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world-name: r3wp
Group: !REBOL3-OLD1 ... [web-public] | ||
shadwolf: 8-Apr-2009 | R3 is a work in progress it's normal to not already do heavy things with it. But at same time not using it doesn't help to find the problems it has to solve them | |
Geomol: 8-Apr-2009 | It's a bug in the first of Carl's list of alpha testing priorities. We should be far beyond this level, but we're not. | |
Pekr: 8-Apr-2009 | Gee, how is money datatype really important? I NEVER used such obscure datatype even in R2. How is that a show-stopper for you? | |
Sunanda: 8-Apr-2009 | Money as a datatype is useful as it is implemented as a form of BCD -- hence more digits of precision: http://www.rebol.net/r3blogs/0094.html | |
Pekr: 8-Apr-2009 | Sure - it is a known thing, but I would not call it being a show stopper. We haven't had this feature for 13 years, so why should it be important right now? And if there is a bug, just claim your interest and it might get fixed. | |
Dockimbel: 8-Apr-2009 | Talking about that : http://www.rebol.net/cgi-bin/rambo.r?id=4363 This one was a show-stopper for me recently. Seeing such bug scared me about using money! datatype in R2. I had to rewrote several parts of a customer product using integer!-based fixed precision instead, just to be sure that amounts in the product would be correct. | |
BrianH: 8-Apr-2009 | John, some comments: - Bug #60 is an error formatting bug, not a divide-by-zero bug. Low priority. - Bug #115 is waiting for a decision. All waiting bugs are either waiting for a decision or for some other bug to get fxed. This particular bug is low-priority, because we have more important, lower-level things to worry about than another display bug. - Bugs #250 and 576: The money! datatype has been completely rewritten, and currency hasn't been added to the new type yet. It is intended to have currency put back in it eventually, afaik. The math parts work though. - Where's the CureCode ticket for that insert into issue! bug? This is the first I've heard of it. Submit a ticket if you think it's important. - We haven't decided whether issue! will be a string type or a symbol type (I'm betting string), and it seems to have a few Unicode issues like the string! type does. The issue! type is low-priority compared to some other, more useful types, for now. - I agree that bug #698 is high priority. Good catch - keep 'em coming. | |
BrianH: 8-Apr-2009 | R3 may be a little weird, becuase you can have mezzanine code that is lower-level than native code. | |
BrianH: 8-Apr-2009 | By the way, almost all of the map! bugs were found by me while writing a single mezzanine function. | |
Oldes: 8-Apr-2009 | Also that it's not possible to use binary as a key in map! | |
BrianH: 8-Apr-2009 | Oldes, #397 is high priority, and you need to add a ticket for the binary key bug. | |
BrianH: 8-Apr-2009 | Shadwolf, we had 3 releases over a two-day period last week - that's more like it :) | |
Oldes: 8-Apr-2009 | Sorry Brian.. it's already possible to use binary as a key in map! :) | |
BrianH: 8-Apr-2009 | And the only thing more important to code organization than modules is a good developer communications infrastructure. It has been a real boon to have the new chat and DevBase. | |
BrianH: 8-Apr-2009 | Gabriele, a lot of the development process *is* open. Check chat/DevBase for details. | |
BrianH: 8-Apr-2009 | Added a bug for the insert string! into issue! problem Geomol mentioned - it hadn't been reported. It is another Unicode display / MOLD bug - the data is fine and FORM and PICK work fine. Probably related to bug #640. | |
Pekr: 8-Apr-2009 | there is not lack of information, there is just a general ignorance to get to the information. | |
Pekr: 8-Apr-2009 | gee - what are you talking about now? Yes, there is Chat, which is more a unified replacement of some altme worlds and DevBase CVS, but - by info I also mean blogs, bugbase, detailed release notes, new docs with changelog, whole rebol.com R3 section, detailed month plan focus. I don't want to participate into this discussion anymore, as it is really rudiculous .... | |
shadwolf: 8-Apr-2009 | it's like if every tv channels on a day would split the whole news and only give 2 information by channel to get the whole thing you have to watch them all | |
shadwolf: 8-Apr-2009 | yeah that's why ppl ask and maybe get it wrong then on the explanation they can get a better idea on what's going on | |
Pekr: 8-Apr-2009 | I will go so far, that I even think that some part of the community became so ignorant, that making R3 fully open sourced would not change a bit of this situation. Some real work is needed, and ppl here complain that they don't have time to even scan sources of available info. Now tell me, how the same ppl are supposed to do any quality code for R3, even if it would be open-sourced? Once again - GUI is open-sourced, protocols are open-sourced, yet ppl don't even care to test or give a feedback. | |
shadwolf: 8-Apr-2009 | Pekr easy to say we are bad since the code is closed and only teh elected ones can put a hand on it | |
shadwolf: 8-Apr-2009 | yoru making my skills in question ? really ? well my head is not enough big to think i'm a all mighty guru that's for sure :P | |
shadwolf: 8-Apr-2009 | plus you have to take in note motivation is it affortable to spend time in a no one cares and use language ? on extrem thinking you can go there too ... | |
shadwolf: 8-Apr-2009 | as a matter of fact many people in french community who were really moved by rebol stopped about 1 year ago to appear why? most of them said they loose their faith in rebol | |
shadwolf: 8-Apr-2009 | and i can reply how do you now and since it's not open then we won't ever know and as a matter of fact when a project is open source you have lot of dinamism in it yeah some things even open-sourced never progress but some other widely extends | |
shadwolf: 8-Apr-2009 | and submiting a bug with aving a hand on the source code is improvement of the information even if in the end that only CArl who solve the bug saying him this doesn't work properly we expect that and in the source code we can see that issue and we propose to solve it like that what do you think that's in my opinion a better way to get dynamism in the community and even ppl skills enhancement than only getting a black box where you can just say when i do that i expect that and that doesn't work | |
shadwolf: 8-Apr-2009 | but we are not talking about that I was talking about getting inforamtion on the on work in progress if i don't go to 10 different infomation spots than I can't get a wide view about who does what when and how and the only thing left is to complain "that thing doesn't work" on altme ^^ | |
shadwolf: 8-Apr-2009 | but still then instead of having a resume source of information we have a deeply detailed and separated source of information and the wiki tends to resume the work but not getting anough large in the resume. | |
Janko: 9-Apr-2009 | I read this whole discussion. I understand what Geomol is complaining about building and making it stable from bottom to top. That is a probably good eigeneering practice, but this is a little different. IMHO Carl and others don't just have to *code up* the R3 but they have to *design* the R3 (it's concrete implementation, it's core API, 1000s details) and there are a tons of small decisions to make all the time and you have to see and work on it from many angles so whole thing will come together well. IMHO | |
Janko: 9-Apr-2009 | It's like making games.. if you are cloning another then you have a model that you just need to do as efectively and good as you can and add a few features and twists here and there. If you are developing an unique gameplay, you don't code it up.. you prototype .. work here and there because you learn what to do next as you do things | |
shadwolf: 9-Apr-2009 | Imagine a client giving a taste to a programer and the programmer flee away don't get any news dor month and then comes back with oups sorry here is your program dear client ? Do you think the client will take that attitude as a serious matter ? | |
Janko: 9-Apr-2009 | This aproach surely isn't good for clients that want the product.. to me R3 is a research project for now.. R2 is the product. But it should be good for community, because you mean you have some insight of development process, you can affect it with opinions and participating. Wasn't REBOLs biggest complaint always that is't so closed. Now you can see all in the open how it's to make it. :) | |
shadwolf: 9-Apr-2009 | Ok so now I think this point is been integrated by Carl but he started to build lot of information source broker for all teh needs of the current task but as an outsider (yes unfortunatly I'm not in god's Secrets...) it's hard to retrieve relevant information and knows what's going on .. that's not to be hard with anyone that's just a matter of fact and to have discussed that matter a countless time with many ppl in the community (lame outsiders as Pekr would say) I'm not the only one feeling that way | |
shadwolf: 9-Apr-2009 | Janko the thing is teh people working on R2 are the same as the ones working on R3 so it comes to why fixing R2 since it's already dead and we are cooking a better thing it's better to focus on R3 since we are only a couple of guys passionnate with it | |
Janko: 9-Apr-2009 | I understand you, I am not frustrated about R3 because I don't wait for it ... R2 is the product for me , I at this time only care for what I can with some certanty use in production and R2 has tons of libs, examples, cheyenne .. and as a language it's also more interesting and hides more stuff that I can comprehend so exploring what can be done with R2 is still exciting to me. | |
shadwolf: 9-Apr-2009 | R3 doesn't bore me that's just a bad image sent to the word in the way it's done that's all. Look before even doing a single thing a big company like apple or microsoft start by promoting it giving the features the roadmap the developpers inside point of view etc ... | |
shadwolf: 9-Apr-2009 | on teh r3 project we really feel that's is like a river the flow goes and you never see from where it commes and where it goes | |
shadwolf: 9-Apr-2009 | So then knowing if a bug you find in R3 lastest release is already known or already solved is hard | |
Janko: 9-Apr-2009 | yes, I understand that... I was waiting for R3 for years ( I just used rebol for smaller stuff here and there at that time ) and frankly I was sure R3 is vaporware.. it's a 1 man design process with benefits of it and also limitations | |
shadwolf: 9-Apr-2009 | and you see some things not advancing for long time like unicode support (i'm not even sure that will be a profit to r3 well as i'm an idiot i'm certainly wrong on this point) | |
Janko: 9-Apr-2009 | MS would do it other way.. but they would still need one guy with some crazy ideas that actually work and produce something special.. and even as big as they are they don't have it.. C# is a copy of Java, F# is a copy of OCaml .. | |
shadwolf: 9-Apr-2009 | denefits would be since there is only one guy with the vision of what he wants and how he wants it the creation process will go smoothly but the thing is that since the past years the R3 is started many ideas in R3 have been changed a lot of time (like VID) abd bothing ensure us that in the month comming another idea will pop and so one making R3 a never ended project | |
shadwolf: 9-Apr-2009 | I mean it's normal for a program to evolve but it''s not normal to be stuck in the first stable output | |
shadwolf: 9-Apr-2009 | you can always feel a program is not ended but can a program handle all the functionalities of now in day computer. | |
shadwolf: 9-Apr-2009 | plus no one knows if in the 2 years to come Carl would have a totally different feeling on what he wants rebol to do | |
Janko: 9-Apr-2009 | (well maybe he spent whole talk, because I stopped watching at 20min... it was boring a little) | |
Henrik: 9-Apr-2009 | ok, to get the protocol in a few steps: start r3, type "chat". type "more 3365" | |
shadwolf: 9-Apr-2009 | just give a nick and a pass | |
Janko: 9-Apr-2009 | *off-line* guest:>> more 3365 --- Note: select a message topic | |
Janko: 9-Apr-2009 | I created a user and logined now.. it says it's fetching messages | |
Henrik: 9-Apr-2009 | you can't. you need a higher ranked person to do that. I'll see what can be done. | |
PeterWood: 9-Apr-2009 | I was going to paste the code to Janko in a private message but AltME can't handle Mac line endings. Perhaps somebody running on Winodws could post it to him. | |
PeterWood: 9-Apr-2009 | Has anybody tried running a server port on Linux? | |
Janko: 9-Apr-2009 | just one more question ... does the async networking on R3 work as it was shown on wiki for a while (the old one had examples) | |
Henrik: 9-Apr-2009 | I think ports have not changed for over a year, so examples and docs should be up to date. | |
PeterWood: 9-Apr-2009 | Henrik. Try re-starting Rebol and then use chat. I have found that chat only segfaults once a certain amount of memory has been used. | |
Graham: 9-Apr-2009 | I'm not expecting a usable R3 for another year or more. I am really busy workting my project in R2, as i suspect are many others. | |
Graham: 9-Apr-2009 | Maybe once we have a usuable GUI wrapped around dev chat it might be easier to follow what is going on ... but it's a bit of a black box to me now. | |
PeterWood: 9-Apr-2009 | Henrik. I only get the seg fault if I use a lot of memory or try to use a scheme before running chat. | |
Henrik: 9-Apr-2009 | I get a crash immediately. Do you start it from terminal or Finder? | |
Henrik: 9-Apr-2009 | hmm. Instruments runs R3, but doesn't open a console, so it isn't interactive. | |
Henrik: 9-Apr-2009 | Attaching Instruments to a running R3 works. But it shows no leaks when entering Chat. | |
Henrik: 9-Apr-2009 | PeterWood, I get a different crash from what you had before now. "N" when you are guest, right after starting chat. | |
Henrik: 9-Apr-2009 | Will test in a minute. I haven't found out how to return to Guest state again. | |
shadwolf: 9-Apr-2009 | ok i just remember i recieve a mail with the damn password | |
Sunanda: 9-Apr-2009 | shadwolf: <ok so hash! is gone perfect no one used it anyway> A quick search on REBOL.org shows 25 scripts using hash! and/or to-hash That's not many. But it is not zero. And it is not perfect for those with applications that depend on those scripts. Clearlt, retaining hash! is not a priority for RT, and that argument has been and gone. It is not a decision I am happy with .... which indicates my priorities are not completely aligned with RT's. That puts me in the same position as most REBOL developers :-( | |
Henrik: 9-Apr-2009 | I've been using hash! for a bit, but there are too few advantages for it to be directly useful. The main advantage is supposed to be speed, but usually when you need to do real work with a hash! you need to convert it to a block!, which slows the whole script down more than if you just used block! correctly from the beginning. | |
Henrik: 9-Apr-2009 | shadwolf, it could be, because it's not well documented. I didn't learn of its existance until after a few years of REBOL usage. | |
shadwolf: 9-Apr-2009 | Henrik it could be because it's not doing what ppl used to code their own hash table in C expects from a hash! table any way it's GONE farewell :P | |
shadwolf: 9-Apr-2009 | what you want a farewell party for hash! with champaign and etc.. ? | |
Janko: 9-Apr-2009 | but my understanding is that hash functions different than hashtables or dictionaries in other languages? and map will work that way.. or did you need the specific way how hash worked? If I used hash I used in as a hashtable (because I wasn't aware of the difference) and I could have gotten nasty errors because of it | |
shadwolf: 9-Apr-2009 | earing from the few in teh God's secret map! is much better even if it's not fully done. I'm a morron so the only thing left to me is to believe them ^^ | |
PeterWood: 9-Apr-2009 | I used hash! to build a long list of de-duplicated words. It was by far the fastest way in R2. I was pleasantly surprised when I found that using map! and storing every associated value as #[none] was quicker in R3 than hash! in R2. It just seems wrong to be wasting all that memory storing all those unnecessary ones. | |
Henrik: 9-Apr-2009 | hmm... here's a fun one: decompress read http://www.rebol.com/r3/chat.r Gobbles up memory and just hangs. | |
Henrik: 9-Apr-2009 | I guess this is due to the new method for COMPRESS to allocate memory prior to decompressing, but if that is possible, then it's simple to DoS a rebol server that relies on compressed input, just by sending a malformed binary. | |
Henrik: 9-Apr-2009 | Pekr, I remember Carl mentioning this a long time ago: DECOMPRESS reads first how long the item to decompress is, then allocates memory and then attempts decompression, so it's a deliberate design choice for memory limited embedded devices. | |
Henrik: 9-Apr-2009 | So if you have a 2 kb compressed binary but the header of that binary states that its 10 GB in size, you will get that error. | |
Pekr: 9-Apr-2009 | Wasn't map supposed to be a hash! replacement plus/minus few differences in behaviour? | |
Henrik: 9-Apr-2009 | I think I have a fix for the guest N bug in chat. | |
shadwolf: 9-Apr-2009 | damn !! for a hash table using keys as indice isn't it the what is it all about thing ? | |
shadwolf: 9-Apr-2009 | So, what do we want to do about it? We are at a point where we need to finalize the hash datatype for REBOL 3.0. It is possible to make some change | |
Pekr: 9-Apr-2009 | btw - we have 'map function. This is imo confusing. We sometimes use shortcuts, e.g. for make object! we have 'context. Will not users expect 'map being a shortcut for make map! ? | |
shadwolf: 9-Apr-2009 | A map is an name-to-value associative array. It uses hashing for high performance. Sometimes this kind of association is also referred to as a dictionary. The map datatype replaces the R2 hash datatype. The motivation for this replacement was that some people in the user community felt the design of the older hash datatype was confusing, since it hashed both keys and their data. The new map datatype just hashes keys. Data is not hashed. | |
shadwolf: 9-Apr-2009 | when do you need hash ... hum when you deal with a database to make a cashing system to not have to use the database access on any request for example | |
shadwolf: 9-Apr-2009 | or when you want to do a similar thing like a dictionnary (for search engine design are widely derived from hash table concept) | |
shadwolf: 9-Apr-2009 | or more simply to be able to travel through a large number of complexe data | |
shadwolf: 9-Apr-2009 | it's only a technology some usefull stuff for the one needing them | |
shadwolf: 9-Apr-2009 | for the one that doesn't need them well ... they don't need it but if you have to reduce a langage to only what only 1 specific guy need you will not go any far | |
shadwolf: 9-Apr-2009 | hash! being redisigned and enhanced how could i get that as a lame thing that great I don't know personally if it will benefits me but it's cool to have this for the one needing it | |
shadwolf: 9-Apr-2009 | for example for the area-tc (which renders full live colored text) during long time I expected to organise the date to parse or the line as hash! to be able to locate them faster (since my data structure was pos char color making hash getting the position as indice was a good idea (well a much better idea was proposed by steeve simpler but all mighty efficient) | |
shadwolf: 9-Apr-2009 | but in R2 hash! keys can't be indice and all is key so i never get to get a hash table based system | |
shadwolf: 9-Apr-2009 | Pekr r3 doesn't exist ... I know i'm a stubborn moron ^^ that's my way to be 1st it's on R2 complete and full wrokking then i will adapt it to rebGUI then i will do REBOL IDE then in that time R3 will be official released and i will do the port | |
shadwolf: 9-Apr-2009 | pekr font ugly problem have been solved in a way and if font ugly issues are not of my consern you want to blame someone blame CArl since the time we say him that there is still bug in R2 and he doesn't want to fix them ... in that matter you can see R3 as a way for carl to escape the pain of fixing R2 countless bugs | |
Anton: 9-Apr-2009 | You should be able to find a fixed-width font on Mac somewhere and specify that using font/name: "your-fixed-font" | |
shadwolf: 9-Apr-2009 | the actual situation is a pain R2 doesn't evolve and R3 is not stable and evolve so much that it's hard to base any serious developement on it yet .Where is the point if you have to restart your project from scratch every weeks because all changed | |
shadwolf: 9-Apr-2009 | but having a VID 3.4 means we got a VID 3.0 a VID 3.2 a VID 3.3 and those free where abandonned how can i be sure in the 6 month to come carl won't change again his mind | |
shadwolf: 9-Apr-2009 | Pekr > you said we need to find a better way to handle fonts in AGG cause part of it was pattented (or OSE related) and i sugested GTK+ with is os independent and GPL 2.0 (pango is a heavy but really complete way to handly richt text rendering ) | |
shadwolf: 9-Apr-2009 | but gtk+ is 10 time the size of a rebol VM ... | |
shadwolf: 9-Apr-2009 | maybe doing a server/client style project ... but even then we need people to maintain that solution to fit the gtk+ cahnges through the time |
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