AltME groups: search
Help · search scripts · search articles · search mailing listresults summary
world | hits |
r4wp | 5907 |
r3wp | 58701 |
total: | 64608 |
results window for this page: [start: 22501 end: 22600]
world-name: r3wp
Group: Ann-Reply ... Reply to Announce group [web-public] | ||
Chris: 23-Aug-2010 | The handshake is a multi-step process to get a user's credentials: request a temporary token, send the user to the site, user comes back and enters a code, request a permanent token. | |
Graham: 23-Aug-2010 | Yeah ... I looked at this before and decided it was a little tricky :) | |
Chris: 23-Aug-2010 | A more generic implementation may be a protocol that wraps around http(s). read/custom oauth://[chris-:-api-:-twitter-:-com]/ [post a: 1 b: 2 c: 3] | |
Graham: 23-Aug-2010 | sounds like a good idea :) | |
Chris: 23-Aug-2010 | Doable, I think. Need to have a way to store user info over sessions. | |
Chris: 23-Aug-2010 | Then for google, you'd need an app key/secret and a user key/secret. | |
AdrianS: 24-Aug-2010 | need a leading "/" to make it an absolute path, no? | |
AdrianS: 24-Aug-2010 | I get: >> do http://www.rebol.org/download-a-script.r?script-name=windows-chrono.r connecting to: www.rebol.org Script: "Chrono - High-precision time measurement" (24-Aug-2010) ** Script Error: Feature not available in this REBOL ** Near: i64-struct: make struct! [ low [integer!] hi [integer!] ] [0 0] >> | |
BrianH: 24-Aug-2010 | On Windows, yes. You will get varying results on anything. It's a non-real-time multitasking thing. | |
AdrianS: 24-Aug-2010 | sure, I would expect some variation, but this seems a bit large | |
AdrianS: 24-Aug-2010 | anyhow, this should be averaged over thousands of executions to get a more accurate value | |
BrianH: 24-Aug-2010 | Anything that requires traditional I/O (not OpenGL or DirectX) will have a lot of variation on Windows. Video games use timers and delays to get consistent behavior. | |
Maxim: 24-Aug-2010 | adrian, its up to you to put a loop in the block. | |
Maxim: 24-Aug-2010 | but, you can get a feel for relative speeds.... sine, on my system takes a little over 0.000015 seconds on average. when I run the timer with a loop of 100000 It takes about 1.5 seconds... so the resolution of the timer is factual. | |
Reichart: 6-Sep-2010 | I'm a little confused by that last statement. Why would Google Charts API "not" work from any program that can call something to HTTP? | |
Chris: 6-Sep-2010 | It does a lot of little conversions to drill it down to the URL, so I was pleased that it worked unmodified on R3 (doesn't always happen) | |
Kaj: 10-Sep-2010 | Oh wait, this one is different. That would have happened if there are already very many REBOL expression files in the folder. But for some reason, R3 now yields this result if you don't add a / | |
amacleod: 17-Sep-2010 | Very nice...for a days work.... Radial Fill-pens....that's what I was working with. did not get too far | |
Maxim: 17-Sep-2010 | for fire not much, a part that its a bit softer... though I am now trying to change the shape of the fill and cirlce so its a vertical ellipsis.. this should hel make the flames more or less lines.. | |
Maxim: 18-Sep-2010 | I'm about to upload a new version... flame quality is really better and the default setup is really neet. | |
Gregg: 18-Sep-2010 | Great stuff Max. It saves the setup, but doesn't seem to reapply it on startup. Is that correct? I had a good looking smoke and flame I wanted to share, but then closed the app again. Setting the smoke life to a smaller value greatly reduces the "bubble" effect and makes it look *really* nice. The Smoke Darkness slider doesn't seem to initialize to the correct value. e.g. move it slightly and the smoke color changes dramatically the first time. | |
Gregg: 27-Sep-2010 | Thanks for updating INCLUDE Ladislav! I use it a lot, and this will give me more reason to try some things under R3. | |
ChristianE: 29-Sep-2010 | Thanks, Petr, you're feedback is appreciated! Just some comments: Yes, I was thinking *ports*, too, but with R3, the not yet available *devices* will be an even better way to go. The API with open-* and close-* isn't really nice but it's not yet set in stone, no way. Definitely I'll compile to a DLL, too, that's just a matter of time. | |
Maxim: 29-Sep-2010 | Christian... compiling to a db, requires two lines of text to change in you C code, and a change in compiler so that it compiles as a dll instead of an exe. really. it takes 15 minutes to change (I did so as a test with one extension I was using to try out the new interface) | |
Maxim: 29-Sep-2010 | on top of it, you won't have to play around with updating your host itself each time a new release is done. The host itself which is subject to change very often right now. | |
ChristianE: 29-Sep-2010 | These two lines, Max, should be somet #define REB_EXT and a RXI_LIB RL declaration, but that doesn't get me too far. This "15 minute change" is going to cost me hours ;-) And the funny thing is that I had it working as a DLL first with A102/A103 and then changed to embedded extension. Now I don't find my way back ... | |
Maxim: 29-Sep-2010 | looking at it now... there are a few changes... but look at this code by Andreas, and it should get you up and running within minutes... basically copy/paste all the appropriate stuff and change what is specific to your code. https://gist.github.com/0677266b8511d83ce76a | |
ChristianE: 29-Sep-2010 | That's what I was doing, the comiler still is complaining about missing stuff. Will have a look into this tomorrow. | |
Maxim: 29-Sep-2010 | note that you cannot use the hostkit API directly, only the extension API. what I did was a separate host-kit like header which creates defines for the functions I needed. I added a platform #ifdef, so that it will automatically adapt to new platforms if I try to port it. | |
Andreas: 29-Sep-2010 | This also adds a target to the makefile, that allows buidling the external dll via `make ../lib/ext-odbc.dll`. | |
ChristianE: 29-Sep-2010 | Andreas, this is great! I'll apply the changes tomorrow evening since I'm not a my dev pc now, and put the DLL on the page for others to download and play it.. | |
Graham: 30-Sep-2010 | Perhaps you could write a small tutorial on how to create extension and dll while it's fresh in your mind :) | |
Maxim: 5-Oct-2010 | auto-tagging is also flexible, especially when you use the parent modes. this automatically adds tags to your note based on the parent it is in. this is done even when its grouped later. I will be adding a "get all children" command so that it can be used in macros. (add/remove tags to a whole group) | |
Maxim: 5-Oct-2010 | I also plan on adding other export modes, one being for make-doc it would allow us to edit data and look at it via make-doc strings in a single click. | |
Cyphre: 25-Oct-2010 | Maxim, the exe doesn't work for me either. I'm gettingsomethinglike "There was an error during execution" or so in a Windows message box. Win XP here. | |
Maxim: 25-Oct-2010 | ok.... this is going to take a few minutes... since I have to update the release mode so it has the same setup as the debug mode. | |
Maxim: 25-Oct-2010 | I am unable to get the external dll working when doing a Release level build. it compiles without any errors... but when running the same script which is working in debug mode, I get this error in the console: ** access error: cannot open: %opengl-cgr.dll reason: "not found or not valid" very strange | |
Maxim: 25-Oct-2010 | updated R3-CGR with a Release compiled build. please test, thanks. http://www.pointillistic.com/open-REBOL/moa/files/r3-cgr.zip | |
Henrik: 25-Oct-2010 | OK, now I get an error that I don't have HW acceleration in virtual box, so I guess that's a good sign. :-) | |
Andreas: 25-Oct-2010 | For those interested in a quick overview of the changes in the hostkit, here's a diff between CGR-A109 and RT-A109: https://gist.github.com/9d6d0330b88d6d5419b1 | |
Maxim: 26-Oct-2010 | Andreas thanks for that.... that is exactly why I spent a day re-organizing my code base so that the host and the CGR system are now almost separate. its now very easy to see what little changes are required for CGRs to work. though a few tweaks in the host would make CGRs a bit faster and simple to use. | |
Maxim: 26-Oct-2010 | one note is that a few of the changes are in fact just added documentation in the host, which is scarce at best. I think it would be nice that as people work on and study the host files, more documentation be added, if only to improve its understanding. many of the view files use short variable names which is ok, but the sense of what and most especially *why* things are being done is currently very obscure and I can see it being hard to maintain in the long run. when you look at all the box region math, sometimes being done more than once on the same values, its very hard to positively identify what is being calculated and why it even needs to be done at that point in the various functions. when I look at the code, there are many very similar ops being done, and it might be that some of that should be reshaped into more re-usable code. maybe if only as multi-line macros, to keep it fast. | |
Maxim: 26-Oct-2010 | christian, if you can send me the full trace of the app it might help me track the problem... either mail it to me or just dump it to me privately in altme. I think its a problem with how VC is optimisizing things to be parralelized by SSD type instructions. on my system its not crashing exactly at the same place but within the same source file. seeing a pattern might help me corner it. | |
Cyphre: 26-Oct-2010 | Maxim, the demo crashes for me right when it attempts to open a window..I tried it also with the torus.r3d dataset so there must be some other problem. | |
Maxim: 26-Oct-2010 | I've had that too, but changing the optimizing on Release mode, I have just about the same issue as Christian. in debug mode I've *never* had a crash yet. even on very small or huge datasets. so AFAICT its a dreary compiler issue, and the worst of it is that I can't debug it, cause it *only* crashes when I'm not in Debug. | |
Maxim: 26-Oct-2010 | at this point I've cornered it to the host-tools array code which is basically just a loop over the host-code. so its possible that the way the core dll was compiled is part of the problem. I'll try to compile the A107 version in Release mode.. maybe it was built using different switches. | |
Maxim: 26-Oct-2010 | on window open or after a ->> / <-- trace line? | |
Henrik: 27-Oct-2010 | also when first showing the window, the view area is only in about the upper left quarter of the window. a resize solves this. | |
Maxim: 27-Oct-2010 | and yes it is strange that it works now and didn't work before! I didn't change any of OpenGL code, though I had a serious memory corruption issue, so its possible that on your system, that translated to some bogus system call. | |
Group: Announce ... Announcements only - use Ann-reply to chat [web-public] | ||
Geomol: 19-Oct-2006 | Apollo 1.4.1 released: http://home.tiscali.dk/john.niclasen/apollo.zip Fixed a problem with the buttons for missions with a lot of pictures. Unpack the zip and start apollo.r. The indexes for Apollo 7-17 missions doing the years 1968-1972 will be created. The script loadthumbs.r can be used to download all thumbnail pictures, so the apollo.r script will run faster. Run loadthumbs.r after the indexes have been created by apollo.r. (Thumbs are around 30MB!) The pictures are a collection of the pictures released on the website: http://www.apolloarchive.com/ | |
Geomol: 19-Oct-2006 | Apollo 1.4.2 released:http://home.tiscali.dk/john.niclasen/apollo.zip Fixed a bug in the "Update Index" function. | |
Maxim: 31-Oct-2006 | There is finally a script to demonstrate some of GLayout's current capabilities. the demo script will download and save slim and glayout on its own (asking first), hands free, no obscure installation needed. do http://www.rebol.org/cgi-bin/cgiwrap/rebol/download-a-script.r?script-name=glayout-demo.r | |
Maxim: 6-Nov-2006 | The REBOL Week is still alive and kickin :-) The REBOL Week has been tracking and compiling most of what you've been doing since it started almost SIX months ago already! and it seems We've begun to have a measure of notoriety (check this week's edition;-) For the new guys around here, (and those who forgot about it ;-) here is the link, to this great compilation of most of what is happening in the REBOL community: http://rebolweek.blogspot.com/ | |
Ryan: 7-Nov-2006 | How do you get all that data on screen into a file? Well, now you can do this: save %data get-form my-window And you can put it back just as easily. Cool eh? Thank Cesar Chavez too, he did most the coding. http://www.practicalproductivity.com/files/form-tools.html http://www.practicalproductivity.com/files/form-tools.r | |
james_nak: 8-Nov-2006 | Thanks Ryan. That's a real time-saver. | |
Louis: 15-Nov-2006 | Ryan, I really needed something like form-tools a few months ago. Thanks for your good work. | |
Maxim: 17-Nov-2006 | GLayout demo 0.9.1 Released: ------------------ -auto-updates latest version of GLayout (as per slim requirement). -new layout using switchpad (btw, switchpad automatically adds a right-click popup to select panes) -takes advantage of new GLayout features. -improved input field filter example, now properly reacts to caret offset (cursor) -better button and field options examples -adds center style examples. do http://www.rebol.org/cgi-bin/cgiwrap/rebol/download-a-script.r?script-name=glayout-demo.r | |
Geomol: 28-Dec-2006 | NicomDoc 2.1.0: http://home.tiscali.dk/john.niclasen/nicomdoc/ Added an alternate way to construct tables. Instead of the need for =row and =cell commands, a table can just be lines (each line is a row) and on each line, cells are separated by one or more tabs. Docs with lots of tables will shrink considerable in number of lines needed. The Math specification (http://www.fys.ku.dk/~niclasen/nicomdoc/math.txt) went from 3000 to just below 700 lines this way. | |
Maxim: 2-Jan-2007 | reGraph 0.1.4 : I just released a new application called reGraph. its still a prototype, but its also a first view of an applied use of liquid. the whole canvas object is generated through a network of liquid nodes which process the canvas in real time, as you drag the mouse. | |
Maxim: 2-Jan-2007 | You can basically edit each AGG canvas graphic element directly from the canvas using the mouse, this includes dragging, reordering and a pop up menu which is stroke contextual :-) have fun | |
Maxim: 3-Jan-2007 | I thought I'd put a direct link to start the app (works in view 1.3.2 & 2.7.x) : do read http://www.pointillistic.com/open-REBOL/moa/steel/retools/download/regraph.r | |
Henrik: 1-Feb-2007 | I've uploaded version 0.0.9 of TOOLBAR. You can read about it at http://hmkdesign.dk/rebol/in the two latest blog posts, where I also highlight a bug in REBOL/View that causes a crash because of TOOLBAR. | |
Maxim: 4-Feb-2007 | !Liquid release v0.6.4 -------------------------------------------------------------- - cleared a few bacteria (microbugs ;-) - better support for linked containers - fixed orphaned links (named yet non-linked inputs). - start of commit concept (just the func layout) - started !plug core reference docs to download the lib: http://www.rebol.org/cgi-bin/cgiwrap/rebol/download-a-script.r?script-name=liquid.r docs on liquid project: http://www.pointillistic.com/open-REBOL/moa/steel/liquid/index.html !plug reference: http://www.pointillistic.com/open-REBOL/moa/steel/liquid/plug/plug-reference.html | |
Maxim: 5-Feb-2007 | liquidator, teaser here is a quick snapshot of the culmination of years of work, finally coming together. using the same (evolving and improving) core engine as the regraph tech demo, I am now attacking the IDE for dataflow application development. FINALLY. Also note that this is built over liquid which is a full featured, lazy computing, dynamically reconfigurable dataflow engine. also note that all internals of the nodes (processing and gui views) are built using liquid itself, so it will be possible to apply your own connections within the internals of the application itself ! Expect first working demos within a few weeks. First picture out of the lab: this is basically a generic "Add" node being instanced 4 times, note that each plug can stick out at any angle and that the node type label is already neatly aligned in the center of the node's core at the center. http://www.pointillistic.com/open-REBOL/moa/steel/images/news/liquidator.jpg all lines and plugs stay connected whatever you drag around (plug or node) | |
Graham: 8-Feb-2007 | A working script (send-gmail.r) that sends secure mail to gmail using gmail's smtp server, and a nearly working prot-esmtps (esmtps ) that you can use to send mail using a modified send version. http://202.78.147.203/Rebol_Scripts | |
Maxim: 21-Feb-2007 | REMARK HAS NOW FINALLY BEEN RELEASED ON THE STEEL WEB SITE REMARK is a robust web site building tool which allows you to construct your own custom tags using rebol values and dialecting. The main difference of remark with other tools of its kind, is that the web pages do not contain code, they contain data or parameters to your custom tags. Remark also persistently reparses tags until no more custom tags exist in the dialected tags you create. this means you can actually build up your pages with custom which use custom tags themselves... talk about leverage! at version 1.3.5 it support multiple site configs, ftp dumping, site specific configuration, and the very flexible remark engine itself. Creating tags is trivial and for simple templating, you don't even need to know how to code in rebol... just html content within stored files can be nested within your site's pages and will be included, by simply adding a tag which is called like the stored html. Using differently named source file extensions you can even decide to parse the content differently, so that you can create different page templates or one can even decide to create a make-doc handler for example (its not included by default, just possible if you need it). you can check-out the FULL documentation, including tutorial, example site, reference page and guides on adding new tags and templates. here: http://www.pointillistic.com/open-REBOL/moa/steel/retools/index.html | |
Chris: 21-Apr-2007 | Introducing QuarterMaster: Yet Another Web Framework that I'm probably going to have to take time to document properly: http://www.ross-gill.com/QM/ In short, it is designed around the MVC pattern. It is open source (license tbd). Tries to be lightweight, but could use some work. Tries to be as thin a wrapper to Rebol (/Core, /Base, whatever) while providing key functions for creating web sites/applications. Includes a flat-file dbms out the box, which generally works. Currently coded to work with Apache (needs mod-rewrite and 'request-uri' env variable), but should eventually be httpd agnostic. Please try, please test. I will answer all and every question (within reason). All suggestions considered with an open mind... Group: !QM | |
[unknown: 9]: 21-Apr-2007 | I created a new project in Qtask called "IT Think Tank" The goal is to invite people that like fiddling with Servers. I realized that I know a lot of people that do this, and they all have the same issues, so they might as well share knowledge. If you would like to be invited to this project, shoot me a private message. The advantage of a group here on Qtask over - lets say - some forum on the web is: - Knowing each other, or being only one degree of separation tends to mean one feels more comfortable asking deeper questions. - Being more than a Forum, people can share files, build Qwikis of common issues, etc. - The people I know tend to be a "click above." | |
Maxim: 7-May-2007 | AS A TEASER FOR DEVCON... HERE IS THE FIRST EVER PUBLIC SCREEN SHOT OF ELIXIR ! http://www.pointillistic.com/open-REBOL/moa/steel/elixir/elixir_0_3_5.png | |
btiffin: 8-May-2007 | A new Cheyenne website just unparked. http://peoplecards.caIt's in a state of flux today, but it's unparked, so I could start real-world testing. Many changes to come over the next few hours. | |
Terry: 15-May-2007 | After much consideration, we've decided provide a dual license for Redwerks technologies similar to MySQL's licensing policy.. If you are developing and distributing open source applications under the GPL License, then you are free to use Redwerks Inc. software under the GPL License For OEMs, ISVs, and VARs who distribute Redwerks with their products, and do not license and distribute their source code under the GPL, Redwerks Inc. provides a flexible OEM Commercial License. The dual - license will apply to the following Redwerks Inc. technologies Eco - Our Semantic Network DBMS Framewerks- our website creation middleware built on Eco LFReD - our natual language intelligent agent For more information on this, and how it relates to Rebol, check out the Redwerks group. | |
Ladislav: 16-May-2007 | http://www.fm.tul.cz/~ladislav/rebol/BEER-SDK.zipis a place where you can download the BEER1 SDK | |
Terry: 17-May-2007 | First of our proposed source releases.. Rash 1.1 -- Now GPL (Windows binary.. will post the Rebol source as soon as I find it ;) Rash is a Rebol / Flash Hybrid Personal Agent using some early Natural Language Processing prototypes The technology has grown since this application, and is being incorporated into Framewerks, but it's a fun introduction. I'll post an old description of what it does in the Redwerks group Download here.. See the Redwerks group for instructions.. or posting questions. http://alicefair.com/rash/rash1.1.zip | |
btiffin: 25-May-2007 | A preamble document for the upcoming annoucement of the formation of a Formalized REBOL User Association can be found here http://peoplecards.ca/rebol/preamble.html Note: As this is a prepatory document, there is no formation agenda yet posted. That announcement will occur here on Saturday, May 26th, 2007 | |
ICarii: 31-May-2007 | RebRings a new AGG/Draw based puzzle game can be downloaded here: http://rebol.mustard.co.nz/rebrings.r | |
Geomol: 31-May-2007 | Hokus Pokus! This is a little fun script, I'm working on, that actually may be useful for someone. It can change something into something else. First version could transform bitset! back to it's original string!, then I added conversion between issue! and tuple!. Now it can also translate between many human languages, like in this example: >> do http://www.fys.ku.dk/~niclasen/rebol/hokus-pokus.r >> hokus-pokus/translate "Hello, how are you?" "en2es" == "ÀHola, c—mo eres?" Using the /translate refinement, and the extra argument can be any of: ar2en , "zh2en", "zh-CN2zh-TW", "zh-TW2zh-CN", "en2ar", "en2zh-CN", "en2zh-TW", "en2fr", "en2de", "en2it", "en2ja", "en2ko", "en2pt", "en2ru", "en2es", "fr2en", "fr2de", "de2en", "de2fr", "it2en", "ja2en", "ko2en", "pt2en", "ru2en", "es2en" translating between languages like Arabic, English, Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian and Spanish. Yeah, it's a real Transmogrifier. Have fun! (It may be hard to type in many of these languages with current REBOL, I don't know! :-)) | |
ICarii: 3-Jun-2007 | Mahjong updated to include unlimited undo, right click match and hint helps and added a few warnings on things such as no moves, game completed etc. If you already have the resources from the zip file then you can access the script at: http://rebol.mustard.co.nz/mahjong.r | |
DanielSz: 3-Jun-2007 | A dynDNS client written in Rebol. | |
TimW: 9-Jun-2007 | I don't know if this is useful to anyone or not, but a couple of weeks ago I wrote a xanga parser to save posts and comments in a wordpress xml format. http://www.timwylie.com/xword.html | |
Dockimbel: 18-Jun-2007 | CureCode : a web-based bugtracking tool released (beta). See !CureCode channel for more info. | |
ICarii: 1-Jul-2007 | RebTower (a Magic the Gathering style - strategy card game) has been released. http://rebol.mustard.co.nz/rebtower-0.0.6.zipThis is the fully playable version (minus help :P ) | |
ICarii: 3-Jul-2007 | RebTower 0.0.7 has been released. - All art is now completed. - Card Builder is included with this release so you can make/modify your own cards. - Added turn pause mode so you can get a better look at the cards the computer plays. Get it at: http://rebol.mustard.co.nz/rebtower-0.0.7.zip(657kb) | |
ICarii: 6-Jul-2007 | RebTower 0.1.3 released. Changes: # Fixed transparency issues with played cards # Stacks now zoomable # All new PLAYBACK MODE. (Press p to check out all the stages of a completed round) Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (34kb) | |
btiffin: 1-Aug-2007 | I'm pleased to announce the REBOL user group now has a name. World meet user.r Details in IRUA and IRUA Chat. Those forums will be retired and renamed to user.r shortly. | |
PhilB: 11-Aug-2007 | Draw a surface with 3-D Perspective and allow roation - http://peoplecards.ca/rebol/philb/utils/3D-surface.r & in the Rebol Library http://www.rebol.org/cgi-bin/cgiwrap/rebol/view-script.r?script=surface.r | |
Oldes: 28-Sep-2007 | String based Rebol Code colorizer --> http://box.lebeda.ws/~hmm/rebol/code-colorizer.r using it, Rebol source can look like: http://box.lebeda.ws/~hmm/rebol/code-colorizer.html http://box.lebeda.ws/~hmm/rswf/rswf-main-rules.html or http://box.lebeda.ws/~hmm/rswf/rswf-main-rules-full-code.html There is still a lot of things to improve, but it's already quite useful. (at least it does not suffer with recursion parse limits which I reached with good old Carl's %color-code.r script) | |
Henrik: 8-Jan-2008 | Wait a minute. Let me rephrase that: REBOL3.0 Alpha 1 for Windows is out You can download it here: http://www.rebol.net/builds/rebol3/alpha/rebol29904031.zip Carl has made a blog entry about it here: http://www.rebol.com/article/0347.html Please note that this is alpha software and represents a work in progress! Be nice to the developers. There's no support for you yet, but it will come later. Now play with it and be good. | |
TimW: 8-Jan-2008 | any chance for a linux alpha? | |
btiffin: 8-Jan-2008 | From Announce TimW: any chance for a linux alpha? Anton: Not at this time. The Windows version runs well in Wine, though. I may have the version wrong...not at home. You need Wine 9.14? or greater - released from winehq a few months ago or REBOL wait will not function properly, pretty much hosing VID. It was a timer call bug in Wine that's been fixed. It was not an R3 problem, but Wine. | |
BrianH: 11-Jan-2008 | The REBOL 3 public alpha announcement has made PLNews (a programming language news wire service). http://plnews.org/ | |
Reichart: 6-Feb-2008 | Very cool! Talk about a flashback... | |
Geomol: 13-Feb-2008 | My database NicomDB, created with my friend Martin Nyberg, is going open source under GPL license. The plan is to release the source a little at a time, so we can make sure, everything is working with as many versions of REBOL as possible incl. the coming R3. For now, my original thesis for an education, I ended some years ago, is available at: http://www.fys.ku.dk/~niclasen/nicomdb/thesis.pdf It describes much of the unique concepts of this relational database. | |
Geomol: 13-Feb-2008 | I'm confident, we talk weeks, not months. The first part of the code probably in days. From experience, I know, time estimates on software projects are very hard to do, but in this case, all the old code is there, I would just like to review it, test and optimize a little before release. | |
PatrickP61: 23-Feb-2008 | Geomol, Just read your NicomDB thesis and thought it was well done. Just a quick note about a mis-spelling on page 36 toward the bottom. If we think back to the four basic operations on a data record, they are Read, White, Rewrite and Delete. I think you mean "Write" instead of "White". | |
Geomol: 24-Feb-2008 | REBOL postscript dialect version 0.4.2 is out, BSD license. http://home.tiscali.dk/john.niclasen/postscript/postscript.r Documentation here: http://home.tiscali.dk/john.niclasen/postscript/postscript.html Added PageSize with support for A4, A5 and US Letter for now. Added images. Example of use: do http://home.tiscali.dk/john.niclasen/postscript/postscript.r write %palms.ps postscript [DeviceRGB page [translate 100x400 scale 72x72 image http://www.rebol.com/view/palms.jpg]] The file palms.ps is now a PostScript file describing a page with an image on. Try view or print it. | |
Geomol: 26-Feb-2008 | REBOL PostScript dialect v. 0.4.3 released. http://home.tiscali.dk/john.niclasen/postscript/postscript.r Doc: http://home.tiscali.dk/john.niclasen/postscript/postscript.html Added decimal! option for size in TEXT alignment. Moved TRANSFORM up front in PAGE, so it's possible to let a transform work on a whole page instead of just a PATH. Added description of COMMENT to doc. | |
PeterWood: 6-Mar-2008 | In March 2007, Olivier Auverlot published his second major book on ÒREBOL Ð Guide du programmeurÓ. Written in his native French the book has been well received, not least by Carl Sassenrath: ÒYes, Olivier has done it again with another good book on REBOL.Ó Olivier and I have been working on an English translation, "REBOL - a programmer's guide" for a little while now. The book will eventually be published in both printed and electronic form on lulu.com. The prices are likely to be Euro 25.00 for the printed edition and Euro 16.99 for the portable document format version (pdf) version. (For those of you outside the Euro zone, Lulu also provides prices in Pounds Sterling and US Dollars.) As the translation is likely to take some time to complete, we are providing exclusive previews of each chapter for those who don't want to wait until the whole book has been translated. The previews will only be available until the complete book is ready. Each chapter will be published as a pdf once it is available and will cost Euro 2.99. The first chapter "Discover Rebol in an hour" is a hands-on introduction to Rebol for programmers following the development of an automated File Transfer Protocol (FTP) client. It covers many facets of this highly productive language. It is available today at http://www.lulu.com/content/2092020 The next three chapters, "The Rebol Language", "GUI, graphics and sound" and "Networking and the Internet" will be available within the next few days. Olivier is the author of the book; I am the author of any mistakes that have crept in during the translation. | |
PeterWood: 7-Mar-2008 | Chapter 2 of "Rebol - a programmer's guide" is a thorough grounding in the basics of the language covering variables, datatypes, lists, control structures, functions, objects, parsing and dialects. The preview is now available at http://www.lulu.com/content/2160570 | |
PeterWood: 8-Mar-2008 | Chapter 4 of "Rebol - a programmer's guide" describes Rebol's advanced network programming features. Using TCP/IP protocols (including client/server programming), creating network protocols, CGI scripts, producing dynamic web documents, handling XML documents, using Web Services and the Rebol//View browser plug-in are all explained. The preview is now available at http://www.lulu.com/content/2160633 | |
Oldes: 8-Mar-2008 | Rebol-code-colorizer 0.9.1 (just a small bug fix and added own color class for issue! datatype) http://box.lebeda.ws/~hmm/rebol/code-colorizer.r |
22501 / 64608 | 1 | 2 | 3 | 4 | 5 | ... | 224 | 225 | [226] | 227 | 228 | ... | 643 | 644 | 645 | 646 | 647 |