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Henrik: 15-Jul-2008 | I know, but Gabriele communicates better than Carl does. I think he is quite skilled at leading a project as long as he can get his fingers in the code as well. | |
Henrik: 15-Jul-2008 | Paul, yes, VID should fit there, but Carl was of a different opinion. I think it's a matter of priority and with his new ideas on how to combine VID with extremely simple networking, might be top-priority to him. | |
shadwolf: 15-Jul-2008 | henrik hum maybe because gabriele is a member of our overbored community and knows how is frustrating to be pending on informations | |
shadwolf: 15-Jul-2008 | ICarii yes but that always been the case hihihihihi .... I remember rebo 1.3 .... Mwuhahahaha full amator dev .... oups sorry. So it first start as 1.3 is only solving the loooooooooooooot of bugs posted on rambo by the community then it turns to Ho and how about adding AGG to ViD ? and then it was Hey I have a big new thing REbSERVICE !!!! and ASync .... Bhuuuuuuuuuuuuuuuuu | |
shadwolf: 15-Jul-2008 | at the end it took 1 year of dev when originally we where expecting a 2 month dev .... | |
Henrik: 15-Jul-2008 | R2 isn't even half saturated in what can be developed for it. If we wanted to, we could produce a whole lot more for rebol.org than the few scripts that are put there. R3 will be far harder to saturate. | |
ICarii: 15-Jul-2008 | Things i would like to see completed in R3: 1. AGG/Draw and richtext fixed. 2. Ports/async working 100% reliably. 3. Object system global/local completed. unfortunately all these areas are currently a black box scenario. | |
ICarii: 15-Jul-2008 | It would be nice to get a 20 - 50x speedup from OpenGL :) | |
ICarii: 15-Jul-2008 | when you compare the size of OpenGL to win32 GDI.. you wont find a lot of size difference - only feature difference | |
shadwolf: 15-Jul-2008 | I saw I project of a VM based on OPENGL for 3D interface it's name was IO or something like that I stopped it as soon i downloaded it the helloworld was bigger in memory than in rebol | |
ICarii: 15-Jul-2008 | It just makes sense to have your compositing done on a video card rather than in CPU - and you will notice Vista / OSX both take this approach | |
ICarii: 15-Jul-2008 | its like having a toolbox ful of tools but refusing to use anything except the hammer in case of compatibility problems or bloat :P | |
ICarii: 15-Jul-2008 | but were getting a little OT from R3 here ;) | |
BrianH: 15-Jul-2008 | It will be even more fun to work within the R3 framework. Did you know that user defined datatypes are planned to include support for user defined function types? You could write your own rebcode as a plugin. | |
shadwolf: 15-Jul-2008 | having a rebol clone strong project can give us more skills and maybe lead carl to trust us more and open too alternative things like for example working on a new way to hook DLL to extend rebol | |
ICarii: 15-Jul-2008 | we shouldnt need to hook dll :P Rebol is a messaging language - it should have interface handling built in :) | |
ICarii: 15-Jul-2008 | why not? if each component is a black box and only data is passed between the you have more flexibility. | |
shadwolf: 15-Jul-2008 | but then the problem is you move the hook to a server in C code and most of your work is to write the hooking server in C ... | |
shadwolf: 15-Jul-2008 | in python when I want to use a DLL I write a bridge wich is more easy to wirte because C and python data types and hum the same (same with java ...) so the bridging part is not so headach tahn writing a bridge in rebol | |
BrianH: 15-Jul-2008 | From Carl's posts on the subject (not necessarily in the blog), it seems that he is using the new VID design as a mental framework that he is hanging a bunch of core changes on. This seems like a significant project that Carl is uniquely suited for. I would even recommend that prospective cloners wait until he is through this project - the results are likely to be worth it :) | |
ICarii: 15-Jul-2008 | rebol as a (windows/whatever) service would be nice - if it was stable enough. | |
shadwolf: 15-Jul-2008 | Ho that remember i noticed in VID2 a surprising bug .... | |
BrianH: 15-Jul-2008 | Mental framework is a system design term. Synapses are in the implementation phase :) | |
Pekr: 15-Jul-2008 | ICarii - as for DLLs - maybe DLL interface will not be present in R3 as we know it. Well, most wrappers will not probably work out of the box. IIRC Carl was thinking making DLL interface just a plug-in. Plug-in interfaces API is done from some 80%, just not exposed yet ... | |
shadwolf: 15-Jul-2008 | that should renderize 1 image then the second on the lower then block of 4 images in sqaure the below an image then a secon column same way | |
Dockimbel: 15-Jul-2008 | Brian: sure, user defined types are interesting features, but do you seriously think that such low-level feature would be implemented (and finished) before 2010 if high-level features like VID take precedence ? What would be the next priority, View's Desktop ? Looking at how R3 has evolved since the first alpha in june 2007, I see that only very few core vital features have been finished, like ports, and the rest of the time has been spent on less important things like unicode support (which is a *very* valuable addition, but not vital, because anyone can implement it at mezz level if required). Features that nobody, except Carl, can add to the language (because it's closed) like modules, threading, rebcode, user-types,... are still pending. | |
shadwolf: 15-Jul-2008 | that what i love with rebol an sample is while discusing to pop out a bug is so easy to do ^^ | |
BrianH: 15-Jul-2008 | Doc, a lot of the module code is there already, mostly mezzanine and a few core changes that have already been done. Rebcode we can add ourselves after UDTs are there. Unicode was a lot more important than you think, because it required language design changes and had deep implications - it had to be done first. I agree that there are definitely some low-level things that I would like Carl to focus on next, like threading and the changes to the object! semantics (this affects modules and nearly everything else). Only then can the plugin interface be done, and with plugins come UDTs. | |
shadwolf: 15-Jul-2008 | hum well if it was only a little hum spacing problem I wouldn't point at it but why the first column is rendering OK and the column with exactly same instructions is not | |
shadwolf: 15-Jul-2008 | and where the bug arrive to the top of the mountain is when you add a 3rd colum you have the 2 first column rendered OK and the bug show on the 3rd column ... | |
BrianH: 15-Jul-2008 | Doc, I'm not assuming that Carl is chasing windmills at this point; unfortunately I don't have enough info to make that judgement. All I can tell is that the Unicode stuff was deep and far reaching, and required many core changes, so much so that it had to be done first. That was definitely not chasing windmills, that was bare minimum functionality for a modern programming language, something that all of the other language rewrites going on right now have had to do. | |
BrianH: 15-Jul-2008 | That's not a bug though :) | |
BrianH: 15-Jul-2008 | The discussions happened a year ago, mostly on Carl's blog and the R3 development world, but were put on hold until enough of the R3 infrastructure was in place to do them properly (including binding changes and Unicode). The discussions will be resuming after Carl resurfaces. | |
BrianH: 15-Jul-2008 | Don't worry, it was just a year ago. I can still remember all of the major arguments on every side. | |
shadwolf: 15-Jul-2008 | and i have heart beat and 1000 cows with 70 fps on my computer that's great would be even greater If gob could get a transparent background ^^ | |
shadwolf: 15-Jul-2008 | Perk because organising a widget content in a CSS way is yes more readable but get more line of codes than VID2 way wich is not seen anywhere else | |
shadwolf: 15-Jul-2008 | in opera widgets applet you have a CSS whay to setup the widget and in destop google applet you have a XML way to setup the widget | |
shadwolf: 15-Jul-2008 | well that's my personal taste the only way to get me spend hours on a GUI is when I write a brand new widget ^^ | |
shadwolf: 15-Jul-2008 | but anyway that's another way to organise the code maybe the most of ppl will like it and I still can do a bridge dialect VID2-> VID3 to keep my habits in GUI coding hihihihi | |
shadwolf: 15-Jul-2008 | like a makedoc but for VID2 -> VID3 | |
BrianH: 15-Jul-2008 | I did notice that you have to create new widgets in VID2 a lot more than seemed necessary to me. I hope that most people can get away with just using widgets in their code, and leave the widget creation to the GUI designers (which I am not). | |
shadwolf: 15-Jul-2008 | yeah but hum with VID2 If you wanted something hum looking a little bit pro (before rebGUI) you was obligated to build your own widgets or customize the existing ones ... | |
BrianH: 15-Jul-2008 | Yup, that is definitely the case with VID2. With VID3, you are supposed to just be able to download a professional looking skin made by someone like Henrik and get back to the work of doing your aplication :) | |
shadwolf: 15-Jul-2008 | if i can use my makeVID2 we get a deal lol | |
shadwolf: 16-Jul-2008 | Orca is a REBOL-like interpreter which can be used under the terms of either the GPL or LGPL. The interpreter is a C library so that C/C++ applications can use Orca as an embedded scripting system. | |
shadwolf: 16-Jul-2008 | Hum integrated in a C library that reminds me something .... | |
shadwolf: 16-Jul-2008 | I'm looking of what can be done and how it can be done with orca hum compare to rebol that's a short version. | |
shadwolf: 16-Jul-2008 | on language structure i realy don't see why it revendicates to be a rebol like VM .... | |
shadwolf: 16-Jul-2008 | it's more like a shell ... than rebol | |
shadwolf: 16-Jul-2008 | hum i make a mistake the code samle igived is thune | |
Chris: 16-Jul-2008 | http://trac.geekisp.com/orca/wiki/OrcaProject<- seems like a better start point... | |
Henrik: 21-Jul-2008 | So Carl is back for a bit. We're having a little chat. Will post a summary when we're done. | |
[unknown: 5]: 21-Jul-2008 | Henrik thanks for posting. That sounds a bit like how I currently dev my gui apps. They behave like webpages for the most part. | |
shadwolf: 21-Jul-2008 | a stronger link betwin "networking" and "visual" modules ??? hum that's like if Carl was preteneding we can't already do that !!?? What VID (or what ever called (turtle, springler, widlets reblets, reboing, rebelistic-view-system,widbol) needs is a better Interface Human machin a better set of functionnalities to reflect the most of the visual capabilities of now in days computers and a better set of widgets.... (call it cosmetic (code and rendering) and performancies to be short ) | |
shadwolf: 21-Jul-2008 | the remaining questions are futil and worthless .... I prefere a no mane thing working than a named thing not working .... | |
shadwolf: 21-Jul-2008 | interresting questions: what is the new road map (with deadlines) whowill participate? actual gabrile code remains or is it trashed ? in the futur how can we organise the community to apport more and in amore productivly way? what is the real main vision he have on view? does it's going to be an easy to build fexible and easy to update visual IHM or does it going to be nothing more than a webrowser (and bro if that's your vision you are a decade too late there is plenty of web browser and most of thempropose way to extend them with minimal coding .... ) | |
Graham: 21-Jul-2008 | He says he's building a new gui system ... don't really know what that means. | |
shadwolf: 21-Jul-2008 | I read that too graham but that's too fuzzy man ... That's like the NASA tell us they are going to lend a shuttle on mars planet .... | |
shadwolf: 21-Jul-2008 | wellwhat amazed me is the community message was (as far my poor idiot brain understood it ) "We need VID with more widgets closer in the look and capabilities of what can be done with other widgets libraries, better performancies and a bette way to handle user/machine interface . And Carl reply by okay VID2 is a trash lets change all .... I'm not sure the reply feets with the ask. But maybe our ask was too much short ended vision and Carlplans on a bigger plan but that can only telled by him | |
shadwolf: 21-Jul-2008 | I'm not sure having CArl and gabriele working on there own on differents things is a good thing because at the end the one who will realese the official content is carl | |
shadwolf: 21-Jul-2008 | most of people to tell you the truth plan a little with rebol see some of it capabilities then face a lack ( not able to do something they want to do ) and abandon rebol .... | |
shadwolf: 21-Jul-2008 | unless you have a way to use existng things | |
Graham: 21-Jul-2008 | Rebol and VID were a S shaped learning curve. | |
shadwolf: 21-Jul-2008 | in my opinion that depends what you means by visual interface ? Is it some buttons some text and some pictures or is it 3D content menubars and lot of flicking a bouncing widgets ? | |
shadwolf: 21-Jul-2008 | plus if anytime the community ask for extention carl reply by I change it all that will not make rebol be better known and accepted as a trusted solution for buisness area... | |
Graham: 22-Jul-2008 | even financial software needs a decent gui | |
shadwolf: 22-Jul-2008 | doing vid a webbrowser like librarie hum ... but webbrowser now in day are dependant on flash plug in so in a way things are not done in anymore on the webrowser layer | |
Graham: 22-Jul-2008 | Maybe Carl is writing a web browser?? | |
Graham: 22-Jul-2008 | Carl 'In other words, when you download R3 and run it, it will look like a web browser." | |
Graham: 22-Jul-2008 | Getting rid of the desktop metaphor which is confusing because it doesn't behave like a desktop | |
shadwolf: 22-Jul-2008 | but achieving a web browser is more than only connect to a http server retrive and renders HTTP once again that way to think was OK in years 90 but not in years 2008 ... Yes most of what do a webbrowser is to rederised HTML page but what about the video streaming or animated interfaces (what flash is ablem to bring to a webbrowser and make the 2008 web sites so hum dynamic) | |
Graham: 22-Jul-2008 | I take it you're venting some frustrations ... but we aren't in a position to deal with them lacking the information. | |
shadwolf: 22-Jul-2008 | for example opera webbrowser functionnalities: It render HTML content (some times with some strange bug), you have voice speech sinthesis to read the content of a page for blind people for example you have voice command system to operate it, you have widgets (external kind of mini GUI sofware pieces to show you web information on an extend way) you have a plugin system with lot of plugings you can use P2P bitorrent to download you can connect to IRC read your mails ... So yes now in day web browser are not only web browser and that's a matter of fact this evolution took 10 years of constent apports I don't see rebol going this way in only a couple of month ... | |
shadwolf: 22-Jul-2008 | well after a deep reflection VID2 widgets set was already to reflect the kind of widget you can renderize in HTML | |
Henrik: 22-Jul-2008 | I get the feeling that Carl wants VID3.4 to be just right, so it takes a little time to do. The point in the webbrowser form factor is to provide a more recognizable launcher. I don't think the idea is to compete with existing webbrowsers at all. We don't even know if it will be capable of displaying HTML webpages. | |
shadwolf: 22-Jul-2008 | well with vID2 we done a MDP Makedoc renderer so doing HTML one is not so hard with actual VID but the fact is MD GUI and MDP GUI gots a big lack of widgets for the none document rendering part wich I will call the IHM (menu bars, tab-panels, ability to resize easyly the whole content or part of it and that what lead us to do rebGUI ... to enhance that aspect.) | |
Henrik: 22-Jul-2008 | a stronger link betwin networking" and "visual" modules ??? hum that's like if Carl was preteneding we can't already do that !!??" I haven't mentioned this, because I was afraid I would get it wrong and Carl would bash me for it. :-) What I'm writing here below is one of the reasons to switch to a webbrowser mentality. It was also one of the the reasons for dumping VID3. Webbrowser mentality helps building infrastructure, very quickly. There is allegedly a stronger link now between VID and networking in the same way as there is a link between HTML and HTTP. When you create a link in a webpage, it takes only a few tags in one line of code (even inline) to do that. You don't do anything else but provide the link. The browser takes care of the rest, and you can build an entire infrastructure with hyperlinks. You don't have to worry about TCP ports or wait for acknowledge from the server. The basic philosophy that goes behind hyperlinking is its extreme simplicity, which is why it's so widespread. It's easy to grasp and easy to code. When you for example write in a forum, you are often capable of providing hyperlinks. As a result, hyperlinking is available to any users, who have just the basic knowledge of coding, which to them is "typing funny chars to make a link". Carl wants the same thing in VID3.4, where you must currently work with ports, store things in words and do something with the words in order to get where you need to go. You need to do some programming and make complex decisions. That level of detail must not go away of course, but there is a simplifying element that's missing, and that is to use buttons directly as hyperlinks. If successful, anyone could code simple VID GUIs. I'm still sure I'm getting it a bit wrong, so there's not much point discussing it right now. He emphasized very strongly about building infrastructure through very simple methods that most people can understand and use. He talked about this more than about VID itself. | |
shadwolf: 22-Jul-2008 | VID was already simple in comparasion to what are the other libraries I don't know if you ever tryed to deal with transparencies with raw X llibrary that pain in the head number 1 ^^. Well i'm not against simplifying the system but first how does the industry shape their GUI 99.9 percent of the time the GUI is build using a GUI designer and the only thing you have to do is set thru the GUI designer interface the settings for the widgets you graphically picked and organised then you have to write the call back code... Then to take your example back with the hyperlink people then don't code they only format text en even then most of now in days forum like PHP BB use javascripted/pugined rich text area to format their text you push a button it insert the text the way you want. and some of them on the php engine level are able to recognize http:// footage to build on the fly the hyperlink without requiering any tag adding by the user .... I'm not sure separating the way you organise the widget to the way you configure them will lead us to more easy way | |
shadwolf: 22-Jul-2008 | but that take us back to the main ask do we want a rebolvm that we can extend and make code over or do we want a monolitic VM where you can't do any extend. I like VID becaus it was enough flexible to allow rebGUI and other VID based library to be done. | |
shadwolf: 22-Jul-2008 | buton the other hand none of those libraries could go further than what was VID engine capable of the events where still the same and still handle the same way for example. If you wanted to do a rich text area you will have to deal with that | |
shadwolf: 22-Jul-2008 | hum so lets imagine due to the few information how a VID "page" will be page [ <button text="my text on the button" action: [ some-callback] bgcolor: red fgcolor: pink size:100x50 position: 0x0 > | |
[unknown: 5]: 24-Jul-2008 | A few questions I have about R3: Will R3 be open source in some fashion? For example if Carl were to retire or expire, would the language remain viable or would the evolution of operating systems make it obsolete. Will R3 be capable to access low level hardware? For example, will I be able to read sections of a hard drive directly? Will R3 enable me to send ICMP packets over the network? What is the primary revenue source for RT expected to be from the production of R3? Is is the software alone or some other licensing models? I'm sure I'll have other questions but curious of these for now as I contemplate the future of my programming skills. | |
Henrik: 24-Jul-2008 | 1. There is a clause that makes sure the code will be opened or transfered to a different instance in case of RT's demise, but I'm not exactly sure on which circumstances it counts. 2. You should be able to access drivers directly, anything that fits with R3's device model. See http://www.rebol.net/r3blogs/0087.html 3. See 2. 4. Products built on top of R3. R3 itself will be free as in beer. | |
[unknown: 5]: 24-Jul-2008 | I'll guess I'll hang on for a bit longer. | |
Henrik: 24-Jul-2008 | My take on it is that REBOL/IOS made more money than R2 did. It's just well-known that a lot of people didn't like paying for essential features like better security algorithms, ODBC or DLL access (DLL is now free in R2 though). When that is the case, it's easier to just flip over to an open source language like Python which do these things for free. I also know that RT is wanting to build apps based on REBOL, and not just sell REBOL itself. | |
Henrik: 24-Jul-2008 | forgot the SDK... that must have made a few $ as well. I don't think that will be free for R3. | |
Henrik: 24-Jul-2008 | I don't know yet. Other than encappers, hopefully an IDE or advanced debugger. It's stated on the rebol.com site that an IDE would have to be done in cooperation with a third party (us!). :-) | |
shadwolf: 24-Jul-2008 | I don't think he can make money from R3. R2 has specific barriers that prevent you from implementing specific things in the free version. Those barriers are gone in R3. ---> Was true on the earlier version but as more ppl using it more way to bypass the limitations on free version have been found (using a C server to implements callback to a library overide all those limitations 4 years ago I told Carl those limitations where just futile they can slowing down the developpement nothing more...) examples: calling a .Exe file was bypassed first by the browse/ set-browser command wich lead me to co write the first free rebol WM packager a clone to a SDK (not as sharp) but witch was able to package in a .exe file a VM script and related datas (dependencies (iimages etc...). That project was grebox. and then It was obvious to allow free version to use call function. | |
shadwolf: 24-Jul-2008 | so as all limitations can be bypassed why keeping them ? I prefere franckly the way blender claim mommey they have a preoject they do the bill then they publish on their web sites "OK guys we want to intruce this new feature it will cost us that monney we open donation if you donate alot you will get prizes (t-shirtt, cd with advanced tutorials, mugs etc...) and that system works well plus contributors feel they really are guest and participating activly on the blender project advancement that's in my opinion lot more dynami | |
shadwolf: 24-Jul-2008 | but the IDE is an IDE in rebol to do rebol software.... But why an IDE in rebol ??? Well for a lot of reason 1) promotion purpose .... Rebol don't need anything else than rebol to do his dev tools ... and if we can do dev tools as sharp as you can see it with rebol that means rebol can do alot for your company too. 2) cause rebol is what we are doing here ^^... Other language are other languages More rebol to save the people ^^.... 3) because who knows better what we need and what we want than us maybe the strongest and the first to believe in rebol 4) because IDE in rebol can make us share the code and work together on a base project where anyone will apport his ideas tries and that's what is a community all about doing there own project on their sides sharing informations and experiencies and gathering around hudge project or mendatory projects ( like rebgui ^^) | |
Henrik: 24-Jul-2008 | I would not start working on an R3 IDE until R3 is feature stable (sometime around beta release). R3 contains in its current version more debugging and profiling functions than the public alpha and there might be more to come. It could be that Carl sees a good direction for an IDE at some point. | |
Chris: 24-Jul-2008 | Sw: I guess you see an IDE as having some built-in collaboration tools (as per #4)? #3 -- Rebollers, for some reason, have a very hard time using someone else's code -- that's part of why it's difficult to establish a repository. Perhaps an IDE would bridge this as it would allow developers to bring in 'modules' seemlessly? #1 -- look at Ruby and Rails for a language/framework that is successful in spite of IDE availability. They use that language as a strength and rely on the quality of 3rd party editors (TextMate?) to make it accessible. Not to mention immediate availability within all but Windows OS (sigh) | |
Chris: 24-Jul-2008 | My goal with QM is to deliver a high-level entry point for developing web applications (and a fledgling sister project in app development) that gets you started quickly, reduces the quirk quotient, structures the environment, and is above all expressive. I see this as the hook. Depth comes with initial success... | |
[unknown: 5]: 24-Jul-2008 | Chris, I think the thing we lack in REBOL is that we don't have any collaborations really. What I mean is the partnering of each others products and putting them out as a solution. Think of QM and TRETBASE or some other product and then maybe that powering Henriks forum just to give you an idea. | |
BrianH: 24-Jul-2008 | Collaboration and community development is a goal of DevBase. | |
Henrik: 25-Jul-2008 | unicode has changed many things on a basic level. this affects some mezzanines which need to be fixed. | |
BrianH: 25-Jul-2008 | I am not aware of any bugs in the mezzanines relative to Unicode, but there are a few in the natives. Overall the code could use a conceptual audit for Unicode compatibility, though a great deal of this has been done already. | |
BrianH: 25-Jul-2008 | So to answer Louis' question: Not yet, as far as we know. The data structures for Unicode strings are there, as are UTF-8 word! values, but binary encoding and decoding is not yet there, and there are some limts to Unicode input and output (mostly due to the Windows console). The encoding/decoding work seems likely to get done as a part of Carl's GUI work, as that will probably include text display. The console IO limits are likely to remain until the written-in-REBOL GUI console is adopted. | |
Graham: 28-Jul-2008 | Carl "A PANEL is a group of FACES, each of which are of a STYLE" = Vid3.4 | |
Graham: 28-Jul-2008 | Carl "Yes, this week I'll begin writing a lot more about the concepts, and provide examples, screenshots, and a diagram or two." |
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