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World: r3wp

[!REBOL3 GUI]

Pekr
18-Sep-2010
[3319]
Shadwolf - you are missing the fact, that 1) it is not final skin 
2) anyone can create alternate skin 3) Henrik just pointed out there 
is some difference, when box model is used ... :-)
Henrik
18-Sep-2010
[3320x2]
The skin work is minimal, as there is only enough done to work the 
material system into the GUI.
(do you really think I would release a GUI that looks like that?)
Pekr
18-Sep-2010
[3322]
Henrik - what is main difference in box vs non-box model? What does 
it mean "non box-model" at all?
shadwolf
18-Sep-2010
[3323]
Pekr  na i know it's not the ended thing I repeat the  overall widgets 
are cool  their organisation is cool  but its the grey scale .. 2) 
anyone ? not me at least since people are paid for that the least 
they can do is do a professional default skin ... Henrik i judge 
what is shown that's you don't want to be commented don't show imperfect 
not ended things ...
Pekr
18-Sep-2010
[3324x2]
btw - why are buttons so long, but thin? :-)
shadwolf - dunno if Robert proceeded, but someone sent him a contact 
to some cool guy doing some GUI designs. We will see, if anything 
will happen in that area. Robert? :-)
shadwolf
18-Sep-2010
[3326]
cause the picture size had to be small and since their is auto resizing 
that means nothing ...
Pekr
18-Sep-2010
[3327]
box-model - probably as with CSS, borders, margins, etc. being precisely 
defined and counted for?
Henrik
18-Sep-2010
[3328]
pekr, yes exactly. the box model was turned off when the GUI was 
moved to the host kit. now it's turned back on.
Pekr
18-Sep-2010
[3329]
auto-resizing is good ... if it works as expected of course. I liked 
Carl's model - not the model, but that it did what I mostly expected 
it to do (by examples posted). So far R3 GUI does not work for me 
yet (button sticking itself to bottom left corner for e.g.), but 
it is most probably very preliminary to do any judgements right now 
...
Henrik
18-Sep-2010
[3330]
pekr, thin buttons:

1. the grouping of buttons specify 3 columns

2. the width of the checkboxes is the minimum as shown. I'm not sure 
why that's set so high. if it were smaller, the window would automatically 
also be narrower.
shadwolf
18-Sep-2010
[3331]
see when i look at those last posts here that reflect exactly why 
i don't want to use R3 GUI for the moment most of things are not 
done or disactivated ... What is made this week can be undo the next 
week... that's in too much work in progress stage...
Henrik
18-Sep-2010
[3332]
shadwolf, the GUI is released as is, so the community can help find 
bugs.
Pekr
18-Sep-2010
[3333x2]
I think that widgets should keep some metrics/aspect ratio (hmm, 
on the other side, I can imagine square button, e.g. when you are 
simulating some industry panel design, but that could be solved by 
separate style)
shadwolf - just be fair to guys .... when they don't release stuff, 
we complain, when they release some preliminary stuff, we complain 
too :-)
shadwolf
18-Sep-2010
[3335x5]
Maxim good idea to take as entry point for rendering display with 
other graphical libraries area the  Gob/IMAGE even if it's some what 
extrem at least using that kind of binding you can keep using natural 
R3 GUI  and even use draw over the rendering. I'm surprise Carl doesn't 
see the point ...
Pekr no i never coplained cause i didn't got some half made work 
in progress to test ... I just complain to get the direction to know 
what would be the futur and to know the agenda ... that's all !!! 
 I don't caore of host kit i don't care of the widgets anyway if 
it doesn't fit my taste I'm grown anough  to do my own widgets anytime 
like i did with R2 /VID
see on this you don't have to convince me ...
bu this time i won't share them :)
too easy you pillage us the free workers then you claim money I don't 
want to play that way :)
Pekr
18-Sep-2010
[3340]
are you saying you are doing some R3 widgets? Cool then. Show us 
at least screenshots :-)
Henrik
18-Sep-2010
[3341x3]
http://rebol.hmkdesign.dk/files/r3/gui/r3.exe

The latest A107 with TO-IMAGE fix.
http://rebol.hmkdesign.dk/files/r3/gui/r3-gui.r3


Newer version too. Sorry about the ballooning in size, but this is 
due to a change in the build system.
Please download both files for local use, thanks.
Claude
18-Sep-2010
[3344]
hello, first thanks for sharing your work. but r3.exe need r3lib.dll. 
where i can find it ?
Henrik
18-Sep-2010
[3345x2]
oh, sorry, one sec.
http://rebol.hmkdesign.dk/files/r3/gui/r3lib.dll
Claude
18-Sep-2010
[3347x3]
thank you very much
not working :-( ............customized 404 error page
ok working now ;-)
Henrik
18-Sep-2010
[3350x2]
ok, there is a bug (surprise), that I've been able to trigger once 
by accident. I've not been able to do it more than once, but we need 
a way to reproduce it.
what I did was create a GUI similar to this one:

view [
	panel 1 [check]
	panel 1 [button button button]
]


When you resize this vertically by a few pixels, the bottom panel 
will resize incorrectly. That is known and will be fixed. What I 
managed to do, was to either move or resize the window in a way, 
that would cause resizing to get stuck in a loop (!), so it goes 
up and down in size by a few pixels vertically on its own, and the 
window just sits there shaking up and down in size. If possible, 
we would like some help with reproducing that.
Gregg
18-Sep-2010
[3352]
Can you resize programmatically, to do it in discrete steps in an 
attempt to find the combination of values that trigger it?
Henrik
18-Sep-2010
[3353]
I haven't tried it, and I'm not sure it's a specific size that does 
it, but more a series of events. The testing system is not yet in 
place to do it this way.
Claude
18-Sep-2010
[3354]
thank you henrik for your sharing . i will test it
Rebolek
18-Sep-2010
[3355]
It's gray because I tweak colors only when I have nothing better 
to do. Once the GUI functionality is finished, there will be some 
simple color/style designer written in R3GUI to make some decent 
look for it.
Ladislav
20-Sep-2010
[3356x2]
Shadwolf: "too easy you pillage us the free workers then you claim 
money I don't want to play that way :)" - I wish I could (as I cannot, 
sigh) make you pay for the new code you get for free asking for the 
amount corresponding to the "word of mouth effort" you done in this 
chat
In my opinion, you not only aren't a "free worker", but, actually, 
you are very costly in taking time and effort to deny the nonsense 
you are spreading here
Pekr
21-Sep-2010
[3358x3]
Any news in R3GUI area?
Henrik - to your above code example - what I don't like is, why the 
resize system dictates me, how to shring the window. When I want 
to maximize a window, it should not do so only in horizontal axis, 
but also in vertical one. That's just my opinion, but I would find 
it more predictable.
And I can still observe the same behaviour, when I maximize the window 
of "view [title "test"  button "ok" do [print "ok"]]" - the button 
keeps attached to left bottom corner - why? :-)
Henrik
21-Sep-2010
[3361]
Pekr, I'm not sure this is supposed to be standard behavior. As I 
mentioned earlier, I think it's set too aggressively.
Pekr
21-Sep-2010
[3362]
To your above example - I am not able to reproduce the behaviour 
you observed ...
Henrik
21-Sep-2010
[3363]
Pekr, that would be because the title scales vertically, while the 
button doesn't.
Rebolek
21-Sep-2010
[3364]
Nothing specially new, right now I'm bugfixing some styles.
Henrik
21-Sep-2010
[3365]
I'm working on the build system right now.
Pekr
21-Sep-2010
[3366]
re build system - will we be able, in future, to bundle only styles 
being found in source-code, or selected ones? I can imagine having 
library of tens of widgets/styles, while my app might not require 
all of them? So far, R3-GUI is still small, so it does not matter, 
hence regard my question being just theoretical :-)
Henrik
21-Sep-2010
[3367x2]
the build system will allow that, but the question is if the source 
will be published like that. I hope it will, but I would not rule 
out that many styles will depend on eachother in the future.
so taking apart the R3 GUI WRT styles may not work as well.