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Pekr: 19-Aug-2007 | I can even imagine unit conversion table, so that we could get even USD + EUR result .... and if expression would contain some non transferrable units, e.g. USD + kg, then error would be raised ... | |
Geomol: 19-Aug-2007 | Write that down somewhere (other than only here). When the DocBase go public, there could be a place there for new ideas and suggestions. | |
Pekr: 19-Aug-2007 | or we just could state, that $ is simply a unit char. And rename datatype from money! to unit! :-) | |
Gabriele: 19-Aug-2007 | yes, as i said, i think only # $ and % are "special" for the parser, so that you have to pick there. carl picked # for a lot of things because $ and % carry meaning. | |
Pekr: 19-Aug-2007 | kg#123 and kg$123 sound equal to me. It is just that the datatype is called money! Dunno if english unit! term would be more descriptive/general ... | |
Gabriele: 19-Aug-2007 | #123 is an issue so kg#123 would mean that you always have to specify a unit... and a space by mistake becomes a subtle bug. | |
Pekr: 19-Aug-2007 | yes, if BCD in general would be usefull for other things than money and bank apps meaning, then it could be the right time to do so. I was inspired by dictionary! to map! rename, so it seems the team is open to ideas in that regard.... | |
Pekr: 19-Aug-2007 | I don't agree to that argument though. Even core will change, protocols, schemes are different, and btw - what about missing hash? I remember using hash, but I never used money! IMO money! is the least used datatype in REBOL :-) | |
btiffin: 19-Aug-2007 | Petr; I use money! all the time with the contruction accounting scripts. Bosses love it, until I have to pummel them for using commas in big money! and with construction projects it doesn't take long to get to a monkey. | |
PeterWood: 19-Aug-2007 | Gabriele: Why not leave money! just as it is for compatibility for the people who want to use it and introduce a Fixed! type. (I didn't call it BCD because apparently it isn't). The following behaviour (modelled on IBM 360) would be ideal: >>fixed-dec: 1.98F2 == 1.98 >>type? fixed-dec == fixed! >>print fixed-dec == 1.98 >> probe fixed-dec == 1.98F2 >>2F2 / 3F2 == 0.66 >>2F2 / 3F2 + 0.005F3 == 0.67 | |
Pekr: 20-Aug-2007 | why "standard" BCD aproach was not adopted? Is it binary represented or not? I mean - can we be sure that some weird rounding will not happen, and that the number stays allways the same? | |
Gabriele: 20-Aug-2007 | petr: because this the current money! format is faster and takes less space (you can't pack 26 bcd digits in a rebol value otherwise) | |
Pekr: 21-Aug-2007 | And I fear one things - it will all be cooked behind the scenes, and we will be presented with result. So far we were told to trust what the group comes up with, but I really wonder, what that group of 20 or so testers is doing, if docs contain things like using "-" char for "no value to change" meaning, instead of none :-) | |
Pekr: 21-Aug-2007 | I read every VID related doc more than 5 times, and I am only slowly starting to get the idea behind it :-) So I wonder - is new VID conceptually so complicated, or there is still not enough docs to get the idea? :-) There are already things I like a lot, but there are also some worries, although those migh show as minor. Maybe some better explanation (more docs) will help the situation ... | |
Henrik: 21-Aug-2007 | The trouble is, that just because we are not let in in the early state of development, we might miss the influence on what the new VID will all be about .... Do you really, really want that? The only thing you'll get is "design by commitee" and slowing things down. | |
Pekr: 21-Aug-2007 | whereas nowadays we get "no comment" and similar results ... | |
Henrik: 21-Aug-2007 | you asked at one point how much the docs correspond to the state of VID, and I think they are revealing probably 60-70% of what is there now. | |
Pekr: 21-Aug-2007 | From my pov, I can already see some things, which are a bit disappointing. I represent userbase as any other potential user. And I can already imagine typical answer - "you can create your own GUI after all" :-) | |
Pekr: 21-Aug-2007 | btw - looking at RebGUI docs, and thinking about VID2, I found out, that I like keywords very much (effect, font-size .... , on-click etc. in RebGUI). I hope that concept lives and is not replaced by awful with/options aproach, which burns you deep inside VID internals ... | |
Pekr: 21-Aug-2007 | rename on-get-value to on-get-default .... When I first saw the two - on-get, and on-get-value, I could not find out, what on-get-value could be about. Just recently I read doc explaining it in one simple sentence. But - I dont want to read docs and I still want to be intuitively able to understand the meaning, if possible. And "default" immediatelly caught my eye. If you don't believe me, just run "source switch" and look what we already use in rebol :-) | |
Pekr: 21-Aug-2007 | Currently reading docs (and I know they are supposed to change) is like reading a facts ... there is function xy, which does that. But the question of novice is - but why? | |
Pekr: 21-Aug-2007 | Mostly when I think about presentations or some docs, I try to imagine, what might typical user need to understand the issue. And also - what I needed to know, to finally get it too. that is just my suggestion. And that is why I liked R2 View engine doc from August 2005. Awesome work. I hope we can adapt to it .... | |
Pekr: 21-Aug-2007 | E.g. - let's look into some VID reference Introduction. Some may find it vague, and saying nothing: By their nature, graphical user interfaces (GUI) are more descriptive than they are functional. In REBOL, the Visual Interface Dialect (VID) provides an efficient method of describing GUIs. VID is implemented as a layer that rides on top of the REBOL/View graphical compositing system. VID provides shortcut expressions that are automatically translated into View objects and functions. You can seamlessly combine VID and View code and data for great power and flexibility. Whereas for me, it s real jewel, as it introduces me into concept of relation of View and VID. | |
Henrik: 21-Aug-2007 | pekr, I think you are nitpicking way too much right now. We don't have the time to make pretty well-organized docs right now. Your input will be much more appropriate when R3 goes into beta, when docs are opened up and we have time to deal with this, OK? | |
Pekr: 21-Aug-2007 | Henrik - for you I might be nitpicking, but from my pov, it is just you, who is missinterpreting meaning of my requests. And that is maybe the difference between good developer (you) and mostly IT manager (me). I follow different patterns ... | |
Henrik: 21-Aug-2007 | I think the whole situation is cause by you commenting on things that are not done. Perhaps it's a good idea to close the docs even further down now, so you can't see them anymore, so we'll at least have the piece and quiet required to finish them. | |
Pekr: 21-Aug-2007 | Henrik - and I find you latest remark very arrogant. | |
Pekr: 21-Aug-2007 | And I want Alpha group to be extended by Alpha+ group, which could work on other things which might be needed sooner or later. There is lots of work on other fronts too. You would have not to think about how to write docs if others would write the docs, can't you see it? But then you would have to stop playing elite .... | |
Henrik: 21-Aug-2007 | and Pekr: VID3 kicks ass. :-) | |
Pekr: 21-Aug-2007 | amacleod - there aparently is more things that are complete - you saw the mention docs are some 30% behind? And have you ever been in process of writing docs? I mean - in the team? Do you think that ppl only wait for the work to be 100% finished? Some concepts HAVE to be already in place. I prefer to rewrite/restylize docs instead of writing them in a hurry ... | |
Pekr: 21-Aug-2007 | and as for VID3 kicking ass - I hope so, as I like my little fights with Bobik between VID and PythonCard, so I really hope I have some new fresh blood in my veins for my new round of evening tea talks ;-) | |
Henrik: 21-Aug-2007 | indeed it kicks ass. a very small example: view [progress slider attach] slider is attached to progress and will adjust it's length automatically. | |
Henrik: 21-Aug-2007 | and you get automatic resizing thrown in for free | |
Gabriele: 21-Aug-2007 | ok, so talk with brian first. then let me know and i'll talk with carl. | |
Pekr: 23-Aug-2007 | Brian - I exactly understand what you mean. The bad thing is, that when you feel you have something to say to the design itself, you can't, or you don't want to, to not spoil the chefs. But - I will write docs only to desing I have 100% trust into. So far I have some worries. Those are more philosophical ones. E.g. worst part I read so far was 'tight command, which imo has bad influence on how VID code "feels". So - at first run, I will try to read most past discussions and try to understand new design philosophy. There surely are differences to VID2, mostly that styles seem to be organised in groups (columns). I can't e.g. see VID2 keywords like 'at, 'across, 'below, 'return, etc. - so, how I said - I first need to study the design. Then I will have some questions. I will ask those questions to Gabriele privately, to not flood the group, and because he is master designer. I think that guys managed to create strange atmosphere here. Since when is the design a closed effort to those who are interested in the design process? I don't remember it happening even with View 1.0 - ally mailing list. Everybody interested could reply at least on mailing list - no wait and see mode. That is exactly why I asked for the design docs first, althought I understand Gabriele's point of rather coding first. But the aproach of "watch, but don't spoil" excludes others from the design. So once again - if I find new design unpleasant to use, difficult to use and explain in the docs, I may also departure from the effort. | |
Gabriele: 23-Aug-2007 | Petr, well, there must be one designer. since we already had like 7 years of feedback on the design of vid, i'm not really sure much more is necessary, but we're always listening for comments. your problem is that you always make assumptions and then complain based on your assumptions. please stick to facts. the fact is, that i've been in the rebol community since 1999, and I have implemented many VID apps. I read the ML, I read here every day, I read reboltalk.com, I read every ticket in RAMBO. i'm not really sure you know what vid should be that much better than me or anyone else here. | |
Pekr: 23-Aug-2007 | My opinion just is, that whole design process could be two staged. E.g. ppl here could get access to transcript from alpha group chats. Ppl could also talk about it on ML. And why you think someone here on on ML could not raise some valid input? :-) It would be then on Gabriele or anyone else to use that input from userbase, or not, depending on "free" time to read it. So much for the organisation ... | |
Pekr: 23-Aug-2007 | Now back to VID and syntax. It is now for you Gabriele, you surely will understand my reasoning. I don't mind if you don't agree with me. We are here not to necessarily have identical opinions .... | |
Pekr: 23-Aug-2007 | Let's say I am very average rebol coder, and that I also had one person, which I taught REBOL, VID specifically. I saw various VID code in the past, some was pretty and self explanatory, some was more messy. I e.g. liked simplicity in most of IOS reblets. The ugliest design in VID2 is a list for me. Thru all those years, I catched several ppl, to not really get it. It is kind of "usage pattern", and if it repeats, then we should think, if the aproach is best for the user. E.g. list style assumed cnt word in its block, and it was really confusing. | |
Pekr: 23-Aug-2007 | When teaching VID, my basic understanding was, that Bobik generally liked it very much, unless he had to touch its internals. The last escape was 'with. Creating new style was mostly a show stopper. What I and even him really liked, were facets. It is like the last easy chance of how to move upon the surface (VID), without the need to go under (View). | |
Pekr: 23-Aug-2007 | What I speak about here is mostly feelings. But sometimes how we feel about the code for the first time also might mean, that we either stick with the tool, or we leave it. If I can see few lines of VID code and not being able to understand what it does, unless there are comments or the need to go to the docs, then it is not good for the tool. It should be mostly obvious at first sight .... | |
Pekr: 23-Aug-2007 | To better understand my very general concern, not concrete complaint. Let's talk simply command usage, e.g. zip: zip.exe what -a param1 -b param2 param3 -c param 4 zip.exe/a/b/c what param1 param2 param3 param4 As you can see, in REBOL there is much more emphasis put onto user remembering the order of the paramteres, whereas in the first example, user simply takes desired parameter, and in THAT context, specifies the parameter value. It is shorter path, and user does not need to follow long patterns. VID, in relation to above exple, might or might not be similar. We've got facets, which too, allow immediate context modification of particular parameter. For me facets are one of the strongest aspects of VID semantics and how it relates to lower layers. | |
Pekr: 23-Aug-2007 | Then we've got keywords for VID, which I like less. They are somewhere in your VID code, and mostly are as switches - 'at, 'pad, 'tab, 'across, 'below, 'return. They are more difficult to follow, because they somehow "fly" in your code, and you have to look for them, to know actual state, when writing your code. And now to styles - I don't like too much, if something outside my style, influences my style. So, how self-explanatory is "tight right off left 50% top 100%"? There are few possibilites, well, yes, based upon my assumptions: 1) the design, from my pov, is not right, and 'tight should be a facet to the style. We reach philosophical difference of object.show() or rebolish show object (or more objects). 2) 'tight does not affect real/internal margin of particular style, it stretches spacers used in group column model 3) the name is not self explanatory. Even first sentence description talks about margins. So why not 'margin or 'set-margin, which would be much more obvious at first sight ... | |
Pekr: 23-Aug-2007 | And you see, those issues might look as absolutly minor, for most of guys here. I am not language purist. I don't care much how you cook VID inside, but how will VID level code attract the eye of newcomers. We want to have millions of them, right? | |
Pekr: 23-Aug-2007 | Those aspects are nearly psychological, but judging upon my experience, when trying new stuff, I mostly follow following pattern - see screenshots, download product, install, try to run it with some examples, look at sources. Only if I am interested at first sight, I consult docs. I think that might be pattern of most newcomers .... if VID code will be obvious, they will stay and go eventually deeper. There is why I care so much for the "surface" of the things .... | |
Gabriele: 23-Aug-2007 | petr: when i talk about "assumptions" you make - you make statements that sometimes have nothing to do with the current code or with what we plan in the future. you make them just by looking at some doc or something i or henrik said and then you "connect the dots" in your own way assuming that something is going to work in some way, or be limited and so on. most of the times, it's just the docs that are missing or the implementation that is not final. | |
Gabriele: 23-Aug-2007 | Petr: let's assume that each person here did provide some input. there are 244 users here. reading all that would take a huge amount of time, and most of the feedback would make no sense unless you guys have actually used the system. you know, things are not going to be set in stone when beta is released, if we get valid input, we're going to listen to it. but, first, we solve the most obvious problems, and with a small group it's much easier to do so! you seem to underestimate the "management" work that is necessary whenever you have a bigger group. we don't have a person dedicated to support only - it's mostly me doing it, and i must handle three altme worlds at a time - if they were all big like this one, i wouldn't have any time for any coding. | |
Henrik: 23-Aug-2007 | There was a time, just when VID3 discussions had started last year that it was proposed to make VID3 way more scalable and powerful at a slight cost in ease of use. It certainly is way more powerful now. I can't see any dead ends or impossibilities where I'm sitting, like you can with R2 VID, but the ease of use never went away. It's a lot easier to use than R2 VID. I'm also betting that implementing new features will be a breeze compared to the wrestling you had to do for R2 VID. | |
BrianW: 23-Aug-2007 | *I* don't think VID3 is going to be broken. I know that Pekr complains and docs can be spotty. That is the nature of the universe. | |
Henrik: 24-Aug-2007 | Latest report: Nothing big has happened in a couple of days. Carl is buried in some work and bugfixing. I'm building the new requester system with the new way to parse dialects. 267 bug reports listed. Cyphre has talked about speed optimizations that will be made to the graphics system. Pekr is talking. A lot. :-) Gabriele is also busy coding. There are many requests on ports for OSX and Linux as this Windows-only thing is getting rather old. Geomol has shown interest in the OSX port. Brian Tiffin has shown interest in the Linux port. Both, I'm sure, could use some help at some point, if anyone is interested. :-) | |
Kaj: 24-Aug-2007 | I'll just wait for the Linux port, and then R3/Core will probably compile right away on Syllable, thank you very much :-) | |
Brock: 26-Aug-2007 | Henrik, does this mean that it is going to _much_ harder to port R3 than previous versions? I realize it will be harder as there is likely more system dependant code than in the past? I also realize there is going to more dependence on the community to kick-in for various platform ports. I agree however that the linux and OSX versions should come after the windows, but the plugin needs to be within this calendar year. [Unless R3 is going to be so good without it that the X-internet that was invisioned years ago will be more possible] | |
PeterWood: 26-Aug-2007 | I thought one of the reasons behind the R3 re-write was to make it much easier to port Rebol to different platforms. I believe there is a complete segregation of 'core' and 'platform dependent code'. | |
btiffin: 27-Aug-2007 | Brock; To add to what Peter said, it might be hard to say whether a port will be much harder, but there will be a far greater potential for getting more people involved. So we are faced with the unknown of whether random masses can produce more than a select few; in term of better, stronger, faster. Will opening the OS specific side free RT to focus on the core technology or saddle them with testing, filtering the various ports and spending all day answering developer questions? Soon to be seen. I'd hedge on the former and look forward to a tide of momentum. | |
Henrik: 27-Aug-2007 | Brock, it's mostly a time issue right now. Still a lot of loose ends. I have no idea of the porting process as it's not documented yet, and I don't expect to be doing the porting. I do expect that as soon the process is properly documented, anyone with experience in C-programming, will be able to do a port. | |
Kaj: 27-Aug-2007 | Unix has a rather big separation between heavy-weight processes and light-weight threads. Threads may only be implemented in userspace. On Amiga/BeOS/Syllable, threads are light-weight and are based on kernel tasks | |
Pekr: 29-Aug-2007 | So, would you guys welcome to particiapate? Note: I have no mandate to promise you any such thing, I am just investigating possibilities of how to help others to get in and eventually help .... | |
Ingo: 30-Aug-2007 | Hi Pekr, I'd love to get my hands on an R3 alpha ... and I maybe would even have the time to play with it, but at the moment I don't feel like I'd have the resources to do some serieous testing. So, on the plus side, you don't have to expect a flood of error reports from my part ;-) | |
Graham: 8-Sep-2007 | And it will resize appropriately? | |
Terry: 9-Sep-2007 | 2007, and still going ga-ga over buttons. | |
Pekr: 9-Sep-2007 | Terry, there is more work done, than just buttons. Python has tonnes of developers, yet they plan 1 year or more for 3.0 to appear. I read some of their plans, and even if they change many things and break compatibility, it all sounds like cosmetic changes in comparison to R2 vs R3 .... | |
Pekr: 10-Sep-2007 | Just a note for those who might be curious. From Carl today: Just a note of interest... I've built the first version of R3 for Linux and OSX. Console only, with file and dir I/O. They pass most of the non-graphics tests. John (Geomol) will be working on the OSX features in the days ahead. .... just to let you know, that other platforms are not forgotten .... | |
Pekr: 10-Sep-2007 | Never satisfied, Terry? ;-) 40+ was exagerrated too - various Linux flavors are just one OS. And remember, with R3 - who wants to port, can. REBOL.dll, the only closed part, is platform agnostic code, so in order for RT to port, all they need to do (theoretically), is to recompile ..... | |
Pekr: 10-Sep-2007 | As for me, I initially expected only Windows version of R3. But due to certain popularity of OS-X and Linux fans here, other ports are already happening. What is wrong with that? | |
btiffin: 10-Sep-2007 | I'll be backporting the Alpha release history on the calendar here for the curious. I'm working backwards and info will go in in spurts. | |
Pekr: 10-Sep-2007 | yes, from now on, it at least seems, that we can post new info here, non ML, on rebolweek. And if I understand it correctly, Carl will open-up some plans - he want to add another ppl into various areas - code, testing, docs, website and marketing, etc. | |
Jerry: 12-Sep-2007 | New Blog Article: R3 now on Linux and OSX http://www.rebol.net/r3blogs/0102.html | |
[unknown: 10]: 12-Sep-2007 | Oww.. oke... what I was refering to was (from the last Blog ..."But, now that's been said, if you have the expertise and knowledge to contribute to the project, and you really enjoy fine-tuned engines, please do not hesitate to contact Gabriele or myself." | |
btiffin: 18-Sep-2007 | There is a new algorithm for empty parse to avoid the some end infinite loop...afaik, and I know little. :) | |
[unknown: 10]: 18-Sep-2007 | But what Im actualy missing in the global Blogs on R3 is a statement on the functional behaviors on R3 function? I assume they globaly stay the same and no big impact is to be expected, besides new functions... | |
BrianH: 21-Sep-2007 | Rebolinth, the main difference between functions in R2 and R3 is that the values assigned to the local variables in an R3 functions are freed after the function returns, while that is not the case in R2. Oh, and they're faster. | |
BrianH: 21-Sep-2007 | If I misunderstood you and you were asking about the behavior of particular functions, you'll have to ask about them individually. Many are changing from mezzanine to native, others are changing from native to mezzanine or a hybrid of the two. Many are going to be able to do more. | |
Henrik: 26-Sep-2007 | Small R3 update: We can do modal popup windows now and fully borderless windows. This should help in building a real popup menu that isn't limited to the size of the main window, like in R2. I'm building VID3 tests so we can find bugs in the layout engine. Alpha 81 was released yesterday. 332 bug reports in the tracker. Soft font shadows are cool. :-) | |
amacleod: 27-Sep-2007 | Just curious if anyone has any info on tables in vid3. They were pretty poor in R2 but I think they are a key element for many apps. I took a quick look at "turbogrid" mentioned in the Tech News forum and its crap. it's Ajax based. A list-view based app in a plug in would blow it away. | |
amacleod: 27-Sep-2007 | About plug-in...I need to change my mindset about it. I always avoided thinking: "Nobody wants t have to download a plug in o use your site. But I find myself needing to do it all the time and some of these new technologies like silverlight, require a download of some sort. Rebol plugin downloads so fast it really is a minor annoyance. WE just need it on more platforms and browsers. | |
btiffin: 27-Sep-2007 | My take on graphical tables; R2 had a beautiful base for this with list and supply. Downside was that the documentation was so limited and late comming that no one could comes to grips and we all mostly ignored it. We lost out on the ability to build on the shoulders of giants as using list and supply pretty much meant learning by expermentation, coding from first principles and not from tool kits and cookbooks. Hopefully the power gems of R3 and VID3 will not suffer the same fate. | |
Louis: 27-Sep-2007 | btiffin, I agree. Clear and complete documentation is essential. Few people will take the time to study source code. No matter how great a language is, it is useless unless people can easily use it to do what they need to do. An inferior language that is documented well is very likely going to attract more users than a great language that no one can figure out how to use. Core is fairly well documented I think, but I have never been able to get past problems in View. I'm really hoping that the docs for REBOL3 will fully explain View and give lots of examples, especially showing how to interface view with databases, etc. But writing good docs is very difficult, because the creators of the language know it so well that it is difficult for them to put themselves into a beginners shoes. It is easy for them to assume that the beginner already understands things that , in fact, he doesn't understand at all. Anyway, I have high hopes for R3. And I can do more with R2 than I ever dreamed possible, so I really can't complain at all. That doesn't lower my hopes for better view docs though. That is the way we humans are: the more we get the more we want. :>) They call that being spoiled. | |
Pekr: 4-Oct-2007 | uh, filesystem? IIRC RT was talking about RIF - rebol idexed files, so kind of file with header, for custom db and other purposes. That is all I remember .... | |
Henrik: 4-Oct-2007 | Kaj, there is a lot of work being done. A lot needs to be finished before R3 can be useful for anything that R2 can't do outside benchmarking and a few demos. I wouldn't start planning thing until the first beta comes out. | |
Kaj: 4-Oct-2007 | Sure, I'm familiar with how it works in big projects. The point is that the only ones who can give try to give meaningful estimates are the ones doing the projects, and we all know what dates were promised over time | |
Henrik: 4-Oct-2007 | Of course not. I think the problem is that people expect R3 to be done in a hurry, since we already have R2, so what's the big hold up? (and personally I think the beta date of 1st August caused more negative talk and damage than I think Carl expected.) | |
Kaj: 4-Oct-2007 | I don't need a perfect R3. I just need to make some forms and other simple things, but I don't want to have to redo them a few months later | |
Henrik: 4-Oct-2007 | I don't need a perfect R3. I just need to make some forms... <-- For that you need VID3 to be complete and the view system as well. You need skins and you need a functioning event system. You need keyboard input and a proper way to direct form text data to objects or file storage. Furthermore since you don't want to change it, we have to have the layout dialect in feature freeze, which it isn't. It's currently undergoing design review, before we add more features. Not simple. :-) | |
Kaj: 4-Oct-2007 | Gabriele said something to that effect when Carl opened development and the beta promises were still in effect | |
Kaj: 4-Oct-2007 | It's far too late for that. The promises started almost two years ago, as an extension of much earlier promises. You shouldn't be the one to field this criticism, but I am putting my reputation on the line for this in a number of places, and I hate to be pushed around | |
Henrik: 4-Oct-2007 | I can understand your situation and it's an unfortunate thing. The only thing I can say that might help, is that there have been suggestions about a plan to extend the alpha to the users in this world, so experienced REBOLers can take a look at it and "kick the tires", so to speak. The problem with doing that is that it creates talk. Lots of talk. "why is this there? why does this function do that? I don't like this!" We have had a TON of discussions over the design of VID3 on how to do this and that, and we're not done with that yet. It's very time consuming to do that, when one man (Gabriele) wants to sit quietly and work out the design on his own until it's ready. It's just faster that way in the long run. Every time a new guy comes in, 500 questions need to be answered and it's usually the same 500 questions as the last new guy. :-) Ideally, no questions should be asked until after about a week of use and start testing it right away. If there is a problem or a bug, consult the bug tracker or the documentation database, look at the discussions and the design documents and keep out of particularly Carl's, Gabriele's and Cyphre's hair until they crawl out from their holes on their own. | |
Kaj: 4-Oct-2007 | I'm in a big project myself, and there's no way you can ignore these issues. You have to deal with them as best you can. The world isn't perfect, and neither will R3 ever be | |
Kaj: 4-Oct-2007 | RT is making it impossible to plan REBOL development. And if you can't plan it, you can't use it | |
Henrik: 4-Oct-2007 | You're not amused, because you made a plan around what Carl said (and again, I think he really shouldn't have said). I agree it's not funny, and it may put your reputation on the line, but use it as an experience in when to plan around an alpha product the next time, no matter what the manufacturer says. | |
Kaj: 4-Oct-2007 | This is not the point. I deal with shifting schedules every day, and if necessary, I produce running estimates as best I can. I just want RT to start doing the same | |
Kaj: 4-Oct-2007 | All my scheduling is worthless if it includes an RT component, and I will be blamed for false promises made by RT | |
Henrik: 4-Oct-2007 | Since we're still in the alpha state, it'll probably be ignored. RT has no time to talk about R3 right now, so as a countermeasure, I and a few others do that. | |
Kaj: 4-Oct-2007 | Yes, and as I said, you should not be the one to field this criticism, but my intention is that my deep concerns are relayed to RT | |
Kaj: 4-Oct-2007 | I was won over some six years ago. My issue is with planning, and not just for myself, but everyone who needs to be able to plan REBOL projects | |
Henrik: 4-Oct-2007 | I guess I'm more "fortunate". All my projects are R2 only and there is probably 2-3 years of work left if I would have the time and money to pursue them all. For me there are many things left to do with R2 that will be useful for R3 later, such as native Windows printing. | |
Henrik: 4-Oct-2007 | I can take a more relaxed view and pick whatever I want for my first R3 project. | |
Kaj: 4-Oct-2007 | And no graphical interfaces, of course, because that would make you use some half cross-platform C/C++ toolkit with huge bindings | |
Gabriele: 4-Oct-2007 | wait, 1st august was not "beta", it was "getting the alpha to a wider audience". it has been suggested that it would have been bad to do so, so in the end it wasn't done. the dates were not unrealisting, they were based on the idea of releasing "early". that idea was later on opposed and so it wasn't done. also, the august date was based on the fact that me and cyphre had to be away from r3 development for august and september, and so we thought it was better to release rather than delay two months. | |
Kaj: 4-Oct-2007 | It was fine with me if it had been an alpha release, but it's several months later and we have nothing | |
Kaj: 4-Oct-2007 | Yeah, I adjusted too, but there is no adjusting to this, because there is still nothing and no meaningful date |
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