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Group: !REBOL3 Modules ... Get help with R3's module system [web-public]
Gregg:
19-Jul-2010
Yes, poor wording on my part. The point being that there is an identifier 
before the version and other information related to a module, and 
the system version is an implicit exception.
BrianH:
19-Jul-2010
Yup. But it's always at the beginning. There's another exception 
where Needs can just be a tuple, and only the system version is checked.
BrianH:
19-Jul-2010
And it's not implicit, it's documented.
Gregg:
19-Jul-2010
I'll cast my vote to allow 'REBOL as an optional key, rather than 
'core, and leave it at that.

Documented does not equal explicit.
BrianH:
19-Jul-2010
It turns out that there is no 'system or 'rebol module - it's a chicken-vs-egg 
thing. If it is a module, it can be overriden, so it really does 
need to be special-cased. I don't like that there is a 'core optional 
keyword, because there can also be a 'core module and that isn't 
screened for. But the 'core keyword is there for backwards-compatibility.
BrianH:
20-Jul-2010
If you are adding a module to the module list, and there is an existing 
module of that name, then the new module either overrides it, replaces 
it, or doesn't get added (possibly with an error triggered, but so 
far not). The question is which one to do in the particular circumstances. 
The factors are whether it is the same module, for whatever "same" 
means here considering it might be reloaded or still source; whether 
the versions are the same or greater; whether the existing module 
has already been made or is still source, and the same for the module 
to be added.
BrianH:
20-Jul-2010
So far, my guess is that

- Premade modules can't be delayed since their code blocks and side 
effects have already been executed.

- Delayed modules can't be added unless they have at least the version 
of an existing delayed module, or more than an existing imported 
module.

- Premade modules can't be added unless they have at least the version 
of an existing delayed module, or more than an existing imported 
module.

- If a overriding module is added and the existing module is delayed, 
the existing reference should be replaced, not overriden.

- If a overriding module is added and the existing module is already 
imported, the new module overrides the old but the old reference 
is still there.

- If a delayed module is a mixin, the module is made and returned, 
but the stage-two delayed source is kept in the list.
- I'm missing something.
BrianH:
20-Jul-2010
The questions I have are:

1. What do we do when a module is not added due to a policy issue? 
Currently the add accessor returns none if it is a version issue, 
and triggers an error for a checksum violation.

2. How do we determine (officially) that two modules are to be considered 
the same? Name and version?

2. Can we safely LOAD-EXTENSION more than once with the same extension?

3. Does LOAD-EXTENSION on an embedded extension have any side-effects 
beyond creating an object?

4. ... return the same source each time, or different copies of the 
same source? Testable by SAME?

5. Is is safe to delay the object returned by LOAD-EXTENSION instead 
of the source?
BrianH:
21-Jul-2010
Questions and answers posted here: http://www.rebol.net/wiki/Module_Design_Details
Ammon:
26-Aug-2010
Awesome.  Just read through the messages here and will be reading 
the document you linked shortly.
BrianH:
22-Sep-2010
The modules that implement the protocols could be delay-loaded and 
registered with the general protocol dispatcher. Then the dispatcher 
could import the module the first time it is needed.
Andreas:
22-Sep-2010
Bundle the modules as what Carl now calls "optionally included". 
Also keep a list of scheme prefix to module name, and just auto-import 
the module from this list when a scheme is used in on of the scheme 
action functions (READ, OPEN, ...).
BrianH:
22-Sep-2010
A regular, non-delayed module could include a delayed module that 
does the real work. And there are other tricks that can be done.
BrianH:
22-Sep-2010
And it's not user-level, so be warned: Here there be dragons :)
Andreas:
20-Oct-2010
Now that issues are no long strings but words, maybe we want to revisit 
the decision to introduce EXPORT and HIDDEN keywords. In http://www.rebol.net/r3blogs/0300.html
the main reason not to use #export and #hidden seems to be the nature 
of issues.
Andreas:
20-Oct-2010
I'd actually prefer to use #export and #hidden, as I rather dislike 
the concept of "module keywords".
Andreas:
20-Oct-2010
Currently we have the issues-as-words, and it does not look like 
they are going away, but rather their semantics be adapted to address 
the concerns raised.
Maxim:
20-Oct-2010
pekr, most of whined and tried to put the change in our perspective, 
yes  :-)
BrianH:
22-Oct-2010
I have also started writing some simple charts to explain the details 
of the design and behavior of the module system. In CSV format. These 
charts helped a lot in the fixing of the problems and implementation 
of the tests. As with the tests, I will try to get the charts published 
somewhere official.
BrianH:
22-Oct-2010
With alpha 109 we got some significant usability revisions to the 
design of the module system, relative to alpha 108:

- The return of unnamed modules. They are now changed to private 
modules (mixins) which aren't stored in the system modules list.

- IMPORT now effectively works a lot like the Needs header in user 
scripts. Most users won't be able to tell the difference.

- The return value of IMPORT block is now a block of the modules 
you imported (but not the modules *they* imported).

- The refinements of IMPORT have been renamed and their behavior 
tweaked to be nicer and more useful - the first API change since 
Carl's original.
  - /no-share: The previous /isolate option. Same behavior.

  - /no-lib: Don't export to the runtime library. Private modules don't 
  do this anyways. Also, don't add to the system modules list.

  - /no-user: Don't export to the user context, even as a private module. 
  When importing to a module, /no-user applies.

- The old /only option was split into /no-lib and /no-user, for more 
control. Specify both if you don't want IMPORT to export anything.

Alpha 110 should bring these changes:

- The above will work properly. With a bunch of specs and charts 
that define what "properly" means. With a full test suite to make 
sure.
BrianH:
22-Oct-2010
For the sake of completeness, here are the highlights of the alpha 
108 changes:

- Script headers can have an options block, a simple block of flag 
words. User extensible.

- The standard script header now has a lot fewer words in it. More 
stuff is optional or in the options block.

- Script compression, either binary and base 64 binary! encoded. 
Automatic, transparent.

- Script checksums, both to verify the script and for IMPORT to compare 
with. Applies to decompressed source.

- An optional script length header field (like http's Content-Length). 
This allows binary script embedding.

- Internal support for getting the end of an embedded script, so 
a multi-loader is possible.

- The 'content and 'isolate header fields are changed to option words. 
The content is still saved to a 'content header field.

- The 'content field, if set, is set to the start position of the 
script proper, even if there is stuff before it.

- The whole system/contexts/system concept is gone, as part of the 
system restructuring. Now we have SYS.

- The system/contexts/exports concept is gone too, replaced by a 
not-module-specific runtime library called LIB.

- The old type: 'extension is now the 'extension header option word. 
The only module type is 'module. And it's optional for most code.

- Mixins are now called "private modules", and are flagged by the 
'private option word. And they can have names.

- Private modules can be added to the system modules list (because 
of the names). This lets them be reused without being reloaded.

- Unnamed modules are now prohibited (until alpha 109, where they 
become private modules that reload every time).

- Delayed modules, which can be partially loaded and then not fully 
made until they are imported. Use the 'delay option word.

- A HIDDEN module source keyword, which applies PROTECT/hide to a 
word or words. Acts like the EXPORT keyword.

- Better errors are triggered when the bad things happen. Including 
new error codes.

- DO and MAKE--MODULE intrinsics are now in sys, as DO* and MAKE-MODULE*. 
No more system/intrinsics.

- DO-NEEDS is no longer exported (it's in sys). IMPORT block is a 
public alias for DO-NEEDS anyways.

- MODULE now makes modules that act more like those in script files. 
And has /mixin support too.

- A whole bunch of changes and fixes to native functions to support 
the above stuff.
BrianH:
22-Oct-2010
Shadwolf's "used by 3 guys around the world" comment brings to mind 
one of the more ironic things about the module system:


Most user code for R3 will be written in "scripts", not "modules". 
This will be even more the case once we get more of concurrency working, 
because "script" code works in the user context, which will be task-local. 
We are going out of our way to make it extremely easy to just use 
"scripts" and not have to bother with "modules".


The ironic part is that "scripts" are just another kind of module, 
one of the three including regular and isolated modules. In particular, 
user scripts are a kind of module that we try to make as non-module-like 
as it is possible to be (given that they run in a module system). 
The entire module system structure is built around the challenge 
of making the module system apparently disappear, or at least be 
something that you can be almost completely ignorant of. The module 
system is built for script programmers, to let people do PITS on 
a systerm that they don't even have to know is capable of the most 
advanced PITL.


So the module system we are discussing here will be used by *everyone 
who programs in R3*, whether they know it or not :)

(I am politely assuming that Shadwolf was not referring to the entire 
REBOL community when he said "3 guys".)
BrianH:
22-Oct-2010
Cryptographic signing is also planned, as also mentioned in the wiki. 
Both will work in a similar way to the compression and checksum, 
respectively.
BrianH:
22-Oct-2010
We plan to do encryption and signing. We aren't far enough along 
in the plan to know how we will do these.
BrianH:
22-Oct-2010
In theory, you could generate R3 scripts using R2 and still have 
most of the same features. Loading them would be trickier though.
BrianH:
22-Oct-2010
SAVE is pretty straightforward and doesn't use any R3-specific features.
BrianH:
22-Oct-2010
I forgot to mention the LOAD and SAVE option changes in alpha 108. 
Perhaps later after I sleep, if their HELP is insufficient.
Andreas:
22-Oct-2010
Need to find some time to play with it first, but it sounds like 
"private" modules and/or IMPORT/no-lib/no-user will be most useful.
Gregg:
22-Oct-2010
The charts will help. I didn't have a problem with /isolate and /only 
as names. The new ones sound rather clunky at first glance, but I 
may grow to like them. Most important, I think, are small examples 
demonstrating why we have the various options. I hope the charts 
are the first step on that path.

Thanks Brian!
Andreas:
22-Oct-2010
My hope is that eventually R3 will be used for more than just small 
and dirty throw-away scripts. And that'll directly induce the need 
for a module system.
BrianH:
22-Oct-2010
Of course, headers let you do all sorts of tricks that you can't 
do without them. In addition to the above stuff, header settings 
let you:

- Embed scripts in text or binary files, even if it's just documentation 
before the script header.
- Aggregate multiple scripts/modules in one file.
- Save and verify a script/module checksum.
- Compress scripts/modules.
BrianH:
22-Oct-2010
Andreas, the (dis)advantage to private modules is that they need 
to be explicitly imported into your module for you to get their exports 
(selective import). For regular modules, you import into the runtime 
library once and it is just there to share. Regular modules can take 
advantage of this to support upgrading themselves in place, for instance, 
or more easily managing word overrides on a global basis; private 
modules can't be upgraded. Each approach has advantages and disadvantages 
in different situations. This is why we support both export models.
Andreas:
22-Oct-2010
But that doesn't worry me at all, at the moment. If R3 ever reaches 
the stability and maturity that such long-running become realistic, 
then I'll start to worry about in-place upgrades.
BrianH:
22-Oct-2010
Part of exporting is copying the values to another context, where 
it is used. You don't normally get any references to the original 
module words. And part of importing is copying those words again 
to your own context (for isolated modules and for scripts), or binding 
to the runtime library. So in practice, the only known contexts that 
you can update the values in are your own, the runtime library, and 
the current task's user context. To upgrade other contexts they would 
need to register with you, and you would have to do them one at a 
time.
BrianH:
22-Oct-2010
REBOL processes tend to run for years, if they don't have bugs and 
don't use a buggy REBOL. Do you remember the first mailing list outage?
Andreas:
22-Oct-2010
I say that having followed the discussion around it and read the 
documentation and posts about it.
Andreas:
22-Oct-2010
And I really appreciate the work you put into it.
BrianH:
22-Oct-2010
The first REBOL mailing list outage happened because the server rebooted. 
The REBOL process that was running the mailing list had been started 
manually, and just kept running. They forgot to add the startup code 
for the mailing list to the init code for the server. But noone knew 
this because the process just kept running for more than 3 years. 
It took a UPS failure to stop the list.
BrianH:
22-Oct-2010
OK, most of the discussion of the new module system so far has been 
in a private world. And the final working system hasn't been released 
yet. And the documentation is outdated. So pardon me if I say that 
you should reserve judgement. But still, being to remove the module 
system with a boot level is a pretty cool feature :)
BrianH:
22-Oct-2010
My first priority was to get the module system working, and fix the 
slight design flaws that the previous system had (mostly the API 
of IMPORT). Boot levels are next.
BrianH:
22-Oct-2010
You'd be shocked at how many significant subtleties are tested for 
in the test code. And that code isn't even complete yet.
Andreas:
23-Oct-2010
And from the hostkit: the long option name actually is "--boot".
BrianH:
31-Oct-2010
Next week, as time allows, I will be reformatting the module system 
into a loadable script that can work at lower boot levels. This will 
both be good documentation and allow better testing, for the module 
system and the boot levels too.
Andreas:
31-Oct-2010
Doing a plain import %module.r from the console only works as expected 
if the module is named and not private. Unnamed, private+named, private+unnamed 
modules seem to not work.
BrianH:
31-Oct-2010
Despite what the blog says, unnamed modules are a bit of an advanced 
feature in the R3 module system. Normally modules should be named. 
But yes, the bug was in the criteria that determined that private 
import should be done, and all unnamed modules do the private import 
method (in alpha 110+ at least).
Andreas:
31-Oct-2010
No, I'm hinting at the most simple and straightforward use.
BrianH:
31-Oct-2010
Do import 'module and you will be fine - the name gets applied.
BrianH:
31-Oct-2010
In order to be fully imported into the system, a module needs a name 
that the system can use to refer to it by in the modules list. If 
it doesn't have a name then it can't be reused or referred to later, 
so subsequent imports will reload the module source and create a 
new module. And all unnamed modules import privately, meaning that 
they import into the local context only, not into the system runtime 
library. This means no variable sharing.
BrianH:
31-Oct-2010
I don't care how someone wants to write their modules or import statements. 
We have tried to make unnamed modules work as well as we can, given 
their limitations. However, there is a real difference between the 
behavior of named and unnamed modules. For most code it won't matter, 
but if your code depends on that difference then you better make 
sure it loads the way you want it to.
Andreas:
31-Oct-2010
Let's try again.


You wrote "Carl really should stop pushing unnamed modules in those 
blogs of his." I presume this also refers to:
http://www.rebol.net/r3blogs/0344.html

Considering this blog post, would your suggestion amount to:
- A: using import 'simple instead of import %simple.reb
- B: adding name: 'simple to the REBOL header
- C: both, A and B
- D: neither of the above
Andreas:
31-Oct-2010
Or let's add, E: "Exactly one of A, B, or C", assume you chose E 
and be done with it.
BrianH:
31-Oct-2010
...and is released in its working form. That first part is covered 
already.
Carl:
1-Nov-2010
I've not read the entire discussion... but let's roll back a little.


Andreas, simple things should be simple. A REBOL rule. So some points 
on modules:


1. We've used objects as "a type of module" for many years. Pretty 
easy.


2. The first thing you do is give them a new datatype, calling it 
module!  But, still basically an object. Easy.


3. Next, you make it clear what is exported... with the EXPORT word 
or EXPORTS block in the spec. Still easy.


4. Next, you want the runtime system to help keep track of the module. 
To do that, the module needs at least a name to identify it. Not 
difficult.


From there, you can imagine many other features you might want: versions, 
checksums, compression, dependencies (needs). You can add quite a 
lot. But, the more you add, the more likely it's going to get complicated... 
and few users will understand it, etc. So, for R3, Brian and I agree 
to a design that provided quite a few features without too much code, 
but also kept simple things simple.
Andreas:
1-Nov-2010
Obviously someone decided against that simple solution. And I am 
sure for good reason.
Carl:
1-Nov-2010
The word "sufficient" there isn't quite true.  Explicit naming is 
more powerful... and provides a map as well from name to filename.
Carl:
1-Nov-2010
Brian and I have both used quite a few... but not really cared much 
for most of them.
Carl:
1-Nov-2010
A110 will release all the code for the module system, and you can 
browse through it.
Pekr:
1-Nov-2010
I like the idea of not needing to repeat a name = name the module 
automatically upon the filename. "However, there is a real difference 
between the behavior of named and unnamed modules." - why? Because 
someone said there should be a difference? So just not explicitly 
naming the module means it gets treated the different way? Why? And 
what was the technical reason to decide so?
Maxim:
1-Nov-2010
modules within modules work fine from A108.  I've required this feature 
in CGR.  I am using the named version though (I'm conditioned by 
slim which also makes this the default and simplest use case).
Maxim:
1-Nov-2010
if the module has a name and you rename the file, it should fail, 
which is probably what it does already.
BrianH:
1-Nov-2010
Technical reason = because one has a name and the other doesn't. 
I'm not dumbing it down, it really is that simple.


Say you are a module, and I want to import you. It's rather straightforward, 
I just add your exported words to my collection (how I do that depends 
on what I am, but that's a story for another time). And then I can 
use those words, no problem.


But what if I don't know whether you have been imported already? 
Or what if I know you have been imported by someone else, but I want 
to use you in particular instead of someone who just looks like you? 
Or what if you have data that you want to share, or resources that 
can't be used more than once at the same time? Or what if you want 
to know if a previous version of you was imported already, so you 
can get that guy's data or resources and take over for him?


To do all of these things, you need a way for others to refer to 
you, a name. If you have a name, I can put you in a collection with 
other modules and then others can look in that collection for a module 
of that name and if they find one they can know that it's you. Simply 
having some way to find you in a crowd makes all of that stuff possible. 
It really is that simple.
BrianH:
1-Nov-2010
Another trick that I can do if I have a name for you is to just put 
you in a box and then import you later: delayed modules. If you don't 
have a name, I can't find you in that box, you look just like all 
the other delayed modules.
Carl:
2-Nov-2010
Time to show examples of all of what it can do... and get developers 
using some of this good stuff.
Group: !REBOL3 Source Control ... How to manage build process [web-public]
Carl:
28-Oct-2010
Ok, so the subject of the discussion is how to move the host-kit 
build and its related processes to a more manageable method.
Carl:
28-Oct-2010
Andreas has some suggestions, and if we can figure out a good way 
to put this together, it would benefit most developers (at this level.)
Andreas:
28-Oct-2010
I.e. a 'Linux" repository and a "Win32" repository where you manually 
do merges (or copy/paste) in between will only lead to trouble.
Carl:
28-Oct-2010
Back in a while. Go ahead and post your notes, then I'll reply. Thanks!
Andreas:
28-Oct-2010
And then the automation kicks in.
Andreas:
28-Oct-2010
The same post-commit hook then:

- moves the export to someplace public (i.e. another public VCS like 
Github or Google Code; or simply uploading them to rebol.net/rebol.com),
- and somehow notifies anyone interested of the new upload.
Andreas:
28-Oct-2010
And from there on, we can have build bots which pick up any new export 
and build it for their platform. Build results are reported back 
somewhere (email, static website on the bots which gets aggregated 
elsewhere, a simple CGI, R3 chat, ...).
Andreas:
28-Oct-2010
If that's not immediate, you can obviously still use your own build 
stuff (Visual Studio projects, whatever), and as long as you regularly 
keep the sources up to date by committing, the builders will notify 
you anyway if the external build mechnisms got out of sync.
Carl:
28-Oct-2010
BTW, there are no merges between Linux and Win32 files.  These are 
all in the same repository.
Andreas:
28-Oct-2010
Or export into Git and put it on your server or on Github.

Or export into Subversion and put it on Github, or Google Code, or 
....
Andreas:
28-Oct-2010
And I personally would suggest Git, put that'll take time and effort 
to get started with.
Carl:
28-Oct-2010
For this release, i'll be making fixes to the posix files, and most 
of what Steve Solie posted on CureCode.
Carl:
28-Oct-2010
What do you think about soliciting a few inputs from other developers 
regarding choice of rev control and related issues... because we'll 
want them to use it?
Carl:
28-Oct-2010
Well, I want to make sure that Brian, Cyphre, Henrik, Maxim, and 
a few others have a chance to say something... since they're going 
to be some of the primary users.
Carl:
28-Oct-2010
Also, can you point us to a concise summary of Git usage?  I've used 
CSV and SVN, but not Git.
Andreas:
28-Oct-2010
Use msysgit on Win32 and the packages provided with your system (or 
build from source) on everything else.
Fork:
28-Oct-2010
++ git ... and I I think someone has posted this here before.  http://whygitisbetterthanx.com/
Fork:
28-Oct-2010
Github is a good site, but there are a few issues, such as how they 
do not acknowledge the .r extension as Rebol.  I've gotten them to 
do .r2 .r3 and .rebol however.
Fork:
28-Oct-2010
Gitorious is not quite as "hip" as GitHub but the server code is 
open source, you can run it on your own machines if you feel like 
and modify it as needed: http://gitorious.org/
Maxim:
28-Oct-2010
but msysGit seems to manage all of that into a single download and 
install, so it seems to not be such an issue.  (not like MinGW which 
requires to use its rather obscure and poorly documented package 
downloader)
BrianH:
28-Oct-2010
Github is a popularity argument. And a good demonstration of the 
advantages of popularity.
Andreas:
29-Oct-2010
You realise that you can click on the headings and they expand to 
show more detail?
Fork:
29-Oct-2010
One of the things I like about Git, and am quite proud of, is the 
data structures are simple and you can reimplement it if you wish. 
It's a well-defined data model. There are Git-related projects like 
GUI tools, for example, with the Eclipse IDE.

   http://www.computerworld.com/s/article/print/9126619/Q_A_Linux_founder_Linus_Torvalds_talks_about_open_source_identity
Fork:
29-Oct-2010
I've said before that a concrete and vetted reimplementation of an 
unnecessarily complicated (but popular) tool in Rebol to show how 
teeny it could get would spark great interest.
BrianH:
29-Oct-2010
Another advantage of popularity is alternate implementations. There 
are even Java and .NET reimplementations of Git (that are likely 
smaller than the original Git even if you include the Java or .NET 
runtimes).
Carl:
29-Oct-2010
To git public comments on using git and github.
Andreas:
29-Oct-2010
The underlying design is extremly pragmatic and simple.
GrahamC:
29-Oct-2010
let's face realities ... r3chat has been in existence for how long 
now?  And there's hardly anything posted to it.
Henrik:
29-Oct-2010
and... not just learn, but install clients for it.
Fork:
29-Oct-2010
Git is not particularly difficult in and of itself, but the model 
people typically use in GitHub adds a little layer of complexity 
to it with "pull requests" and things... the good news is that with 
a little patience and asking the large community for help you can 
get things going.
Fork:
29-Oct-2010
I really enjoy the GitHub ability to have conversations attached 
to lines in checkins.  (Gitorious has this also.)  Fantastic for 
code review.  And because of the way it works where you have to pull 
in patches explicity, you can review things and have people go back 
to the drawing board before you'll actually accept the change...
Fork:
29-Oct-2010
There's a wide variety of models you can use.  If you really want 
to, you can authorize people other than yourself with write access 
to your repository and it then works a little more like traditional 
centralized source control.
GrahamC:
29-Oct-2010
and of course you can Fork your own repository off the main one
Maxim:
29-Oct-2010
distributed source controls are much more flexible and easy to use 
than centralized ones like svn.
Cyphre:
29-Oct-2010
I don't have experience with Git(only used Hg) and I have nothing 
against learning and using it. The only thing I hate about it so 
far is the lost 1GB!! of diskspace after installing TortoiseGit for 
Windows :)
Maxim:
29-Oct-2010
once we have ssh on r3 (in whatever form) I think we should be able 
to build the entire git toolset with REBOL at a fraction of msys 
stuff.  I already did a complete source control system (though with 
a completely different model) called distro-bot and its hardly 1GB!
Maxim:
29-Oct-2010
rebol in and of itself already does most of the low-level OS stuff... 
just two days ago... I used R2 as a delete function in order to polish 
a windows GCC script.  this strikes me as a similar situation where 
rebol could be used to probably replace a sizeable portion of the 
msys stuff... though it might not be as fast and optimised... that 
I do concede.
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