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worldhits
r4wp2
r3wp16
total:18

results window for this page: [start: 1 end: 18]

world-name: r4wp

Group: #Red ... Red language group [web-public]
Jerry:
6-Sep-2012
I can tell, it's gonna be a super star :-)
Group: Ann-Reply ... Reply to Announce group [web-public]
Pekr:
26-Sep-2012
Max - imo Orca is a different sitaution here. It appeared when REBOL 
was still officially developed and supported, many of us believed 
into R3 becoming new star, so all the steam was stealed away from 
such clone projects imo.

world-name: r3wp

Group: Core ... Discuss core issues [web-public]
james_nak:
15-Aug-2007
I was wondering if I am going about searching for particular values 
wrong. If I have a block of objects  and I want to search for a particular 
value within one of those objects should I go though each obj using 
something like "foreach" or is there a better way.
For example
movies: [m1 m2 m2]
where m1 is an object with a "title" value, etc.

foreach movie movies [
  if movie/title == "Star Wars" [.....]
]
Of course that works but it seems primitive.
Geomol:
15-Aug-2007
Maybe you could make a block with the titles and the objects together, 
and then just use a path to get to the object? Something like:


>> movies: reduce ["Star Wars" make object! [status: 'good!] "Matrix" 
make object! [status: 'cool]]
>> movies/("Star Wars")/status
== good!
>> movies/("Matrix")/status
== cool
Group: Parse ... Discussion of PARSE dialect [web-public]
onetom:
26-Apr-2011
ok, this is how i imagine a solution would look like:
>> parse [normal-word  word-with-star*] [word! starred-word!]
== true
Group: AGG ... to discus new Rebol/View with AGG [web-public]
Bo:
28-Jun-2005
fovsz: 450x450

layout compose [starfield: image (fovsz) black]

starfield: to-image starfield

loop 1000 [
	col: random 255
	starcol: to-tuple reduce [col col col]
	poke starfield random fovsz/x * fovsz/y starcol
]

view/new layout compose [
	b: image starfield
]

hvector: func [x y v][

 (fovsz/x / fov) * (fov / 2 + either zero? pos/2 - y [90][arctangent 
 (pos/1 - x) / (pos/2 - y)])
]

vvector: func [y z v][

 (fovsz/y / fov) * (fov / 4 + either zero? pos/2 - y [90][arctangent 
 (pos/3 - z) / (pos/2 - y)])
]

map: [
	"A New Beginning"
	""
	"Rebol HQ, led by their jedi leader,"
	"Carl Sassenrath, has begun"
	"preparations to strike back against"
	"Darth Gates at the Redmond system"
	"during a time of growing unrest"
	"among the netizens of the Empire."
	""
	"As the Empire works to complete"
	"construction of their hailed"
	"planetary domination device, code"
	{named "Longhorn Death Star", small}
	"centers of resistance continue to"
	"gain support among the"
	"oppressed masses."
	""
	"Even with mounting support, only"
	"One is powerful enough to overcome"
	"the dark side of the Force --"
	""
	"Rebol/View 1.3"
]

mapimg: copy []

foreach line map [

 b1: layout/origin compose/deep [text (line) 840 center font-size 
 48 sky black (either any [line = map/1 line = last map]['bold][])] 
 0x0
	append mapimg to-image b1
]

pos: [0 30 20]
dir: [0 0]

fov: 45

for l pos/2 200 .1 [
	agg: copy []
	x: 0 y: 0
	foreach item mapimg [
		y: y + 5
		if y < pos/2 [
			append agg compose [
				image (item)
				(to-pair reduce [hvector x + 15 y dir/1 vvector y 0 dir/2])
				(to-pair reduce [hvector x - 15 y dir/1 vvector y 0 dir/2])

    (to-pair reduce [hvector x - 15 y + 5 dir/1 vvector y + 5 0 dir/2])

    (to-pair reduce [hvector x + 15 y + 5 dir/1 vvector y + 5 0 dir/2])
				black
			]
		]
	]
	b/effect: compose/deep [draw [(agg)]]

	show b

	pos/2: l
]
Group: Web ... Everything web development related [web-public]
Graham:
8-Oct-2005
Yeah .. I worked for Star Fleet a long time ago.
Group: !RebGUI ... A lightweight alternative to VID [web-public]
Geomol:
10-Nov-2005
In the 90'ies 3D styles were in, and it was overdone. It's interesting 
to see the GUIs choosen for games. Star Wars Galaxies use a solid 
colour for the edge of buttons, no 3D at all. Like the original Macintosh 
did.
Group: Rebol/Flash dialect ... content related to Rebol/Flash dialect [web-public]
Geomol:
4-Aug-2011
Funny! I'm talking with a guild, that will play Star Wars: The Old 
Republic, when it comes out, and they just had a thread about Machinarium 
today. It's sold on Steam for 2.12 Euro atm. it seems. Good to know, 
REBOL is being used in such success applications. I guess, we can 
call Machinarium a success? :)
Group: Tech News ... Interesting technology [web-public]
NickA:
15-Jan-2009
They used to spend hundreds of thousands on making albums, and then 
millions on promoting and making a new star famous.
Henrik:
18-May-2009
I guess you should compare Wolfram Alpha to Spock in the beginning 
of the fourth Star Trek movie, where he's being tested by a computer. 
"How do you feel?" :-)
Henrik:
19-May-2010
Maxim, it could probably be used, but it fails more than it should: 
I own the Mass Effect game, which allows movement of the character 
via tilting the iPod, but you need a frame of reference to do that, 
hence you must sit very still when playing the game, and you must 
perform calibration, if you change your position.

Another app is a bit more reasonable: A star chart app that I have, 
will change the field of view if I move the iPod over my head, perpendicular 
to my face, but it has limited usefulness.
Henrik:
19-May-2010
voice for me could be useful as a replacement for typing, but not 
much else. you again have to remember a set of commands to manipulate 
a user interface. the intelligence here is still not Star Trek level, 
and I don't think it can be useful for more than dictation generally, 
before we get to that level.
Group: !REBOL3-OLD1 ... [web-public]
Henrik:
29-May-2007
gabriele, ok, bad example. I was thinking more like for a star field, 
you could use one gob, referenced many times.
Group: DevCon2007 ... DevCon 2007 [web-public]
[unknown: 9]:
11-May-2007
Youn looks a little like Ringo Star...
Group: ReBorCon 2011 ... REBOL & Boron Conference [web-public]
Dockimbel:
27-Feb-2011
Hi guys, I've spent a great time at the conference (and after also) 
with the people present. A big thank to Bas and Kaj for organizing 
this event, it was really nice meeting you all (pity that Robert 
couldn't been there to present RMA's GUI). The Boron's OpenGL demo 
was impressive (Star Trek's Enterprise ship), I'm looking forward 
to see the dialect used for that.


 I'm currently preparing the slides I've presented to put them online. 
 Should be done in the next hour.
GrahamC:
27-Feb-2011
no ... I think that means it's working.  Image is a star flashing 
away
Group: Red ... Red language group [web-public]
Maxim:
11-Apr-2011
its also a very big issue for me.  GPL is the license for star trek, 
when there will be no economics.