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world-name: r3wp
Group: Rebol School ... Rebol School [web-public] | ||
Graham: 4-Jan-2009 | Gregg ... it's supposed to be real time .. push a button and see the graph. I guess this is the same as Steeve suggests .. wait until the results come in, or timeout ... | |
Gregg: 5-Jan-2009 | If you can render the graph with partial data, do it each time data comes in, or set up a rendering callback that the data callback calls. Polling intervals (if needed) can be pretty short without burning the CPU. If it's on the net, there's no guarantee of real time. :-) | |
Graham: 5-Jan-2009 | That's a thought ... it's on localhost ... | |
Graham: 5-Jan-2009 | the rendering is in a browser ... so that's not going to work unfortunately as I can't make the browser refresh. | |
Maxim: 5-Jan-2009 | you can just to a small ping to detect changes... it can even be a boolean request, thus really tiny and fast. | |
Maxim: 5-Jan-2009 | I haven't done it myself, but where I used to work, the guy would put an invisible div with a refresh rate on it. and the contents was dynamic, whenever changes occured it triggered the calls for the other divs on the page. | |
Graham: 5-Jan-2009 | Using javascript to solve a rebol programming problem :) | |
Maxim: 5-Jan-2009 | well... isn't it a web problem? the browser ... yuk. | |
Graham: 5-Jan-2009 | No, it's a Rebol problem. | |
Graham: 5-Jan-2009 | If I used a different way of rendering the graph, I have the same problem back again. | |
Maxim: 5-Jan-2009 | but you can render within a rebol client? | |
Graham: 5-Jan-2009 | I think I'll have a go at my first idea which was to create a stack of functions | |
Maxim: 5-Jan-2009 | if you can do it within view... then you problem seems pretty simple to me... I did a 4 way async system with on-demand buttons, loading data from the net and bg transfers syncing all running clients with a central cerver. | |
Maxim: 5-Jan-2009 | one of the threads was using google as a meta-engine. | |
Maxim: 5-Jan-2009 | so... can the graph data be viewed within a rebol window? | |
Maxim: 5-Jan-2009 | each context had an init, a buffer collection and an on-close event . | |
Maxim: 5-Jan-2009 | and I used a simple face timer to poll through the async contexts to see if the xfer was finished. then call the on-close event. and remove it from the list of "pending" xfers. | |
Maxim: 5-Jan-2009 | I set the face timer to 30 times a second, and really.... cpu useage was at 0% on my system. | |
Maxim: 5-Jan-2009 | the checkup loop was something like you can do it that way too... but you might get into some strange stack issues, cause you end up handling port messages from one port to another within the messaging stack... but I guess a simple test sould suffice to see if its stable or not. in my case, the gui had to stay responsive, since the xfer-contexts had cancel methods, which interrupted any xfer in real-time, and the whole gui had to still handle events smoothly, like scrolling a huge list, while it was adding items to that list, as it parsed the return value from the google search engine :-) | |
Maxim: 5-Jan-2009 | or using an integer with bit handling, it could be as simple as ; a four bit setup unless done-bits = 7 [ ] | |
Maxim: 5-Jan-2009 | the bit example is just a 20 year old programming habit... hehehe I do find the bit sets a bit awkwards... but I use them profusely in parse... go figure... hehehe | |
Graham: 5-Jan-2009 | So, better programmers will use more of the language than others. Which is why it's a good idea to read other people's code :) | |
Graham: 5-Jan-2009 | Compactness is a measure of how easily a design can fit inside one's head. | |
Graham: 8-Jan-2009 | Well, I've got it working mostly. sometimes it doesn't kick off an async function ... and seems to need a wait here and there :( | |
Maarten: 8-Jan-2009 | REBOL is very compact. Everything is either a word or a value, and even words can be values. | |
BrianH: 8-Jan-2009 | Once you start adding Draw into it though, I lose the whole. With R2 there is also the broken port model, design flaws and legacy stuff, so I lose the big picture a lot quicker. Python I don't know much about, and C is getting more complex all the time. I guess it depends on the head. | |
Maarten: 8-Jan-2009 | LOL.... the toplogy of the head determines if you can wrap it around a language... | |
[unknown: 5]: 11-Jan-2009 | Here is a post about the read-io function for newbies. http://www.tretbase.com/forum/viewtopic.php?f=8&t=55&p=128#p128 | |
sqlab: 13-Jan-2009 | I remember Carl writing, that here is no need anymore to use read-io and write-io after a certain version. But I use it still sometimes to see when data could not be written, because there is no space anymore left on disk | |
Maxim: 13-Jan-2009 | IIRC, for a server I did, I had to use read-io, don't rememeber why but it made it simpler in a complex and timed server multi-port management loop (direct tcp socket handling). | |
Gabriele: 14-Jan-2009 | the only case where you need read-io and write-io currently is if you are using async-modes. sqlab's may be a good case too. i don't know of others at this point. | |
Gabriele: 15-Jan-2009 | because async-modes is a hack in rebol, and only works with read-io and write-io. | |
[unknown: 5]: 15-Jan-2009 | I hope you can expound on that when you get a chance. | |
Graham: 16-Jan-2009 | you've got a block inside a block | |
Graham: 16-Jan-2009 | you can't add 1 to a block | |
DanielP: 16-Jan-2009 | ok, but when I use the same code without insert it in a function, it work perfectly | |
Brock: 30-Jan-2009 | I've got a graphic related project that I want to start working on. It deals with enhancing Frank S's code that Graham enhanced further... http://www.rebol.org/view-script.r?script=paintplus.r | |
Brock: 30-Jan-2009 | I'd like to be able to make the objects that get drawn on the page true objects that can later be dragged to a different location. | |
Brock: 30-Jan-2009 | The end result would be similar to Vector drawing program with the output being a DRAW dialect. Any interest? | |
Brock: 30-Jan-2009 | I'd be happy with a draw block. My plan is to store the draw block in a database record so the image can be built and the objects remain editable if fine-tuning is required. I've been playing with sqlite.r for the storage side of things. | |
Brock: 30-Jan-2009 | Graham, no I haven't. I'll take a look at canvas, I don't recall any discussion about this in the past. (I read, I just don't remember :-( ) | |
Reichart: 30-Jan-2009 | I learned something a long time ago about formats. Lock it down up front, and make sure you can convert on the fly. If you don't, you waste a lot of time later. Also, treat everything as a "event". This way Undo works. | |
Graham: 30-Jan-2009 | Geomol's paint program is a copy of the famous Amiga paint who's name now escapes me. | |
Brock: 30-Jan-2009 | Yes, okay, I remember. I also see the group here in AltME. Likely too complicated for my needs. I want to build a db interface that shows the image and stores meta-data about the image. I want to be able to edit the image if needed, or add new images and content using the drawing packing that is included. Essentially this is for building drills for various different sports. With all the drills built, a practice plan can then be built. | |
Brock: 30-Jan-2009 | The final output would be a printed version of the collection of drills that were selected, likely via PDF-maker , or just HTML. | |
Reichart: 30-Jan-2009 | Well, if you assume that your internal storage method is one which just needs to be "converted" to an other, like CSV => XML, you might be in for a suprise when trying to model a real time dynamic system with Undo like a paint program with a file format as export. For example, do you store a given object once, with the history of the object elsewhere, or do you store the object together, with the most recent at the top of the list. Also, Do you store objects, and actions, or both togther. | |
Gregg: 31-Jan-2009 | I did a primitive whiteboard a number of years ago, but I cheated. When you placed a line, arrow, etc. there were little faces attached to the drag points that acted as handles. | |
Brock: 31-Jan-2009 | Graham, I haven't really enhanced it as far as new features, more added a little more of what already existed ;-) . I've added a different line type and some predefined text symbols for quick 'drag and drop' of frequently used objects. Oh, and connected the SAVE button to write to the sqlite backend. Nothing earth-shattering by any stretch. I'll post what I have to my MS Skydrive for you to access it. | |
Brock: 31-Jan-2009 | What I want is the ability to move the shapes from the drawing area once they have been drawn. Currently, you have the UNDO feature which you implemented to remove the last item in the draw stack. But I want the ability to click on any line drawn, get some sizing handles, and move the handles to reposition the location of the object. So you don't have to redraw an entire image just to fine tune the placement of a line that was placed early in the draw session. | |
Brock: 1-Feb-2009 | Yes, a pain, but 25 GB of free storage I'll take any day. | |
Brock: 1-Feb-2009 | It's pretty slow to transfer the files as well. I tried transfering a 49 MB file and it took near an hour to transfer. I don't do this often, but that seemed excessive to me. | |
Henrik: 1-Feb-2009 | If it's for backup, Mozy is OK. It works in the background here and you get a free 2 GB account. | |
DanielP: 4-Feb-2009 | Hi. I have a 2-VID-windows program and I want to modify the layout (e.g add images) of the first window by clicking on buttons of the second window. How can I do that please ? | |
Henrik: 4-Feb-2009 | Each window is a face, so you treat it the same as if they were two panes in the same window. | |
Brock: 5-Feb-2009 | I've added a zip file with the images and scripts needed for my sample application mentioned above. http://cid-a6f7a3fe9493bb85.skydrive.live.com/self.aspx/Rebol/PracticePlanner.zip | |
Brock: 5-Feb-2009 | If I can blend these two functionalities into one, I'd have the best of both worlds. Essentially I'm looking to build a Vector-like draw program, but as simple and small as possible. This would allow drag points onto any selected object in order to allow for resizing or fine-tuning of object placement. As I said previously, I believe Anton has done some work with drag-points on lines etc, but don't remember the script name that did this. Warp-image.r also does something similar with an image. | |
Brock: 5-Feb-2009 | I think this would be a very interesting project to undertake. It would be nice to have both the smallest paint program, and vector drawing program in Rebol. | |
kib2: 6-Feb-2009 | Hi, I'm starting with Rebol and I'm asking myself how to split a given string according to a pattern delimiter : "2 linebreaks or more" ? | |
kib2: 6-Feb-2009 | Thanks a lot Geomol (can you explain to me a bit your snippet? I'm currently studying the parse dialect) | |
Geomol: 6-Feb-2009 | The second argument to parse can be a string, and then parse split up the first argument, or the second argument can be a block of parsing rules. out is just my output block. So the parsing rules go: 1) first any of a sub-block of sub-rules 2) sub-block copy the input string to a point, where two newlines are found, the result in the variable: arg 3) the paranthesis is evaluated (as normal REBOL code), and it append arg (the part of the string, we just copied) to the variable out 4) the parser then skip any number of newlines (2, 3 or more) 5) when the sub-rules are not valid any longer, the input string is copied till the end (and appended to out as before) | |
kib2: 6-Feb-2009 | Geomol: nice, I've made a print version of a nice doc I've found here http://www.codeconscious.com/rebol/parse-tutorial.html, but I don't know if it's up to date. | |
Geomol: 6-Feb-2009 | I think, parsing in REBOL is really strong. It makes us read about any kind of input without too much hazzle (once you've taken the time to get a feel for parse). | |
Geomol: 6-Feb-2009 | What was the definition of a dialect? Something that LOAD can handle? | |
Geomol: 6-Feb-2009 | kib, I would say REBOL parse is a lot better than regexps. Yes, native words in REBOL is implemented in C. | |
Geomol: 6-Feb-2009 | I have some rather large paring rules here: http://www.fys.ku.dk/~niclasen/nicomdoc/nicomdoc.r http://www.fys.ku.dk/~niclasen/nicomdoc/ndmath.r and it's very fast to create a huge document from those rules. | |
kib2: 6-Feb-2009 | Geomol: funny, I'm currently trying to port one of my Python project to Rebol : a markup langage with html/latex output ! | |
shadwolf: 6-Feb-2009 | ofcourse parsing a string with any language is a ground base (one of the 1st exercice of coding a studient will learn ) | |
kib2: 6-Feb-2009 | shadwolf: certainly, but it depends on what langage you're coding! Rebol seems a good candidate for such tasks. I'm also learning Factor, and I can tell you that it's a way harder (but maybe that's because it lacks some docs). | |
Geomol: 6-Feb-2009 | kib, after I parse the input to RebXML format, I parse the RebXML to HTML with: http://www.fys.ku.dk/~niclasen/nicomdoc/ndrebxml2html.r So 2 huge sets of rules (3 with math) is into play, and the final document is there in a matter of seconds. | |
Geomol: 6-Feb-2009 | kib, so I find parse to be very fast, and this real example is a good showcase, I think. | |
shadwolf: 6-Feb-2009 | kib2 yes because rebol concept relies on 2 things in fact objects and dialect and as dialects are linked to parse system parse is the real thing that makes rebol a different language | |
shadwolf: 6-Feb-2009 | in rebol you can go from real ground to real abstractive concepts (from "a" to "<body" for example | |
kib2: 6-Feb-2009 | shadwolf: working with strings in C is a real headhache, I agree. but it's efficient. The more I know about Rebol, the more I like it. | |
shadwolf: 6-Feb-2009 | parse works as a swich/case too since once a flag is found you can call external function to process the following datas | |
kib2: 6-Feb-2009 | Geomol: I've been misunderstood : I was asking if you can output a LaTeX doc from your markup engine. | |
kib2: 6-Feb-2009 | shadwolf: you're a Frenchie ? | |
shadwolf: 6-Feb-2009 | my engine works on 2 pass ( i know that's a shame etc... ok but i wirted it in 2 days :P) | |
shadwolf: 6-Feb-2009 | but rebol is easy you don't have to practice it 10 hour a day to be able to do insane things with it | |
shadwolf: 6-Feb-2009 | i would say parse is really the thing i need to understand further and heavy work on (you can write a 500 pages book only about parse and all it's subtilities) | |
Geomol: 6-Feb-2009 | There's even a local REBOL page for you french guys: http://www.rebol-france.org/ | |
kib2: 6-Feb-2009 | Thanks for those links (I already know rebol-france). I just discovered there are a lot of books on Rebol (I've bought the last one in French): http://www.rebol-france.org/index.cfm?content_id=13 | |
kib2: 6-Feb-2009 | shadwolf: from what I've read, it's just a cgi script....but free.fr does not support them! | |
shadwolf: 6-Feb-2009 | cheyene! is a web server writed in rebol to execute rebolscripts but i don't know free hosters proposing it | |
kib2: 6-Feb-2009 | ok, thanks. I'll have a look at it. | |
Henrik: 6-Feb-2009 | I use Cheyenne with my HTML dialect to host small dynamic pages that take a few minutes to write. | |
shadwolf: 6-Feb-2009 | toggle ar too big in my opinion a toggle is to be put in a list of parameters | |
Geomol: 6-Feb-2009 | kib, if you wanna see, what can be done with REBOL, take a look at Canvas RPaint (see group Canvas). It's an port of the old DPaint for the Amiga made in REBOL. More than 12'000 lines of REBOL source (600kb) or 176kb compressed. | |
kib2: 8-Feb-2009 | In fact, I don't even know if it's the right way to write a 2 arguments function. | |
Geomol: 8-Feb-2009 | It doesn't work, because RETOUR isn't defined. You just declare it (as a block). You need to actually make the block. | |
Geomol: 8-Feb-2009 | Examples of words, that get declared (defined or known from now on) and also get build: a: none b: 42 c: make block! 16 If you specify words to be local to a function, they don't get declared (build). It just mean, that when you refer to those words, they will be local to the function. | |
kib2: 8-Feb-2009 | Thanks Geomol, that's clearer now. I had to go for lunch, I'll be back in a few mins. (I've got a lot of questions, I find my book not clear at all). | |
Geomol: 8-Feb-2009 | Another version, you might find useful (at least to see how to make the same thing in different ways, and with different number of variables): fibonacci: func [ i /local a b ][ set [a b] [1 1] loop i [ print a set [a b] reduce [b a + b] ] ] | |
Geomol: 8-Feb-2009 | I guess, words like "arrays" and "lists" are common in other languages. In REBOL, you'll see the word "series" a lot. | |
Geomol: 8-Feb-2009 | A block is a series of elements (inside [ and ]). | |
Henrik: 8-Feb-2009 | you can ask whether a datatype is a series with 'series?. | |
kib2: 8-Feb-2009 | So what's the difference between a block and a serie ? A serie is a block for me no ? (the inverse may not be right) | |
Henrik: 8-Feb-2009 | not all series are alike. We tend to differ between strings and blocks and blocks come in a few different types, optimized for specific use, but they may hold the same content. | |
Geomol: 8-Feb-2009 | A computer language theorist might tell you differences between arrays, lists and series. I suggest, you take the practical view and look at what datatypes, you find in REBOL. | |
Henrik: 8-Feb-2009 | kib2, let REBOL decide what is what, by asking the datatype: >> series? [a b c] == true >> series? "abc" == true You can do that, because REBOL has so many different datatypes, allowing you to be precise in your expression. | |
Henrik: 8-Feb-2009 | yeah, email! is actually an exception. it doesn't work very well. you will find that a few types can't be serialized properly, which means an email! can't be recognized. but it works for the majority of types. |
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