically build my-send function? | |
Group: DevCon2007 ... DevCon 2007 [web-public] | ||
Graham: 10-Nov-2006 | need time to build my own plane! | |
Maxim: 5-Feb-2007 | you have one hour to build the most impressive: -parser (using parse) -view app -core app | |
Group: Games ... talk about using REBOL for games [web-public] | ||
[unknown: 9]: 16-Jan-2007 | I don't know where I put it, but I once built a detailed checklist of functions we would build for each game platform we worked on. I designed the game interface for WebTV, which also did not have Key Up. The basics are: Input: Key up, and at least 3 simultaneous key overlap. This is needed because during actual game place, people will press directional and fire buttons at the same time. Video: Double buffer - triple buffer is better. Without this, one needs to know where the beam is (called beam tracing) so that rendering happens on the sync. Threading: It is very difficult to write a game in a single thread. At the very least it needs to be able to trigger functions. Sound: Sounds need to be started, stopped, and volume changed on the fly. Multiple channels (4 minimum) for a full experience. | |
[unknown: 9]: 3-Jun-2007 | We need a Rebol tile set. Perhaps someone will build them from famous Rebol programmers. | |
ICarii: 29-Jun-2007 | I'm still trying to build a 40 card starter deck and balance it at the moment before i finalise needed images | |
ICarii: 29-Jun-2007 | then some building related images for walls / towers probably 2 wall building, 2 tower building, 1 dual wall + tower build | |
ICarii: 29-Jun-2007 | 6 resource based images - 1 each for gold, wood and energy. then 1 each for destroyed mine, energy vortex, burning forest. 6 resource conversion images - wood seller (wood to gold), gold to wood, gold to energy, energy to gold, energy to wood, wood to energy 3 stockpile (as opposed to mine/forest) depletion images - energy, wood, gold. 3 stockpile increase images (energy wood gold) then some building related images for walls / towers probably 2 wall building, 2 tower building, 1 dual wall + tower build ;) then a few combat wall/tower destroying images - ive yet to balance that bit :) |
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