World: r3wp
[!REBOL3 GUI]
older newer | first last |
Graham 16-Aug-2010 [2718] | with the problem that if your function sets a large number of faces ... |
Henrik 16-Aug-2010 [2719x3] | fortunately we can set a large number of faces at once, if your layout is properly arranged. |
Bolek, our private world is down, so I have to post here: 1. Some pointers on SPACING, MARGIN and PADDING: I think they should be standardized so that SPACING is 2-5 pixels, while PADDING and MARGIN remain at zero, so we can special-case them. We should reference these values in each style by STANDARD-SPACING, STANDARD-MARGIN and STANDARD-PADDING, rather than hardcoded values. 2. The PAD style retains its color on a differently colored PANEL. | |
2. (which it shouldn't do. it should be transparent.) | |
Henrik 17-Aug-2010 [2722] | http://rebol.hmkdesign.dk/files/r3/gui/232.png Slightly more meaningful display of form validation. |
Pekr 17-Aug-2010 [2723] | keep them coming :-) |
Henrik 17-Aug-2010 [2724x2] | Bolek, I partially take back point 1. It seems that SPACING both does spacing outside the faces and between them. IMHO, they are two separate parameters. |
http://rebol.hmkdesign.dk/files/r3/gui/233.png The ABOUT-PROGRAM function. Only a few lines of code to produce an About window. Information is grabbed from the script header. | |
Pekr 17-Aug-2010 [2726] | the last one is very uninteresting gfx wise :-) Better let's add another 20 lines of code, and format it to look less dull ... :-) |
Henrik 17-Aug-2010 [2727] | that would not be the place to do it. it would happen on a lower level. |
Gregg 17-Aug-2010 [2728] | Thanks for posting Henrik! On About, let's not forget encapped apps and multi-script apps. That is, how we should use system/script/header in various scenarios. |
Henrik 17-Aug-2010 [2729] | yes, we'll get that done too. |
shadwolf 20-Aug-2010 [2730] | after seing the few screen caps i would say it"s flat ... teh whole interface apears so flat .... other while i like the grouping and the global look of gob elements. |
Henrik 20-Aug-2010 [2731x2] | shadwolf, yes. that's because no time has been spent on skinning. |
so once again: complaints about issues that have no relevance to the current state of the R3 GUI. I would rather have wishes for dialog handling, form validation, how the help system should work and how to build more intelligence into the GUI. | |
shadwolf 20-Aug-2010 [2733x2] | ok that's just what i noticed and i'm sure most people will notice that too ... but it's a now in days visual fashion to have flat styled GUI but in general it all flat appart the buttons and the text fields or text area wich are sunken and break the visual monotony ... |
that's not a complain that's a constation .... i will not say what it is not true just to flater your ego ... it's flat and it's dark grey ... | |
Henrik 20-Aug-2010 [2735] | most people will notice that too - yes. unfortunately, it's the *least* relevant thing to worry about right now. |
shadwolf 20-Aug-2010 [2736] | henrik GUI was is and will always be for ever look issue over functionnalities ... |
Henrik 20-Aug-2010 [2737] | shadwolf, you are pretty good at misunderstanding how large GUIs are and should be constructed. |
Graham 20-Aug-2010 [2738] | As ever do the hard things first ... |
shadwolf 20-Aug-2010 [2739] | maybe ... but being ugly shouldn't be you main motivation :) |
Henrik 20-Aug-2010 [2740] | because pretty or ugly: it will not help to speed up development time for a large program from months to weeks. having a proper GUI architecture saves money in the end. money! :-) |
shadwolf 20-Aug-2010 [2741] | GRaham sure ... but you know things piles up you don't do the most easy part and having the most impact because you have other better things to add more important and in the end you have 10 times the gob doing the same thing in an ugly way ... |
Graham 20-Aug-2010 [2742] | compare the 10 years that Max has spent on glass vs the months that Henrik has spent |
shadwolf 20-Aug-2010 [2743x2] | graham yeah but who said henrik was supposed to be lonely ? ok are we talking about the default set of widget or are we speaking of custom made widget set. that's not the same... |
graham most of those 10 years of developpement were based on overcomming limitations of R2 VID... | |
Robert 20-Aug-2010 [2745x2] | We need to get the basic infrastructure code to a level that it can be used by others and won't result in everyone fixen (and by this forking) the R3-GUI code. |
As soon as this is done, it's released and you all can start writing styles like made. At this time it's ensured that it all will fit together. | |
Graham 20-Aug-2010 [2747] | And how close are we? |
Robert 20-Aug-2010 [2748] | It doesn't make any sense to fragment our community by having 10 different GUI libs. |
Graham 20-Aug-2010 [2749] | And any idea why the new draw stuff wasn't in the A103 hostkit? |
Robert 20-Aug-2010 [2750x3] | host-kit was the first mandatory step so that we can now fix GUI bugs that we find while developing the base infrastructure code. This is now done. |
draw: No specific reason. I think Carl, wanted to get A103 out of the door to get feedback on callbacks. I think an update will come soon, as everything is there and can be included. | |
basic-styles: We need to provide some basic styles with resizing etc. included, so you can see how this all works. This is what we currently do. Sprint review is today. Than I will have a better overview about where we are at the moment. ASAP we will release the GUI to you. | |
Gregg 20-Aug-2010 [2753] | Shadwolf, if you have suggestions for the UI look, by all means post samples. Maybe you didn't know the look hadn't been decided, so just consider posting messages with a positive spin to encourage those working for our benefit to continue doing so. ;-) |
AdrianS 21-Aug-2010 [2754x4] | If say I wanted to try helping out with the graphic design of the GUI, what would be the best approach? Create some mock-up using a graphics design app? Can REBOL create anything I could come up with? What are the limitations I should impose on the design in terms of UI states, style overlapping, transparency, etc? |
maybe we should put up a bounty and try to get a bunch of proposals done using www.99designs.com - seems a pretty decent way of getting ideas from a whole bunch of designers all the while being able to guide their designs using feedback | |
I'd put up some cash for that | |
but even there, the problem could be that a concept that looks good as a 2D design can't be implemented adequately in the REBOL's GUI | |
Graham 21-Aug-2010 [2758] | R3Gui is a closed development ... they're not looking to be distracted from finishing their design goals. After that ... I guess it would be much more feasible. |
AdrianS 21-Aug-2010 [2759] | I'm not talking about the programming part, but strictly the look |
Graham 21-Aug-2010 [2760x2] | I know .. |
Their emphasis at present is on functionality | |
shadwolf 21-Aug-2010 [2762x5] | Robert i'm agree with you we are 10 we can't make 1 GUI lib by person that's rediculous... As basic lib i want it to be nice apealing and fonctional that's all i don't care since it's not flat and drak grey with 10 times the same widget that's ok with me ... (ok let say if i have to choose betwin having it flat or having it dark grey i would choose having it flat) |
Gregg sorry actually i'm very very sick ... i spent past week after our interresting (what was the word damn ...) "flow of nonse" (maybe i don't remember and i'm too tired to remember anything) in bed spiting my pulmons to the floor... so i think i'm out for another week and if eventually i'm not dead at the end of next week i will try to send some ideas .... but basically i would say if it's not dark grey and flat it's ok will me .... we use AGG for the gob design and rendering this allow us some creazy stuff that will promote the new VID and make it apealing .... VID gui never seen before but not because they are super ugly and all childish with glowing primary colors .... | |
i can make a basic list of gobs i want treeview menu bar tab panel menu popup list (for text images other gobs ?.... with resizable columns auto sort etc...) checkbox /groups radio button/ groups ( in a group with many radio button only 1 radio button can be activated at a time that's the difference with a checkbox group) status bar tools bar splitter bar (to separate elements and dynanmically resize time) being able to have docking system being able of having subwindows in the main windows then you can arrange the child windows easyly (one on top full, cascade, tiles etc...) the graphical style should be pure enough to have an attractive look and a one eye shot notice and recognize style without looking kidish or like in 1979 first intent of graphical interface made by Xeros labs in palo alto .... | |
think that agg can offert us really creazy effects motions shape changes solidity changes.... etc.... so for me the perfect gui Lib would play with those aspect in a clever way and maybe be the base for people to say ok .... and what if my next application would be a cloud ... a cloud have a non definited shape you can cut it in pieces than rearange those pieces you can make some part more dense some other part lighter you can shrink it or completly change anytime it's shape .... the kind of interface that would be just so fun to exploit use a multi touch screen ... | |
ok see you next week maybe | |
Graham 22-Aug-2010 [2767] | Swine flu? |
older newer | first last |