World: r4wp
[Ann-Reply] Reply to Announce group
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Endo 6-May-2012 [73] | That means its for my team :) |
GrahamC 6-May-2012 [74] | You have been busy! Let's hope R3 actually gets fixed and released. |
Endo 6-May-2012 [75] | And a book about Red when it is completed would be great. |
Kaj 6-May-2012 [76] | Congratulations, Jerry. That's great |
Gregg 6-May-2012 [77] | Congratulations Jerry! |
Cyphre 7-May-2012 [78] | Congratulations Jerry! I think Carl should get back to R3 at least just because of your book. Maybe you should try to send him an email about that? |
Sujoy 7-May-2012 [79] | Look forward to (an English!) version of your book Jerry! Can Carl really be persuaded to get back to R3? Please?? :) |
Jerry 7-May-2012 [80x2] | My plan is to make R3 at least a little bit popular in China, so Carl and the investors can see the hope, and are willing to continue R3. |
I've send Carl an email about my R3 book in China and Taiwan. Not sure he got the email or not. | |
james_nak 7-May-2012 [82x2] | Jerry, how wonderful that is. Thank you for doing that. |
Gregg, thanks for the Split, I'll be using that! | |
DocKimbel 7-May-2012 [84] | Congratulation Jerry, I'll do my best to get a first Red alpha out this month, so you can add it to the book. |
Arnold 7-May-2012 [85x2] | Sorry DocKimbel that I did contribute yet, but I fear I do not understand GitHub, I try to find a button to accept changes that were committed since I forked Red but I only find the pull request that I suspect to be for changes I made to be pulled by others. That could be a bad idea ;-) |
I try to find a nice tutorial for Git(hub) | |
Kaj 7-May-2012 [87x2] | You need to update your repository from your local command line or Git GUI |
You're right about the pull request | |
Arnold 29-Jun-2012 [89x3] | Thanks to Maxim the first bug was already found and corrected in the mirror game. |
Continuing from announce, maybe a world owner can cut&paste from there. The loop is the check-oplossing (check-solution, opgelost=solved) When the first pair doesn't match it is not a solution. This is the working I meant. Better to say functionality. | |
Did you want good ones to be green or false ones to become red? Both? Red-green colorblindness issue for 10% of the popularity. | |
Maxim 29-Jun-2012 [92] | but the successful ones in bold white, they will stick out. it makes them look lit as if a little bulb was lighting the number. |
Arnold 29-Jun-2012 [93] | so font/color: white it is, how to do the bold? |
Maxim 29-Jun-2012 [94x2] | font/style: 'bold or font/style [bold] which you can pair with italic like so font/style: [bold italic] |
assuming you are using faces for the text, in AGG its a bit more work. | |
Arnold 30-Jun-2012 [96] | Mmm, I wanted to change the font on just 1 label, but ALL labels in the app now have font color white. |
Kaj 30-Jun-2012 [97x2] | That's because font objects and other attribute objects are shared by widgets. It's one of the standard starter gotchas |
To change specific faces, copy the font object | |
Arnold 1-Jul-2012 [99] | That crossed my mind too, using copy of something but I couldn't find it, probably because I don't have a suitable font object or two to copy yet :-) |
Endo 2-Jul-2012 [100] | Very nice game! I got "Bad font style!" several times at the start. Which font is used? |
Cyphre 2-Jul-2012 [101] | hmm, the game doesn't work here: ** Script Error: labelfont has no value ** Where: zet-label-kleur ** Near: panel-rechts/pane/:p/font: labelfont either onoff [panel-rechts/pane/:p/font: lbl-r/font] >> Any ideas? |
Endo 2-Jul-2012 [102x2] | there is "labelfont" word in the script? I think there is a end-of-line problem on your download. |
** "there is NO labelfont word in the script" | |
Cyphre 2-Jul-2012 [104x2] | I didn't change anything with the source. Even this doesn't work: >> do http://arnoldvanhofwegen.com/stuff/mirror.rebol connecting to: arnoldvanhofwegen.com Script: "Mirrorgame" (none) ** Script Error: labelfont has no value ** Where: zet-label-kleur ** Near: panel-rechts/pane/:p/font: labelfont either onoff [panel-rechts/pane/:p/font: lbl-r/font] >> |
I can see the labelfont variable in the script at least twice but without any definition | |
Pekr 2-Jul-2012 [106x2] | mine runs, but just complains about the bad font style .. |
View 2.7.8 on Vista 32 bit here ... | |
Henrik 2-Jul-2012 [108] | I see labelfont twice in the source code, where neither is a definition. |
Rebolek 2-Jul-2012 [109x2] | Cyphre, that's strange, I did the same (do http://arnoldvanhofwegen.com/stuff/mirror.rebol) and it works for me. |
ah, now I get your error. Maybe Arnold changed something in the code? | |
Endo 2-Jul-2012 [111x2] | hmm, it wasn't there when I download it. Now I re-download and there is labelfont and it has no value. but I simple removed it and it worked well. |
now bad font style error gone too. | |
Cyphre 2-Jul-2012 [113] | removal of the labelfont worked, thanks Endo |
Arnold 2-Jul-2012 [114] | I changed the version for the one I had this morning and it worked under winXP maybe something went wrong uploading. I'll have a quick look |
Endo 2-Jul-2012 [115] | it is a bit difficult to see which one is solid, a different color might be better. It's a great game by the way. |
Arnold 2-Jul-2012 [116] | I have to change it but first the kids to bed. |
Endo 2-Jul-2012 [117] | :)) |
Arnold 2-Jul-2012 [118x4] | Remove the bad lines version 1.04 works for me here. Mailed and uploaded just in between some modifications to clean things up a bit. Sorry for the inconvenience! |
I think I know the source of this problem! The script did work on my machine without ANY error! Why? | |
Because on MY REBOL environment labelfont still had a valid definition! It was still in memory from the earlier execution of the script. If tomorrow I start it again it will fail too! | |
Where is everybody?? (-: | |
Rebolek 2-Jul-2012 [122] | Arnold, I looked at the script (btw very cool game!) and you can replace nested 'either in zet-label-kleur with 'case for better readability. |
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